Behold, the miracle of life… packed into cubes! Create fantastic creatures in an open-world sandbox game like no other. Explore, craft, and survive—all with the help of your very own creations.
Recent Reviews:
Mixed (13) - 69% of the 13 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (289) - 83% of the 289 user reviews for this game are positive.
Release Date:
Apr 1, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to get lifeblocks into people’s hands sooner rather than later. By releasing in Early Access, we have more than just our small team contributing to and testing the game; we have a whole community. With everyone playing and sharing their thoughts, and being able to watch how people play, we can understand what players want from CHKN and make a better game.”

Approximately how long will this game be in Early Access?

“We want to make sure we incorporate player feedback as much as possible and leave Early Access only when the game is ready. Right now, we estimate version 1.0 will be done in mid 2017.”

How is the full version planned to differ from the Early Access version?

“To start, there will be improvements and additions to the current game. The world will get larger and more vibrant and varied, the creatures more intelligent and more useful with additional abilities, the survival gameplay deeper and more rewarding, the content and items more numerous, the UI cleaner and easier to use, and many other updates. But there will also be new features and gameplay added as well, like modding and scripting, additional creative tools, advanced creature training, alchemy, friendly NPCs, boss battles, sharing creatures with the community, and tons more. Plus all the great ideas, suggestions, and feedback we get from the community.

It’s tough to list everything here, so our roadmap is always available for a more comprehensive and updated look at what we have planned.

We should also mention that we don’t plan to stop at version 1.0. We have a lot of ideas for version 2.0 and beyond.”

What is the current state of the Early Access version?

“We consider the current Early Access version of CHKN to be in an early beta state. The game currently includes the core versions of Creative and Adventure modes for playing and testing, so you can build creatures using 150+ lifeblocks with 8 different abilities (more to come); give them basic commands; explore the tropical island biome (the first of 5); gather resources and craft them into basic items, tools, and structures; and defend against attacks. Our empathic intelligence AI is already at version 1.0 so creatures can actually learn, obey commands, express emotion, and develop relationships with the player, fellow creatures, and objects in the world.

All throughout Early Access, we’ll be updating regularly based on our roadmap and player feedback. We’ll have lots of new features and content, but we’ll also continue to improve on the current features, work on optimization and performance, and, of course, squash bugs.”

Will the game be priced differently during and after Early Access?

“Early Access pricing is currently discounted for those interested in joining us during development and to thank them for being with us from the beginning. Once the game is ready for release, with a full set of features and content, the discount will be removed. (Anyone who purchases CHKN at Early Access price will be automatically upgraded to the full version when it’s released.)”

How are you planning on involving the Community in your development process?

“We think of the community as our co-designers. We’re making CHKN together and love to hear from players about any aspect of the game.

Our Discussion Forums are open for feedback, constructive criticism, sharing ideas, bug reports, troubleshooting, or even if you just want to chat with fellow CHKN players. We check in on the boards regularly.

The development roadmap is always available for you to view and give feedback on, and you can comment and vote on what you’d like to see in the game.

We’re also available directly on Twitter, Facebook, or at to chat. Show us a crazy creature or share any YouTube videos you’ve made (we collect them!).”
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Recent updates View all (119)

January 12

Creature Design Contest #2

A wild Dubsheep under construction...

We want you to design the first set of new wild creatures for the world of CHKN. Submit your creature combos and we’ll choose which of your creations will roam wild in our next release!

Your challenge this time around is to create fun and interesting wild creatures made only using Life Blocks from up to 3 animal types. Players discover wild creatures while exploring so they can be friendly island inhabitants or aggressive foes.

We had so much fun on the last challenge seeing your boss designs that we’d never have come up with ourselves. We also learned a lot from how you built your creatures. We can’t wait to see what you all come up with this round!

The Rules
  1. Create a small or medium-sized wild creature you’d expect to run into while exploring early on in Adventure Mode.
    • Is it dangerous or cute? Stand-alone or roams in packs? It’s up to you!
  2. Build your wild creature using only the Life Blocks from up to three animal types.
    • So, maybe a cat-dog? Or a plant-dino-sheep? Or how about a spider-cow? You can choose any three (or fewer) animals you like, then use any parts from those three animals in your creature.
  3. We’ll be judging your creatures on:
    • Functionality
    • Personality
    • Looks
How to Enter
  1. Launch CHKN in Creative Mode.
  2. Choose your animal types and build your creature using their Life Blocks. Have fun and get creative!
  3. Exit the build sphere and save your creation to the Workshop so we can see it. (Use the [Q] command on your creature and select “Save to Workshop”.)
  4. Make sure to give your creature a name and be sure to add “Creature Challenge #2” to the title or description so we can find it.
That’s it! If you have multiple ideas, you can enter as many times as you like.

Save your creatures to the Workshop before Tuesday, January 16 @ 23:59:59 EST to enter them into the contest!

We’ll announce the winners and show off our favorite entries during our next live stream on Friday, January 19 @ 3:30 PM EST. Join us then to see if you’re the lucky winner.

Get Inspired in the Workshop
If you want to check out what other people have made and get ideas for your own creatures, be sure to browse the Workshop! You can rate your favorites and subscribe to download them to your own worlds.

While you’re at it, check out this awesome CHKN Creature Wiki by squidking. There’s a rundown of some of the creatures you find while exploring the island, including screenshots, stats, and strategies.

New adventures for 2018...

We’ve got lots planned in 2018! First up is an “arena” mode that will roll out on Pre-Release next month. If you want to follow along with our progress, you can:
Thanks for all your support, everyone! We’re in Early Access because we want to build CHKN together with all of you and you’ve been amazing. We look forward to all your feedback, ideas, videos, and creations in 2018!

- Team CHKN
4 comments Read more

December 21, 2017

Workshop Spotlight & Pre-Release Progress

First off, thank you so much for all your support and feedback this year. (And all your crazy creatures!) You guys motivate us to keep making CHKN great and we really appreciate it. Happy holidays from the CHKN Team!

We’re doing one last dev stream in 2017 so come join us! We’ll be live on Twitch and YouTube tomorrow (Fri, Dec 22) at 3:30 pm EST pitting our own creatures against some of your creations from the Workshop. Help us choose combatants or just hang out and chat with us!

Now, let’s fill our last post of the year with some awesome creatures and a few sneak peeks, shall we?

Community Creature Spotlight
If you’re looking for cute, creative, or crazy new creatures to check out, here are a few of our recent favorites from the Workshop. Try them out in your own games! (Click the “Subscribe” button on a creature’s page and then press 'U' in Creative Mode to find them in your Subscribed tab.)

R A C E C A R by Ghost is super fun to drive around. And it breathes fire so that’s a plus. Get a group together and race against your friends!

Is it weird that Hotdog by squidking looks delicious? Follow-up question: Is it lunch time yet?

Bunny Cheerleader by Rowdyruff Muffin will be there to cheer you and your creatures on during those tough times. YOU CAN DO IT!

We really like this creative use of blocks in ARCTIC ICE FLOW by susan the water dragon. Look at the penguin!!

If you haven’t seen it yet, CHKN Logo 3.0 by Tycothepug is an amazing update on the original. Load it up in a game to see it in all its glory.

Got some favorites you think we should add to our CHKN Team Favorites collection? Or maybe you have a theme idea for our next creature creation contest (coming soon!)? Let us know in the comments below!

Pre-Release Work in Progress
We’ve got quite a few things in the works but here’s a sneak peek of some of the graphical updates coming soon to Pre-Release.

Tall, obtrusive grass has been a common issue reported in the past so we’re updating it! This is GPU powered grass. No longer in your face but also much more lush. It also bends when touched and animates with the wind.

We’re using a new terrain shader to realistically blend textures with heightmaps and create added detail, like on the edges of this dirt path cutting through the new grass.

Another color correction pass is making the creatures and environment more vibrant and really bringing them to life.

The skybox also got a fix so it’s nice and blue when the weather is clear! (And not so nice during those pesky storms.) The cows are really happy about it.

If you want to help us test these kinds of changes, check out the Pre-Release FAQ & Instructions. And don’t forget to post your feedback so we know what you think!

Farewell, 2017!

Gliding into 2018 like a boss.

Happy holidays! We hope the rest of your 2017 is great and we’ll see you in the new year. We’ve got a lot of exciting stuff coming in 2018 and we can’t wait to share it with you! (Make sure to sign up for our newsletter so you don’t miss anything!)

- Team CHKN
6 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards


“The game was fun already, just making weird creatures, but now I can go around collecting resources and make my own creatures. [...] This game is awesome now. I can't wait to play more of it.”

“CHKN's focus on giving value and life to your creations outside of the simple joy of building may be the first big step in the genre since Minecraft.”
Curse Gamepedia

“I actually really like the idea. [...] A world populated by tame-able creatures.”

About This Game

CHKN is an open-world sandbox game where life itself is your strongest tool!

Create life, block by block…

Bring living, breathing creatures to life in any size, shape, or combination you can imagine, with genuine personalities and feelings that respond to your actions and the world around them.

Give your creatures unique traits and abilities…

Life blocks have different stats and abilities built into them. Some are strong, some are fast, some shoot blinding ink, some poison enemies… they can all be used to your advantage to make creatures more effective.

Work with your creatures to scavenge, craft, and build…

Your creatures will help you gather resources in order to craft a wide array of tools, items, and structures. The better resources you find, the better the things you can craft!

Fight for survival as you explore a mysterious island…

Work together with your creature companions to survive the many dangers of CHKN, avoid starvation, and defend your thriving homestead.

Get Creative…

If the risk and survival of Adventure Mode aren’t your thing, you can spend your time in Creative Mode with an unlimited supply of every life block and resource at your fingertips. Create whatever you like with no restrictions.

Bring Your Friends…

Want to brave the wilds of Foot Island as a group? Or collaborate on a massive creature and see what happens? Invite other players to join you in any mode and see what you can accomplish together.

Share Your Ideas with Us…

We’re just beginning with CHKN and we’d like to involve you in this journey as much as possible! Our development is completely open, so you can see what we’re working on and share your ideas. We’re also available directly on Twitter, Facebook, or at to chat. Show us a crazy creature or share any YouTube videos you’ve made (we collect them!).

Thank you to all our CHKN fans for your feedback, bug reports, and suggestions so far!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP SP2+, 64-bit
    • Processor: 2 GHz Equivalent CPU
    • Memory: 4 GB RAM
    • Graphics: DirectX9 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • OS: Windows XP SP2+, 64-bit
    • Processor: i5 Quad Core
    • Memory: 8 GB RAM
    • Graphics: Nvidia 900 series
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: SSD storage
    • OS: Mac OS X 10.8+, 64-bit
    • Processor: 2 GHz Equivalent CPU
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • OS: Mac OS X 10.8+, 64-bit
    • Processor: i5 Quad Core
    • Memory: 8 GB RAM
    • Graphics: Nvidia 900 series
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: SSD storage
    • OS: Ubuntu 12.04+, 64-bit; SteamOS+
    • Processor: 2 GHz Equivalent CPU
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • OS: Ubuntu 12.04+, 64-bit; SteamOS+
    • Processor: i5 Quad Core
    • Memory: 8 GB RAM
    • Graphics: Nvidia 900 series
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: SSD storage
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