STREWTH! It's time to go back Down Under with this fully remastered version of TY the Tasmanian Tiger 2: Bush Rescue. Rang, bite, smash and glide your way around the Australian Outback and stop the evil machinations of the diabolical BOSS CASS in this open world adventure.
User reviews:
Mostly Positive (13 reviews) - 76% of the 13 user reviews in the last 30 days are positive.
Very Positive (170 reviews) - 96% of the 170 user reviews for this game are positive.
Release Date: Mar 20, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Releasing TY the Tasmanian Tiger through Early Access on Steam was a fantastic process for us, worked very well for involving the TY fanbase in the development and improvement of the game, and judging by the reviews seems to have been a positive process for you guys too! So we want to do more of the same, just to TY the Tasmanian Tiger 2: Bush Rescue this time!
Releasing the game in to Early Access will let us engage all the TY fans to further improve the game, implement new features, and develop an ultimate version of TY the Tasmanian Tiger 2: Bush Rescue.”

Approximately how long will this game be in Early Access?

“We anticipate that the game will leave Early Access in Q4, 2017.”

How is the full version planned to differ from the Early Access version?

“Please keep in mind that our currently listed minimum specification may be adjusted during development. If it is going to be adjusted, it is likely to be adjusted UPWARDS (ie a higher spec machine). TY2 has a lot more bells and whistles going on than TY1, even before our upgrades!

When Early Access is complete, we intend on the following items being fully implemented:
  • Full suite of graphical options, similar to those in TY1 (anti-aliasing, anisotropic filtering, SSAO, Bloom, Adaptive brightness, water reflections, draw distance improvements, etc.
  • Additional beautification models placed throughout the game world.
  • Additional sound effects implemented throughout the game, and improved audio quality.
  • Steam trading cards
  • Leaderboard updates
  • More Achievements
  • Hi-res updates to textures throughout the entire game
  • More polish on keyboard and mouse controls
  • Improvements to the game camera
  • Performance improvements
  • Modifications to the original game, to remove hindrances (like the mud slowdown, chicanes, etc)

What is the current state of the Early Access version?

“In its current state, the game:
  • Can be 100% completed, from start to finish, although there may be some crashes and issues along the way, there is nothing that is a blocking issue.
  • The improvements we've already made have not yet been optimized - you will need a high PC spec to run the game at 60fps at 1080p, and some areas will NOT run at 60fps at high detail.
  • Has an initial set of graphical improvements in place, for shadows, anti-aliasing, SSAO and the like, though these are not fine-tuned on a per-level basis at this stage
  • The first level has been more fully developed than the rest of the game at this stage - with improved textures, tuned graphical settings, additional audio implementation and the like. It's not 100% upgraded, but it's the furthest along!
  • We have implemented a handful of achievements, but there will be many more coming throughout the development process, after community feedback.
  • English, French and German are currently supported in the default branch - Italian, Spanish, Swedish (text only) and Danish (text only) are first pass implemented in the "experimental" branch.
  • New minimap and minimap options (full screen, semi-transparent map similar to the mode in TY3)
  • Steam leaderboards for the cart racing, game completion and opal collection
  • There may be some graphical corruption issues on some video cards (lower spec OpenGL cards, Intel cards, etc)

We've done initial playthroughs on Intel (HD4000 on OpenGL3.3), a couple of AMD video cards and Nvidia (GTX260 on OpenGL 3.3, 750Ti on OpenGL 4.4, 1070 on OpenGL 4.5, etc).”

Will the game be priced differently during and after Early Access?

“Apart from the "launch" discount, the game will remain at the listed price for the entirety of Early Access, the price then increasing once Early Access is complete.
Our intention is that the game will not go on sale during Steam sale events, while it is in Early Access; or for a minimum of 3 months after full release.”

How are you planning on involving the Community in your development process?

“We aim to be as proactive in the game community as we have been in our previous Early Access titles, and will be constantly asking the fans for their input on a wide variety of improvements and ideas, including:
  • Additional Achievements
  • Control improvements
  • Camera improvements
  • Game world improvements (such as the ideas to remove the roadblocks from the driving sections, adding an easier path up to Sly's Shack, once you've been there once; etc)
  • Additional leaderboards
  • Vehicle control improvements, for both the Fourbie and the carts
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Recent updates View all (19)

June 12

TY2 Build r2287_v045 now available on EXPERIMENTAL

Hi all,

Quick patch update to EXPERIMENTAL to fix the following issues:

  • Crash going in to Buster's level
  • Per-level collectable totals not showing anything but Burramudgee Town

Additionally, these items have also been updated:
  • ART: Improved noise texture for the water
  • GRAPHICS: Add color support to shader to better support an effect used near the end of the game
  • GRAPHICS: changed the way water alpha works so refraction is is tinted less by transparent water
  • UI: Updated main menu cart racing selection UI
  • UI: Moved cart configuration into new "Race Options" Screen, which can be found from the main menu cart racing. This is where you set up your split screen preference now (and in future may be where we add options like "no powerup" racing)

Any issues, please let us know.

17 comments Read more

June 12

TY2 build r2278_v044 now available on EXPERIMENTAL

Hi all,

A new build is up on the EXPERIMENTAL branch.
There are a LOT of new changes in this build, but there are two of particular significance that we'd love to get your feedback on.

Basically, we've touched a LOT of things with the cart racing.
  • The default controller controls are now right trigger to accelerate, left trigger to brake, A to jump/powerslide and X to fire weapons (and similar for the fourbie)
  • Cart handling (turning), powerslide, boost out of powerslide, jump height, acceleration and max velocity have all been tuned
  • Cart camera positions and FOV have been tweaked
  • We've added in the option to do split screen vertically as well as horizontally (currently in the camera options screen)
  • Cart camera smoothing for vertical "bumps" so it doesn't jitter all over the place

The long and short of this is that the carts handle a LOT differently, and we think a lot better.
The "downside" to this is that part of us making things feel better has resulted in the overall speed being somewhat reduced - so people will more than likely not be able to beat their previous best time, or get top of the leaderboard, compared to the old code.
The plan is to get peoples' feedback on all these changes, and make adjustments.
Then, once adjustments are made we will be resetting the leaderboards for the carts, as well as resetting peoples' best times.
Feedback very much appreciated!

In addition to making the boss fights replayable, we've made some changes to BUSTER the Nanobot boss fight.
We don't want to go in to too much detail here (that's spoil it!) but in short:
  • Attack ranges reduced to make him attack more
  • Pauses between attacks removed to make it flow better
  • Added some extra "boom" to some of the attacks ;)

Feedback would be awesome!

  • ACHIEVEMENTS: 11 new achievements - should be awarded off loading a 100% save game and going to the game totals screen. See the achievements information for the game in Steam for details on what these new achievements are!
  • ACHIEVEMENTS: Race achievements (come first in a race, come first in all races) should now award if you load a 100% complete save game where you've completed those races.
  • ART: fix for alpha issues with the oil rig textures used in the buster boss fight
  • ART: Envdome upres for Southern Rivers (overworld)
  • AUDIO: added SFX for throwing a frill off a bunyip
  • AUDIO: updated main menu SFX
  • AUDIO: added new glide SFX loop
  • AUDIO: Updated some cart racing SFX
  • CAMERA: fixes for the camera clipping through the roof (eg stand on a crate in between bush rescue HQ and town; and double jump)
  • CART RACING: Brand new in-game race UI for single player, split screen, and Chocker's shops.
  • CART RACING: split screen races now draw the props on both views, if "Cart Prop Detail" is set to High (new settings option in screen settings)
  • CART RACING: music for races starts on start of flythrough now
  • CART RACING: fixed issue where some objects wouldn't shatter during cart races
  • CART RACING: lots of cart camera fixes to smooth things out
  • CART RACING: added vertical split screen option to multiplayer cart races (in camera options UI)
  • CONTROLS: jump with ty is now on by default on a fresh install
  • CONTROLS: Change default controls for vehicles for left trigger = break, right trigger = accel; X = throw/fire; A = jump/slide
  • CRASH: fix for crash if exiting level/to main menu; while in the middle of a boomerang throw
  • GRAPHICS: fixes to fading in of objects when SSAO is enabled to fix some of the "pop to black" issues
  • GRAPHICS: omni lights update while changing rangs from rang selection popup
  • GRAPHICS: net fixes for m12 to make it more like the original release
  • GRAPHICS: reflections are fixed for clipping and draw distance
  • GRAPHICS: fix for helicopter mission ssao issues (1cm nearplane and 1km farplane!)
  • GRAPHICS: fixed edges on invincibility texture particle effect
  • GRAPHICS: added road shader specular
  • GRAPHICS: fix for graphics corruption if both SSAO and Bloom are disabled on boot
  • GRAPHICS: fix shadow setting not initialising if shadows were set to "off"
  • GRAPHICS: tweaked all shadow settings for all races
  • LEVEL DESIGN: Added some decoration props to the beach area.
  • LEVEL DESIGN: Set some per-level grass detail settings for Burramudgee to improve performance
  • MISSIONS: Grindstone Cowboy control and camera fixes; and graphics fixes
  • MISSIONS: boss fights are now replayable
  • MISSIONS: Buster the nanobot fixes
  • PERFORMANCE: grass now runs on the gpu
  • UI: Added per-level collectable information pages to the pause screen (scroll through on the game totals tab)

  • UI: new race shop UI updates (chocker's) with trophy visible if you've won
  • UI: Added a scroll to the race win flag background to make it a more dynamic looking.
  • UI: added map for Canopy Capers
  • UI: sped up speed of scrolling button groups on the UI (for long menus eg shops)
  • UI: fixed the "press start to play" text for the race intro to reflect your last used control device
  • UI: race hud now displays the name of the race during the flyover
  • UI: boss fights now have a different icon on the map; once you've finished them
  • UI: fix for sound options not being able to be changed on the main menu
  • UI: added animated dunny to the "you've lost" screen for races

  • UI: new location banner system (only used for shop entries ATM)
  • UI: All of the shops have new UI, icons etc

19 comments Read more
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About This Game

STREWTH! It's time to go back Down Under with this fully remastered version of TY the Tasmanian Tiger 2: Bush Rescue, the sequel to the best Thylacine Simulator ever. Once again rang, bite, smash and glide your way around the Australian Outback and help the people of the SOUTHERN RIVERS against the evil machinations of the diabolical BOSS CASS.

More rangs, more vehicles, more mechs, more EVERYTHING... in an open world Aussie Adventure. There might even be a few surprises along the way...

  • Huge open world to explore, with 18 rangs, and a wide variety of vehicles and mechs.
  • Two-player split-screen cart racing
  • Improved graphics; including updated shadows, reflections, HD resolutions and 60fps (note that areas of the game will not run at 60fps until optimization has been performed, during the Early Access process)
  • Steamworks integration for achievements and leaderboards

Long ago, a great battle was fought. BOSS CASS sought out five mystic talismans, so he could banish every warm blooded creature, to the DREAMING.
But one brave soul stood up to CASS, and thwarted his quest for the talismans. He risked all, in an effort to save his family and friends.
And in the end... he succeeded. CASS was banished for his crimes, and the land was made safe once again. All thanks to to one lone hero...
TY the Tasmanian Tiger.

Now, evil stirs again - the little country town of CURRAWONG is under attack, and a hero is needed once more...

System Requirements

    • OS: Windows® 7 SP1, Windows® 8/8.1 (32bit and 64bit), Windows® 10 (32bit and 64bit)
    • Processor: Intel Core i3/i5/i7 1.8 GHz CPU dual-core. AMD 2.0 GHz dual-core.
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 260 / Radeon HD 4000 Series / Intel HD Graphics 4000 with OpenGL 3.3 minimum.
    • Storage: 3 GB available space
    • Sound Card: DirectX 9.0c-compliant
    • Additional Notes: Xinput controller compliant
    • OS: Windows® 7 SP1, Windows® 8/8.1 (32bit and 64bit), Windows® 10 (32bit and 64bit)
    • Processor: Intel quad-core 3.0 GHz or dual-core 3.2 GHz. AMD 3.4 GHz quad-core
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 770 2GB / Radeon HD 7970 3GB with OpenGL 3.3 minimum.
    • Storage: 3 GB available space
    • Sound Card: DirectX 9.0c-compliant
    • Additional Notes: Xinput controller compliant
Customer reviews Learn More
Mostly Positive (13 reviews)
Very Positive (170 reviews)
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