Forts is a physics-based RTS where foes design and build custom bases, arm them to the teeth and blast their opponent's creations to rubble.
User reviews:
Very Positive (43 reviews) - 81% of the 43 user reviews in the last 30 days are positive.
Mostly Positive (575 reviews) - 78% of the 575 user reviews for this game are positive.
Release Date: Apr 19, 2017

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Includes 2 items: Forts, Forts - Soundtrack

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Recent updates View all (41)

August 17

Forts Tournament VII & Update inc. Eagle Eye Nerf

G'day Forts Fans! Forts Tournament VII is scheduled to take place on Saturday August 19th, and will for the first time feature commanders. Competitors will have to choose their favourite commander and adapt their strategy to accordingly, if they want to be proclaimed Supreme Champion and take their place on the Hall of Fame and claim their exclusive gold Forts tshirt.

Forts T-shirt Prizes
Finalists and runners-up will now be able to claim one of three new t-shirt designs, featuring new designs for Firebird, Pinchfist and Hurricane, to go along with the Eagle Eye, Armourdillo and Architect already available. The Supreme Champion of the tournament, however, will walk away with a limited edition gold Forts tshirt.

Hit the links below to enter:-

North America Bracket
Europe Bracket

Purchase Forts T-shirts

This revision brings some much needed fixes. We’ve solved two desyncs and a few crashes. We greatly appreciate all the players who have submitted crash reports and helped with testing. The game will now produce a set of files when you desync and opens a window to them. Please open the link starting with ‘Urgent’ to send the files to us, so we can debug any remaining desyncs.

We’ve heard your requests for new weapons. Thanks for the feedback.

Build 2017-08-18a Changelist
Add: game time to info readout (F8) and remove debugging displays
Add: option to disable weather effects
Add: re-introduce snow to Alpine environment at lower alpha
Balance: Eagle Eye explosive rounds charge ability no longer applies to Machine Guns.
Balance: remove wind floor to remove lower fort disadvantage in Dueling Vipers 4v4
Balance: Team 1 can build the same number of mines as team 2 without destroying any on Balls map
Fix: desync when repairing a damaged strut soon after its material is replaced
Fix: desync while joining with AI enabled
Fix: older AI forts crash when dynamically placing ropes
Fix: restarting a campaign mission on hard causes the replay to crash
Fix: prevent neutral battery causing splash damage (team killing method)
Fix: crash when starting a host while receiving messages from a previous session
Fix: Team 1 AI on Balls incorrectly builds the incompatible Team 2 fort
Fix: missing edges on background terrain in Dueling Vipers 4v4
Fix: missiles can crash into parent structure even when it's clear to target
Fix: replay HUD sometimes shows on desync and window is lost
Fix: make desync diagnostics functional without disrupting game flow

Thanks for playing Forts.


PS: Finalists from Tournament VI have been contacted and we are in the process of getting their prizes delivered
12 comments Read more

August 14

Forts Tournament VI - Winner Balrock

G'day Forts Fans! After some delay, we have our sixth Forts Supreme Champion. The NA and EU brackets had been played out in fine style, with T1meToCaRRy blasting his way to the finals in the EU bracket, while Balrock crushed the competition in the NA bracket.

The two came together this weekend past to face off in the best-of-five series. It was a tough and damaging sequence of battles, with the mortar at the center of the carnage, but eventually Balrock came through to claim the top prize. As well as keys, he will receive the black and gold champions tshirt, with runners up getting a Forts commander promotional tshirt.

If you're keen to watch the finals action, or pick up some strategies, jump over to Quxzcover's YouTube Channel.

Thanks for playing Forts, and if you want to join in on the next tournament (this time featuring commanders), or just get involved with and battle other members of the Forts online community, head over to the Official Forts Discord server!

5 comments Read more

About This Game

Forts is a physics-based RTS where foes design and build custom bases, arm them to the teeth and blast their opponent's creations to rubble.

Build an armoured fort in real-time and arm it to the teeth. Collect resources, develop your tech-tree, unlock advanced weapons to target your opponent's weak points, and feel the satisfaction as their fort comes crashing down.

  • Build forts of any size and shape, as you fight
  • Up to 8 players in online multiplayer with co-op and team death match
  • 28 mission single-player campaign
  • Challenging skirmish mode
  • Unlockable tech-tree
  • Various materials and hidden rooms
  • Ten unique weapons
  • Three factions
  • Nine commander characters with unique game-changing abilities
  • Powerful replay system
  • Built-in level editor
  • Designed from the ground up to support mods


Commander characters are available in multiplayer and skirmish modes, providing different advantages. Each commander has passive abilities, active throughout the battle, and a powerful dynamic ability which, once charged by damage, can change the tide of battle. Choose the commander to compliment your strategy.

Eagle Eye - Eagle Empire

Passive Abilities
  • Laser sights - Snipers are fitted with adjustable laser sights.
  • Increased accuracy - Machine Gun and Minigun spread is reduced.
  • Bigger magazines - Machine Gun and Miniguns magazines capacity increased

Dynamic Ability
  • Explosive bullets - Snipers, Machine Gun and Miniguns fire devastating bursts of explosive shells.

Architect - Dragon Army

Passive Abilities
  • Cheap materials - Fort building materials have a reduced cost.
  • Higher storage capacity - Batteries and Metal Stores enjoy increased capacity.

Dynamic Ability
  • 4x build speed - Weapons, devices and structures build at 400% normal rate.

Armourdillo - Iron Bear Alliance

Passive Abilities
  • Cheap Armour - Armour and Doors are less expensive to build.
  • Quick open Doors - Doors open and shut at twice normal rate.

Dynamic Ability
  • Rapid Repair - Weapons, devices and structures are repaired at an increased rate, and for half normal cost.

About EarthWork Games

EarthWork Games is an independent game developer based in Brisbane, Australia. With over fifty five years of game development experience between us, we are eager to create games that we enjoy playing, and enjoy making.

System Requirements

    • OS: Windows Vista, 7, 8 or 10
    • Processor: Pentium Dual-Core 2.7GHz
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 520
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
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Very Positive (43 reviews)
Mostly Positive (575 reviews)
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