I saw this game sitting in my steam list - no idea how I got it - and decided to give it a go.
It seemed like an interesting pirate-style RPG, however when I started into the game I was given the intro of a very generic plot (which I won't spoil in case someone actually wants to try this for some reason).
The game looks okay, not great by any means, until you leave the starting area that is. The pop-in is unbearable (at highest settings mind you). Walking 5 meters from a tree makes half of it's leaves dissapear, textures flicker in the distance, and lighting bug out _everywhere_.
The gameplay is even worse, after completing the tutorial you're put out into the "open" world (which from the little I saw in my 20 minutes of trying to get the game to work was not very open at all).
Here you will HAVE to do "side" fetch and work quests to get money to buy the items REQUIRED TO PROGRESS IN THE GAME, but the game does *NOT* tell you this, not only that, but *GIVES YOU THE OPTION TO DECLINE THE JOBS*.
I successfully got stuck here because I didn't have enough money to continue and there were no NPCs I could talk to, or any dialogue options to bring back the possibility of getting money. It tells you "Save often" on the loading screen, this most be why.
I came across numerous physics glitches, and the AI seems like they were copy/pasted from another game and not even slightly adapted. They would spin around in circles randomly, have trouble sitting in chairs (walk around them for a good minute and a half first) and have trouble attacking you as well.
The combat is clunky and floaty at the same time, if you hit an enemy they slide back an unreal distance without even playing an animation, there is only 1 button to attack, no heavy attacks, no other types of attacks.
You will spend most of the game pressing one button, and ignoring the "blocking" because it's literally useless.
Along with that, the framerate, for a game that looks barely on-par at best rarely exceeds 45fps even in the starting area on an R9-270.