After crash-landing on an distant planet, build a colony with your friends, battle others and explore the system prospecting for immeasurable riches. Discover and fight indigenous alien creatures or search for lost human expeditions as you survive the far reaches of space.
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출시 날짜: 2016년 9월 28일

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앞서 해보는 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

알림: 앞서 해보는 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

왜 앞서 해보나요?

“Osiris: New Dawn is a really big, ambitious game and we are a very small team. Gathering feedback from a larger base of players will help us understand what's working, what needs improvement and, most importantly, make sure the game is enjoyable on every level.”

이 게임은 언제까지 앞서 해볼 수 있나요?

“The release date for any game is always a moving target. With Osiris we not only want to build a ton of content and features into the game and planets, we also want to build out a fully realized Solar System that can be visited with each planet providing a unique experience for version 1.0. We estimate it will take about a year to get there.”

정식 버전은 앞서 해보는 것과 어떻게 달라지나요?

“We've built Osiris to have a great technical framework which will allow us to continually add new creatures, game modes and visual elements – we want to stuff every possible inch of coolness into this space adventure. Our plan is to provide consistent major updates throughout Early Access as well as create an entire Solar System to visit before the full version is released. We plan to build upon the current set of core gameplay mechanics and expand them towards the full version of the game.”

지금 앞서 해보기 버전은 어떤 상태인가요?

“Traditionally, publishers we've worked with define Alpha as “content complete” and Beta as “feature complete,” with Gold referring to a full release candidate. We'd currently place ourselves between Alpha and Beta: call it "early Beta" if you will. The game currently has fully featured first and third person perspectives, crafting and survival mechanics, ranged and melee weapons, fully realized alien AI, several vehicles, a vast planet to explore and MULTIPLAYER!

We strive for each feature and piece of content in the game to perform solidly and look as good as possible.”

앞서 해보는 동안, 또는 앞서 해본 이후 게임 가격이 다르게 매겨지나요?

“We feel the price will increase after Early Access due to the increased amount of additional content. With that in mind, we want to reward those who are with us from the beginning by offering them a lower price initially.”

개발 과정에 어떻게 커뮤니티를 참여시킬 건가요?

“We want to create an amazing near-future, Sci-Fi experience and would like regular constructive feedback from the community on the current game in addition to new feature and content requests. This will enable us to prioritize them in our development cycle. We plan on doing this by being active in the Steam forums and social media in addition to podcast episodes focused on game design in “The Game Design Dojo Podcast.” We're also looking into other channels of communication and will update the community when those become available.”
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2017년 2월 21일

Public Beta Branch!

Hey astronauts!
We are pushing a public beta branch for the upcoming hotfix! Please feel free to jump in and leave any feedback and report any bugs by replying to this post or the forum post! We're doing this live Beta to test the graphics performance and texture streaming for any errors prior to sending out to a larger community, and to test the cheat reporting system.

See below for instructions on how to access the build, and have fun!

To access the testing branch, in your Steam Library simply right-click on the game, click on Properties, navigate to the Betas tab and under "enter beta access code unlock private betas" enter the code (without quotes): "ExperimentalZone"
Be sure to CLICK on check code (do not press enter) and then select "beta - public beta" from the dropdown menu! Download the update and launch!
Have fun and thanks for your patience on this one!

PS: If you do choose to check out the new Beta testing branch, it is recommended that you start a new character in the testing branch, rather than using any of your current characters.

Beta Release Changes:

    Additions:
  • Added malicious player reporting and timed multiplayer blacklisting to punish malicious/hacking players
  • Added texture streaming to greatly reduce texture memory usage
  • Added 3rd person shovel animation
  • Added message to show colony member avatar spawns

    Improvements:
  • Updated Unity Engine to 5.5 which adds multi threaded graphics performance
  • Improved Ambient Occlusion and overall visual contrast and detail
  • Sound optimizations

    Fixes:
  • Packable items durability is now saved
  • Fixed HUD typesetting
  • Infinite XP via barrel bug fixed

    Known Issues:
  • Texture streaming of structures or vehicles may look fuzzy of pink at a distance, but should appear when approaching these objects. This issue is temporary and will be addressed for the next update.
  • There may be performance issues in vehicles or when hovering. This will also be addressed by the next update.
NOTE: Characters and progress will NOT transfer to the live build!
Characters created in the beta branch WILL disappear.
Characters from before the beta branch will NOT.
The beta branch can essentially be thought of as a totally seperate game in terms of save data.

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2017년 2월 21일

Osiris Mission Status 02.21.17

Ahoy space adventurers! It’s time again to start up our current development status reports for 2017 - I hope the new year has been great to you so far!

With the start of the new year for Osiris, I had some time to reflect how far our indie development team has come since our debut at PAX West 2016 - at that time, it was still Manny (lead programmer) and myself crossing our fingers that we had it right when we made Osiris. Now, just a few months later, we’re a core team of fourteen with an amazing dedicated fanbase that keeps growing with each major update. I often have to shake my head and smile when thinking about how far we’ve come but also, how far we have yet to go!

So, you’re all wondering what might be coming through in the next months? One of the major things we’re doing is moving to the newest version of the Unity engine - the guys at Unity have been really great with their support and we believe moving to the newest version will greatly improve visual performance… it also might enable us to do some cool new graphical effects as well.

Now as we continue to make the game bigger and better, our player base also grows - and that’s great - but it does come with some problems. And the one problem that we’ve been monitoring lately is cheating and hacking. We know the majority of players want a fun AND fair experience when playing Osiris: New Dawn… so to those cheating and hacking, please knock it off!

Of course, the reality is that the cheaters and hackers won’t stop and we’re working on anti-cheat measures to be implemented soon. As much as I wish we could get our anti-cheat features applied immediately, that’s just not possible for our small dev team: without going into too much detail, I work with our programmers to do a comprehensive review of each line of code to see where there might be variables that can be altered, we decide how we want to edit these points in the code, test our edits to make sure they don’t affect other lines of code, recompile the entire codebase to check for any breaks or errors, prep our test and production teams to further test the revised code, make any additional alterations, then update the public code with these changes.

For our team, this can be a 2-3 week process which majorly impacts us in two ways (1) it takes time from fixing current bugs in the game and (2) it prevents us from spending that time to design any new features we want to add in the next coming updates. And don’t get me wrong - we definitely need to do this, but it’s a real bummer how a couple of cheaters and hackers actually impacts game development planning. For the time being, our upcoming hot patch will include a malicious/cheating player reporting feature that is basically a “band-aid” until we can properly deliver robust anti-cheat options in the future.

I also want to make sure we set expectations right for this hot patch; based on our past updates and hotfixes, this will be a relatively minor one, with the most visible new feature being third-person shovel animations. There’s a reason for this, and you will all see this in March as we’re going to have a major update planned right around PAX East! In many ways this will be our biggest update yet and is purely driven by the feedback from our amazing community on how we can expand and improve Osiris to become the best possible game it can be. There’s too much coolness to list here and I wouldn’t want to spoil the surprise, so for starters let’s just say there’s something big brewing in the deep AND we’ll finally start learning what happened to the Osiris 1 settlers.



In addition to a giant update we’ve been hard at work on a brand new, completely free, companion app for Osiris: New Dawn! This app will be available for Android and iOS and will feature the ability to monitor your characters, base, vehicles, basically everything you have in the game. Plus it will be an easy way to connect to your colony, plan gameplay sessions, and eventually even ask for reinforcements if you’re under attack. We plan on making the app available in March and will be developing it much like the game, by adding new features based on community feedback.

I don’t know how many of you reading this will be at the upcoming Game Developers Conference that’s happening in San Francisco in next week, but I’ll be there briefly to showcase Osiris: New Dawn at the Unity booth as well as meeting up with people in the industry and maybe looking at some new technology or games. While these huge industry events are always fun - it’s almost like an annual high school reunion for nerds - nowadays it’s hard for me to justify spending more than just a couple of days… especially with the major update just on the horizon!


Captain’s Log - Earth, February 21, 2017
Mcrae - out

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게임에 대해

“The oldest and strongest emotion of mankind is fear and the oldest and strongest kind of fear is fear of the unknown.” – H.P. Lovecraft

The year is 2046 and mankind’s discovery of near-lightspeed "fold engine" propulsion has empowered mankind's Osiris expeditionary missions to the Gliese 581 system. You are the second colonization team sent by the U.N.E. (United Nations of Earth) to study potential habitable planets when your spacecraft malfunctions braking from light speed, forcing an emergency landing on the planet’s surface.

Overcome the dangers of an environment with unpredictable weather conditions by building a central base, expanding the structure further with modular units to grow food, create research centers, manufacturing bays and more. To further advance technologies and thrive on the planet, traverse into a world filled equally with breathtaking landscapes and alien terrors that will freeze your blood. Osiris is a beautiful game that uniquely combines inventive crafting, curious exploration, and skillful combat. Explore an alien system and colonize worlds of incredible wonders and unforgiving dangers.

KEY FEATURES

  • Multiplayer Colonization: Work together with online players to build a prospering colony and together defend against threatening alien species, survive environmental phenomenon including meteor showers, and attacks from other online player colonies.
  • Survive, Craft, Research and Thrive: Gather resources and materials to adapt to the alien system, build modular structures to grow food and create manufacturing bays, research new technologies to upgrade gear and build new vehicles and droids, and explore the environment to discover new resources and secrets to expand and thrive in this brave alien world.
  • Explore The Planet And Beyond: Learn what wonders and horrors lie on the alien planet and explore underground dungeons for unique potential discoveries. In time, build spacecraft to launch into space and travel to other planets in the solar system.
  • Prepare for a Fight: Choose first or third person controls as you hunt intelligent alien species with predatory instincts. Equip a variety of weapons to ensure you are prepared for any situation.
  • Light-Year Visual Difference: Experience the high graphic quality typically only found in AAA games. Osiris: New Dawn offers high attention to texture detail and High Dynamic Range lighting creating a frightening gorgeous world. An advanced IK (inverse kinematics) system powers over 200 amazing fluid player movements and a diverse range of terrifying alien creature animations.

시스템 요구 사항

    최소:
    • 운영체제: Windows 7 | 64-bit OS
    • 프로세서: Intel i5 | 3.2GHz
    • 메모리: 4 GB RAM
    • 그래픽: Nvidia GeForce GTX 680
    • 저장공간: 5 GB 사용 가능 공간
    권장:
    • 운영체제: Windows 10 | 64-bit OS
    • 프로세서: Intel i7
    • 메모리: 16 GB RAM
    • 그래픽: Nvidia GeForce GTX 980
    • 저장공간: 5 GB 사용 가능 공간
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