The Incredible Adventures of Van Helsing: Final Cut
Embark on an adventure in a gothic-noir world, where mad science threatens the peace between monsters and mortals. The Incredible Adventures of Van Helsing: Final Cut is definitive edition of the trilogy with six playable classes and a new endgame mode with a huge variety of open missions!
User reviews:
Recent:
Mixed (43 reviews) - 67% of the 43 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (588 reviews) - 71% of the 588 user reviews for this game are positive.
Release Date: Nov 6, 2015

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Recent updates View all (13)

July 22

June 22 - New Global Event: Nightmares on the Loose

Updates to The Incredible Adventures of Van Helsing III have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

Nightmares on the Loose

Fellow Hunters,
ready your weapons, as it is the dawn of another Global Event for Final Cut! Find and hunt down your enemies in random scenarios to earn your rightful place on the leaderboard! Each scenario has a 50% chance of spawning Target Monsters that hoards some significant treasure.

Vanquish enough of the monsters and you will receive additional rewards at certain kill counts:
  • 10 kills: Gray Bag of Loot
  • 25 kills: Brown Bag of Loot
  • 50 kills: Golden Bag of Loot
  • 100 kills: Purple Bag of Loot

https://www.youtube.com/watch?v=KuHDzQUauoU

Also, prepare your Steam Library - all Van Helsing games will receive updates in the close future.

17 comments Read more

March 17

Final Cut Changelog - v1.0.7 - March 17 - New Global Event

Updates to The Incredible Adventures of Van Helsing III have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

New Global Event: Lycantrope Hunt
Vrikolaks are fierce man-beasts with strong territorial instincts. The rapid industrialization of modern Borgovia led to the deforestation of the Thunderhead Mountains and the shapeshifter tribes lost their hunting grounds. They have also been forced into a constant battle for survival. The Vrikolaks are, understandably, furious. They don't care that Professor Fulmigati is gone, they are busy unleashing their mindless rage on the population of the metropolis. The Vrikolak attacks reached the level where they've left no other choice: they must be hunted down until they learn the lesson.
  • Scenarios now spawn Vrikolaks of various strength among regular monsters
  • Hunt down a thousand Vrikolaks to get to their leader
  • Fight the Scarred Beast-King for epic rewards
  • After every 1000 kill, a new Vrikolak leader will arrive
  • Conquer the leaderboard by slaughtering as many Vrikolaks as you can!
  • Event goes live at 19:00 CET.
General Fixes
  • Fixed an issue where the game does not start from Steam on some accounts.
  • The Arcane Forge no longer deletes epics when used at full inventory.
  • Fixed the Polish localization of the game where dialog lines were skipping a line.
  • Fixed Saffi's Transmute skill that sometimes deducted money from players without doing anything.
Quests
  • The Gnome Beard Grease secret now counts properly.
  • Fragment of Koschei's Death now drops properly.
  • Hell Kitchen book now drops properly.
  • Fixed a bug where the game displayed incorrect skill values for Resistance Captains.
  • Fixed the quest counter for the Ink Hunt quests.
  • Saffi now rewards players with her ring properly when they complete the quest.
  • The Octopod Annihilator now properly spawns at the end of the Viaduct Junction siege.
Skills
  • Fixed the Devastator Perk.
  • Fixed the animation of the Whirlwind spell that was bugged when players used Ghastly Shape.
Items
  • Fixed the damage of the Vorpal Dagger.
  • Fixed the damage of the Twilight Dagger.
  • Players are now unable to improve Godlike items above the 10th upgrade level.
  • The Eldritch Protector Shield now has a new icon that resembles the shield model.
  • Fixed the bonus +%Defense enchant on the Honoriad Helmet.
  • Fixed the set bonuses of the Apocryphus Mechanicus Pack.
  • Fixed the set bonuses of the Runic Spirit Ring.
Multiplayer
  • Clients can now access to the Chimera properly.
  • Endgame chests will now only reward the player who opened them.
  • Added additional protection to the IP location service that will help players in connecting to their friends.
Scenarios
  • Totems in adventure mode can now be properly destroyed.
  • Fixed an issue where players did not receive their rewards after completing a scenario in co-op.
  • The "Survive 50 waves in the arena" challenge now works properly.

18 comments Read more

About This Game

Grab your weapons and embark on an incredible adventure in the gothic-noir world of Borgovia, where mad science threatens the peace between monsters and mortals. Save the day with your charming companion, Lady Katarina (who happens to be a ghost). Explore the wilderness and the grim districts of a metropolis twisted by weird science, and don’t forget: you might never know who the real monsters are! The Incredible Adventures of Van Helsing: Final Cut is the definite collection of three stand-alone episodes told as one continuous story, with six playable classes and a new endgame mode with a huge variety of open missions!

Main features

  • Enter a memorable gothic-noir universe – Explore Borgovia, the land of monsters, magic and weird science.
  • Over 50 hours gameplay in the campaign – Play through a refreshingly unique story, spiced up with wry humor and snappy dialogue.
  • Specialists needed! – Choose from six playable classes, each of them a specialist of the monster-hunting profession. Defeat your foes with steel and gun, master the art of weird science or take control over the forces of magic and shadows.
  • Huge variety of skills – The huge and complex skill tree, unique to each class, gives you a vast range of opportunities to make good use of your chosen class.
  • Action-packed adventures – Fight fierce battles against supernatural foes with diverse skills and abilities.
  • Rage system – You can charge up to three skill modifiers called PowerUps by spending Rage points collected from impressive feats.
  • Lady Katarina – Use the special abilities and tailor the skills of your remarkable follower.
  • Hunter’s Lair – Build and develop your hideout to stash collected loot, trade with non-playable characters, teleport between locations and forge new items.
  • Tower defense mini-game – With enemies invading in waves, you have the opportunity to defend your Lair and other strategic locations with deployable traps and several upgradable functions to ward off evil.
  • New level cap – Reach level 100 and evolve further in the endgame featuring a Glory system, rare items and two types of unique endgame currency.
  • Scenarios – Play scenario maps with randomly generated terrains, monsters, objectives and special conditions.
  • Never a dull day in Borgovia – Try the daily quests, challenges and weekly events that will give you new missions and long hours of entertainment after the campaign.
  • Multiplayer – Become the greatest monster slayer of all time while playing in one of the cooperative or PvP multiplayer modes (4-player co-op mode, Touchdown, Arena or Battle Royal).

System Requirements

    Minimum:
    • OS: Windows XP SP3, Windows 7, Windows 8
    • Processor: Dual Core CPU 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800, Radeon HD4000, Intel HD4000 (min. 512 MB VRAM)
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 40 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
    Recommended:
    • OS: Windows 7 (64 bit), Windows 8 (64 bit)
    • Processor: Quad Core CPU 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce 560 or Radeon HD5800
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 40 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (43 reviews)
Overall:
Mostly Positive (588 reviews)
Recently Posted
HotNReadyPotato
4.0 hrs
Posted: August 27
Great game so far. Don't buy on steam. Got it on ebay for 10.00 US Dollars. Just saying. You're welcome.
Helpful? Yes No Funny
sYncz
17.6 hrs
Posted: August 27
One word to describe this game: mediocre. It's an okay RPG if you are looking to play one.
Helpful? Yes No Funny
Moosehead700
3.3 hrs
Posted: August 26
I got this off of Humble Bundle, it was one of the games thrown in with their monthly $12 subscription. At first i only downloaded it to try it out, not knowing what to expect. I realised it was basically Diablo 3 but way better! The graphics are very beautiful with the High resolution texture pack, the online, which i only tried once, was very stable, no lag, FPS, glitching problems so far. I will be plaything this alot and cant wait to get more into the story! Thanks Humble Bundle for showing me something new that i would have not tried without getting it for almost free!
Helpful? Yes No Funny
madcat
22.9 hrs
Posted: August 24
I have mixed feelings about this game and will try to summarize them.

Pros:
+Fast pacing, maps do not drag on.
+Continuity from the first game to the finish.
+Decent visuals.
+If you like robots and such, the setting is good.
+Lots of hidden content.
+Companion is not a bore and is actually useful.

Cons:
-Lack of original Van Helsing.
-Cant switch weapons.
-Shallow character builds.
-Numerous bugs still not fixed which are present in the first games.
-Bad animations, really lacking.
-Bad character and item models.
-Absolutely godawful targeting system, you just aim at a general direction and swing randomly.
-Balance issues, steamrolling everything easily.
-Half of the skilltree is useless for every class.

Now this game is the combination of all 3 previous titles and their DLC. However, in doing so, the developer has taken some questionable decisions by cutting vital parts of the first two games which are considered good in hopes that the third game makes a bit more sense, which is crap.
For starters, you can not play as the character in the loading screen art, they have unnecessarily split that up into 3 different classes and filled the rest of their skill trees with meaningless crap. Instead of the cool Hunter guy with a hat and a cape, you got 6 choices between a guy in tin can armor, a slim dude who can only use rifles, a weird looking glass cannon mage, the rogue equivelant and 2 more ridiculous types. It is not cool at all not being able to play the guy who the game itself is named after. The beauty of the previous titles was that you had one character that you had a great deal of control over and build it the way you saw fit. You can not do that anymore, you can not even equip a melee weapon if you pick a ranged character. Couple that with below average animations, some important bugs that were waiting to be fixed for 3 years and the experience becomes underwhelming.

Overall, it seems like the developers have gone out of their way to change stuff that are not even broken while ignoring the bits that absolutely need fixing. In its current state, I can not recommend anyone to buy this game, you are better off with only the first and second titles. It is also cheaper.
Helpful? Yes No Funny
jskpk
3.4 hrs
Posted: August 24
account wont active....
Helpful? Yes No Funny
Morad- Almasry
89.9 hrs
Posted: August 22
awesome game
Helpful? Yes No Funny
Team Instinct Agent
1.3 hrs
Posted: August 20
I tried this game out for the first time today. It was like eating bitter melon... first taste of the stuff and your like what the heck... but after a while, you wonder how you did without it.

I like how it has more 'character' than Diablo III. DIII has some dope production... but it just seems kind of bland. But that's mostly art/setting wise.

In regards to the action, I still kind of like DIII better... but then again it could be because I'm not used to playing a game like this with a controller... if anything, that's my biggest complaint.

Right off the bat, the game wants you to traverse menus using the controller if its plugged in. I didn't even notice in the menus/settings if there was a place to change this.

I could have probably unplugged the controller to see what would happen but I was feeling lazy... as it turns out it wasn't half as bad as I thought it would be. In fact, I want to see how the console version of DIII plays like now.

If you can get this on sale, go for it. Its pretty entertaining.

So far I've only tried the character type that closely resembles Van Helsing... (there are 5 other archtypes you can try out... I'm not sure if the dialogue or story changes with them).

Helpful? Yes No Funny
TheTrueGentleman
100.4 hrs
Posted: August 17
I had misgivings when I first tried this game: I've never cared for Diablo, or Titan Quest, or any other similar action RPG praised so highly by so many. And yet, Van Helsing works where they don't: perhaps that's because it's so single player friendly, or because it's so tongue and cheek, or because the game is so colorful, or because it allows players to respec their charecter at any time. Regardless, it really does work, pulling players in with a well paced story and plenty of gear to mix and match.

That isn't to say it's perfect though: the enemies are recycled quite often, the game is amusing but not hilarious, tactics rarely feel necessary and the equipment doesn't dramatically change gameplay no matter what kind of build you use. In other words, it feels more like a budget title that works well rather than a suprise hit comparable to a game with much better funding.

Still, it's a solid game for the price with value far above what I've gotten for other, more expensive games.
Helpful? Yes No Funny
Derelicta
21.0 hrs
Posted: August 13
This game made me like Diablo style games, i hated them before playing it.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
13 of 13 people (100%) found this review helpful
Recommended
140.0 hrs on record
Posted: July 30
Truely a rare gem. So many little things like quests along the way, hidden treasures and secrets, fantasy culture references, mini games, crafting, alchemy.. ect. Well made, best game that I've played in years.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
100.4 hrs on record
Posted: August 17
I had misgivings when I first tried this game: I've never cared for Diablo, or Titan Quest, or any other similar action RPG praised so highly by so many. And yet, Van Helsing works where they don't: perhaps that's because it's so single player friendly, or because it's so tongue and cheek, or because the game is so colorful, or because it allows players to respec their charecter at any time. Regardless, it really does work, pulling players in with a well paced story and plenty of gear to mix and match.

That isn't to say it's perfect though: the enemies are recycled quite often, the game is amusing but not hilarious, tactics rarely feel necessary and the equipment doesn't dramatically change gameplay no matter what kind of build you use. In other words, it feels more like a budget title that works well rather than a suprise hit comparable to a game with much better funding.

Still, it's a solid game for the price with value far above what I've gotten for other, more expensive games.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
39.9 hrs on record
Posted: August 13
I normally do not review games. But when i visited this games store page after playing ~15 hours and loving the game I was shocked about the bad reviews. This is by far the best ARPG right after the Diablo series at this time, even better than Diablo on some points (for example they show you how defense together with resistance is calculated etc.). If you like ARPG hack'n'slash with much loot and statistics this is the game for you!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
1.3 hrs on record
Posted: August 20
I tried this game out for the first time today. It was like eating bitter melon... first taste of the stuff and your like what the heck... but after a while, you wonder how you did without it.

I like how it has more 'character' than Diablo III. DIII has some dope production... but it just seems kind of bland. But that's mostly art/setting wise.

In regards to the action, I still kind of like DIII better... but then again it could be because I'm not used to playing a game like this with a controller... if anything, that's my biggest complaint.

Right off the bat, the game wants you to traverse menus using the controller if its plugged in. I didn't even notice in the menus/settings if there was a place to change this.

I could have probably unplugged the controller to see what would happen but I was feeling lazy... as it turns out it wasn't half as bad as I thought it would be. In fact, I want to see how the console version of DIII plays like now.

If you can get this on sale, go for it. Its pretty entertaining.

So far I've only tried the character type that closely resembles Van Helsing... (there are 5 other archtypes you can try out... I'm not sure if the dialogue or story changes with them).

Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
1.2 hrs on record
Posted: August 9
GOOD GAME, GOT ON HUMBLE MONTHLY SO NO COMPLAINTS!!
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
6.9 hrs on record
Posted: August 7
its good enough and its three games in one personally haven't found any bugs.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
445 of 494 people (90%) found this review helpful
38 people found this review funny
Recommended
547.9 hrs on record
Posted: November 6, 2015
This is my, perhaps, final review of this game - I followed it from the very start, until this unification to one, complete and even better game.

A short description:
It's an aRPG, in the full meaning of what aRPG is, and what it should be like. It resembles, reasonably closely, to Diablo 2. It offers a classic hack'n'slash experience, levelling, item hunt and character progression. In addition to this, rather uncommon to the genre, story is excellent, and game could even be played as an adventure. Ridiculously funny and witty, game follows a number of cliches - protagonist is a Monster Hunter, which (ever accompanied by his sharp-witted and even sharper-tongued ghost companion Katarina), comes to a fictional land of Borgovia, to rid it of a great evil - a group of scientist who took over the land after his father defeated ruling Vampire Princes. But the story just starts to unroll...

Notes:
The game was, and still is, sold in three different installment (and combination thereof) - The Incredible Adventures of Van Helsing 1, 2 and 3. If you have *all* three games, in any combination (bought on Steam, than you own the game already - similar being true for GoG - or combination of both, this was said by developers, but I cannot confirm it). If you have a part(s) missing, you can buy them for normal price, the game will work - no need to buy what you have already...

The long description:
A long time ago, a group of (somewhat) young, but lavishly talented, programmers (we didn't have 'devs' then) made Diablo 1, which basically redefined the aRPG genre. Few years later, Diablo 2 was made, and it remained the best aRPG ever made (with its expansion LoD).

Many years later, a group of /skips the comments/ young and /skips the comments/ tried to redefine the genre, with much waited, but largerly disappointing /skips the game name/, which lacked way too much of the content, charm, and shall we say 'magic' of the genre foundation (D2).

About the same time, another group of (mostly) young programmers and artists from the Hungarian-based independent studio NeoCore made Van Helsing 1, the game which resembled much most closely, but wasn't a carbon-copy of already named 'father of the genre'. The game grew. New classes were added. The sequels followed each year. Some were slightly disappoining (VH3) - but it shouldn't influence buyers decision. Now, some 5 month after VH3 - we get Van Helsing - Final Cut, which is a fusion of all three games.

But it's not all - the initial game is improved in many, many ways, graphics are better (they were already on the par with that unnamed AAA+ title), interface - which was in true 'father D2' style and good enough already is improved further, and initial flaws of previous titles are corrected.

There is an online component (though the game can be played in offline mode, a feature that doesn't mean so much nowadays, but still) - namely Multiplayer and Scenarios, which represent endgame. The team announced that each day there will be a special, daily, scenario (one can accumulate 5 of those, so no need to wait fanatically each day) and special weekend events until the end of the year, and if there is interest - throughout whole 2016. Since release day was delayed for more than a month, I suspect that guaranteed daily events time will be prolonged...

Some data:
- There are six classes, losely divided in melee, ranged and magic users (and combinations)
- There are eight starting skills, each of which can be levelled to level 10, with possiblity to add powerups and special 'upgrades'
- At character level 20, each of starting skills unlocks Tier 2 skill (which isn't necessarily, just upgraded version of previous, often it is a completely different skill, and mostly is just loosely grouped with the rest). Level 40 unlock last tier of skills, and final skill in 'tree' can be modified to a substantial degree to suit players preferences
- Replayability is VERY high - each character can be played in several ways and playstyles, and there are 6 of with 24 skills each...
- Not to forget, a passive skills (Auras) are pressent too, and are not the same for each character (though some do overlap)
- Each character has an unique addition - for instance, one of them has a 'weapon platform', a flying contraption that follows player around and can be modified and improved in several ways, another is a master of stealth...

- Story is funny and witty and writting surpasses by far what player normally expects from a computer game. I've heard that head writter is a publisher author, and it shows well
- Gameplay is linear and quests are rather typical for the genre (bring *that*, kill *it*, free *her*), but clever writing parodies and ridicules these cliches, which I find appealing
- UI is excellent - casual player can play with a hand on the mouse and a hamburger in the other, while a micro-fanatic can use keyboard shortcuts in a way which surpassed D2 (there - I said it. Configurability of the UI is better). Controller is also supported, but I hate those things and can't say anything about how well it works, only that I've *heard* it's fine

- Voice acting is nothing short of SPECTACULAR (especially compared to some other games, who relies not on striking voices of actors, but rather on effects, which is not remotely closely) - this is a *very* important feature to me

[This is one of the few games where I listen to the dialogues I've heard tens of times already - listen to the Prisoner7 striking voice and excellent... wording, and compare it to a certain overweight demon found with heavily processed voice and a childish master-plan... I'll put a youtube link with Prisoner7 - this link caused problem in posting the review. I put it in a comment below. - Rest of the character are also voiced in similar quality, but this one is my favourite]

- Graphics are worthy of an AAA title, and team showed unique creativity in making unique mixture of Slavic-mythology and Steampunk
- Enemies and terrain are designed masterfully, fully comparable to, for instance, Bethsheda games (and surpassing currently available aRPGs by a large margin - yet one additional feature player doesn't expect when buying hack'n'slash'). See some beautiful footage, the link I posted previously shows in in general, though the game itself isn't normally so much interrupted by a cut-scenes - which are good, but don't get the wrong impression that the game will be interrupted every 20 seconds)

- Companion, Lady Katarina is an immortal ghost, which adds much to the gameplay diversity - she has her own skills and attributes, can do tiresome tasks like selling items, or helping out player as melee, ranged and special 'ghost form' (where she cannot attack or be attacked, but boosts player attributes)

- Kataring has a rather sharp tongue and is cynical both to Van Helsing and the events in the game. She also has deep background story, which is unfolded during the game

A note!
I was a beta tester for all three games, this one included. I have invested many hours in this game(s) and regret none of it. I also helped game financially, by buying it as the gift for friends who like and play aRPG. I am happy that I did, because small independant studios couldn't otherwise afford to develop a game for years, as the major studios do. The result is here, and it's questionable if it would be anything, if there wasn't players who supported it. ALWAYS support what you like, or you won't get it...

Wait, wait, wait...
Normally, I'd compare the game price with a cost of pizza here. Because we are dealing with mighty several family-sized pizzas here, I'll skip this... But if you have any of previous games, the (fair) NeoCore policy is to charge you just for the part you don't have already.

Something else?
Success of Van Helsing allowed NeoCore to start working on WH40k aRPG title!
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239 of 283 people (84%) found this review helpful
12 people found this review funny
Recommended
338.1 hrs on record
Posted: November 6, 2015
Company kept it's word when they really didnt have to. Got this game for owning all three parts of the series for free! Thanks again for making a great game and keeping to your word.
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244 of 298 people (82%) found this review helpful
12 people found this review funny
Recommended
250.6 hrs on record
Posted: November 6, 2015
Final Cut combines the storyline and refines the gameplay mechanics of the previous trilogy games.

The gameplay mechanics is improved in all aspects:

1. The character classes are those from the third part of the trilogy, and namely Protector, Bounty Hunter, Elementalist, Umbralist, Phlogistoneer and Constructor;

2. The character attributes are now only 3 and are different for every class, and every attribute is important;

3. The skills are combination from the skills in the trilogy games and are now organized in tiers and branches:

3.1. There are 3 skill-tiers - the first one is accessible from the character creation, the second and the third are accessible at levels 20 and respectively 40;

3.2. The branches are 3 linked skills from each of the tiers, to learn skill from tier 2, you should have learned it's linked skill from tier 1, respectively to learn skill from tier 3, you should have learned it's linked skill from tier 2, and in addition there are synergy-bonuses between the linked skills from given branch, given skill from tier 2 receives synergy from it's linked skill from tier 1, respectively given skill from tier 3 receives synergy from it's linked skills from tier 2 and tier 1;

4. The character progression is now smoother and there is no inflation according to attributes and gear-bonuses;

5. There are now 2 major modes - offline and online:

5.1. In online mode your characters and shared chest is stored on Neocore-cloud and your characters get downloaded for every gaming-session, it requires internet-connectivity but DOESN'T require uninterrupted connection, in this major mode, in addition to the story and multiplayer, the players may experience the new end-game modes (Scenarios, Events and Daily Quests);

5.2. In offline mode your characters and shared chest are stored on your machine, just like it was in the trilogy games, in this major mode you can play story and multiplayer with friends, and the end-game content.

At the end my opinion for the game is that it's really what most of us wanted, it's improved in every aspect. Neocore deserve deep admiration for bringing us the game in this brilliant state. They have it from me!

I was one of the beta-testers of the game, and I am grateful to the devs that they gave me the chance to contribute somehow to this brilliant game!
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147 of 171 people (86%) found this review helpful
12 people found this review funny
Recommended
11.5 hrs on record
Posted: December 26, 2015
If you're having crashes on windows 10, open your task manager, move to the details tab, and kill the tabtip.exe

Now your game runs. Amazing game, tons of content, and absolutely amazing community support via a mod that rebalances the game in its entirety. Play this with gusto
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