Prospekt begins in the Nova Prospekt prison in the Half-Life universe. Gordon Freeman is slowly being overrun by soldiers in the prison, however unknown to him, his Vortigaunt allies manage to find some help from a forgotten hero.
User reviews:
Recent:
Mostly Positive (30 reviews) - 70% of the 30 user reviews in the last 30 days are positive.
Overall:
Mixed (688 reviews) - 51% of the 688 user reviews for this game are positive.
Release Date: Feb 18, 2016

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Recent updates View all (9)

June 13

Prospekt Year 1 Update!

Hi everyone Rich here, so tonight I’m putting out quite an extensive change for Prospekt, I have also made a new Vlog for you on Youtube all as per requested by quite a few of you.

https://www.youtube.com/watch?v=MeYp3cFcleI

This vlog is a look into where I work and make Prospekt and what's coming out in this update so be sure to check it out if you want to take a look into what equipment I‘m using etc to make the game.

So to begin with I guess ill say today is the Prospekt 1 Year anniversary. Exactly one year ago I got an email saying Project-X has now been Greenlit. What a crazy year it has been. Being given permission to design for video gaming's most prestigious brand has been incredible. Massive highs and massive lows. Endless work periods, sleepless nights.

Conferences in Colonge and London, online meetings with people in Seattle.
A new business was born. Many contracts signed, thousands of dollars and pounds exchanged. Met some great people. Over 1 million people have visited the store page, at one point peaking at 10,000 people a minute. Articles in every major and minor video game press outlet both online and in print magazine oh and don't forget BBC news, that was crazy. Then both the hatred and love from thousands of people.

If you would have said this would be my future three years ago when I started this project. I would have called you crazy. But here I am, and I'm super grateful to Valve for letting me do this. I Look forward to continuing to work with them in the future to make more great games. To anyone who has an idea they truly believe in i'd say shoot and just go for it. Worst case scenario you end up back in a job similar to one you just left.

Also I have decided due to the huge demand to play the closed beta to just make it an open beta because of the high demand it's just easier to keep it open. Anyway, with all that being said, I’ve been working flat out non stop on Prospekt for the last three weeks so here goes… This is what is in this update today.

( Its quite extensive. )

Changes Include :

Fixed node graph issue that was causing players to have node graph on there screen rebuilding despite node graph not being needed to rebuild

New graphical improvements throughout the game by changing the final render to remove the grey tone some of you may have noticed, now when you play the game you will notice the colours are all much more defined, sharp and provide a vastly greater experience.

New hunter battle vastly improved from the original Combine Power Co level which includes a dynamic arena with some destructible environments.

Added more random supply crates that people were asking for through level three.

Added extensive decals to levels one through three. ( I know some of you may have noticed the lack of decals in the release version of Prospekt, this was due to a complex bug that I couldn't fix in time for release unfortunately. This bug would come into effect when you would use a real time light. Regardless of where the light was shining in the map it would light up every decal to full brightness and look absolutely terrible, so I had to make the call, real time lighting, or decals. I chose the lighting. However this has now been either fixed or worked around in many areas allowing me to use both.

Improved some areas for more detail in level one

Greatly improved lighting issue in Cold Water Intake

New signs throughout level two and three to improve immersion and help guide the player

Entirely new designed from scratch second stage of level three.

New particle effects for the alternative fire on the AR2 weapon. ( I am aware the particle effect is not attached to the weapon and im working on it but couldnt get it done in time for this update )

New particle effects for the shotgun, now when you fire a round the shotgun will release a small trail of smoke.

Greatly graphically improved Combine Energy Ball Generator with new particle effects, higher resolution, and sprites.

Introduced new models to level three which include dynamic computers that have randomised sprite based flashy computer lights.

Introduced some new small combine models that I have been working on.

A new Ultra High Definition texture ( UHD ) that I would like you all to test and see how your FPS has been effected. This can be found on the power station floor

Added several new textures over all that I have been working on.

Increased detail of older textures in Half-Life 2

Introduced real time dynamic lighting in level three that I would also like to see how this affects people's FPS. I have Included a nice easy switch in the main menu to turn on the FPS counter. I have over done the lighting on purpose to see what peoples FPS drop will be like. It’s almost a small stress test to see how far I can push the engine on your pc’s and when I put this version out for good ill have a reasonable idea of how much dynamic lighting I can include. So if you are getting low FPS in the particular area it’s on purpose. However it is awesome to play, every hanging light can be shot out that provides a totally different combat event on each play through.

I would be really greatful if you are experiencing low ~ mid FPS to tell me your system spec in the forums so I can get a good idea of peoples hardware capabilities.

Removed the super annoying explosion that completely owned people if they got unlucky in the portal room of Nova Prospekt.

New Font that I have designed for Prospekt based on Opposing Force.

And of course most importantly of all, fixed the rather insignificant double doors that people were having a total meltdown over. ( I would also like to add, I did actually purposely design it that way, the thought being how can you open two doors at the same time when you are holding a gun in one hand but need to twist two door handles without putting the gun down? But I do agree it looks better in the game. )

Please do remember this is a beta for the time being so you may have some bugs, if you do please let me know and ill get on it.

To take part in the beta just go into your games properties, it will be called “Prospekt Phase 2”

Hope you enjoy it, now its time for a beer.

Rich

20 comments Read more

May 21

Prospekt - The Forward Plan

Hello to everyone following Prospekt I hope you are all well. So it's been exactly 4 whole weeks since I put the first update for the game out and not only that we’ve all now seen the new Steam review system change.

After addressing the main issues that were repeatedly coming up in patch one, I thought I would give it some time to see how things level out. So far so good, we have jumped quite a bit from 47% approval overall to between 69% ~ 70% in the last 30 days, coupled with me talking to people one on one about what they didn't like in particular. I feel that has given me a firm direction on what needs to be done to the game.

So what's new and what's happening in the land of Prospekt? Well the plan is over the course of… well... time... Work on every level in Prospekt giving them an extension to increase overall gameplay time and improving current content. There are also some things in the background that i'm going to keep a little secret until i’m in a position to reveal to you all.

There will be a closed beta coming out on either Monday or Tuesday if anyone would like to be a part of this you can go onto community discussion and let me know your interest there. On top of that there will be an update coming out soon after I have had some feedback on changes from players.

To give you a taste of the improvements that are in the works there is a good example below...









So now it’s time for me to continue working on the game and generating new and improved content for you all to play so once again ill say thank you all very much for your support and I will be back in touch with you all in the course of well... Time...

22 comments Read more

About This Game

After improving the game and having many play testers play Prospekt. Today i'm releasing a huge update for the Summer Sale! This includes:

  • Extended gameplay with whole new levels.
  • Greatly refined gameplay for a much more enjoyable experience.
  • Greatly improved graphics including some Ultra high definition textures.
  • Real time dynamic lighting.
  • Real time dynamic environments.
  • New special effects
  • Much more brand new content.
  • Better game flow with better balance.
  • And much more!

Thank you to everyone who has tested this version of the game behind the scenes and leaving feedback on what you have wanted me to improve. Much more to come soon!


  • Substantial, highly-polished and totally new addition to the Half-Life 2 universe, comparable to Half-Life 2: Episode One in length
  • Developed by one person, 25 year old Richard Seabrook
  • Official Valve approval for Half-Life 2 license and assets
  • Standalone PC game built using the Source engine - no requirement for Half-Life 2
  • Continues the story of Opposing Force, Gearbox Software’s (Borderlands) update that tells the original Half-Life 2 story from the perspective of the Marines.
  • Gordon Freeman is cornered and being overrun by soldiers in the Nova Prospekt prison; the player controls US Marine Adrian Shephard - the unsung hero - as he’s teleported in by Freeman’s Vortigaunt allies to help fight back.
  • 13 new levels featuring fully-scripted puzzles and action sequences, all carefully integrated into the Half-Life 2 story
  • Substantial graphical updates over the original game, including but not limited to:
  • New Textures
  • New Models
  • Updated high resolution Combine soldier skins with improved normal mapping
  • Updated high resolution textures
  • Updated lighting
  • Higher resolution models
  • Increased cube mapping
  • Over 20 new particle effects
  • Modded HUD
  • Modded VGUI
  • New player model skin
  • Return to Xen
  • New voice acting
  • New music
  • New AI improvements, such as soldiers attempting to undo the player’s actions

Thank you everyone for your immense support! I can’t wait to hear what you think of the finished game and work the feedback into my next project.

This game contains STRONG language that may not be suitable for minors and younger audiences. Player discretion is advised.


http://store.steampowered.com/app/399120/

System Requirements

    Minimum:
    • OS: Windows XP or higher
    • Processor: 3.0 GHz Pentium 4, Dual Core 2.0 (or higher) or Athlon 64 X2 (or higher)
    • Memory: 1 GB XP / 2 GB Vista & 7 MB RAM
    • Graphics: Video card must be 128 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 2.0b (ATI Radeon X800 or higher / NVIDIA GeForce 7600 or higher / Intel HD Graphics 2000 or higher)
    • DirectX: Version 11
    • Storage: 12 GB available space
    • Sound Card: N/A
    Recommended:
    • OS: Windows XP or higher
    • Processor: Intel i5 or higher
    • Memory: 8 GB RAM
    • Graphics: 3 GB Graphics Ram
    • Storage: 12 GB available space
    • Sound Card: N/A
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (30 reviews)
Overall:
Mixed (688 reviews)
Recently Posted
Corporal Shephard
( 4.0 hrs on record )
Posted: July 28
Sence I like Half-Life and my favorite character is Adrian Shephard, I would like to give this guy credit for making this awesome mod (yeah hate me all you want).
Helpful? Yes No Funny
Ser Mike
( 2.4 hrs on record )
Posted: July 27
So far the game has been amazing try it out if you like the half life games
Helpful? Yes No Funny
Tyrion Lannister
( 3.9 hrs on record )
Posted: July 24
Pros :

- Graphs it's improved as hell

- Good soundtrack

- New content here and there

- Eye candy

Cons :

- It's too short !

- 99% of game it's on a combine base, and 99% of firefights are with combines (not much variation)

- Xen level it's too short, and even on Xen there are combines.. Why ?

- No bosses.. :-(

- Story it's meh

I bought it on summer sale for 5 €, maybe the right price it's 3 € (too short basically)

Imho go play Black Mesa or other free mods
Helpful? Yes No Funny
Jonloch
( 1.0 hrs on record )
Posted: July 18
Very routine hard crashes (reboot required) makes this game a no go.
Helpful? Yes No Funny
jurd_is_a_dirty_skank
( 2.3 hrs on record )
Posted: July 13
I really like that a fan put his heart into this. He is excused because he is only that: a fan. This was a pain to play. I had to force my way through it. The sheer amount of buttons that had to be pressed was unbelievable. the amount of enemies that had to be killed bas even more unbelievable. Thanks for the effort man please dont take this to heart.
Helpful? Yes No Funny
SovietSpaghetti
( 3.9 hrs on record )
Posted: July 11
Anyone thats a Fan of Half Life 2 and / or Opposing Force will enjoy this game...

I completed it in 3.9 hours, A litle short for the price and could of done with more boss fights.

The 3rd Party Creator has done good with the fan fiction and Story, But It could of been told a bit more in depth and clearer.

As a long time fanatic/fan of The Half Life Series and this game bringing back the Nostalgia of Adrian Shepard (HECU) from HL1 - Opposing Force I rate it a 8/10
Helpful? Yes No Funny
ZackBoy
( 1.0 hrs on record )
Posted: July 10
good game but it has so mach bugs
Helpful? Yes No Funny
Falcon
( 4.6 hrs on record )
Posted: July 10
An agility jumping jumping mario game where the guns are the powerups with swearing.
Helpful? Yes No Funny
Joules
( 3.8 hrs on record )
Posted: July 9
This is hard... TBH the game itsel does not have anything new and does not add anything to the HL Universe. Some thought this was an OP sequel it is not. Yes, you play as Shepard and "aid" Gordon Freeman but nothing is explained during the game. Not a single thing! This is just a huge missed opportunity to move forwards with the plot or at least to move in paralel but this game gave nothing.

Why would I still recommend it? Simple, even tough this offers nothing in storyline development, the game is quite enjoyable. Is it woth it full price? Hell no.

There are lots of cons and pros for this game but you can read them in any other review.

I enjoy the game and I like the idea to support someone that got Valve "OK" to do this. Hopeufully sales relfect this feeling and more modders try their best to deliver new stories in more franchise games.

Helpful? Yes No Funny
Nowaker
( 4.9 hrs on record )
Posted: July 9
I didn't expect a one-man-made game to look like this. It's simply perfect. Story and locations feel like original Half-Life 2. Very impressed, worth the buck.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
13 of 20 people (65%) found this review helpful
Not Recommended
3.9 hrs on record
Posted: July 4
I love Half-Life: Opposing Force. It's my favorite game of all time and I am just as eager to see Adrian Shephard return to the HL series as anyone else. While we don't have HL3 and probably won't for years, there have been quite a few mods taking place from Shephard's viewpoint once again. Prospekt looked very promising; surely this was to be the ultimate homage to OP4 while properly reviving Adrian Shephard. So, is it the great mod we were hoping for? Simply: No. If you're a casual HL fan stop here, don't waste your time and money on this lousy mod. If you love HL like me, get on your hazmat suit and get out your pipe wrench, because it's time to disect why Prospekt isn't a worthy successor of OP4.

The opening levels of Prospekt are surprisingly very well made. Instead of throwing you right into the action there are a series of genuinely well crafted physics puzzles that feel right at home with HL2 and its episodes. Right off the bat you'll notice this game has no gravity gun, one of the most iconic HL weapons. I actually really like this, it has more of an oldschool HL feel and the opening stage's puzzles are more impressive as they differ moreso from the gravity gun based physics puzzles of the other games. The combat starts in the first chapter as you fight again onslaughts of antlions and Nova Prospekt soldiers, and immediately it feels unbalanced. Granted I played on hard mode (I have played every official HL game a million times on hard mode) but even then some of the initial firefights are too difficult, but not to the point where it ruins the experience; after all, OP4 was one of if not the hardest HL game. The opening levels do share traces of genuis with the original HL games, however. The combat is still great fun, the puzzles are well made, and there's a fantastic and clever scene in which Shephard goes through the portal in the collapsing teleport room seen in HL2 (this is a subtle parallel to when Shephard originally entered the portal after Gordon in OP4.) There's a teleportation sequence and for an extremely exciting moment the Borealis is glimpsed. At this point in Prospekt, the mod is so good and clever that it actually feels like another episode in the Half-Life 2 series. This fun continues in a fantastic indoors urban environment, a former Soviet bunker - this feels right at home with the other HL2 episodes. The combat here is challenging but well balanced, and the soundtrack kicks ♥♥♥ as well. The bunker plays out to this underground-citadel type area...now this is where the story stops making a whole lot of sense. At least afterwards there is a brief but quite fun return to Xen, which looks totally refreshed in the Source Engine. After Xen, Prospekt becomes awful. The second half of the game is nothing but infuriating firefights with onslaughts of combine soldiers again, again, and again in increasingly lazy level design. The story takes an absolute nose dive as we see the Combine are in space and have sent out an army of transhuman soldiers onto a space station (why were there that many men aboard? what's the point? shouldn't they be on the ground fighting in the uprising, which chronologically should be taking place as Adrian fights his way through?) Even the music starts sounding goofy and stock as there's a comically over the top reveal of Earth as seen from outerspace. All of this builds up to an awful, AWFUL climactic sequence with even more hoards of combine soldiers. Speaking of which, the opening levels of Prospekt have a nice enemy variety: soldiers, antlions, occasional hunters and zombies, but the second half of the game ditches this for mass after mass of soldiers.

Throughout the entire mod Adrian flashes back to memories of his buddies at boot camp before going to Black Mesa. I like this a lot, there are countless (subtle) references to OP4 that oldschool fans will appreciate. This is one of the few aspects that makes Prospekt feel like OP4. That being said the mod feels nothing like OP4. Remember the decked out, badass arsenal of OP4? It's been stripped down to roughly half of the original HL2 arsenal. Now in a game like Blue Shift where you're supposed to feel ill equipped this could work, but instead the once mighty Adrian Shephard feels like a weakling who barely has any cool guns. I get it developer, it's hard, costly, and time consuming to make new weapons. But at the very least some of the cut HL2 Beta weapons could have been reintroduced; hell, some of them like the sniper rifle or machine gun would actually have made this feel much more like OP4.

At the end of the day, Prospekt is a mod that's too good to be a simple HL2 mod but nowhere near good enough to live up to the real HL series. Is it worth ten bucks, or five on sale? Oh god no. There are much better mods out there, even on Steam, that you can get for free - Minerva is a prime example. Prospekt doesn't understand its roots, which is sad seeing as the creator clearly appreciates OP4 and went out of his way to reference it. But the awful, clunky gameplay of Prospekt steals 3 hours of your life that you could have spent replaying the exciting rollercoaster ride of amazing action, great story, and memorable characters that is the true Half-Life: Opposing Force.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
3.9 hrs on record
Posted: July 11
Anyone thats a Fan of Half Life 2 and / or Opposing Force will enjoy this game...

I completed it in 3.9 hours, A litle short for the price and could of done with more boss fights.

The 3rd Party Creator has done good with the fan fiction and Story, But It could of been told a bit more in depth and clearer.

As a long time fanatic/fan of The Half Life Series and this game bringing back the Nostalgia of Adrian Shepard (HECU) from HL1 - Opposing Force I rate it a 8/10
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
3.9 hrs on record
Posted: July 6
Not too bad, there was at least one minor glitch that is inaccessible but its possible to get through without noclipping the area. Though it may need a bit of improvement. Other than that, the whole gameplay was fun. I give this a 7/10.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
3.8 hrs on record
Posted: July 9
This is hard... TBH the game itsel does not have anything new and does not add anything to the HL Universe. Some thought this was an OP sequel it is not. Yes, you play as Shepard and "aid" Gordon Freeman but nothing is explained during the game. Not a single thing! This is just a huge missed opportunity to move forwards with the plot or at least to move in paralel but this game gave nothing.

Why would I still recommend it? Simple, even tough this offers nothing in storyline development, the game is quite enjoyable. Is it woth it full price? Hell no.

There are lots of cons and pros for this game but you can read them in any other review.

I enjoy the game and I like the idea to support someone that got Valve "OK" to do this. Hopeufully sales relfect this feeling and more modders try their best to deliver new stories in more franchise games.

Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
3.6 hrs on record
Posted: July 9
Prospekt plays like a single episode from the half life series (so it is priced right). You can tell it was not made by Vavle, but it still is a good game. I would recomend it to anyone who enjoys the half life series as a light and fun (2 to 3 hour) game.
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1 of 2 people (50%) found this review helpful
Recommended
5.3 hrs on record
Posted: July 2
This is a nice little extention of HL2 that will give you about 5 more hours of new content and challenging battles.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
2.4 hrs on record
Posted: July 2
Generally a good job. If you like HL2 then this is an OK mod. Maybe a bit better than your average free mod, which kind of warrants the price tag. Maybe not the full 10€ (it is VERY short...) but it is on discount often, and 5€ is not too much. A few pros and cons:

+ The story is not too complex but told OK. Nice idea with the marine background used as narration.
+ Level design is mostly beautiful. A bit repetitive but still good.
+ New voice and music is refreshing.

- Too many unnecessary details that distract you from your actual goal. The charme of the HL series is to give you exactly the right level of detail to guide you through the levels without noticing too much. In Prospekt you feel the designer wanted to let things look "realistic", sacrificing this core principle.
- It confronts you with "puzzles" (e.g. steam that does not kill you but prevents you from going on) but does not help you to solve those. You run around and - if you are lucky - run into what the developer had in mind for you to do. Which is often not the obvious thing.
- As usual: too short :)
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2 of 4 people (50%) found this review helpful
Recommended
2.3 hrs on record
Posted: June 30
Good job. It's nice to play something new from HL2. Although it's rather short for 10 dollars, I bought it with 50% discount and that is worth it. There are a lot of transitions via elevator or air shafts. Story is not bad, but I don't see how we helped Freeman, when that was the mission. Guess by killing a load of Combine soldiers... :) Looking forward for new content.
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2 of 4 people (50%) found this review helpful
Recommended
2.7 hrs on record
Posted: July 1
Indeed there were problems with this game, and these problems were annoying, and I was angry at this game. I thought this game was a waste of $8, but shortly after I purchased this game, the developer announced he would be making changes to the game, and the ones he listed were asked for by the community, and he has been doing this for almost a year. It's nice to know a man who spent 2 years working on the great, beautiful, and kinda fun game, is taking another year to fix and let gamers have the best experience they can have. Now you might be wondering, "Details? Come on! Details! Really? No details on the game?". Well I can tell you, asides from the problems I had, Prospect is a great sequel to Opposing force, as hl1 and Opposing force take place in the same time, along with Half-Life 2 and Prospekt, which is nice to see. Prospect introduces many beatiful textures, graphics, and a story. Prospekt is a great game.

Except for one thing.

The Wrench

✮✮✮✮
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1 of 2 people (50%) found this review helpful
Recommended
3.2 hrs on record
Posted: July 1
I played this game only after the big 1 year update, as well as paid $4.99 for it. For this reduced price, the game is worth paying. I wouldn't be too confident to say it's worth paying more for this game unless future updates are much more substantial. In any case:

PROS:
-Game is a nice addition to the overarching Half-Life story as a prequel to Opposing Force
-Story somewhat overlaps with both HL1 and HL2
-Includes some familiar HL2 locations, events, and references
-New and good quality voice acting
-New and good quality music (in a theme of Opposing Force)
-Includes audio flashbacks into Adrian Shepard's life as a Marine prior to the Black Mesa incident (a very original and likeable feature of this game, not to mention the voice actor is the same as from Black Mesa!)
-Impressive graphics
-Pulse rifle ammo capacity is 90 rather than 60
-A lot of decent action
-A short trip to Xen
-Was worth playing for $4.99
-New and further content will be added at some point

CONS:
-The introductory cutscene is a bit too long
-Shepard has the crowbar instead of the wrench as a melee weapon
-Level design, while looking good, is VERY redundant (a good deal of the rooms, hallways, various locations, and even goals in the prorgression of the game are pretty repetative and contrived; you spend most of the game running from location to location pushing buttons...)
-It wasn't the clearest what Shepard's overall objective was
-The first few chapters are a bit too sparse on lighting
-Game is rather short (took me about 3 hours -- but I'm slow-paced; I see it took others about 90 minutes)
-There are few (and fairly uncreative) puzzles to break up the combat, which might be overbearing from some
-I would have liked more zombies
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