Prospekt begins in the Nova Prospekt prison in the Half-Life universe. Gordon Freeman is slowly being overrun by soldiers in the prison, however unknown to him, his Vortigaunt allies manage to find some help from a forgotten hero.
User reviews:
Very Positive (29 reviews) - 86% of the 29 user reviews in the last 30 days are positive.
Mixed (766 reviews) - 59% of the 766 user reviews for this game are positive.
Release Date: Feb 18, 2016

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Recent updates View all (22)

February 26

Black Forest Update

Hello everyone Rich here! So after my last post i've been hard at work. Today im happy to announce the Black Forest update! To celebrate this i've put the game on sale so you can pick it up and play it if you haven't already before the big update comes along.

I'm hoping that it will come out in early spring. This will be a big change to the game and will hopefully mix up the corridor style that some people didn't like so much. I've learned a lot and evolved my designs, hopefully this shows in the trailer.

I would also like to announce that the soundtrack for the game will be coming for free as DLC in the next few days if not tomorrow. I did want this coupled with today but I had to get the trailer ready.

In the meantime, if you want to come and talk about the new trailer feel free to come join us over on the discord!

Also just a quick note to all users getting this strange water pink and black issue on level three. I think i've fixed it and it's ready to be sent to you all. However when the game goes on sale sometimes there's a lot of traffic and I don't want to push a fresh update incase something breaks for everyone playing. If you are having that issue I am hoping to get it resolved in the next 24/48 hours so apologies and I will fix it for you asap. I am on it!

Hope you're all good! As always, thanks for the support!


37 comments Read more

February 18

Prospekt 1 Year anniversary!

Hi everyone Rich here. So this day last year Prospekt was released. So that makes today it's official first steam anniversary. I wanted to couple this with a special event, that has taken some time to organise so unfortunately I'm going to have to push it back slightly. Also that coupled with the update that I'm working on is pretty big and over and over you've all been telling me, you'd rather wait and have quality. Then have fast content at a poorer quality. So therefore I'm going to wait until the time is right to push out the next update.

To give you an idea of what’s happening, I've been working on a zombie survival mode, i've also been working on implementing new weapons first and foremost the wrench.

A new huge map for Prospekt that i am calling Black Forest ( Subject to change ) is almost finished which mixes the game up with Dropships Gunships and Striders. I have also added a new item into the game called a Combine Energy Cell. Much like a large battery it can be used to power shields and equipment. It is also explosive!

I have been designing a surface to air missile system that has been very hard to get working so that is also still being worked on.

On top of that the game now has 20+ new 3D models mainly all textured to a 4k resolution. Also coupled with that are new high resolution textures.

Also a full version of the Prospekt soundtrack will be available free of charge as DLC with all the used and unused tracks for your listening pleasure.

All of this can be seen in development on the Official Prospekt Discord channel below.

So all in all, lots of stuff on the way along with. Xen fixes, strange water purple fix, performance upgrades. Hopefully another reduction in overall file size and some extra bonus content.

Would just like to say to everyone that has supported me through this journey that you are awesome and your support has kept me motivated through some really tough times. Big shout out to the people on the Prospekt Discord ( ) who have been great at giving feedback and being super enthusiastic with Prospekt and its continued updates.

Other than that really it's just been a massive learning curve over the last year, I would say my ability to design has got much better, ive learnt a tonne of new skills like 3D modeling C++ and C# and most importantly I feel I have learned to make games that are more fun. I have seen some things in the industry that I don't like, some things I've noticed are really bad, other things I've seen inspire me and make me feel like this is the best industry to work in. But all in all for any aspiring developers that read this and for anyone that's interested. Game development is a very mixed bag with major highs and lows. No two days are the same and its amazing to be able to earn a living being creative. However that does also come with quite big blows to motivation and confidence in your work.

However I'm still determined and will continue to make games and update my current game until it is an impossibility for me.

Thank you all for your support. It means a lot to me.

Update to come very soon.

All the best.


12 comments Read more

About This Game

After improving the game and having many play testers play Prospekt. Today i'm releasing a huge update for the Summer Sale! This includes:

  • Extended gameplay with whole new levels.
  • Greatly refined gameplay for a much more enjoyable experience.
  • Greatly improved graphics including some Ultra high definition textures.
  • Real time dynamic lighting.
  • Real time dynamic environments.
  • New special effects
  • Much more brand new content.
  • Better game flow with better balance.
  • And much more!

Thank you to everyone who has tested this version of the game behind the scenes and leaving feedback on what you have wanted me to improve. Much more to come soon!

  • Substantial, highly-polished and totally new addition to the Half-Life 2 universe, comparable to Half-Life 2: Episode One in length
  • Developed by one person, 25 year old Richard Seabrook
  • Official Valve approval for Half-Life 2 license and assets
  • Standalone PC game built using the Source engine - no requirement for Half-Life 2
  • Continues the story of Opposing Force, Gearbox Software’s (Borderlands) update that tells the original Half-Life 2 story from the perspective of the Marines.
  • Gordon Freeman is cornered and being overrun by soldiers in the Nova Prospekt prison; the player controls US Marine Adrian Shephard - the unsung hero - as he’s teleported in by Freeman’s Vortigaunt allies to help fight back.
  • 13 new levels featuring fully-scripted puzzles and action sequences, all carefully integrated into the Half-Life 2 story
  • Substantial graphical updates over the original game, including but not limited to:
  • New Textures
  • New Models
  • Updated high resolution Combine soldier skins with improved normal mapping
  • Updated high resolution textures
  • Updated lighting
  • Higher resolution models
  • Increased cube mapping
  • Over 20 new particle effects
  • Modded HUD
  • Modded VGUI
  • New player model skin
  • Return to Xen
  • New voice acting
  • New music
  • New AI improvements, such as soldiers attempting to undo the player’s actions

Thank you everyone for your immense support! I can’t wait to hear what you think of the finished game and work the feedback into my next project.

This game contains STRONG language that may not be suitable for minors and younger audiences. Player discretion is advised.

System Requirements

    • OS: Windows XP or higher
    • Processor: 3.0 GHz Pentium 4, Dual Core 2.0 (or higher) or Athlon 64 X2 (or higher)
    • Memory: 1 GB XP / 2 GB Vista & 7 MB RAM
    • Graphics: Video card must be 128 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 2.0b (ATI Radeon X800 or higher / NVIDIA GeForce 7600 or higher / Intel HD Graphics 2000 or higher)
    • DirectX: Version 11
    • Storage: 12 GB available space
    • Sound Card: N/A
    • OS: Windows XP or higher
    • Processor: Intel i5 or higher
    • Memory: 8 GB RAM
    • Graphics: 3 GB Graphics Ram
    • Storage: 12 GB available space
    • Sound Card: N/A
Customer reviews Learn More
Very Positive (29 reviews)
Mixed (766 reviews)
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