Euclidean; a game of geometric horror; a slow descent into the dark, into madness, futility, and despair, where Things greater than you watch and wait and dream. Struggle for every second of life you have left… Even knowing you’re better off dead.
User reviews:
Mostly Positive (131 reviews) - 74% of the 131 user reviews for this game are positive.
Release Date: Sep 25, 2015

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Recent updates View all (8)

September 24

Euclidean - v1.3.0

New version incoming, in honour of a very special day!

  • Upgraded to 3Dception v1.2.4 (significant performance improvement)
  • Upgraded to latest version of Unity / SteamVR
  • Various bugfixes and performance improvements
As always, please continue to post any bug reports and feedback in the Discussions area of our Community Hub. Remember, if you die in the game, you die for real.

0 comments Read more

July 20

Euclidean - v1.2.6

New version incoming!

  • OpenVR will no longer start when using the default launch option if an HMD is plugged in.
  • Launch Euclidean in SteamVR Mode now uses the correct startup position when using an Oculus HMD.
  • Fixed defaulting to main display when using Oculus HMD on most systems - please contact us if you're still seeing this problem.
  • Upgraded to latest version of SteamVR.
  • Various performance improvements.
  • Fixed a problem with gamepad support on some systems.

As always, please continue to post any bug reports and feedback in the Discussions area of our Community Hub. Remember, if you die in the game, you die for real.

0 comments Read more


“Ever have that nightmare where you’re falling endlessly through a surreal world of geometric shapes, nightmarish sounds and threatening shadows? Well that pretty much describes Euclidean.”
The Rift Arcade

“Euclidean is a very unique and strange thing. The creatures are all built from rudimentary geometric shapes, but there are pulsations and twitches to each of them that not only give them life, but make them downright unsettling.”

About This Game

Behind our comfortable, familiar dimensions, beyond the timeless depths of space, there is a Place that mankind was not meant to know. A Place hostile to all life. We do not belong there. We cannot survive there. At least, not for long…

Euclidean; a game of geometric horror; a slow descent into the dark, into madness, futility, and despair, where Things greater than you watch and wait and dream. Struggle for every second of life you have left… Even knowing you’re better off dead.

  • An endless faller through tense otherworldly environments
  • Three difficulty levels: HARD, NIGHTMARISH and IMPOSSIBLE
  • 9 distinct stages of hand-crafted terror
  • Terrifying VR support
  • Binaural 3d audio by 3Deception®
  • Haunting ambient soundtrack
  • No zombies

System Requirements

    • OS: Windows XP
    • Processor: 2 GHZ
    • Memory: 2 GB RAM
    • Graphics: SM 3.0 capable
    • DirectX: Version 11
    • Storage: 500 MB available space
    • Additional Notes: For VR Mode: NVIDIA GeForce GTX 560 (or equivalent) and Oculus Rift DK2 headset - 0.8 runtime required
    • OS: Windows 8
    • Processor: Intel Core i5 3770k (or equivalent)
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 Ti (or equivalent)
    • DirectX: Version 11
    • Storage: 500 MB available space
    • Additional Notes: For VR Mode: Oculus Rift DK2 / Crescent Bay / Vive headset - 0.8 runtime required
Customer reviews
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Mostly Positive (131 reviews)
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111 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
2.5 hrs on record
Posted: September 28
unique, absolutly crazy game with cool atmosphere and fitting music.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: October 3
My only regret is not having a VR headset to play this.
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1 of 1 people (100%) found this review helpful
0.4 hrs on record
Posted: October 26
Gives a amazingly uneasy feeling not knowing to move or stay still sometimes you dont even want to look up or beside you and that voice could lure me to madness anytime!
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2 of 6 people (33%) found this review helpful
Not Recommended
0.2 hrs on record
Posted: October 8
Euclidean is an endless fall, horror game from Alpha Wave Entertainment and AAD Productions. Let’s get rocking.

The Good

With a VR headset, I bet this game looks pretty damned cool. However, as I myself don’t have a VR headset, this is only a speculative observation.

The Bad

I really feel like the word “Lovecraftian” gets thrown around a lot these days. When it becomes associated with sub-par games, it cheapens the word for the rest of the awesome games out that are great examples of Lovecraftian themes. Sadly, this game doesn’t do the word justice.

You know all the endless running apps on your phone? Temple Run and that sort of stuff? Imagine that, only vertically oriented and painfully slow. Voila! You have the gameplay of Euclidean.

The Meh

I feel like you almost need to have a VR headset to make this game worth the time and effort it takes to play it. If I had been the developer, I would have made the game require a VR headset and let it sit in the Steam Store with the rest of the gimmicky VR games.

Verdict: Nay

If you’re a fan of Lovecraftian games, this isn’t the game for you. If you’re a fan of endless running/falling games, you need to get better hobbies and raise your ambitions. If you have a VR headset, I’d only play this one if you could get for free. Your money could be better spent in other ways.
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Most Helpful Reviews  Overall
68 of 76 people (89%) found this review helpful
15 people found this review funny
1.1 hrs on record
Posted: September 25, 2015
Euclidean is not a game for most people. The whole game is as if the last twenty minutes of 2001: A Space Odyssey and The Call of Cthulhu had a baby, and that baby ate LSD infused shrooms. Therefore this game could be considered a confusingly boring waste of time, or a masterpiece of psychological horror that greatly shows the basis of Lovecraftian Cosmicism; how insignificant humans are in the grand scheme of the universe and that there are things far greater than us in this universe that we will never know of. The "narrator" does a spectacular job of showing just how small and weak are character is, and how everything we do won't matter at all in the end. If you are at all a fan of H.P. Lovecraft or even any psychological horror, this is a must buy. It is only 3 dollars and is quite short, but the time you spend with it will be incredibly memorable.
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39 of 39 people (100%) found this review helpful
1.5 hrs on record
Posted: November 3, 2015
Euclidean succeeds on the strength of its atmosphere rather than its mechanics. Gameplay consists of basic pathfinding: as you fall in slow motion, select a route; note where you die; take the route again and avoid the death. Had it used the same mechanics and been, say, space-themed -- dodge the asteroids and aliens -- the game would not have been notable. It is the spot-on execution of a Lovecraftian horror theme that makes Euclidean into something special. As you progress from stage to stage, the question is never "How should I proceed?" (find a path through trial-and-error), but rather "What the blazes am I going to see?"

And oh, the things you will see ...

Although the environments and creatures are largely abstract, there are just enough references to identifiable things to make your descent into the darkness extremely unsettling. Bubbles rise around you, your heartbeat pounds in your ears, classical Greek architecture breaks apart in front of you, worms sprout from walls, and tentacles reach out for you, all as a sinister voice mocks your feeble existence. Phasing, which allows you to pass through monsters unharmed, also reveals those monsters even more clearly. And you -- inexplicably -- can see your own skeleton, x-ray-like. The sound and visual design are extremely well done and show just how much a small indie team can achieve when it has a clear vision of what it's trying to do.

In games such as this that focus on audio-visual spectacle rather than gameplay, there is always the danger that repeated deaths will break the spell and cause boredom and frustration. In my playthrough, this wasn't a problem because I found the default difficulty low enough that I never got stuck on any one section for more than a few minutes. Fortunately, the game includes three difficulty levels (plus optional permadeath), so if you do find frustration setting in, you can make things easier and get back to enjoying the spectacle of the whole thing.

I do wish the scream that happens when you die were more androgynous or omitted entirely. It clearly marks the player character as male even though there's no good reason to indicate a specific gender in a game that treats the (possibly not male) player personally as the protagonist.

Playtime for me on the default difficulty was 45 minutes with 9 deaths.

Overall, highly recommended to those looking for an engaging, if brief, experience that focuses less on gameplay and more on overwhelming strangeness and existential despair.
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37 of 42 people (88%) found this review helpful
4 people found this review funny
1.5 hrs on record
Posted: September 27, 2015
Euclidean is one hard mother-humper of a game. You want to know HOW hard? Well, first of all there's three difficulty levels: Hard, Nightmarish and Impossible. Secondly, it took me about five minutes to even work out how to START the frigging game (hint: look up, rather than around'll get what I mean when you play). Thirdly, I apparently died SEVEN TIMES just on the first level, which is basically only a few minutes long. Yup, it's HARD. But what else is it?

Well, it's atmospheric as all buggery. Atmospheric, and immersive. Oh, and did I mention HARD?! Just in case I hadn't already. Once one gets past all the hallucinatory, Eldritch-ian razzle and dazzle, though, it's essentially a trial-and-error game (a la Limbo, perhaps): In other words, prepare to die, MANY, MANY TIMES. There's simply no way anyone is going to get through this game first time without dying a lot, 'cause you need to know what's about to kill you two seconds from now in order to be able to prepare yourself to avoid it. How do you "avoid" these imminent moments of death, exactly? Well, in addition to free-floating your way down into a watery abyss and moving left, right, up and down to avoid colliding with inanimate things, you also need to press a button to "phase" into another dimension for a short time to avoid living creatures...the trick here being, that you only get to phase for a limited time, and then you need to "recharge" for a spell before you can phase again. So...that trial-and-error I mentioned before? That's mostly about knowing when a beastie is about to cross your path, so you can phase at just the right time and, hopefully, recharge your phase ability in time to be ready for the next one. Getting all this so far? Good, neither am I.

It's certainly a wild-'n'-crazy "trip" of a game, though one which I'm already suspecting I may lack the patience to get all the way through (it's one of those "die-and-go-all-the-way-back-to-the-start-of-the-level-and-listen-to-the-dialogue-all-over-again" propositions, so if you have an even greater pet hate for that kind of repetition than I do, I would probably advise you to stay away). On the whole, though, I'm fairly impressed, and at a starting price of $3.99 (less, obviously, in a sale), it's surely worth a try if your interest has in any way been piqued by this review. There's no doubting that it's a QUALITY product - any fool could surely see that, especially in this day-and-age of Early Access games which will never be finished, and Greenlight games which should surely never have seen the light of day - but it's definitely not a game for everyone. Hell, I'm not even sure just if it's a game for ME! But it has my respect. Whether I'll ever have the steely nerves and sheer patience to actually see it through is, perhaps, another matter...we shall see...

Verdict: 7.5/10.
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17 of 22 people (77%) found this review helpful
Not Recommended
0.5 hrs on record
Posted: September 29, 2015
[TL;DR: An OK experience with good ideas, which is limited in gameplay, and is unfortunately crippled without a VR headset.]

Unless you have a VR headset of your own (and most people don't) I would not get this. This game really does seem like it would work best with the VR headset and was designed with it at it's center. But beyond that, there is very little to gameplay (more on that in paragraph three).

So, it does look quite nice, and I like the design of the monsters and the overall artstyle. The opening scene/menu was really striking and beautiful (it sets a mood for sure), and I would like to see more of a full game with this kind of look and feel.

The gameplay consists simply of falling at a snail's pace down into an abyss. You can slowly drift around as you do so, with the goal being to avoid the monsters and obsticles in your way. This simple gameplay it does pretty well, and I found it challenging. Yet there is absolutely nothing else to that beyond that. I got to level 5 of 9 as of writing this, and that took me about 30 minutes, so that should also be taken into consideration.

I feel I made a mistake in buying this seeing as I don't have a VR headset and the main selling ponit of this game is, quite frankly, VR. They really, truely, need to emphasize that this game was built as a VR experience. Sure, you can play it without, but it is a fraction of the intended experience.

I won't use Steams refund here because the game is functional, runs smoothly, and it accomplishes what it set out to do. At four dollars it is also not a huge investment. But I did not find it particularly enjoyable and I do regret getting it myself. But again, with a VR headset it think it would be a much improved experience.
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13 of 15 people (87%) found this review helpful
1 person found this review funny
2.2 hrs on record
Posted: December 19, 2015

Euclidean is a geometric horror game which fully utilizes VR. I unfortunately don’t have a VR piece of equipment. Your character moves down a void of colours, monsters and objects with a demon voice narrating through your descent. You must make it through the levels avoiding obstacles and enemies which kill you. Upon death you must restart the whole level.

+ Environments are very well done
+ Colours are nice
+ Sounds are very good
+ Cheap price point

- Character moves too slow (maybe a speed up button?)
- Frustrating when dying a lot as you have to restart the whole stage, which again is real slow
- Hard to judge where enemies are
- Not much fear involved

I would recommend this game to most gamers who are searching for a different exploration type game where you can look around at pretty objects and admire the scenery. The game almost feels like it’s on rails and the game primarily revolves around dodging enemies and phasing through them.

I would not recommend to someone going for a full horror experience, although it has elements of horror and tries to build around it, they are not strong enough and the only reason I jumped was because of an enemy eating me. I wish the atmosphere captivated me more but unfortunately I was left short.

Overall, for the price I would most definitely recommend it. For the price it’s hard to miss out on a unique experience through the descent of ‘oblivion’. Feel free to watch my preview of the first two levels for a better idea of the game. Thanks.
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19 of 26 people (73%) found this review helpful
3 people found this review funny
6.9 hrs on record
Posted: September 29, 2015
Start from the top, get to the bottom. Faller titles have never quite enjoyed the success of their horizontal runner brethren but are happy to instil just as much panic in the player. Euclidean isn't so much about the frantic hammering of keys as it is the dread-filled holding of them; the action moves at a crawl, the enemies lurch rather than sprint, the anticipation of collision made all the more tense as you barely squeeze past danger during your descent into a Lovecraftian oblivion.
There's a few minor faults here. The title screen is unreasonably obtuse to navigate and the wireframe-esque player model stuck forever in its default pose robs the game of total immersion. Utterly forgiveable though, considering the excellent realisation of the forbidden dimension you steadily sink into enveloped in a haunting ambient soundtrack.
Not one to pump the blood but still a title to crawl upon the skin.
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Recently Posted
0.2 hrs
Posted: September 25
cool graphics, very creative envrionment
confusing and frustrating gameplay
wouldnt recommend as it is right now
Helpful? Yes No Funny
0.7 hrs
Posted: September 11
Took less than an hour to finish on normal. You fall. Play a few levels and your neck might hurt. It's not terrible, just not much to it.
I enjoy Lovecraft, and I love vr...but I don't recommend this game.
Helpful? Yes No Funny
0.2 hrs
Posted: September 10
Uh? What's that?
I fall, I permanently fall, trying to evade things.
Some nice settings.
There is simply no fun doing this. Am I missing something? Could it be all there?
Helpful? Yes No Funny
0.3 hrs
Posted: September 2
This is really neat on the Vive. It's incredibly immersive and quite addictive. It's a bit lacking in content, however for the price it's definitely a good buy.
Helpful? Yes No Funny
0.9 hrs
Posted: August 22
I'll give Euclidean this much: it gets Lovecraft. It understands that the draw of cosmic horror is not the universal fear of cuttlefish, but the existential angst of realizing your own insignificance in the face of infinity.

However, in practice, it missteps. Despite the beautiful visuals that nicely reinforce your feeling of smallness, it's hard to feel like the universe is an incomprehensible, impersonal vastness when Yog-Sothoth is laughing sinisterly in your ear through the game about how you don't matter and how this place is going to destroy you. You can't simultaneously not matter and be the subject of sadistic glee.

In addition, your near-complete lack of agency might have serviced in the feeling of helplessness, but personally I felt less like a human being reduced to a puny morsel and more like a cubist interpretation of the life of a krill in the deep ocean.

The game is short (I beat it in less than an hour despite my many, many deaths) and might be worthy of a VR experience, and I definitely like its style, but ultimately I don't think it accomplished what it came for, so I can't recommend.
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1.4 hrs
Posted: August 15
Fantastic game with excellent atmosphere. Some people don't and won't like it, but don't let that stop you. If this game appeals to your curiousity even a fraction, go for it. It's something different and captures some of the otherwordliness that Lovecraft puts across. Well done to the development team at AlphaWaves.
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