Euclidean; a game of geometric horror; a slow descent into the dark, into madness, futility, and despair, where Things greater than you watch and wait and dream. Struggle for every second of life you have left… Even knowing you’re better off dead.
User reviews:
Overall:
Mostly Positive (118 reviews) - 79% of the 118 user reviews for this game are positive.
Release Date: Sep 25, 2015

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April 4

Euclidean - v1.2.5

Whoa, isn't that a big jump in version numbers? Well, there's a reason. That reason is the HTC Vive.

Euclidean was always intended as a VR-enabled game, and we've been working hard to make sure it's compatible with the commercial release versions of both the Oculus Rift and Vive. We've done exactly that. Head-tracking, 360-degree, mind-bending terror is now at your eyeballs. And at your fingertips.

Full list of features:

  • Updated Vive support
  • Improved VR performance
  • Updated Steam Achievements
  • Audio improvements
  • Updated options page for VR

Please continue to post any bug reports and feedback in the Discussions area of our Community Hub. Remember, if you die in the game, you die for real.

1 comments Read more

Reviews

“Ever have that nightmare where you’re falling endlessly through a surreal world of geometric shapes, nightmarish sounds and threatening shadows? Well that pretty much describes Euclidean.”
The Rift Arcade

“Euclidean is a very unique and strange thing. The creatures are all built from rudimentary geometric shapes, but there are pulsations and twitches to each of them that not only give them life, but make them downright unsettling.”
Gamewatcher

About This Game

Behind our comfortable, familiar dimensions, beyond the timeless depths of space, there is a Place that mankind was not meant to know. A Place hostile to all life. We do not belong there. We cannot survive there. At least, not for long…

Euclidean; a game of geometric horror; a slow descent into the dark, into madness, futility, and despair, where Things greater than you watch and wait and dream. Struggle for every second of life you have left… Even knowing you’re better off dead.

  • An endless faller through tense otherworldly environments
  • Three difficulty levels: HARD, NIGHTMARISH and IMPOSSIBLE
  • 9 distinct stages of hand-crafted terror
  • Terrifying VR support
  • Binaural 3d audio by 3Deception®
  • Haunting ambient soundtrack
  • No zombies

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 2 GHZ
    • Memory: 2 GB RAM
    • Graphics: SM 3.0 capable
    • DirectX: Version 11
    • Storage: 500 MB available space
    • Additional Notes: For VR Mode: NVIDIA GeForce GTX 560 (or equivalent) and Oculus Rift DK2 headset - 0.8 runtime required
    Recommended:
    • OS: Windows 8
    • Processor: Intel Core i5 3770k (or equivalent)
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 Ti (or equivalent)
    • DirectX: Version 11
    • Storage: 500 MB available space
    • Additional Notes: For VR Mode: Oculus Rift DK2 / Crescent Bay / Vive headset - 0.8 runtime required
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (118 reviews)
Recently Posted
=D Joe Mama
( 1.0 hrs on record )
Posted: June 25
One of the best games I've ever played. An otherworldy game where you sink to the depths of the planes of Oblivion, avoiding the horrors contained within. Buy it and play it through. A sore neck shouldn't stop you haha.

Played on CV1, roomscale with Xbox controller.
Helpful? Yes No Funny
andr3wpr
( 0.1 hrs on record )
Posted: June 24
The game has a good atmosphere, but I couldn't play ot for long in VR as it forces you to look straight down all the time, which is uncomfortable and terrible for posture. Put in an option to let you look at a sensible position and I will change my review.
Helpful? Yes No Funny
 
A developer has responded on Jun 25 @ 2:09am
(view response)
MiG-Mog
( 4.5 hrs on record )
Posted: June 23
I'll be sure to load this up whenever my head gets too big; this game is really good at letting you know how insignificant you are. Decent and short, I found it well worth the money [$4.99].
(It would probably be more impactful with a VR set but I still recommend it regardless.)
Helpful? Yes No Funny
atxgodzilla
( 0.8 hrs on record )
Posted: June 21
If you are a big fan of Lovecraft and dont hate walking sim style games I think its safe to buy this and enjoy it. Yes its short and yes there is not much gameplay but its a strange one. I can almost see Lovecraft writing a story about a man falling into nothing that is everything. A story about a man stumbling uppon things that or unknoable before time or a human understanding of time.

For sure not for everyone. I found the visuals somewhat like how Lovecraft described R'lyeh. Everything is all wrong for every reason but words dont come to mind of how to describe such a place without something being lost in translation.

In a way its good its short. Only so long you can keep falling and continue gameplay along such lines. After thinking about it more I was happy to be out of that world. Unsettling strobe lighting along with the other sounds started to get to me a bit.

Play with headphones and VR if you have one. Shut off the lights and start the game. I feel most Lovecraft lore fans will be able to fall right into this.
Helpful? Yes No Funny
xevious2
( 0.1 hrs on record )
Posted: June 5
Creepy walking falling simulator. Played on both Oulus CV1 and vive. I prefer the vive as you can get a better look around at all the creepy things standing up, sitting down it's hard to see straight down sometimes. besides on the vive you can use the controllers to paint at bit on the main menu. For the price of $5US I thought it was worth it for the experience.
Helpful? Yes No Funny
SEEP SEWAGE
( 8.2 hrs on record )
Posted: June 3
Not sure why this is trending "Mixed", but I could see how it's not for everybody.

Don't be hesitant though, if you're a fan of spooky, dread-inducing ominous landscapes or want to be pulled into the mariana trench by THON DARKE FORSES

The looking down perspective causes a little bit of neck pain, but it's a great way to full immerse you; Most VR content will be concerned with up, and therefore your feet will be planted on some boring ground textures. Not so in Euclidean.

The only cons were with understanding exactly what it is you're doing, but it only took me 2 tries to understand that the rocks hurt and so do the little grabby anenomie enemies. and that squeezing the trigger=you don't get hit by the pokey things

Helpful? Yes No Funny
ModusPwnin
( 1.1 hrs on record )
Posted: May 30
This game has the best atmosphere I've experienced in a VR game so far. It's light on the gameplay side of things, but it makes up for it by transporting you somewhere beautiful and disturbing. Great sound and art design combine to really sell the environments, each one having a unique theme. The gameplay essentially boils down to avoiding objects to reach a goal. You slowly float downward and you can alter your course to avoid the abstracted eldritch horrors. The game is pretty short, I finished it in under an hour, but even with that I would highly recommend it to anyone looking for a slower-paced, atmospheric game.

TL;DR
If you're looking for a gameplay hook that will keep bringing you back, you won't find that here. However, if you like feeling that you're surrounded by a hostile, alien environment then you should definitely give this game a try!
Helpful? Yes No Funny
BurgerKrieg
( 0.2 hrs on record )
Posted: May 30
Overly cerebral ill conceived indie game, yep one of them. Endlessly falling into an abyss of, you guessed it, cubes [-_-] so prepare for looking directly down in VR, which of course is silly with the front heavy Vive. So you step left and right to avoid the..big..cube monsters...and....zzzZZZZZZZZZZZZzzzz

Anyway played it once then returned a few weeks later to be confronted by a menu system that features for some reason a brush, palette and telescope? So after fiddling for some minutes that I will never get back trying to restart for another go, I exited never to return. I am all for challenging gaming conventions but not at the ease of use. Common sense seems to have left the building when this little cuboid baby was being developed.
Helpful? Yes No Funny
Freric
( 1.4 hrs on record )
Posted: May 18
I played this on the HTC Vive, and I must say, it was a very interesting experience.
I was showing someone what the vive can do when I loaded this game. He began
musing on the nature of reality while I played this game start to finish. It is haunting,
hearing both a voice that knows you and one that does not while playing this.
All I have to say is the thoughts "What was that???" , followed by "I don't want to know."
Helpful? Yes No Funny
Dr. Benway
( 0.1 hrs on record )
Posted: May 15
Not too sure about this game...visually it is pretty cool with some unique art...but the controls are kinda confusing. Oddly I felt no motion sickness from the falling and I'm prone to motion sickness, so in that regard this game is well done and if they keep developing it I could see it being a pretty cool experience.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
Recommended
8.2 hrs on record
Posted: June 3
Not sure why this is trending "Mixed", but I could see how it's not for everybody.

Don't be hesitant though, if you're a fan of spooky, dread-inducing ominous landscapes or want to be pulled into the mariana trench by THON DARKE FORSES

The looking down perspective causes a little bit of neck pain, but it's a great way to full immerse you; Most VR content will be concerned with up, and therefore your feet will be planted on some boring ground textures. Not so in Euclidean.

The only cons were with understanding exactly what it is you're doing, but it only took me 2 tries to understand that the rocks hurt and so do the little grabby anenomie enemies. and that squeezing the trigger=you don't get hit by the pokey things

Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
1.1 hrs on record
Posted: May 30
This game has the best atmosphere I've experienced in a VR game so far. It's light on the gameplay side of things, but it makes up for it by transporting you somewhere beautiful and disturbing. Great sound and art design combine to really sell the environments, each one having a unique theme. The gameplay essentially boils down to avoiding objects to reach a goal. You slowly float downward and you can alter your course to avoid the abstracted eldritch horrors. The game is pretty short, I finished it in under an hour, but even with that I would highly recommend it to anyone looking for a slower-paced, atmospheric game.

TL;DR
If you're looking for a gameplay hook that will keep bringing you back, you won't find that here. However, if you like feeling that you're surrounded by a hostile, alien environment then you should definitely give this game a try!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
0.8 hrs on record
Posted: June 21
If you are a big fan of Lovecraft and dont hate walking sim style games I think its safe to buy this and enjoy it. Yes its short and yes there is not much gameplay but its a strange one. I can almost see Lovecraft writing a story about a man falling into nothing that is everything. A story about a man stumbling uppon things that or unknoable before time or a human understanding of time.

For sure not for everyone. I found the visuals somewhat like how Lovecraft described R'lyeh. Everything is all wrong for every reason but words dont come to mind of how to describe such a place without something being lost in translation.

In a way its good its short. Only so long you can keep falling and continue gameplay along such lines. After thinking about it more I was happy to be out of that world. Unsettling strobe lighting along with the other sounds started to get to me a bit.

Play with headphones and VR if you have one. Shut off the lights and start the game. I feel most Lovecraft lore fans will be able to fall right into this.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
4.5 hrs on record
Posted: June 23
I'll be sure to load this up whenever my head gets too big; this game is really good at letting you know how insignificant you are. Decent and short, I found it well worth the money [$4.99].
(It would probably be more impactful with a VR set but I still recommend it regardless.)
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
1.0 hrs on record
Posted: June 25
One of the best games I've ever played. An otherworldy game where you sink to the depths of the planes of Oblivion, avoiding the horrors contained within. Buy it and play it through. A sore neck shouldn't stop you haha.

Played on CV1, roomscale with Xbox controller.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
0.1 hrs on record
Posted: June 5
Creepy walking falling simulator. Played on both Oulus CV1 and vive. I prefer the vive as you can get a better look around at all the creepy things standing up, sitting down it's hard to see straight down sometimes. besides on the vive you can use the controllers to paint at bit on the main menu. For the price of $5US I thought it was worth it for the experience.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
71 of 78 people (91%) found this review helpful
14 people found this review funny
Recommended
1.1 hrs on record
Posted: September 25, 2015
Euclidean is not a game for most people. The whole game is as if the last twenty minutes of 2001: A Space Odyssey and The Call of Cthulhu had a baby, and that baby ate LSD infused shrooms. Therefore this game could be considered a confusingly boring waste of time, or a masterpiece of psychological horror that greatly shows the basis of Lovecraftian Cosmicism; how insignificant humans are in the grand scheme of the universe and that there are things far greater than us in this universe that we will never know of. The "narrator" does a spectacular job of showing just how small and weak are character is, and how everything we do won't matter at all in the end. If you are at all a fan of H.P. Lovecraft or even any psychological horror, this is a must buy. It is only 3 dollars and is quite short, but the time you spend with it will be incredibly memorable.
Was this review helpful? Yes No Funny
36 of 36 people (100%) found this review helpful
Recommended
1.5 hrs on record
Posted: November 3, 2015
Euclidean succeeds on the strength of its atmosphere rather than its mechanics. Gameplay consists of basic pathfinding: as you fall in slow motion, select a route; note where you die; take the route again and avoid the death. Had it used the same mechanics and been, say, space-themed -- dodge the asteroids and aliens -- the game would not have been notable. It is the spot-on execution of a Lovecraftian horror theme that makes Euclidean into something special. As you progress from stage to stage, the question is never "How should I proceed?" (find a path through trial-and-error), but rather "What the blazes am I going to see?"

And oh, the things you will see ...

Although the environments and creatures are largely abstract, there are just enough references to identifiable things to make your descent into the darkness extremely unsettling. Bubbles rise around you, your heartbeat pounds in your ears, classical Greek architecture breaks apart in front of you, worms sprout from walls, and tentacles reach out for you, all as a sinister voice mocks your feeble existence. Phasing, which allows you to pass through monsters unharmed, also reveals those monsters even more clearly. And you -- inexplicably -- can see your own skeleton, x-ray-like. The sound and visual design are extremely well done and show just how much a small indie team can achieve when it has a clear vision of what it's trying to do.

In games such as this that focus on audio-visual spectacle rather than gameplay, there is always the danger that repeated deaths will break the spell and cause boredom and frustration. In my playthrough, this wasn't a problem because I found the default difficulty low enough that I never got stuck on any one section for more than a few minutes. Fortunately, the game includes three difficulty levels (plus optional permadeath), so if you do find frustration setting in, you can make things easier and get back to enjoying the spectacle of the whole thing.

I do wish the scream that happens when you die were more androgynous or omitted entirely. It clearly marks the player character as male even though there's no good reason to indicate a specific gender in a game that treats the (possibly not male) player personally as the protagonist.

Playtime for me on the default difficulty was 45 minutes with 9 deaths.

Overall, highly recommended to those looking for an engaging, if brief, experience that focuses less on gameplay and more on overwhelming strangeness and existential despair.
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39 of 42 people (93%) found this review helpful
4 people found this review funny
Recommended
1.5 hrs on record
Posted: September 27, 2015
Euclidean is one hard mother-humper of a game. You want to know HOW hard? Well, first of all there's three difficulty levels: Hard, Nightmarish and Impossible. Secondly, it took me about five minutes to even work out how to START the frigging game (hint: look up, rather than around you...you'll get what I mean when you play). Thirdly, I apparently died SEVEN TIMES just on the first level, which is basically only a few minutes long. Yup, it's HARD. But what else is it?

Well, it's atmospheric as all buggery. Atmospheric, and immersive. Oh, and did I mention HARD?! Just in case I hadn't already. Once one gets past all the hallucinatory, Eldritch-ian razzle and dazzle, though, it's essentially a trial-and-error game (a la Limbo, perhaps): In other words, prepare to die, MANY, MANY TIMES. There's simply no way anyone is going to get through this game first time without dying a lot, 'cause you need to know what's about to kill you two seconds from now in order to be able to prepare yourself to avoid it. How do you "avoid" these imminent moments of death, exactly? Well, in addition to free-floating your way down into a watery abyss and moving left, right, up and down to avoid colliding with inanimate things, you also need to press a button to "phase" into another dimension for a short time to avoid living creatures...the trick here being, that you only get to phase for a limited time, and then you need to "recharge" for a spell before you can phase again. So...that trial-and-error I mentioned before? That's mostly about knowing when a beastie is about to cross your path, so you can phase at just the right time and, hopefully, recharge your phase ability in time to be ready for the next one. Getting all this so far? Good, neither am I.

It's certainly a wild-'n'-crazy "trip" of a game, though one which I'm already suspecting I may lack the patience to get all the way through (it's one of those "die-and-go-all-the-way-back-to-the-start-of-the-level-and-listen-to-the-dialogue-all-over-again" propositions, so if you have an even greater pet hate for that kind of repetition than I do, I would probably advise you to stay away). On the whole, though, I'm fairly impressed, and at a starting price of $3.99 (less, obviously, in a sale), it's surely worth a try if your interest has in any way been piqued by this review. There's no doubting that it's a QUALITY product - any fool could surely see that, especially in this day-and-age of Early Access games which will never be finished, and Greenlight games which should surely never have seen the light of day - but it's definitely not a game for everyone. Hell, I'm not even sure just if it's a game for ME! But it has my respect. Whether I'll ever have the steely nerves and sheer patience to actually see it through is, perhaps, another matter...we shall see...

Verdict: 7.5/10.
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22 of 28 people (79%) found this review helpful
3 people found this review funny
Recommended
6.9 hrs on record
Posted: September 29, 2015
Start from the top, get to the bottom. Faller titles have never quite enjoyed the success of their horizontal runner brethren but are happy to instil just as much panic in the player. Euclidean isn't so much about the frantic hammering of keys as it is the dread-filled holding of them; the action moves at a crawl, the enemies lurch rather than sprint, the anticipation of collision made all the more tense as you barely squeeze past danger during your descent into a Lovecraftian oblivion.
There's a few minor faults here. The title screen is unreasonably obtuse to navigate and the wireframe-esque player model stuck forever in its default pose robs the game of total immersion. Utterly forgiveable though, considering the excellent realisation of the forbidden dimension you steadily sink into enveloped in a haunting ambient soundtrack.
Not one to pump the blood but still a title to crawl upon the skin.
https://www.youtube.com/watch?v=_r_FrOmoRsQ
https://www.youtube.com/watch?v=prAMiIHIYkc
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