The War of 1812. Northwest Frontier. William Aubrey, a rogue redcoat of the once-glorious 41st Regiment of Foot, is on the run. Wounded and tired, he seeks shelter during a thunderstorm inside an abandoned barn. But when he gets there, he finds he’s not alone...
User reviews:
Recent:
Mixed (12 reviews) - 66% of the 12 user reviews in the last 30 days are positive.
Overall:
Very Positive (66 reviews) - 86% of the 66 user reviews for this game are positive.
Release Date: Sep 16, 2015

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June 6

70% June Discount!



Summer's here and why not kickstart it with a colonial-era romantic tale of redemption and friendship!

Over The Hills And Far Away is at a whopping 70% discount for the next week. Why not grab yourself, or a friend, or a family member, or a complete stranger, a copy of the game while it's on offer.

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April 4

April Weeklong Discount!

Over The Hills And Far Away is going on 70% discount for the next week!

If you haven't already, make sure to grab a copy for you or a friend!

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About This Game

Over The Hills And Far Away is a heartwarming and emotional visual novel, the first title released by WarGirl Games.

The War of 1812. Northwest Frontier. William Aubrey, a rogue redcoat of the once-glorious 41st Regiment of Foot, is on the run. Wounded and tired, he seeks shelter during a thunderstorm inside an abandoned barn. But when he gets there, he finds he’s not alone. A young Shawnee girl, named Mai, is hiding from the rain too. Bleeding out and not wanting to brave the fierce winds outside, Aubrey decides to put up with her until the rains let up. But will their accord outlast the storm; when both return to the bloodshed and the outside world?

  • Full length visual novel
  • Beautiful artwork and CGs to unlock
  • Original sweeping orchestral soundtrack
  • Experience the colonial-era world of the Northwest Territory

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Vista or later
    • Processor: 1.8 GHz Pentium 4
    • Memory: 1 GB RAM
    • Graphics: 1366x768
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    Minimum:
    • OS: Mac OS X Snow Leopard 10.6 or later
    • Memory: 1 GB RAM
    • Graphics: 1366x768
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or later
    • Memory: 1 GB RAM
    • Graphics: 1366x768
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (12 reviews)
Overall:
Very Positive (66 reviews)
Recently Posted
Crazy Cat Lady
( 1.5 hrs on record )
Posted: June 22
A solid visual novel (no branching paths, it’s a straight read) with good writing, nice art, and a decent soundtrack. It’s a little a slow to get going, but was very gripping at the end. It tugs at the heartstrings.

It is relatively short – 1-2 hours, maybe a bit more if you read slow.

There is a free demo available if you want to check it out before you commit.
Helpful? Yes No Funny
Goatlord
( 0.1 hrs on record )
Posted: June 16
No branching paths.
Helpful? Yes No Funny
British Hat
( 4.9 hrs on record )
Posted: June 13
Product received for free
First, it's worth noting that tagging this as a visual novel is inaccurate because the player has no choices at any point in the experience.

Other than that I really don't really have any issues with recommending this. It's short (2h) and quite pricey but has a nice story and excellent art (backgrounds especially).
Helpful? Yes No Funny
my crunchyroll subscription
( 2.8 hrs on record )
Posted: June 9
wtf genuinely made me cry like a ♥♥♥♥ing baby

pick it up while its 70% off in june my guys its worth it xo
Helpful? Yes No Funny
This is Patrick
( 2.0 hrs on record )
Posted: June 8
This game, though I sadly have a hard time calling it a game, was very short, and very simple. For one of Desert Fox's first games to steam, it was decent.
I liked the story, mainly because I delve into the more existential topics involved, and felt crushed at the end.
However, as I will again say, this game wasn't very long. I finished it in one sitting and it felt like a VN I could play on a web browser.
The game is ten dollars for a 3 hour long game.
Unless you find it one sale, you should play the demo first to decide whether or not to play it.
I am torn between the good and the bad on this one. I wish there had been a possible good ending, but I guess it just can't be. The pricing and lack of actual gameplay hurt the review. If I could go neutral, simply for a stellar story, I would. But this is a game, so I have to weigh this review by its gameplay qualities.
Also, if you want something else similar to this in terms of story, and also with more interactive mechanics and heart, I would highly encourage you to play Katawa Shoujo. The game has about 12 different endings, each with different paths, and takes a very long time to play.
To Desert Fox. Please make more games like this. The story was great. But please make it more like a game and less like a picture book.
Helpful? Yes No Funny
SPICYMeatball
( 2.3 hrs on record )
Posted: June 7
Relatively interesting and a gripping story with great characters that had depth. Unfortunately, I was able to beat this game in a little over two hours. Becuase of this aspect, there is no way to alter the game's abrupt and disappointing ending. This is the game's biggest drawback by far.

I could only recommend this game if caught on sale, like I did. Otherwise you're looking at $5/hour (if you're a quick reader) for what is essentially a short novel with pleasing artwork and a decent soundtrack.
Helpful? Yes No Funny
Hyōzan
( 3.2 hrs on record )
Posted: June 7
If you are looking for a short, sweet and touching experience, look no further than this.

Despite the limited visual assets of the game and the short length, Over the Hills and Far Away took me by surprise in the best way possible. I couldn't have predicted that I'd get so emotionally attached to characters in such a compact story - I'll admit, I cried. T_T
Though I felt the story was somewhat predictable, it was immensely enjoyable, and I found myself smiling, admiring, and laughing very often at the little details and foibles that were lovingly woven into it. I loved the care and attention that went into the art and character designs, and I adored the soundtrack, which was breathtaking - I will definitely be buying the soundtrack.

This delightful Visual Novel ticks all of the right boxes for me, and I would heartily recommend it to anyone who appreciates authentic, heartfelt storytelling.
Helpful? Yes No Funny
SecretSarah
( 4.6 hrs on record )
Posted: June 5
I may have been in the wrong mood or something but I found this story exceptionally boring. The art and music were very good but I literally fell asleep in my chair while playing it.
Helpful? Yes No Funny
Wizard
( 4.5 hrs on record )
Posted: June 3
"When your time comes to die, be not like those whose hearts are filled with fear of death, so that when their time comes they weep and pray for a little more time to live their lives over again in a different way. Sing your death song, and die like a hero going home." - Tecumseh (qtd. in the beginning of the novel)

Over The Hills And Far Away is a kinetic novel, meaning there are no choices to be made. You simply either click or auto-progress through the story. It took me about two hours to read through, though I took a couple short breaks.

+ Great writing! The characters interact naturally, languages mix in in creative ways, and the pacing is just right.
+ Excellent art. The artwork is consistent stylistically and fits descriptions well. Only complaint here is that I wish there was a bit more.
+ Beautiful soundtrack. The orchestral score both built and melted tension as the story called for it. It layered with the writing without overpowering it. My only complaint sound-wise is that the bird call loop was a little too short and got a bit annoying in one of the sections.

It's an emotionally intense story that asks some serious questions of the reader. Set aside a couple hours and experience it in one shot if you can. It will be time well spent.
Helpful? Yes No Funny
I-39
( 41.1 hrs on record )
Posted: June 2
non-japanese visual novels aren't usually this good...
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
20 of 27 people (74%) found this review helpful
1 person found this review funny
Recommended
41.1 hrs on record
Posted: June 2
non-japanese visual novels aren't usually this good...
Was this review helpful? Yes No Funny
9 of 9 people (100%) found this review helpful
Recommended
3.6 hrs on record
Posted: June 2
Soldier or Native, it doesn't matter when you're both trying to survive

War of 1812, a war between United States of America and the United Kingdom that
was happening in America.

William Aubrey, a wounded redcoat who ran away from the war, seeks shelter during a
storm inside an abandoned barn. once inside he realise that he's not alone, he meets
a young Shawnee girl, who he ends up calling Mai.

They decide to put their differences to the side and share the barn till the rain stops,
but it's the start of an unexpected friendship between a British soldier and a Native childl.



+ An unusual VN story about an unexpected friendship.
+ The art is really beautiful.
+ I absolutely love the music!
+ It's really short, but so well written.

+/- It's a really emotional story, so it's not something for everyone.
+/- The ending left me in tears and my heart aches.
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
1 person found this review funny
Recommended
2.8 hrs on record
Posted: June 9
wtf genuinely made me cry like a ♥♥♥♥ing baby

pick it up while its 70% off in june my guys its worth it xo
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
4.5 hrs on record
Posted: June 3
"When your time comes to die, be not like those whose hearts are filled with fear of death, so that when their time comes they weep and pray for a little more time to live their lives over again in a different way. Sing your death song, and die like a hero going home." - Tecumseh (qtd. in the beginning of the novel)

Over The Hills And Far Away is a kinetic novel, meaning there are no choices to be made. You simply either click or auto-progress through the story. It took me about two hours to read through, though I took a couple short breaks.

+ Great writing! The characters interact naturally, languages mix in in creative ways, and the pacing is just right.
+ Excellent art. The artwork is consistent stylistically and fits descriptions well. Only complaint here is that I wish there was a bit more.
+ Beautiful soundtrack. The orchestral score both built and melted tension as the story called for it. It layered with the writing without overpowering it. My only complaint sound-wise is that the bird call loop was a little too short and got a bit annoying in one of the sections.

It's an emotionally intense story that asks some serious questions of the reader. Set aside a couple hours and experience it in one shot if you can. It will be time well spent.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
3.2 hrs on record
Posted: June 7
If you are looking for a short, sweet and touching experience, look no further than this.

Despite the limited visual assets of the game and the short length, Over the Hills and Far Away took me by surprise in the best way possible. I couldn't have predicted that I'd get so emotionally attached to characters in such a compact story - I'll admit, I cried. T_T
Though I felt the story was somewhat predictable, it was immensely enjoyable, and I found myself smiling, admiring, and laughing very often at the little details and foibles that were lovingly woven into it. I loved the care and attention that went into the art and character designs, and I adored the soundtrack, which was breathtaking - I will definitely be buying the soundtrack.

This delightful Visual Novel ticks all of the right boxes for me, and I would heartily recommend it to anyone who appreciates authentic, heartfelt storytelling.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
4.9 hrs on record
Posted: June 13
Product received for free
First, it's worth noting that tagging this as a visual novel is inaccurate because the player has no choices at any point in the experience.

Other than that I really don't really have any issues with recommending this. It's short (2h) and quite pricey but has a nice story and excellent art (backgrounds especially).
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
2.0 hrs on record
Posted: June 8
This game, though I sadly have a hard time calling it a game, was very short, and very simple. For one of Desert Fox's first games to steam, it was decent.
I liked the story, mainly because I delve into the more existential topics involved, and felt crushed at the end.
However, as I will again say, this game wasn't very long. I finished it in one sitting and it felt like a VN I could play on a web browser.
The game is ten dollars for a 3 hour long game.
Unless you find it one sale, you should play the demo first to decide whether or not to play it.
I am torn between the good and the bad on this one. I wish there had been a possible good ending, but I guess it just can't be. The pricing and lack of actual gameplay hurt the review. If I could go neutral, simply for a stellar story, I would. But this is a game, so I have to weigh this review by its gameplay qualities.
Also, if you want something else similar to this in terms of story, and also with more interactive mechanics and heart, I would highly encourage you to play Katawa Shoujo. The game has about 12 different endings, each with different paths, and takes a very long time to play.
To Desert Fox. Please make more games like this. The story was great. But please make it more like a game and less like a picture book.
Was this review helpful? Yes No Funny
4 of 8 people (50%) found this review helpful
Not Recommended
2.3 hrs on record
Posted: June 7
Relatively interesting and a gripping story with great characters that had depth. Unfortunately, I was able to beat this game in a little over two hours. Becuase of this aspect, there is no way to alter the game's abrupt and disappointing ending. This is the game's biggest drawback by far.

I could only recommend this game if caught on sale, like I did. Otherwise you're looking at $5/hour (if you're a quick reader) for what is essentially a short novel with pleasing artwork and a decent soundtrack.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
90 of 95 people (95%) found this review helpful
9 people found this review funny
Recommended
6.4 hrs on record
Posted: September 17, 2015
When you're traveling through a war zone on foot during a storm, you tend to not be very picky when an opportunity to find shelter presents itself. This is how one wounded former soldier, having abandoned his comrades during one of North America's many formative wars in the early 1800s, winds up in a shed together with a young Native American girl waiting out the storm. The shared experience is sure to tear down some of the cultural barriers between them, but will others be too sturdy to be toppled just like that?

Over The Hills And Far Away is a short kinetic novel (a visual novel without choice-based story branches), developed and self-published on Steam by WarGirl Games in collaboration with Collateral Damage Studios and Seycara Music and Arts. It uses western-influenced visuals as opposed to the more common anime style, and tells its story in about three hours.

The VN is built on the Ren'Py engine and has full SteamPlay support on Windows, Mac and Linux, which is something that I personally greatly appreciate. You can save and load at any time (somewhat curiously, the developer chose to provide no less than 250 save slots). It runs in fullscreen or windowed mode, and while it does not quite achieve full 1080p graphics, it runs at a very comfortable widescreen resolution slightly above 720p. The characters are not voiced, and at the time of this review, the VN is only available in English.

The visual style, while having some anime influences, is pretty unique and distinct from most other VNs on Steam. It makes expert use of color and lighting to set the tone, the backgrounds are as pretty as they are detailed and always fun to look at. The character sprites and CGs tend to be consistent between one another, and the characters have strong visual designs. While the coloring and most of the drawing technique is impeccable, I have to nitpick about the faces. The artist is good enough at drawing faces for it not to be too jarring, but they often end up looking kind of wooden or distorted and not really fitting the rest of the body. In one instance this actually made me laugh when a character was clearly supposed to be looking angry, but ended up looking more like he was struggling with constipation. That is the one unfortunate weak spot in the otherwise delightful painterly artwork.

Since I don't have the knowledge to assess whether the soundtrack has any particular relevance to the time period of the story, I can only say that it seemed well-produced and always fit the mood. It's one of those immersive soundtracks that you tend not to notice anymore after a while, which can be a good thing, even though it makes it hard to identify any stand-out tracks (besides the vocal track during the credits that I enjoyed very much). That said, I really have to highlight the sound effect engineering in this VN, which feels like it has a unique little bit of audio for almost everything that happens. It's clear that a lot of attention to detail went into the sound design, and the result is impressive. In this particular regard it may actually the best VN I've read so far. The only sound problem that I noticed is that the background music does not loop very well and you frequently hear it fade out before starting over from the beginning. This is a common problem that always challenges my immersion unnecessarily and I wish more developers would take it into account. That said, if this is the worst audio problem that I can find, then that says more about what they did right than what they did wrong.

I always perk up a little when I see someone announcing a VN with an interesting original setting, and in this regard Over The Hills And Far Away certainly brings something valuable to the table. I don't know all that much about American history, so a lot of the context of the war and the motivations of the various factions were undoubtedly lost on me, but it's worth noting that I never felt like I was being admonished for that. The story carries all the context that it needs to function, and I would imagine that many aspects of this story would transfer with little issue to many other wars in human history, so this title is not only for the history buffs to appreciate. If you are hoping to learn more about Shawnee culture from this VN, you are likely to be disappointed, as what little information it gives about them stays on a very superficial level. This is not an educational story (in the scholarly sense) like, for example, Never Alone (Kisima Ingitchuna) tries to be.

As original as the setting is, the rest of the broader plot framework unfortunately cannot keep pace. The tragic story of the battle-hardened warrior meeting the innocent little girl is a safe genre staple, which regrettably also makes it feel a little stale. You know there will be a time period of the two warming up to each other, you know there will be lots of moments of joy, and you know it's going to tug at your heartstrings a bit. That's all just fine, and taken by itself every one of those moments works well, but you tend to see the heartstring-tugging coming from a mile away if you've read a few stories of this kind before, so depending on your own degree of genre-savvy cynicism, there's a tangible risk that this story might leave you feeling like you just went through the motions again.

All that is not to say that the writing isn't good, it's merely not particularly innovative. I'm under the impression that Over The Hills And Far Away is the first "big" serious project of its writer, and sticking closely to a proven story archetype was probably not a bad idea at all. The writing shows very few rookie mistakes (some misplaced humour, some overreliance on clichés) in an otherwise rock-solid and immersive experience, and I have high hopes for the raw talent of the writer, who I'm sure will spread his creative elbows out a little more for his next work.

I've often said that a great execution can do a lot to make up for some things that the framework may be lacking, and this is definitely true for Over The Hills And Far Away. I've already talked about the attention to detail in the sound design, but the same excellence extends to almost all other detail areas of the VN. When the protagonists are walking through a forest, you can see the thicket draw leafy shadows on the character sprites that lightly sway in the wind, the animated fog effects are a joy to look at, and the occassional sprite animation when a character falls down or climbs a tree just gives the whole thing an aura of authenticity that you only get when the developers pay ample attention to the little things. Over The Hills And Far Away is practically polished to a mirror sheen.

Even if it breaks less new literary ground than the setting made me hope initially, I have no qualms giving Over The Hills And Far Away a positive recommendation. There's almost nothing to it that needs criticism, and at the end of the day it is an enjoyable story with a very competent presentation. For people who dislike anime-style art, this is an obvious recommendation. Everyone else will have to weigh it against other VNs that they have not read yet and ask themselves whether the setting and the attention to detail are strong enough selling points.
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40 of 41 people (98%) found this review helpful
2 people found this review funny
Recommended
7.8 hrs on record
Posted: January 19
Tensions brewing since the Napoleonic War resulted in the War of 1812 between the United States and the British Empire, alongside 10,000 Native Indians. Over the Hills and Far Away, a debut kinetic visual novel by War girl Games focuses on the aftermath of a battle when the British Empire suffered a major defeat and Procter abandoned his army. Our protagonist, William Aubrey survived the battle and has ran to an abandoned farmhouse where he meets a young Shawnee girl called Mai hiding from the storm.

Themes and Characters

The characters are well defined in the short time we spend with them. We get a real sense of their personalities, motives and backgrounds. The story has some light touches thanks to the character of young Mai, a counterpart to the world weary and cynical Aubrey. Mai, despite being a smart cookie and resilient, in her childish actions delivers some sweet, funny moments. She remains upbeat throughout the story which rubs off on Aubrey. He may try to convince himself of his selfish intentions but I see Mai as Aubrey's first trajectory for the redemption he seeks.

Home and Identity are two strong themes running through this story. Aubrey feels like an alien in a fractured country and is looking for his own place to belong and call home. Their methodologies may vary but both he and Jackson are both looking for independence, home and freedom. Mai, on the other hand has a strong sense of home and belonging from her religious beliefs and community.

Music and Artwork

There is a lovely use of orchestral music by Seycara Music and Arts . It is not intrusive and matches the ambience for each moment. A particular standout piece I noticed is the field scene. The final song at the credits, After All, have some lovely vocals by Sagispon. The artwork doesn't have the usual anime aesthetics instead opting for a soft, muted pastel look. It makes good use of tones, light and attention to detail.

http://steamcommunity.com/sharedfiles/filedetails/?id=601111381

Conclusion

The game is short running at around the three hour mark but is within the normal steam price range. Despite the shortness I feel that it was the correct length and successfully managed to get a sense of the characters and the story. History would tell you a different story about how about how most Native Indians were treated but if Disney can do it with Tiana in Disney's Princess and the Frog why can't War Girl Games? They both want to give us some heart warming entertainment. so we should let it go...

I highly recommend this as Over the Hills and Far Away, like The 39 Steps, will appeal to a wider audience as well. This is due to the lack of anime tropes, aesthetics, atypical story and unusual setting which may have some extra appeal for history enthusiasts.
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