Become a Daimyo of the Warring States period of Japanese history in NOBUNAGA'S AMBITION, a historical simulation game of conquest and domination. It is the 30th anniversary of this series and this current release, NOBUNAGA'S AMBITION: Sphere of Influence, is the crown of the series.
User reviews:
Recent:
Mixed (13 reviews) - 69% of the 13 user reviews in the last 30 days are positive.
Overall:
Very Positive (323 reviews) - 83% of the 323 user reviews for this game are positive.
Release Date: Sep 1, 2015

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Reviews

“※PS4 version review/ I first played Nobunaga's Ambition on the NES about a million or so years ago, and obviously things have changed a great deal.”
100 – Digitally Downloaded

“※PS4 version review/ If you've been patiently waiting for a deep and engaging PS4 strategy title, look no further than Nobunaga's Ambition: Sphere of Influence. While it certainly doesn't do anything new to win over those who aren't fans of the genre, it does more than enough to sap away the hours of anyone who's willing to wrap their head around its complex workings.”
80 – Push Square

“※PS4 version review/ To wrap up it’s a simple pattern of development, diplomacy and war spread across two phases, council and active, that gets you addicted to Nobunaga’s Ambition: Sphere of Influence, but it’s the game’s systems and layers of complexity that keep you coming back for more.On the thirtieth anniversary of Nobunaga's Ambition, Sphere of Influence proves to be a suitable successor for the franchise, offering the single most complicated and compelling simulation to ever come to console.”
82 – TECH-GAMING

About This Game

The renowned historical simulation series returns with enhanced features in "Nobunaga's Ambition: Sphere on Influence". Take the role of the legendary Warring States Daimyō (Warlords) such as "Nobunaga Oda" and "Shingen Takeda" to work your way towards unification by making best use of domestic affairs, diplomacy and battles against the fierce Warlord neighbors.

The latest installment has numerous enhancements and features to it's predecessor "Nobunaga's Ambition: Souzou" by expressing the Warring era's highlight, the "Battle of Sekigahara" in the highest quality ever to date in the franchise's history. Also the numerous in game procedures required in making progress towards unification has seen a major revamp in all areas.

- Recreate the "Battle of Sekigahara" your way:
Realistic as it gets, simultaneous strategy executions recreating a realistic battle condition. New systems are in place such as the "Alliance" command allowing you to join hands with other Warlords or "Corps under the command system" allowing you to take full control of the numerous unique Warlords under your command.
- Command your troops on the ever changing battlefields:
Battles has become more dynamic with new fields and situations being added requiring more tactical planning and troop controls than before.
- New scenarios and "Sengoku Chronicle" creating a dynamic Warring State Era:
4 new scenarios tracing the historical facts are in place such as "Birth of Nobunaga" (1534), "Battle of Sekigahara" (1600) with New "Sengoku Chronicle" seeing over 500 Officers being added to the character listing.
- New features based on player feedbacks:
Enriched game play experience with an enhanced edit features, new objects and Imperial Diplomacy to name some additions from the strong requests from our fans!

System Requirements

    Minimum:
    • OS: Windows® Vista, Windows® 7, Windows® 8, Windows® 8.1
    • Processor: Pentium®4 1.6GHz
    • Memory: 1 GB RAM
    • Graphics: VRAM 128MB over
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    • Sound Card: 48GHz/16bit
    • Additional Notes: Shader model: Version 3.0, 1024 x 768 or 1280 x 720 minimum display resolution
    Recommended:
    • OS: Windows® Vista, Windows® 7, Windows® 8, Windows® 8.1
    • Processor: Core2 Duo 2.0GHz
    • Memory: 1 GB RAM
    • Graphics: VRAM 512MB over
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    • Sound Card: 48GHz/16bit
    • Additional Notes: Shader model: Version 3.0, 1024 x 768 or 1280 x 720 minimum display resolution
Customer reviews
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Recent:
Mixed (13 reviews)
Overall:
Very Positive (323 reviews)
Recently Posted
Valta
( 20.5 hrs on record )
Posted: June 25
The officer system is interesting, and the customisation options for you to create new ahistorical officers, your own character and your own clan are amazing. However the battle system is kinda simple, and I feel like the game gets a bit repetitive in longer campaings. Still a great strategy game with a focus on RPG elements, characters and management.
Helpful? Yes No Funny
XeeX
( 52.9 hrs on record )
Posted: June 25
Good
Helpful? Yes No Funny
Serx
( 16.6 hrs on record )
Posted: June 21
Nobunaga has a lot of interesting ideas in its game.
It has supply, building management. Charector base military and polical exercises.

I want to give it a good review for the spying system alone as it's both realistic and often overlooked.
Logistics and Supply are generally where I start differentiating between a casual wargame and a serious one and this one lets starvation fight your battles for you.

The problem with the game comes from its lack of depth in anyone of these feilds.

For example battles can be commanded in real time like total war, but only like 3 units with abilities based on the commander.

Generally when I see vassals I assume the game had put some thought into diplomacy. Unfortunatly, I think the diplomacy feels abitrary and the politics with the emporer lack options.

Production and management have options, although the effect of choices are not always clear to the player.

I actually could see a game in the series being one of my favorit games of all time. If the company flesh out the game a bit more. But, at this time the game sits selved in my library.

Clean up the interface and get some inspiration from Total War Battles, Crusader King Politics and Hegimony Logistics and Decisive Campaigns Briefing and this will be 50/10. The frame work is all there, unfortionally frameworks do not get good reviews. This game is not worth the $50 so I am forced to give it a negative review.
Helpful? Yes No Funny
Darkzeza
( 234.5 hrs on record )
Posted: June 19
If you are a fan of strategy game, town management, and sengoku-era, you will like this game.
Helpful? Yes No Funny
✠♆ Lucifer ♆✠
( 31.1 hrs on record )
Posted: June 14
Tadakatsu is kawai <3
Helpful? Yes No Funny
PossibleTango
( 6.1 hrs on record )
Posted: June 9
Never played one of these games before. I basically beat the game in 4 hours of playing it. I see no point actually playing battles after becoming a powerhouse and just allowing every city to manage itself. You send troops out and completely destroy anyone that opposes you with ease. Game mechanics make this game way to easy. Battles are way too simplistic and exploitable.
Helpful? Yes No Funny
Famu_Fam_Fam
( 137.5 hrs on record )
Posted: June 8
well. it aint Iron Triangle for the PS2, but it will grow on you. dont play if you cant handle micromanging.
Helpful? Yes No Funny
Anax of Rhodes
( 2.8 hrs on record )
Posted: June 6
Nobunaga's Ambition isn't as Total War-y as you're probably hoping. From what I've played, you don't improve your units, and combat focuses more on your Officers and their Tactics than what assortment of weapon types and positioning you employ.

That said, Nobunaga's Ambition delivers a high-quality, well-performing strategy experience. I was very impressed at how smoothly and quickly the game ran. There is a depth to the characters that isn't too daunting. The soundtrack marvels the ears. And the clan creation feature is very neat.

It's just a very good game for this genre that's worth picking up on a sale and trying out.
Helpful? Yes No Funny
Blahto Blahtoto
( 236.8 hrs on record )
Posted: June 5
A fun game. I enjoy it except some part of it is not polished like the sorting system. If you're searching for an officer name, it will be hard.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
17 of 27 people (63%) found this review helpful
Not Recommended
16.6 hrs on record
Posted: June 21
Nobunaga has a lot of interesting ideas in its game.
It has supply, building management. Charector base military and polical exercises.

I want to give it a good review for the spying system alone as it's both realistic and often overlooked.
Logistics and Supply are generally where I start differentiating between a casual wargame and a serious one and this one lets starvation fight your battles for you.

The problem with the game comes from its lack of depth in anyone of these feilds.

For example battles can be commanded in real time like total war, but only like 3 units with abilities based on the commander.

Generally when I see vassals I assume the game had put some thought into diplomacy. Unfortunatly, I think the diplomacy feels abitrary and the politics with the emporer lack options.

Production and management have options, although the effect of choices are not always clear to the player.

I actually could see a game in the series being one of my favorit games of all time. If the company flesh out the game a bit more. But, at this time the game sits selved in my library.

Clean up the interface and get some inspiration from Total War Battles, Crusader King Politics and Hegimony Logistics and Decisive Campaigns Briefing and this will be 50/10. The frame work is all there, unfortionally frameworks do not get good reviews. This game is not worth the $50 so I am forced to give it a negative review.
Was this review helpful? Yes No Funny
8 of 12 people (67%) found this review helpful
1 person found this review funny
Recommended
234.5 hrs on record
Posted: June 19
If you are a fan of strategy game, town management, and sengoku-era, you will like this game.
Was this review helpful? Yes No Funny
10 of 16 people (63%) found this review helpful
Recommended
2.8 hrs on record
Posted: June 6
Nobunaga's Ambition isn't as Total War-y as you're probably hoping. From what I've played, you don't improve your units, and combat focuses more on your Officers and their Tactics than what assortment of weapon types and positioning you employ.

That said, Nobunaga's Ambition delivers a high-quality, well-performing strategy experience. I was very impressed at how smoothly and quickly the game ran. There is a depth to the characters that isn't too daunting. The soundtrack marvels the ears. And the clan creation feature is very neat.

It's just a very good game for this genre that's worth picking up on a sale and trying out.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
20.5 hrs on record
Posted: June 25
The officer system is interesting, and the customisation options for you to create new ahistorical officers, your own character and your own clan are amazing. However the battle system is kinda simple, and I feel like the game gets a bit repetitive in longer campaings. Still a great strategy game with a focus on RPG elements, characters and management.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
236.8 hrs on record
Posted: June 5
A fun game. I enjoy it except some part of it is not polished like the sorting system. If you're searching for an officer name, it will be hard.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
682 of 727 people (94%) found this review helpful
48 people found this review funny
Recommended
29.1 hrs on record
Posted: September 1, 2015
Here's the deal. Koei has been making these two grand strategy game series called Romance of the Three Kingdom and Nobunaga's ambition. You're placed on a large map of China and/or Japan respectively and you take control of one of the historical warlords in the period. You're given control of the finances, diplomacy, and the military features of the realm and you're given the huge task of reuniting a tortured land and placing it under your control.

However, for the longest time American and Europe gamers have been given a raw deal. Koei has always given us the raw game, 1.0, without any of the accompanying DLC in the Power-Up Kit. This happened time and again during the Romance of the Three Kingdoms series and continued throughout the Nobunaga's Ambition series. This is DLC that added additional features to the game. Features such as new cities, new officers, foreign nations interfering positively or negatively for your faction, enchanted items or magic that change the way battles are fought. All sorts of cool stuff which never made it to us American gamers. We got the base game and that's it. If you didn't like it, you had to either pirate the game or you were out of luck. And even then, the pirated games were poorly translated.

This time, the situation is different. The game itself comes prepackaged with all DLC in the Power Kit enabled. All sorts of stuff has been added to the game since it has been released and with this special edition release, you essentially get all of that for free. The only thing you'd have to pay for is for additional starting scenarios, even these come free if you take advantage of their special release. And honestly, they're not really needed. You're getting such a good deal with this game already. Additional scenarios are just icing on the cake.

The game itself brings tremendous depth. Each individual officer in the game has their own set of skills. Some may be good at martial arms, others may delve into politics. Some officers may be good at everything, others nothing. The factions are divided in power between the castles and the stronger fortresses which protect their fiefs. Fiefs that can be improved by talented officers to produce more food, gold, and fighting men as time goes on. This will consist of most of your early game. You will want to build up your fiefs as quickly as possible. You won't be able to take over the land if you cannot bring an army to the field!

In addition to an army, the game introduces a new wrinkle in the form of tribes. There are many factions fighting over the land of Japan, but in addition to these there are several neutral 'tribes' that simply want to get along in a land divided by war. Each month, you can dedicate officers and a portion of gold each month to compete with other clans for the loyalty of this tribe! The higher their loyalty, the more they will do for you, such as providing gold and resources and helping you out in battle if you fight near their location. Eventually, if their loyalty reaches 100%, you can even get them to swear their complete loyalty to you and assemilate their tribe into one of your cities, giving them a significant boost to your population along with all the bonuses that it entails. Sometimes, the leader of the tribe will join you as an officer, giving you another asset to help improve your lands domestically and spread your influence abroad.

Diplomacy makes its return in two forms. Traditional and covert operations. On one hand, you can use diplomacy and give gifts of gold and unique items to other forces in order to secure good relations with them. Better relations secure longer alliances, measured in 6th months, 1 year, and 2 year, and even permanent agreements if you have a spare daughter for a marriage alliance. Others are more brief, such as requesting to borrow troops from an ally temporarily to give you that edge in a key battle. If you gather enough allies, you can even organize a large coalition with the combined objective to take down a faction that has grown too large to take on alone. But beware! Friends today may become enemies tomorrow. Treat your friends well so that they will always return the favor.

Covertly, you can send officers into enemy territory to try to convince an enemy officer to betray his lord. These operations sometimes take years to complete, but they are very much worth it, and can sometimes be the tide you need to turn a battle, sometimes even a war, permanently into your favor.

Wars take a while to get to, but once you do it is clear this is where the game has its focus on and where it shines the best. Everything you have done up until now comes into account. The number of your troops that arrive on the field, your allies and their proximity to the battle, the weapons and equipment your soldiers are equipped with, the amount of food you take with you, the tribes you have gained loyalty with and whether they are close to you or not, the location of the battle, the decisions you make during the battle and the deployment of your troops. Literally everything has a factor of whether you win or lose the battle and what you can do afterwards. Sometimes you will win a costly battle, but find yourself unable to follow up the victory because you have lost too many men and you cannot conduct an effective seige safely. Sometimes you have conducted bad diplomacy that has surrounded yourself with enemies who quickly jump on your now weakened clan, resulting in a game over! The wise lord who triumpths over his enemies conducts his operations cautiously, taking advantage of every opportunity he can get! As the Art of War dictates, he secures himself against the possibility of defeat and takes advantages of the opportunities his enemies present to him. If you do this, you will be successful.

Finally, the world itself is an active, rapidly changing world. Events that shake the land will strike at random, such as earthquakes or tsunamis. Eventually foreigners will come, bringing along their religions and advanced technologies. This introduces muskets to the game, which Nobunaga historically used to bring a large part of the continent under his control. If you can take advantage of this technology early, it can bring you a huge advantage. There are other events that can effect you as well, such as story events that can change the very fate of your clan, but I don't want to spoil too much. You'll have to find that stuff out for yourselves!

The game in general is for the patient, calm types who like to sit around and plot global domination. The depth this game provides and the strategies you can take to bring yourself both victory and defeat are endless. A single playthrough can take several hours for a single faction...and that's if you never make a single mistake or lose a battle...which you will. There are certain things out of your control and even the wisest general cannot see everything outside of his domain.

If you have the patience, the intellect, and the courage to dedicate yourself to a strategy game of epic proportions, this game is for you.

If you want a game that provides quick satisfaction for minimal effort, go play Call of Duty.

That is all.

Also you can marry officers to cute maidens to make them part of your family. Their children will later on become your own officers and even the heir to your clan if you're marrying off your sons. 10/10 would ship couples again.
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279 of 307 people (91%) found this review helpful
8 people found this review funny
Recommended
31.0 hrs on record
Posted: September 1, 2015
UPDATE: I added a short FAQ at the bottom of the review, it is a good tl;dr if you have a quick question.

If you have ever played any of the romance of the three kingdom games, or nobunagas ambition games you must get this game!

However chances are you haven't since those series dont have many titles localized in english.

This game is quite similar to Europa Universalis in my opinion, but with many different mechanics. The combat however is somewhat more like Total War then like Europa. And there is just so much to do in this game! I think both players who aren't new to hardcare strategy games like Europa and more casual players who play the odd Civilization, Total War, or Dynasty Warriors Empires games will very very much enjoy this game.

I haven't experienced any bugs yet which is nice because a lot of the other koei releases as of recent havent been great for pc. From what I have gathered this isn't a port since it was made on pc first which is also great.

The create/edit officer this time around is very very indepth! I am still working on my first officer an hour in and am not even halfway done!

Personally I love the theme of this game, it has very beautiful artwork and music. The historical theme is very epic and has some really cool back story to it too. You can play from a historical scenario, or play the fictional scenario and do things your way. A lot of fun options to play around with to really make it your own when you start a new game.

While not as indepth as europa, this game comes close but is 100x easier and more visually appealing. The combat is a lot more indepth then Civ 5 as is the diplomatic aspects of this game as well. The game is very easy to pickup once you get into things!

You get to command units of thousands of troops led by unique officers who all have their own cool ability and tactics that can be used to put interesting strategies into action. You can even search for hidden roads and stuff to help you plan battles ahead of time.

Between managing diplomacy with neighbouring clans, fighting a war with another clan, trying to entice an enemy officer into joining my clan, developing my states and teaching my officers new abilities I am having a lot of fun! This was a well spent $60, I would definately recommend this to all my friends.

PS - For those of you who are curious this does come with the Power Up Kit (if you don't know what this means, in simple terms it's just more customization options and such)

EDIT: I wanted to update my review a little to answer a few questions.
1. How is the performance?
From what I've read people are managing to run this on older system, I have a completely overkill computer so I'm not sure myself what the minimum requirements would be to run this game however I have yet to run into any sort of lag or buggyness, I expect this game to be well optimized since it was made for the pc first (so not a ♥♥♥♥♥♥ port for once, thank you koei). PS I am on windows 10 64bit, i5 3570, 8gb ram and nvidia gtx 970

2. How is the combat system?
Ok so I've said it was totalwar like, but that was a bit vague right? So not everyone has played total war so I will try and explain without comparing to total war. So combat seemed rather straight foward at first, it was like the classic rotk system where you kinda just sent your platoon out and watched them mindlessly kill each other. However things like passive skills, active abilities (which sort of activate randomly and can easily change the tide of battles) and stats like INT, VAL and LEA play a important role to winning battles. There was one thing that bothered me, instead of being able to freely move units wherever on the map, they are tied down to board game like routes called roads (roadwork can be done to improve travel speed). I was wondering why the combat felt like it was built on bogged down rotk mechanics. Then I saw this little button that would pop up over an units when they are enganged in battle, clicking it takes you into a war map with all currently engaged units that is more akin to the combat system of previous nobunaga's ambition games. This is where you can freely control your units, choose when to use your officer abilitys, use terrain advantage (barricades, turrets, etc) or even choose to seige the base (if nearby one) instead of enganging in direct combat. In this mode I have both completely wiped without dealing any casualties to the enemy officer, and have won impossible (etc 7000 vs my 3000) battles with the use of strategy. There are a lot of cool abilities and you can choose to engange in melee or ranged combat here. Horses can be used to charge the enemy with great speed and a high chance to confuse them, muskets can be unloaded which can also confuse the enemy, and you can use any of you adjucant officer abilities as well (depending on how much "control" you have over your unit).

3. How agressive is the ai?
There is a agressiveness setting you can change before starting your game, I have it set to high, so when I send units out the neigbouring states immediately send units to my border and draw close when I send them out to fight. Some times it is a bit frustrating, because often after taking a fort or so, it is immediately attacked by another clan, while I was still new to the game I lost many newly captured forts like this. It was quite annoying, this lead to me to start planning more intricate strategies involving split attacks, attempts to form alliances etc. What bugs me though is how handicapped you are if you decided to play the game starting with only 1 fort, you dont have enough labor to make any facilities and you are lacking in nearly everything, it's too expensive to endeavour in any kind of diplomacy. So here i found my self resorting to underhanded tactics (waiting for others to war, etc), and submitting myself to another clan (with this I get an ally and foreign income).

I hope I've cleared up most of the questions here, if any of you have other questions feel free to ask, I will try and update my review with answers to your question!
Was this review helpful? Yes No Funny
159 of 172 people (92%) found this review helpful
10 people found this review funny
Recommended
32.7 hrs on record
Posted: September 2, 2015
Early impression (7 hours at the time of writing)

I have never played a Koei strategy game before to this was all new to me, but I followed the fun (if long) tutorial through to the end and started an easy campaign as the Oda on the "Birth of Nobunaga" scenario, I then proceeded to play faaaaaaar longer than intended this afternoon.

I had a blast. Coming from a Shogun 2 total war fanatic standpoint, this provides a very different experience, that somehow sits between a Paradox game like CK2 (or Sengoku) and something a bit lighter like the total war series.

Battles are automatically fought out as the month progresses and you can dip in and try to turn them in your favour if you want to. There are some great positioning based mechanics at work here that make positioning your forces or paramount importance to victory, attacking from different directions and defending or bypassing choke points, are both important things to understand, and provide a lot of enjoyment.

Management of your "Officers" is a huge part of the game and I'd say this makes it more like the aforementioned Paradox titles, land management is also important, and takes up much of your time.
There is a fun internal and external political system to maneuver and this allows you to do some very fun things like forming coalitions against powerful enemies and calling friends to fight for you, you can even mediate peace between two antagonists!

Ahh! so much I could write, but to save you reading a truly monumental wall of text, I'll say this:

If you:

Like Paradox grand Strategy: This could be fun for you, a little less fiddly, a little less in depth and Byzantine, but still plenty to do and the war management system is superbly good even without zooming in for the battles.

Like Total War: If you really only play for the tactical battles this may not be your cup of tea, it is undoubtedly a lot simpler and very strategy heavy by comparison. For people who like the strategy side of it or are balanced in their interest, this is well worth a look, go check out a lets play or two.

Sengoku Jidai\Japanese history fans: This stuff is catnip for me and I loved following the historic quests, learning new things about the events and personalities of the era and loved many of the realistic touches. Simply superb!

Graphics- not bad, pretty at times
Sound- great soundtrack and other ambient\Ui sounds
Strategy gameplay- Deep with lots do do and lots to think about
Tactical gameplay- Simple but fun diversion with good impact on play if you opt in to it
Performance- Ran flawlessly for me, minimal loading times
AI Performance: I really couldn't say. Easy is just that, I hear its competent on higher difficulties
Localisation- Pretty good though not without a few easily overlooked errors
Multiplayer-None, so don't buy it if you want that
Controls and UI- not too bad, takes a little getting used to and vassal management takes a while (might be missing something)

Overall: Great game I will be playing for a long time to come if my first impressions hold true- Ay Ay Ooooohhhhhh!/10
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128 of 135 people (95%) found this review helpful
4 people found this review funny
Recommended
351.4 hrs on record
Posted: September 7, 2015
The game is awesome:

Custom Clan Campaign:
> Create your own diamyo, generals, ministers, officers for your custom clan. (1000 slots for edited characters)
> Develop your little town.
> Build roads, add facilities, upgrade your fortress or castle to boost your clan's popularity and population.
> Convince tribal chief to join you to earn their support both military and economy.
> Negotiate with neighboring clans to earn trade and alliance by friendship or marriage.
> Expand your territory by marching your troops with your allies' troops to destory the other clan, capture their provinces, execute his whole family or keep him as your servants.
> Establish a coalition with allies or other clans to fight against a much stronger clan.
> Destroy all the enemy and become the Shogun.
> Unify Japan and live happily ever after with your allied clan and vassals.
> Started from a mayor of a little town to become the supreme ruler of the whole nation. Isn't it incredible achievement?

Historical Campaign:
> Play as one of the famous warlords such as Oda Nobunaga, Uesugi Kenshin, Takeda Shingen,
Hojo Ujiyasu, Mori Motonari, or pick other minor and not famous lords.
> There are several senarios available for you to choose. Example: Year 1534, 1541, 1552, 1600.
> Each clan has their own storyline, cutscenes, main events, quests. It's up to you to follow the
historical storyline or defy it.
> Trigger each historical event by accomplishing each quest.
> Achieve the unification that those historical figures failed to accomplished.

Compare to Shogun 2:
> Battle system is not as good as Shogun 2.
> Better diplomacy system than Shogun 2.
> Have enormous number of generals, ministers, ninjas, tacticians than Shogun 2.
> Have only infantry, horse and matchlock not variety of unit types like Shogun 2.
> Each clan doesn't have any speciality like Shogun 2, but have special policy to enhance your clan management.
> Each clan's strength is based on its officers stats and special ability
Example: Tokugawa clan has Tadakatsu as its best fighter, Masanobu as its skilled
administrator and tactician, Hanzo as its expert ninja.
> Game end at year 1700.
> No mod
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109 of 134 people (81%) found this review helpful
28 people found this review funny
Recommended
8.2 hrs on record
Posted: September 4, 2015
Got back home from work at 8PM, ate supper and figured I spent a quick time with the game and create my Daimyo.

Created my Daimyo and my clan along with a couple of his retainers, figured I jumped into a quick game and set up the map.

It's 4 AM and I have 35% of Japan under my clan rule; I have work in two hours and I have been up all night playing this game.

10/10 Would lose sleep over this game like I used to with the old MS-Dos version of it. Nobunaga is back!!
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