Download RIFT and enter the vast, magical world of Telara. Experience an unprecedented class system, massive dynamic battles, and player housing like you’ve never seen before – all for free.
User reviews:
Mixed (77 reviews) - 63% of the 77 user reviews in the last 30 days are positive.
Mostly Positive (8,073 reviews) - 78% of the 8,073 user reviews for this game are positive.
Release Date: Oct 24, 2013

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Recent updates View all (127)

October 21

RIFT Starfall Prophecy Launches November 16. Log in to the Beta today!

We’re excited to announce that the Starfall Prophecy expansion will go live on November 16. Why wait? Log in to the Beta and experience it now!

Starfall Prophecy is rapidly approaching! Here is your chance to see it all for yourself - test alongside our Devs and help make the next chapter for RIFT absolutely amazing! Simply log on to the Public Test Server (PTS) to experience our expansion AND the technical advancement of true 64-bit support in RIFT!

Once in Starfall Prophecy, our first priorities for testing are:

  • Scatherran Forest
  • Legendary Powers
  • Planar Fragments

Post your feedback to the Beta Forums!

There is NO NDA for this Open Beta take screenshots, livestream, blog, and tweet all you like!

Starfall Prophecy Open Beta is free for all – if you love it as much as we think you will, it’s available for pre-order!

1 comments Read more

October 20

Starfall Prophecy: Tuath’de Coven

Dark and dangerous, filled with the most powerful witchery yet seen by any Ascended... that's what you'll find when you enter the Tuath'de Coven. We bring you this preview in two sections. First, the information critical to your mission, and then a longer tale of the Coven and Una. Read on according to your preference...

Ascended, it is your duty to stop the Ritual of Asklepian. This is indeed but one of the many threats carried by the Comet of Ankhet. Shoud Queen Una prevail, we will face the embodiment of the great Green Mother, cruel and harsh as nature itself can be, but under Queen Una's control, devoid of any softness, mercy and nurture common to the*true*spirit of nature.

Our studies have revealed just a little of this Coven's protectors, and at great cost to our ranks. Many of our finest have perished already, and the reports of the survivors are limited in scope. Heed them well, nonetheless. Knowledge is the edge you need as you enter the Coven.

The Tuath'de themselves are fierce adversaries. This you already know. Their allies are worse.

First among these, Hollowood, the gnarled remains of an ancient and powerful treant. The Coven has reanimated it through darkest magic, and has imbued it with an unnatural ability to withstand assaults. Surely there is some way to bypass its defenses, but our dearly departed allies have thus far failed.

Watch also for Mossclaw, a massive alpha bear, the strongest and most valorous of its kind. He is already doomed, a sacrifice to Una's plans. He is guarded by the fungus-witch Marsi'etha, and she will work to keep him alive by means of her well-honed magics. That is to say, by any means possible. If you can, put him out of his misery.

We are also saddened to report that the Coven has captured Lanaria, Queen of all unicorns. That Una plans to sacrifice her is certain, and we must do all we can to save her from this terrible fate. If she falls, one of the greatest beauties of all Telara will be no more, for who among us possesses the skill to bring one of such innate, pure magic back?

We have also seized a few scrolls, a few scraps of parchment, a few dying utterances, all of which detail the aim of Una's great plan. By all the gods, it is horrific: to bring a twisted version of the Green Mother to this very place. It is an affront to all creation, but it would appear that the mad Queen has the knowledge and will to do so.* Should she succeed, we expect the Simulacrum to have power equivalent to the great Dragons, and further, if summoned, she will be under the utter sway of the depraved Queen, Una. Who knows where the madness will stop then?

Let us hope that you can halt the ritual. The alternative does not bear consideration.

Go forth, Ascended. We send our prayers and hopes with you.

The Dwarf rises, a little stiffly, and looks up at the night sky. Battle wounds never fully heal, and they ache a little in the cool night air. She knows that you're up against incredible odds, and it's late; your own wounds will come soon enough. She motions toward you with her cracked drinking horn.

You'll want to rest overnight, no doubt? Certainly; build your strength, you'll need it.

Perhaps you'd like to hear a little more of the history of these twisted Elven-kind, the Tuath'de? Good. Pour mead and draw closer to the fire...

Long ago, the ancestors of Telaran elves were separated from their kin and evolved along a different line in the Plane of Life. They remained more primal, and more corrupt in their desire for power in their domain of Life. Without the influence of other sentient races, such as the Telaran Kelari and High Elves had, they became increasingly insular and xenophobic. Anything not of them was an enemy to be conquered or destroyed.

Over time, the Tuath'de became witches, in the true, deep, wild sense of those steeped in Life forces so redolent of terror and twisted in power that they ensure not life, but death, for all who opposed them. All in the Plane of Life lived in fear, far out of keeping with the beauty surrounding them.

The Tuath'de ruled the Plane of Life uncontested, until the dragon Greenscale appeared. A gigantic, ungainly, toad-like beast, at first engendering mockery and taunts among the Elven-kind. Soon, however, his immense power and unsatiable appetite struck fear into all hearts. As he began his conquest of the Plane, he found the most unlikely of allies amongst all those whom the Tuath'de had so cruelly oppressed.* Once they saw that he was not only immensely powerful, but also resistant to the previously unassailable magics of the Tuath'de, tribes and beasts flooded in to support the great green beast.

The battles that followed were brutal and vicious, but inexorably, Greenscale and his army pushed the Tuath'de back. The fateful day that Greenscale devoured King Dach brought an end to their reign. The Planar inhabitants settled down to a somewhat nervous, but happier life under the giant frog-lizard-dragon, who was largely content to leave them be, aside from his unfortunate habit of snacking on the occasional supplicant. They came to consider it a final tax of sorts, and accepted it in the general way of death and taxes coming hand in hand.

Opposition did not end there, however - it merely went undergound, with the Tuath'de. They were crushed but far from defeated. Loudest among the disposssed was Dach's youngest daughter, Una. She was considered quite mad. Just mad enough, perhaps to seize the throne through the sacrifice of her siblings. Her grasp of witchcraft was unmatched, and she harnessed it to sink the skull of the great beast Xarth into the mire that bore his name. There, she created a refuge for her people, where they plotted and rebuilt their power, dreaming of the day they would emerge and retake the Plane.

For much of Telara's history, the Tuath'de have thus lived in secret, within the mist-shrouded swamps and deep forests of the Plane of Life. The Court of Queen Una held sway over great swaths of the Scatherran Forest and the nearby swamps, and were curiously unmolested. Even the powerful lackeys of Greenscale could not penetrate the cunning, glamor and fear of the collected and growing power of the Court. And so they remained for some time, present but hidden, save for sudden forays to terrorize other beings and seize materials.

It is rumored that the mad Queen dreamt of the Ritual of Asklepian, an unspeakable work that would reanimate the great Green Mother, but under her will. With this Simulacrum, she could encircle an entirely new world with a forever tree, under Una's sharp-clawed control. Such an act requires relics of ancient, sacred power, perhaps found only in the concentrated glens of the forest of Wyredode.

When the Comet of Ankhet tore through their plane, several things happened at once. Una's favorite consort, Prince Fionn, was leading a raiding party in the western marches, against Blackthorn refugees. It is widely assumed that he was killed in the massive impact, but woe be to any fae who so much as whispers it in passing.

The Tuath'de suddenly found themselves ripped from their ancestral homelands, trapped on a celestial object with denizens of the Fire Plane, their sworn enemies. One imagines the screams of rage and frustration as they came to fully grasp their situation. Cut off from the other forests of Aevintyr, her conquest thwarted and her love taken from her, Una's madness threw off its last ties to rationality. Her only comfort is embodied within her sole child and heir, Tristane, and the certainty that all of her sacrifices will soon come to fruition as she realized she had a nearby source of even greater power than the relics of Wyrderode... Ankhet.

The Tuath'de have only ever feared the dragon Greenscale. WIthout his ceaseless hunger to constrain them, they felt strangely liberated. The Tuath'de certainly had no need to hide on the Comet, and were easily the equals to their hated rivals from the Plane of Fire, with whom they shared this strange new land. They worked ceaselessly to increase their skill and magic, bleeding innumerable new thralls on their madstones, creating ever more powerful foci with which to grow their witchcraft.

Most Tuath'de, if you looked beneath the brittle, arrogant surface, were secretly intimidated by Ankhet, in awe of the inherent power of the Tenebrean force that had both freed and continued to held them. Una alone was undaunted by the being, and, whether driven by her madness or fate, soon resolved to seize the Tenebrean as a brilliant tool to achieve her own ends.* Hurtling through space and desperate to seize this new opportunity for freedom and their own dominion, the Tuath'de began to focus upon their Queen's goal with a fanatical and manic devotion. Together, they seek to bend the will of Ankhet herself and bring about the return of the Green Mother.

The Queen, Una, restless and malevolent in power and intent, stalks about her domain, preparing the rituals to bind Ankhet. Everything must be perfect. Everything must be laid forth with care and executed in unmatched order, for the forces of great magic to be brought to bear. Una heard the news of Ascended arriving on the comet with both anger and contempt; she rages at the thought of lesser beings and the ruin they could bring to her plans.

"Leave not one standing. Butcher them with tooth and claw, with rending power and reeking desolation," she ordered, and her followers rushed forth to obey. One tends to grow a little mad and fanatical when inspired by such a leader. Her very insanity had a way of seeping into the surrounding environs.

All of the Tuath'de forces have been summoned, and the beasts of the marsh itself are alert and rage-filled in response to her disturbed state. All are focused on protecting the Coven until the ritual is completed and Ankhet is hers. After that, Una mused in anticipated triumph, nothing else would matter and all would be laid forth beneath her sole command. Once she had the Simulacrum. Yes, the Great Green Mother, glorious in her growth, so close at hand now, ready to wreak revenge and tear life from the very corpses of the enemy. And everyone not a full-blooded Tuath'de was her enemy.

"Soon Fionn," she breathed, "Soon, my love. Our domain is imminent. Our son's birthright is assured." She laughed and nodded coquettishly, as if sharing a private joke, but she was alone in the room, save for the corpses of a few foolhardy Ascended.
An ever-increasing number of flies provided a song of joy to complement her reverie.

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Pre-order Starfall Prophecy Today

Pre-order the Starfall Prophecy Deluxe Edition today and get the ferocious Ethereal Drake mount, the Asha Catari costume, and a Ring of Ahnket character portrait instantly!

Looking to just get the Starfall Prophecy content? Then pre-order the Starfall Prophecy Standard Edition.

Pre-ordering either version of Starfall Prophecy will also qualify you to start collecting daily Starfall Prophecy Tokens that can be traded for awesome rewards, including a 40-slot bag and the squirrely Opie mount.

About This Game

Download RIFT and enter the vast, magical world of Telara. Experience an unprecedented class system, massive dynamic battles, and player housing like you’ve never seen before – all for free.


Create a character and class to fit the way you play. Start by choosing from six races and dozens of unique Souls, each with hundreds of traits and abilities. Mix and match on the fly and re-specialize anytime you like.


Telara is a living, dynamic world where chaos can erupt at any moment. Whether you’re battling planar invasions or ancient titans alongside scores of your fellow Ascended, the next adventure is always near!


In the deep, dark places of Telara, foul creatures breed, scheme, and hoard the treasures of ages. Gather your friends and delve into dozens of dungeons and raids for groups of 2, 5, 10, and 20 players.

System Requirements

    • OS: Windows XP, Vista or 7
    • Processor: Dual Core 2.0 GHz or better
    • Memory: 2 GB
    • Graphics: Nvidia GeForce FX 5900, ATI/AMD Radeon X300, Intel GMA X4500 or better.
    • DirectX®: 9.0c, June 2010 update
    • Hard Drive: 15.0 GB available
    • Sound: DirectX 8.1 compliant card
    • Other: Broadband internet connection (DSL, cable modem or other high speed connection)
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (77 reviews)
Mostly Positive (8,073 reviews)
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5,038 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
14 of 17 people (82%) found this review helpful
1 person found this review funny
Not Recommended
4,277.6 hrs on record
Posted: October 13
4.2k hours in ...
I think I'm informed enough about the game to make a reasonable review.

Don't play this ♥♥♥♥.

-Extremely buggy, no fixes or they take forever to patch
-Playerbase is non-existent (especially on EU servers)
-With the new expasion game is becoming B2P + microtransaction + optional subscription + who knows what new way they introduce in the expasion to milk their customers
-If you want to get started, be prepared to spend some serious cash on the game. We talking 100s of dollas, just to get the expasion pack + unlock gear slots + souls
-incompetent support (I mean it, they really cant do anything at all to help you with your issues whatever they may be)
-heavy censorship and banning
-raids are fun (some of them at least) but you will never be able to find enough people to raid with (there's literally 1 or 2 guilds on EU left raiding in 20men raids)
-the new expasion is gonna have only 2 dungeons + 1* 10men raid (but that wont even be on release but couple weeks after)
-extremely grindy and repetitive
-pvp is unbalanced and generally completely broken

If you are thinking about giving this game a try, don't. Save yourself the time and just trust me on that, the game is dead and you won't be able to get into any end-game content unless you pay some serious cash.

I wonder if they'll change the tag of the game from f2p to b2p once the expansion is released. It would be like saying that WoW is free to play because you can get few levels in the starting zone without paying sub ... but I'm pretty sure they won't.
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17 of 27 people (63%) found this review helpful
Not Recommended
7.5 hrs on record
Posted: September 30
Game play, graphics & storyline was great. But since this game is free, there are a lot of restriction in it, unless you are willing to pay. For example, bag slots, armor slots (earrings). I can understand the game need to make money in some way to keep it running but for bag slots or and armor slots? I personally think it went a bit too far. Most MMO now a days are more or less the same but only apply to skins or mounts, for "want" item(s) and not a "need" item(s). Therefore, sadly I ahve uninstalled the game.
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3 of 3 people (100%) found this review helpful
Not Recommended
303.6 hrs on record
Posted: October 17
Dont let time played fool you, i have more off of steam, didnt realize it was on here for a while...The game started GREAT yes it was a rip of WoW...but its free...and was a good rip!

Fun gameplay
Not cookie cutter specs as much as other MMOs
Lots of content!!
amazing to interact with all all lvls! something i wish more MMOs did...
leveling is really boring...xp speeds up with lvling
So many different ways to lvl...all pretty fun! PvP..IAs...Dungs etc
Community is AMAZING! People actually help!

Recent patch...destroyed this game for much more is needed to do basic task...
its not so much p2w...just pay to move WAY WAY faster in gearing at max lvl...
Up until this last patch id love to tell everyone to play this game! But since the p2advance and get say STAY AWAY UNTIL THEY RESOLVE THIS SO MANY PPL ARE COMPLAINING THEY WILL HAVE TO RESOLVE OR THE GAME WILL DIE

Its fun until max now...
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4 of 5 people (80%) found this review helpful
97.0 hrs on record
Posted: October 16
Dont listen to the bad reviews. This is not a pay 2 win, not even close. Anything you can pay money for you can get from a dungeon raid pvp anything. You can even get Gems which are the cash for currency with out spending a dim. This game runs great has beautiful graphics. I have few hours on steam but ive been playing Rift on Glyph for a very long time. This MMO beats WoW 100%. I would like to see more types of charcaters and more mounts but hell... it's still new give the game a bloody chance and dont judge when you have only played for an hour. WoW when it first started was just as "glitchy" or ""P2w"" They will expand and make it even better than it is currently. Cant wait keep the great games coming Trion!!!
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4 of 5 people (80%) found this review helpful
244.2 hrs on record
Posted: October 15
I`m new to the game, so far its a super fun game and the community is good*Not the general chat but thats any MMORPG sadly*! I`ll do a video review of the game but i just wanted to come on here and say at least give it a try :)

I`ve gotten the starfall DLC and cant wait to play the new lands.
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3 of 4 people (75%) found this review helpful
Not Recommended
0.1 hrs on record
Posted: October 16
I was a day 1 player, when it was a subscription service. Actually not a bad game in the beginning. I realized quickly however, the monotony of repitition. Once the game went free, in came the sycophants and everything went to hell in a handbasket. If you truly have absolutely nothing better to do, then by all means, put yourself to sleep playing this. However, be warned, the reviews in general aren't wrong it is truly now play for free, but Pay To not only just win but even to advance in any decent fashion. I have returned to the world of reality and left MMO's entirely. Just not my cup of tea
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3 of 4 people (75%) found this review helpful
Not Recommended
21.9 hrs on record
Posted: October 8
The company does not care about its customers, their opinions, what they invest in the community. They are scum, almost as bad as EA with worse games they mostly don't even make themselves.

Stay away from this game, and Trion.
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3 of 4 people (75%) found this review helpful
1,384.9 hrs on record
Posted: October 15
I played this game a long time. It's a great game.
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5 of 8 people (63%) found this review helpful
139.5 hrs on record
Posted: October 9

This game is possibly one of the best MMO's i've played, the game has great graphics, runs smoothly, easy controls and great machanics.

The game is free to play, which evidently means that there are some pay to win aspects to the game but nothing major that can ruin the gameplay.

Unfortuently the game isn't as popular and only has a small playerbase but the community is great and friendly! I really like the sense of fellowship with Guilds, although the censorship of certain words like ♥♥♥♥, have recieved me being kicked from my pretty elite guild, ♥♥♥♥ you too! btw.

Due to the small playerbase, expecting to get into a PvP arena is very rare, as well as raids.

The game has amazing seasonal events, and it really brings the playerbase up and allows for new and fun challenging quests to arise that seperate it from the other quests.

TL:DR; What have you got to lose? It's FTP.
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1 of 1 people (100%) found this review helpful
Not Recommended
32.6 hrs on record
Posted: October 16
I really liked it at the beginning.. nice atmosphere, etc. Found a guild for myself and them my account was hacked after 10 days playing.. this game must be some really serious security problems because my pw was not even easy to guess out, I never use easy passwords.. never visit dangerous sites and always payed attention to the defense of my PC-s.. and still.. hacked my account after 10 games playing... have nice playing with my lv 10 character which dont even had any money, lol.... don't recommend this game.
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Recently Posted
[VI] Michael [UG]
15.0 hrs
Posted: October 24
Good game :)
Helpful? Yes No Funny
1,714.0 hrs
Posted: October 24
First off lets get something straight, you can currently play all content without paying a penny, so many people are complaining its P2W but its not, i've played a small amount of time in rift (currently 1.7k hours) and if i didnt want to i didnt have to pay anything, yes there is a new expansion being released which you are being asked to pay for but you can get it for as little as £30 atm (prob cheaper elsewhere if you know where to look) but then how many wow expansions have you had to pay for ? oh all of them.

The game is great imo, plenty of people playing and assuming you get talking in local you can join a decent active guild like i have. My current guild mates purposly did dungeons they had completed ages ago to get me and others geared (my newest character that is), Yes you can pay cash to open certain things like earrings but you can also use ingame currency for that too (which currently takes no time at all to get).

The gfx are great and trion have recently introduced quad core support but only time will tell if it improves my already decent fps or not.

Would i recommend this game ? yes, its an mmo so get yourself into an active guild (there are plenty out there) enjoy all the current content (which is free), If you are thinking of spending a bit of real life cash then get the expansion (out on 16 nov).
All in all I love rift and will hopefully be playing it for years to come.
Helpful? Yes No Funny
539.6 hrs
Posted: October 24
Love this MMO. Trying to get back into it.
Helpful? Yes No Funny
2.5 hrs
Posted: October 23
Helpful? Yes No Funny
Ye Olde Mariner
30.5 hrs
Posted: October 22
Can this please go on mac.
Helpful? Yes No Funny
52.5 hrs
Posted: October 22
I really like this game and I think it can hold itself up against several p2p mmos. The housing is great (a little bit too expensive for my taste) and the gameplay is fun (questing gets repetitive but that's the case in almost every mmorpg). What really bugged me was the amount of times the game tried to lure me to the cash shop, but since it's a f2p mmo i think kinda justified.
Helpful? Yes No Funny
4.0 hrs
Posted: October 21
Wont even run, i have a good computer so it's not that, it just freezes on the glyph screen,and i have to go into task manager just to close it!
Helpful? Yes No Funny
17.5 hrs
Posted: October 20
This game helped me through a very difficult time for education. I will forever write it down into the pages of the holy book
Helpful? Yes No Funny
15.4 hrs
Posted: October 20
Helpful? Yes No Funny
72.8 hrs
Posted: October 19
This was one of the best and most promising mmorpg upon release, which is reflected by the plethora of awards and positive reviews which highlight its past. Unfortunately it is not that game anymore, and has fallen victim to poor management and a changing demographic. That being said, it is still worth trying. There are remnants of a great MMO still present.
Helpful? Yes No Funny