Collisions is a relaxing puzzle game set in a beautiful environment. The puzzles vary from one screen to the next: some are easy, others require timing, logic and anticipation.
User reviews:
Overall:
Mostly Positive (98 reviews) - 74% of the 98 user reviews for this game are positive.
Release Date: Jul 28, 2015

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$3.99
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Packages that include this game

Buy 2DEngine Bundle

Includes 2 items: 8-Bit Commando, Collisions

SUMMER SALE! Offer ends July 4

 

Recent updates View all (11)

May 19

Mosquito update

Greetings and thank you for supporting Collisions. The mosquito update (1.0.4) is subtle and fixes a swarm of minor bugs.

https://www.youtube.com/watch?v=o4vcSXxFFSI

For starters, the new user interface is much more flexible. Switching and replaying levels is much more convenient. Players can also track their progress and achievements more easily.



This update includes two extra achievements.



Again, much love to our friends here on Steam who have provided suggestions or reported bugs. Thank you and hope to see you in the forums.

4 comments Read more

May 3

16:9 support and upcoming sale

First of all, I would like to express my thanks to the community for all the support. This update is important since it affects a lot of players.

Widescreen support
Collisions can now be enjoyed on aspect ratios up to 16:9 and beyond. This is cool since it adds a little bit of extra immersion.


Anti-aliasing
The following screenshot is an example of how much the game's graphics have improved in the past few weeks.


Upcoming sale and bundle
Collisions will be going on sale: May 10, 2016. If you would like to support us, then please check out the 2DEngine bundle: 15% OFF Collisions and 8-Bit Commando.

Thanks for taking a look and hope to see you in the community hub.

0 comments Read more

About This Game

Collisions is a relaxing puzzle game set in a beautiful environment. The puzzles vary from one screen to the next: some are easy, others require timing, logic and anticipation. Many puzzles have alternative solutions that only the most cunning players would be able to find!

Features
  • over 50 physics-based puzzles
  • 20 bonuses/alternative solutions
  • mini-games
  • relaxing soundtrack
  • engaging hints expressed in proverb form
  • subtle, non-verbal story

System Requirements

    Minimum:
    • OS: Windows XP or later
    • Processor: 1 GHz
    • Memory: 512 MB RAM
    • DirectX: Version 9.0
    • Storage: 200 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (98 reviews)
Recently Posted
russonc
( 2.9 hrs on record )
Posted: June 12
We'll I played through to the end in just under 1 hour and enjoyed the visuals and casual game play a lot. Logic side of the puzzles was fairly easy, the timing side was anywhere from easy to difficult but even the difficult puzzles were doable before frustration set in. Clearly I missed a ton of achievements and I didn't see the mini-game that is talked about... I'll go though another round at least. Visuals were very good, enjoyed the background details.
Helpful? Yes No Funny
Pink Guy
( 4.1 hrs on record )
Posted: May 22
Great puzzle game. Lot's of interesting maps, music isn't that bad either.
Helpful? Yes No Funny
Groovy Smoothie
( 1.1 hrs on record )
Posted: May 9
Good little game for playing in my spare time.
Helpful? Yes No Funny
Scarabium
( 2.1 hrs on record )
Posted: May 4
The levels are either too simplistic or based on luck. The mini game is uninteresting and the user interface could be better. Not everything is clear.

The ant clicking game is quite fun but a bit pointless.

It's cheap but I can't say I enjoyed it. It feels like a collection of tech demoes.

The team clearly have talent so wish them well on their next game.
Helpful? Yes No Funny
Zerry
( 3.5 hrs on record )
Posted: April 15
Good physics game!
It is more like marble simulation game.
The most important thing in this game is "Timing".
Helpful? Yes No Funny
headholo
( 2.4 hrs on record )
Posted: April 10
It's been constantly updated atmo ,so probably best to wait a bit .
Great that the dev is working on inproving it so much,
Helpful? Yes No Funny
The Sinister Blade
( 12.4 hrs on record )
Posted: March 12
It is quite fun, although constant change of the mini-game is tiring. Especially because it eliminates 1 achievement.
Also the mini games can be quite stupid like the one where you have to kill the bugs with mouse clicks.
Helpful? Yes No Funny
scoatster21
( 3.8 hrs on record )
Posted: February 6
I can't quite put my finger on it, but I did not enjoy this game. I love strategic-timing, puzzle, experimental, and indie games in general but this didn't bring much to the table in my opinion. The entire look of the game was very appealing. Color schemes and contrast were very pleasant. It was the very shortness of the game that I least enjoyed. Half the time I felt like I was being taught a new dynamic aspect to be utilized later on in the game. When, in fact, it was just that level being played out and not much was expanded from that. The difficult levels seemed to be overcome by either very precise timing or pure chance. When your timing was off, it wasn't as though you were frustrated in your lack of precision. It was more a feeling of "oh i'll just do this over and over again until the timing happens to coincide". The achievements were a nice goal at first, but ultimately impractical unless this is the only game one has available. I don't want to be too harsh because I think this setup has a lot of potential and the overall look to the game is great.
Helpful? Yes No Funny
Captain No-Beard, Master Chef
( 0.9 hrs on record )
Posted: February 3
I do not really like puzzle games, and I got this in a ♥♥♥♥♥♥♥ code bundle. Still, was pretty fun. Extremely short, though; beat it in an hour.
Helpful? Yes No Funny
alderdeen
( 0.4 hrs on record )
Posted: January 26
A ver eye pleasing game to say the least. But it feels much as though the creator was much more intrested in showing off all the intresting things they where able to make, and how intresting they could make everything look. certainly there is timing puzzles. but i find it very hard to find any intrest in the entire game past "ooooo, that looks neat" and that simply is not enough to keep my intrest.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
28 of 33 people (85%) found this review helpful
2 people found this review funny
Not Recommended
0.9 hrs on record
Posted: August 3, 2015
Timing challenge game, mobile port.

This game presents you with a set of 50 timing challenges that took me 45 minutes to complete. I can now replay 20 of these to achieve a star for completing them with a single attempt. Presumably, the other 30 levels are either too easy or depend on blind luck, much like a pachinko machine. (Or maybe there were only 20 levels, and the numbering is weird? Who knows.) There are two or three challenges where you need to think out of the box.

There's no storyline, the game has been designed for touch interfaces to the point where there's no task bar icon, you need to enter your name using the onscreen keyboard, and you drag or click on everything, which doesn't exactly suit levels like the one with the two flippers.

I can see this being a good-looking very short (45 minutes) time-waster on a touch device, but for a desktop game it feels overpriced. If you like the art style, try Little Wheel instead, for free.
Was this review helpful? Yes No Funny
18 of 24 people (75%) found this review helpful
2 people found this review funny
Recommended
5.1 hrs on record
Posted: August 3, 2015
Actually, this is my second attempt to write a review of Collisions. Not that it’s so difficult, but I needed some time to think.

How unfortunate that as humans we are only able to grasp a concept through comparisons, games perhaps being a more extreme example of that limitation. But to compare based on the most superficial aspects is just ridiculous. Those who see Collisions on the Store Page, then immediately think “Limbo” clearly got no further than a quick glance. Those saying “NightSky” are perhaps a bit closer to the mark, but still quite a ways off way off. (Actually, I’ve yet to finish either of those two games. Collisions is much easier, considerably more inexpensive.)

Collisions is a very nice game all on its own. The goal is perhaps the simplest possible, while also a metaphor for all life: move a ball from Point A to Point B, then again and again…. through some 50 levels using the simplest of mouse clicks and drags. If you want the challenge of NightSky (now I’M doing it!) you may be disappointed, because Collisions is essentially a pleasant way to spend an hour or so, whether you’re an 8-year old child, or an old person with time on their hands, such as myself, who doesn’t always want to start the day with a life or death challenge. (But then again….SPOILER.)

None of these Collisions challenges spend more than a moment even in the neighborhood of seeing the shadow of rage-inducing off in the distance, but can nonetheless be satisfying to resolve. If you love pinball as I and most of my friends do, you’ll see that the DEV must as well to base some of the most interesting (IMHO) levels on hitting a ball with a flipper, so s/he must be pretty OK. Some levels aren’t challenges at all, but simply movements on the player’s part to create a mood, or teach an action that may be encountered later. In fact, if I still taught or had grandchildren I would likely use this game for bonding, or perhaps for evaluating a child’s abilities. (Or even an adult’s.) A very good diagnostic tool I should think, mostly because it really is fun. And so much easier to continue to the next level than to contend with the challenge of walking away while still wanting to see what comes next.

One of the more enjoyable aspects of Collisions are the comments (often hints) placed on each level. They display some of the humanity of the DEV, and they are as welcome as they might be out of context in this review.

This is one game that should be played to the very end, as the ending is both amusing and disturbing, and is a great comment on the degree to which we assign meaning to our lives (my ID being a similar comment), and the world we live in….for now. If you can get this game for $2, it’s a must buy.
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10 of 10 people (100%) found this review helpful
1 person found this review funny
Recommended
2.0 hrs on record
Posted: December 21, 2015
It was quite hard for me to actually write a review about this game, so this is what I came up with:

There's been a bit of controversy lately about games which "look a bit like Limbo", and while the frankly excellent Feist largely dispensed with the intense puzzle-solving antics of (the apparently now "classic") Limbo in favour of extremely clever combat mechanics, Collisions can perhaps be seen as the "yin" to Feist's bloodthirsty "yang". Not only will you NOT DIE hundreds of times over, as you are surely doomed to do in Limbo/Feist (your "character" in this instance is a ball making its way through semi-industrial, pinball-styled "landscapes")...but furthermore, the nature of Collisions' puzzles are perhaps best described by the very "zen" catchphrases which appear on screen, such as "Patience is the companion of wisdom". Indeed.

Normally I'm not a great fan of such Buddhist-y musings, but in the context of this game they're perfectly appropriate, if not exactly groundbreakingly profound. So who would I recommend this game to? Well, anyone who can get behind a non-violent, mostly timing-based puzzle game, which isn't all that "long" (it took me a little over an hour to complete) or especially "hard" (I'm actually quite rubbish at these kinds of games)...yet has a nice visual and aural aesthetic which ushers one into a state of relative calm and so on and so forth and blah-blah-blah. In fact, it's a wonderful antidote to the frequently "troll"-ish nature of gaming and the internet in general, as it has a tendency to tell you when you're "doing great!" and what-not; as opposed to, say, a game of Left 4 Dead 2 Versus, in which you will be informed by teammates of how "♥♥♥♥" you are at least once every two to three minutes of gameplay (and that's if you're playing with the NICER folks who play Left 4 Dead 2...the TRUE ♥♥♥-holes would've simply "kicked" you two to three minutes INTO the game, period).

So if it's a relatively serene, laid-back, and only ever-so-slightly "frustrating" time you're looking for, and you have about an hour to spare, this could well be a game for you. I'm not too sure about the four dollar price-tag (I got it for two), and there's obviously a ♥♥♥♥-tonne of very angry people out there in Steamland who will complain even if they pay well under a buck for a mere hour's gameplay, so if you're one of those people...YOU HAVE BEEN WARNED. It's short, you don't get to shoot anyone, and there aren't any virtual lap-dances. So if you fancy a game which makes you feel like a bad-♥♥♥, mo'-♥♥♥♥in' PIMP, this may not be for you. A "nice" enough game, just the same...

Verdict: 7.5/10.
Make sure to mark it as helpful if it did help you. Thanks!!!
Was this review helpful? Yes No Funny
14 of 18 people (78%) found this review helpful
2 people found this review funny
Recommended
4.1 hrs on record
Posted: September 23, 2015
I liked the idea of it but it just turns out to be a thoroughly average and forgettable experience. The design is quite nice but derivative and the graphics fuzzy. There are 50 levels, some take only a couple of seconds, some take far too long due to the inconsistency and exacting demands of the physics system.

You goal is to move a black ball from entrance to exit via hitting it with pinball paddles, opening and closing sliders, setting up rebounds and most importantly timing everything correctly.

47 of the 50 levels are quite simple while of the other 3, one requires the pixel perfect arrangement of two sliders to set up a ricochet, another requires you to use a demolition ball to hit the ball into the exit and is endlessly frustrating while the third requires you to release another ball to hit the main ball twice but sadly due to the mentioned, we'll call it randomness to be nice, if you release the ball at the same time you might get it on the first try or the 100th and there is really nothing you can do to improve your chances. I quite liked the arkanoid/pinball level even if the control system couldn't really handle it.


Another in the long list of minimalist hour long puzzle games on steam, some are great, some are terrible and some are just meh. This is meh...
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9 of 12 people (75%) found this review helpful
Not Recommended
1.6 hrs on record
Posted: September 15, 2015
This game is a fun little puzzler. It seems like they put a lot of effort into the engine. Good marks there.

I will not be recommending it for the following ( 4 ) reasons.
1. It took me longer to pay for and install the game than it did to complete. Needs many many many more levels.
2. Oversimplicity. To me, this is a mini-game that belongs in a bigger title. No real nuance, just physics fun.
3. Any degree of difficulty is out of your control. If a level calls for timing, there are usually other elements that disrupt that timing. When this happens it feels like you're at a pinball machine with the plunger, but no paddles. Frustrating for the wrong reasons.
4. Please add a "point of no return" feature on levels where (if you miss) you have to spend agonizing seconds waiting for your ball to roll into the wrong hole before you can focus on trying again. On the level that I'm thinking of, just move the failure threshold from the point the ball goes off screen, to the point where the ball hits the "floor". Then when you miss the correct hole, you're already thinking about your next shot.



Fix these things and the game will be worth $10-$20. As is, it's not quite worth the price. Even though the price is so low. Still, it's fun.
Was this review helpful? Yes No Funny
11 of 16 people (69%) found this review helpful
4 people found this review funny
Recommended
1.5 hrs on record
Posted: July 29, 2015
There's been a bit of controversy lately about games which "look a bit like Limbo", and while the frankly excellent Feist largely dispensed with the intense puzzle-solving antics of (the apparently now "classic") Limbo in favour of extremely clever combat mechanics, Collisions can perhaps be seen as the "yin" to Feist's bloodthirsty "yang". Not only will you NOT DIE hundreds of times over, as you are surely doomed to do in Limbo/Feist (your "character" in this instance is a ball making its way through semi-industrial, pinball-styled "landscapes")...but furthermore, the nature of Collisions' puzzles are perhaps best described by the very "zen" catchphrases which appear on screen, such as "Patience is the companion of wisdom". Indeed.

Normally I'm not a great fan of such Buddhist-y musings, but in the context of this game they're perfectly appropriate, if not exactly groundbreakingly profound. So who would I recommend this game to? Well, anyone who can get behind a non-violent, mostly timing-based puzzle game, which isn't all that "long" (it took me a little over an hour to complete) or especially "hard" (I'm actually quite rubbish at these kinds of games)...yet has a nice visual and aural aesthetic which ushers one into a state of relative calm and so on and so forth and blah-blah-blah. In fact, it's a wonderful antidote to the frequently "troll"-ish nature of gaming and the internet in general, as it has a tendency to tell you when you're "doing great!" and what-not; as opposed to, say, a game of Left 4 Dead 2 Versus, in which you will be informed by teammates of how "♥♥♥♥" you are at least once every two to three minutes of gameplay (and that's if you're playing with the NICER folks who play Left 4 Dead 2...the TRUE ♥♥♥-holes would've simply "kicked" you two to three minutes INTO the game, period).

So if it's a relatively serene, laid-back, and only ever-so-slightly "frustrating" time you're looking for, and you have about an hour to spare, this could well be a game for you. I'm not too sure about the four dollar price-tag (I got it for two), and there's obviously a ♥♥♥♥-tonne of very angry people out there in Steamland who will complain even if they pay well under a buck for a mere hour's gameplay, so if you're one of those people...YOU HAVE BEEN WARNED. It's short, you don't get to shoot anyone, and there aren't any virtual lap-dances. So if you fancy a game which makes you feel like a bad-♥♥♥, mo'-♥♥♥♥in' PIMP, this may not be for you. A "nice" enough game, just the same...

Verdict: 7.5/10.
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6 of 8 people (75%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: October 11, 2015
Mediocre puzzle game with a nice graphics theme, but unfortunately things blend together too well at times, so you can't always see what the interactive components are. I liked the puzzles that reminded me of the board game, Downfall, with rotating cogs that you drop the ball into, but there were only a couple of those. The puzzles are a mix of skill, timing, and luck... mostly luck. A few of them are fun and well designed, some are okay, and the rest rely too much on luck and involve too much waiting between attempts. Overall, it feels like a good start, but it needs refining before I'd recommend spending time with it.
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12 of 20 people (60%) found this review helpful
Not Recommended
1.1 hrs on record
Posted: July 28, 2015
The game this game may be strongly reminding you of is called Night Sky. This game isn't as good... main distinction here is that you don't move the ball directly, but by using things in the level like springs and flippers. Overall, it's nearly worth the small price, but not quite. I'm not dissatisfied, but there's just not enough here to recommend it.
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5 of 7 people (71%) found this review helpful
2 people found this review funny
Recommended
3.1 hrs on record
Posted: August 30, 2015
This is an interesting puzzle game where you control few little things to get your ball to the exit, like sliders and "pointers" and stuff like that. The levels are different and the puzzles aren't too hard. The looks of the game fit nicely. So if you're looking for a more casual simple puzzle game, that's a game you should try out. It isn't that long though.

Lil' Sucky Gameplay to go with the review.
https://www.youtube.com/watch?v=NmiOtM3bS7w
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6 of 9 people (67%) found this review helpful
1 person found this review funny
Recommended
2.4 hrs on record
Posted: April 10
It's been constantly updated atmo ,so probably best to wait a bit .
Great that the dev is working on inproving it so much,
Was this review helpful? Yes No Funny