Painters Guild is a management sim where you control an art academy in the Italian Renaissance. Paint artwork as beautiful as the Mona Lisa. Hire painters like Leonardo da Vinci and millions of randomly generated ones. Expand and customize your guild with furniture and more.
User reviews:
Recent:
Mixed (13 reviews) - 61% of the 13 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (221 reviews) - 71% of the 221 user reviews for this game are positive.
Release Date: Sep 1, 2015

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Reviews

“Painters Guild is a tight management sim which I’m rather enjoying.”
Rock, Paper, Shotgun

“A truly outstanding game I'll be playing for a long time yet.”
IndieGames

“A smart, streamlined, robust and above all fun management sim.”
PC Gamer

Digital Deluxe Edition

Game + Soundtrack.

About This Game

Painters Guild is a management sim where you control an art academy in the Italian Renaissance.
  • Paint artwork as beautiful as the Mona Lisa.
  • Hire painters like Leonardo da Vinci, Michelangelo and millions of randomly generated artists.
  • Expand your guild and customize it with furniture and other options.
  • Play in 3 different cities: Florence, Venice and Rome.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 2.33GHz or faster x86-compatible processor
    • Memory: 1 GB RAM
    • Graphics: Any
    • Storage: 200 MB available space
    • Sound Card: Any
Customer reviews
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Recent:
Mixed (13 reviews)
Overall:
Mostly Positive (221 reviews)
Recently Posted
Sapphire Bullets
( 17.0 hrs on record )
Posted: July 22
It's fun but a bit unfinished. Maybe get it on sale.
Helpful? Yes No Funny
Bob Loblaw's Law Blog
( 3.8 hrs on record )
Posted: July 5
Starts off fun, but it has no game after the very beginning. As soon as your 1st painter creates a masterpeice the progression is over, it's all a tedious increase of scale and requires constant dragging of items around the screen.
Helpful? Yes No Funny
red
( 18.4 hrs on record )
Posted: July 5
Fun little game if you need a breath of fresh air between awaited releases.
Helpful? Yes No Funny
NøSαj✪
( 3.5 hrs on record )
Posted: July 3
I honestly love everything about this game. from the pixel graphics, to the background, to the that fact that Da Vinci goes to jail for being Gay. The one down part is at the end when you have 200+ prestige but not many customers come to your store. I feel like after you have 3 painter the place should be more busy. Its a nice and relaxing game.
Helpful? Yes No Funny
scott1
( 4.5 hrs on record )
Posted: June 29
The game has some real charm and it fun for a few hours. I wish there where different mediums that you can train your artests in (paint, scupting, etc.) however, since the game is called painters guild (not artists guild) I guess I can see why but it would have been interesting.

Other the that the game is really only worth picking up if it's on sale. I got it for 2.50 so I did not feel ripped off.
Helpful? Yes No Funny
Nameless_One [ECHO]
( 3.4 hrs on record )
Posted: June 25
This game has a ton of charm, some lovely art and music, and some good mechanics, but after 3.5 hours playing I feel like I've seen basically everything the game will throw at me, and have exhausted most of the upgrade and customisation options. For a couple of quid in a sale, I'd say go for it, it's a super relaxing time and could entrance you for a few hours. But I think at the full price it's a little much. With a few patches and a bit more content, this really could've been an excellent little title.
Helpful? Yes No Funny
Katastrophy
( 1.3 hrs on record )
Posted: June 25
I really wanted to like this game, but in the end I just couldn't!
Whilst I did like the concept and the general layout overall I just could not bring myself to keep it in my library any longer.
There was no tutorial, it was extremely difficult to progress and when I was somehow making some progress the game screwed me over and killed all my artists!

Too hard + No Tutorial = Sorry game, you're going.
Helpful? Yes No Funny
Liviu222
( 8.5 hrs on record )
Posted: June 24
is a good painting tycoon game 8/10
Helpful? Yes No Funny
i feel like im 21savage
( 3.1 hrs on record )
Posted: June 24
This game is tight
Helpful? Yes No Funny
TRMDYL
( 1.5 hrs on record )
Posted: June 21
The game just doesn't have any kind of hook to reel you in. There's no endgame, no goals, no story, nothing. Seems like a wasted effort really because the art style and the base game seem really promising but there is really nothing built around the core mechanics to make this game fun.

This seems like it could have worked on mobile, if it were a more complete experience. On PC, it's just a bad, pointless waste.

Don't bother buying, not even on sale.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
11 of 11 people (100%) found this review helpful
Not Recommended
3.4 hrs on record
Posted: June 25
This game has a ton of charm, some lovely art and music, and some good mechanics, but after 3.5 hours playing I feel like I've seen basically everything the game will throw at me, and have exhausted most of the upgrade and customisation options. For a couple of quid in a sale, I'd say go for it, it's a super relaxing time and could entrance you for a few hours. But I think at the full price it's a little much. With a few patches and a bit more content, this really could've been an excellent little title.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
1 person found this review funny
Not Recommended
1.3 hrs on record
Posted: June 25
I really wanted to like this game, but in the end I just couldn't!
Whilst I did like the concept and the general layout overall I just could not bring myself to keep it in my library any longer.
There was no tutorial, it was extremely difficult to progress and when I was somehow making some progress the game screwed me over and killed all my artists!

Too hard + No Tutorial = Sorry game, you're going.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.5 hrs on record
Posted: June 29
The game has some real charm and it fun for a few hours. I wish there where different mediums that you can train your artests in (paint, scupting, etc.) however, since the game is called painters guild (not artists guild) I guess I can see why but it would have been interesting.

Other the that the game is really only worth picking up if it's on sale. I got it for 2.50 so I did not feel ripped off.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
3.8 hrs on record
Posted: July 5
Starts off fun, but it has no game after the very beginning. As soon as your 1st painter creates a masterpeice the progression is over, it's all a tedious increase of scale and requires constant dragging of items around the screen.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
299 of 333 people (90%) found this review helpful
4 people found this review funny
Not Recommended
3.4 hrs on record
Posted: September 1, 2015
I really wanted to like this game, and for the first thirty minutes, I did. The problem is that after about an hour, the game plateaus. You're doing the same things over and over again, and there's no end game or advancement past a certain point.

So why did I log three hours, making it impossible to get a refund for the game?

Because I stupidly kept going for two hours trying to see if eventually anything would change, only to discover after three hours that nothing did. The years progressed, but the tasks (drag canvas here, drag painter there) never varied or progressed in any meaningful way. I maxed out a few painters, then they died and the process started over again maxing out their most skillful apprentices. Repeat ad nauseum. I made it up to the late 1500s before throwing in the towel.

The housing decoration might be something to work towards, but all the housing stuff has stats, so if you want to max your stats you'll just end up with the same room pattern repeated over and over with some different furniture. Similarly, the furniture has stats, so there's little point in buying anything but the nicest stuff, unless you're some kind of gaming masochist.

I guess the main problem is that there is no meaningful progression in this game. It's got one, maybe two hours of decent playtime in it before the repetition becomes too dull and tedious to continue. (Two hours is pretty generous, I think.)

The art style is gorgeous, and it's fun to see the little pixel masterpieces, but they vanish quickly. A gallery of paintings you've unlocked over various playthroughs would be a great way to showcase all the work that went into those little pixel gems and give the overarching gameplay some purpose. Even just making it possible to buy blank canvases to make paintings purely for decoration rather than at a patron's request would be nice. Then you could hang your favorite masterpieces in your guild home. Just *something* to add value to the game's price tag, which is a bit high for the current content.

I hope that the game might be improved upon in future updates. I don't know if it will, but it would certainly be worth revisiting in the future if the dev is active and updates are planned.
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126 of 175 people (72%) found this review helpful
6 people found this review funny
Not Recommended
6.4 hrs on record
Posted: September 5, 2015
I'm a really big art history person, so when I saw this game I was excited. Playing and installing it was easy and simple, it runs on almost nothing. Before playing it I knew nothing of the flash games and beta builds, I bought it on the art relationship alone. I'm not a real big gamer.

The game is probably not worth the price it is pushing now, I would dump it into the under $5 category. After about two hours I had pretty much capped out the usability of the game and it just turns into a repetitive task exercise of 1) resting the artist 2) taking an order 3) placing an artist on a travel roster/canvas slot. There is really not much to it, on maxing out your artists or training new ones.

However, the game does use actual art movements and terms and features potential pupils all the way up through the 1620s. The pixel paintings depict actual works of art from the time period and are very on point. Decorations are limited but they're really the only goal you shoot for. I was attached to my first few artists when they died, but after that it becomes less fun and more of a drag. I'll probably play this every now and again but it was definitely not worth the price I paid. New features should of been added for Steam like relationships or allowing your artists to do other tasks that actually affect the core gameplay outside the monotone cycle.
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56 of 70 people (80%) found this review helpful
3 people found this review funny
Recommended
3.9 hrs on record
Posted: September 1, 2015
Loved the free version of the game, finally it's released on Steam! And now it's clear what took so long- this is an immensely expanded and lovingly polished version that adds a multitude of content and mechanics to the game.

There's different artistic styles now, large projects like painting churches, management and ability to hire new artists, oh and you can expand and personalize your home as well. Do I need to mention that the entire game is gorgeous? I'm sure you are aware. What you can't see from the screenshots is the amount of polish this game has. Every click feels and sounds great, the user interface is helpful and intuitive, and you have to hear the little guys squeak when you pick them up!

Basically, if you enjoyed the demo, you will love this game and waste way too much time in it, no doubt.
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30 of 31 people (97%) found this review helpful
1 person found this review funny
Not Recommended
9.6 hrs on record
Posted: November 6, 2015
A cute little game but lacks depth for replayability. I'd like to see it move at a slightly slower pace over a shorter time period, some more personality in the painters, and some higher stakes for the decisions you make. Once you learn the mechanics it's very easy to have a stable of 4-5 painters at 100 skill (and a full back-burner of apprentices to fill the ranks) churning through everything that comes their way, and money ceases to be a problem. The random events don't add much challenge or offer any interesting choices, and I never saw much reason to take on grand works, since you don't lose prestige for turning them down. Here are some things I think could turn this into a great game:

- Slow the pace a bit
- Make great works higher stakes (lose prestige when you turn them down, but gain a lot when you complete them)
- More interactivity between painters (rivalries or conflicting personalities?)
- Make events more interesting (opportunity to gain lots of prestige / money at great risk, rival houses trying to poach your painters, painting in a certain style becomes ridiculously lucrative or punishing, etc.)
- Greater quantity and more diverse items
- Copies of prestige items should grant diminishing returns (beacuse a house chock-a-block with statues looks silly)
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38 of 45 people (84%) found this review helpful
36 people found this review funny
Recommended
8.3 hrs on record
Posted: September 5, 2015
A catchy original game with great background music.
Start up a painting guild from a single shed selling doodles to getting apprentices, a big marble guildhall and more prestigious richer clients.
You can get quite attached to the artists you train before they die on you or get killed for being a homo.
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23 of 25 people (92%) found this review helpful
1 person found this review funny
Not Recommended
1.3 hrs on record
Posted: February 8
Yeeeeah see, this is one of those games that gives you just enough to want more in the demo, but not enough to be satisfied in the full version.

In saying that, it's fun for a bit, and the game is at its best when the cash starts rolling in and you can start buying the things you want, but once you go through that for a while you'll find that things get stale pretty quickly.

I'd only recommend it for a could of bucks.
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