Doorways: Holy Mountains of Flesh is an Immersive Horror Adventure, featuring a Complex Story and Deep Atmosphere.
User reviews:
Very Positive (145 reviews) - 89% of the 145 user reviews for this game are positive.
Release Date: Aug 10, 2016

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September 28

Build Update v1.2 – Performance and SOMETHING ELSE!

Hello everybody! How are you this week?

First of all, we have just updated the game to version 1.2, we mostly improved the performance issues for all the sceneries (mostly for the maps at El Chacal).

We also got working the last version of the engine (Unity 5.4).

And fixed general bugs we found at the forum. Thanks to all the people that gave us feedback!

But that’s not everything we want to tell you here. We’re preparing something special for next week. It’s something for you: the fans of the series...

Here’s a quick screenshot:

What do you think this is about? Any idea?

We can tell you that it’s not about a new chapter or a DLC.

We’ll let you think about it and please share your thoughts here ;)

The team at Saibot Studios

1 comments Read more

September 21

Doorways Movies NOW Available! (FREE)

Hello once again everybody!

Today we have the last DLCs for the series, and this ones are for FREE!

They're the collection of all the videos, movies, cinematics, live action trailers, and more, we have been creating all these years.

All the material is in the highest quality and definition we have, hope you like them!

Thank you for your support!

The team at Saibot Studios

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About This Game

General Information

Juan Torres and his family were the target of an uncountable number of rumors and several disappearances that took place in El Chacal, a small village of around 4,800 inhabitants, located in the arid mountainous region of Salta, a province of Argentina.

Among the stories spread around the surrounding villages, legends involving cannibalism, black magic, sects and all kinds of superstitions were heard.

It was also said that Juan Torres was the heir of a large fortune and, somehow, with no claim raised against him, he and his family managed to control the entire town and establish their own law.

The family was made up of Juan, Celia Torres and his only child, Jeronimo.


Doorways is an episodic game, it's divided in three parts and they can be played separately:

Doorways: Prelude (Chapter 1 & 2):
Doorways: The Underworld (Chapter 3):
Doorways: Holy Mountains of Flesh (Chapter 4):

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows Vista / 7 / 8 / 10
    • Processor: Intel Core2 Quad Q8400
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 1GB / Radeon R7 250X 1GB
    • DirectX: Version 11
    • Storage: 7 GB available space
    • Sound Card: DirectX Compatible
    • OS: OS X 10.10
    • Processor: 2.3GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 5770 1GB VRAM / Nvidia GeForce 750M / Intel HD 6100
    • Storage: 7 GB available space
    • OS: Steam OS, Ubuntu 14.04
    • Processor: Intel Core i5 3470
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 660 Ti 2GB
    • Storage: 7 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (145 reviews)
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74 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
6.5 hrs on record
Posted: September 13
Product received for free
Holy Mountains of Flesh, an apt and disturbing image conjuring title, is the third instalment of the Doorways series by Saibot Studios. While my knowledge of the previous games was experienced by other gamers in ‘Let’s Plays’ I had the chance to play the most recent in this games series and I could definitely understand the horror that some of them witnessed.

My proverbial hat is tipped to David Levill, the music producer for Doorways, it is spot on for creating a tense environment throughout the game. No matter what the situation was, I was always on the edge of my seat, constantly looking around for the ambush that I was sure was waiting for me around every corner. Bound to jump out at the sudden stop to the music, only to find that there was nothing. Increasing my stress, constantly repeating to myself “Next time, definitely next time.” Since being exposed to the same thing for a long period of time can reduce its effects, the music had a similar state of deterioration, as my fear of the ‘drop’ in music dissipated. With that being said, just the nature and distortion of the music gave me an instinctual reason to be afraid, logically I knew what was coming. Instinctually, I was terrified.

Although the music helped greatly to create the atmosphere you would expect from this type of game, it was often misleading as when the tension built, I had assumed something different had happened. This was not the case, it was just that section of the music, this often happened unless you were in an event-driven part of the story. It was a common misconception during the start of the game as there didn’t seem to be a clear goal.

I was led down a path that had a number of grave stones depicting the credits (An amusing way to start), whilst at this point I was convinced the game would be linear, until I came to a fork in the road. It was no longer linear and exploration had come into play, yet I still had no goal, so I followed the traditional gamer logic of “Wander around and find glowy things.” Eventually I started picking up parts of the story and figured out what I needed to do, steadily the story was fed to me and by the end of the game I knew what was going on. However, one question still lingers in my mind… Who is Julieta? Her name was mentioned twice in the game and I received a steam card for this character, yet I still have no idea who she was.

Continue reading at:

7/10 - Good
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Most Helpful Reviews  Overall
45 of 58 people (78%) found this review helpful
3 people found this review funny
1.7 hrs on record
Early Access Review
Posted: August 20, 2015
As usual the Doorways games are filled to the brim with atmosphere and ambience. From the main menu you're already being put at a slight bit of unease from the sounds; once you get into the game things are both eerily calm; yet will with a sense of dread.

I simply cannot praise the great atmosphere enough. The games have never been about action, or junk scares. Instead you set off as an agent to always solve the strangest and most mysterious of cases. As such the game might seem slow paced, and it certainly takes some time to get into the thick of things.
Despite that though, they never disappoint, it always feels like you're playing the paranormal version of the X-Files. You're on edge, surrounded by the complete unknown, and seemingly impossible at times; and yet you need to keep going forward to try and find the truth.

In a strange sense, it's almost like a Point n Click adventure, but that's a gross generalisation. Sure you need to find clues, and items to aid you; and you do spend a heck of a lot of time simply looking at everything and trying to see if you can interact with it. But that's simply because as an investigator you Have to, how else will you find out just what's afoot.

Here and there you find notes and files, and the narration for these are simply well done. The voice actor chosen does a great job, and certainly fits with the surroundings and feel the game goes for.

Also it won't be a horror game without some heart pumping moments, and while some are a little jump scary ( namely the flashbacks/projections ), the game does well at making things feel more urgent and tenser as you delve in deeper.

Quite early on you meet a rather nasty creature. It's just lying there, and due to the music and ambient sounds it's simple twitching and later movements certainly gave me a little start.

Without those it would have had little effect.

The story is very interesting, as all the Doorways games I've played are. If you do like things similar to the X-Files, and like a slow to moderately paced horror mystery game this is certainly a game, and series you should not miss out on.

PC Gameplay of the start
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41 of 54 people (76%) found this review helpful
28 people found this review funny
6.6 hrs on record
Early Access Review
Posted: November 21, 2015
The title for this game is horribly misleading as none of the doorways I've gone through have lead to a set of ♥♥♥♥. Lack of breasts aside, the perversely tragic story of the Torres family is incredible, and incredibly disturbing. A dark, frequently unnerving and occasionally terrifying environment serves as it's perfect match. Doorways has an excellent concept and offers plenty of e̶n̶t̶e̶r̶t̶a̶i̶n̶m̶e̶n̶t̶ heart stopping, panic stricken moments. Everything from the atmosphere, graphics, and puzzles are great. The story is disturbing and unpredictable. Some of the puzzles are too easy, but that is par for the course in this genre.
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31 of 39 people (79%) found this review helpful
39 people found this review funny
2.0 hrs on record
Early Access Review
Posted: April 26
Reminiscent of Amnesia. Full of creepy atmosphere and haunting visuals.

+ Imaginative hellscape.
+ Pretty fast loading times.
+ Accurate representation of Salt Lake City, Utah.

- Random framerate drops. (50 drops to 10 fps on a HD 4400 Graphics card.)
- Sluggish mouse movement. Turning and stopping seems delayed. (Turning off V-Sync fixes this.)
- Accurate representation of Salt Lake City, Utah.
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20 of 26 people (77%) found this review helpful
10.2 hrs on record
Early Access Review
Posted: May 4
Doorways Prelude was absolutely wondeful back in 2013 - it was very much the pace setter for a great number of indie horror titles which followed, and was steeped in originality and genuinely chilling content. For a low-budget horror game, it was basically flawless.

Its sequel, Underworld, threw away every ounce of ingenuity and decided to copy all the other horror games - we had a bunch of Slenderman-esque chaser sequences and that nightmare 'maze' which might go down as some of the worst game design I've ever suffered.

Unfortunately Saibot just ignored any critical comments from those who'd been disappointed by the sequel, and provided no support or answers.

Ergo I was wary about going anywhere near them for Holy Mountains of Flesh, especially after the early access version had been merely 'ok' and had failed to actually follow on from the previous game at all.

I needn't have worried - I took the risk on this, needing something new to play, and so far it has erased the memory of Underworld, and while not quite reaching the heights of the original, comes pretty close.

Once again you are private investigator Thomas Foster (brilliantly voiced I have to say) of the psychic detective agency Doorways, and once again you are in the mind of serial killers to find out what really happened. Sort of - that part of the original game doesn't seem as well fleshed out (pun not intended) and you don't really feel like you are in their mind now, but more an observer looking into some parallel dimension where these crimes and their echos still exist.

But the horror, feel, look, and general psychological immerson from the original games is back, and while you will rarely be terrified here, you will find yourself engaged. Everything Underworld got wrong is erased here, and there are some really good moments in this, with the feel of the mountainous village of hell really working well - you feel like you're in a hell, and it's intense.

I have not finished the whole game, but thus far I'm pretty impressed by what I'm seeing here.

Saibot's customer care could be a lot better, and their consistency is lacking, but when they get it right, it really is worth your time.

EDIT (13/08/16):

I have now fully completed the final retail version, and have to admit Saibot rectified everything they got wrong with both customer care re: Underworld and the flaws with the game itself, and really did produce a fine third chapter in Mountains of Flesh, a fitting end to the series.

They really listened to us during Early Access and incorporated a great deal of the constructively critical feedback to make the final game a polished and thoroughly enjoyable game, and I cannot speak more highly of their hands-on approach this time around.

Holy Mountains of Flesh is a psychological horror, and lacks contrived jump scares, instead going for foreboding doom. It works brilliantly as it did with Prelude, and they even added some cinematics to give us even more story.

This is one of those times where promise in Early Access is truly delivered on with the final retail game.

If you like good horror, and accept it's not marquee budget, you could do far worse than both this game, and its whole franchise. Just go easy on Underworld!
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11 of 13 people (85%) found this review helpful
1 person found this review funny
5.7 hrs on record
Posted: August 11
Argentinian Amnesia. The game does very little to explain itself, and some of the puzzles, while not overly complex, will have you back tracking because you failed to spot a particular item, or read a certain note. I'm pretty happy to find that it's light on jump scares, relying instead on atmosphere and a surprisingly well developed back story to put you on edge. So far this is a solid 7/10. Really solid indie horror, for those who have some patience.
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13 of 18 people (72%) found this review helpful
13.4 hrs on record
Posted: August 15
Product received for free
The Doorways games continue to impress me. This is definitely the biggest and most ambitious yet with terrifying new enemies, more complex environments, and a continued trend of innovative puzzles to solve.

Holy Mountains of Flesh is what I like to refer to as a game with “perfect pacing”. Unlike many horror themed games out there, the Doorways series always manages to strike a great balance between tension and relief. You’re not constantly being chased, but at the same time you’re not constantly being left alone. It continuously surprised me. You think you’ve entered a puzzle part of the game, but that puzzle turns out to be a chase sequence etc.

Also worth mentioning is Sam A. Mowry, who reprises his voice acting role as Thomas Foster, the main protagonist from the previous two games. He once again delivers a stellar performance that really lends itself to the Doorways atmosphere. The game wouldn’t be the same without him!

It upsets me that Doorways Holy Mountains of Flesh is the final game in the saga, but it’s certainly a worthy send off to a very enjoyable horror series. The small team at Saibot Studios have clearly put a lot of effort into making this, so I recommend giving it a try!
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8 of 9 people (89%) found this review helpful
5 people found this review funny
9.9 hrs on record
Early Access Review
Posted: March 19
I hate these games
Why do I even try ;_;

Still a nice game, not a jump-scare simulator peace of ♥♥♥♥ like so many other "horror" games
Good graphics comparing to other games of the genre but could be a bit better optimized
Good sounds and atmosphere
Puzzles aren't that hard or boring
Notes read themselves and in a sexy voice lol
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8 of 9 people (89%) found this review helpful
8.3 hrs on record
Early Access Review
Posted: January 10
Great horror game. Very suspenseful scenes. The FPS is kinda poor unless you're willing to forego the lower resolution and quality but everything else is good. Puzzles are somewhat minimal in this chapter. You're mostly exploring and finding paths to take.
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18 of 29 people (62%) found this review helpful
1 person found this review funny
4.2 hrs on record
Early Access Review
Posted: August 22, 2015
Doorways: Holy Mountains of Flesh is horror adventure that you will enjoy freaking it out.

Graphic is melted perfectly with game atmosphere, every aspect of it was designed to give you ultimate horror experience.

Sound is spooky all the way, music is just perfect horrorlish that will keep you creepy all the time.

Gameplay as it says is featuring a complex story, best thing is that you get to know with previous releases and watch intro to get you familiar what you need to do. No its not uber-hard just complex :)
So you will find yourself walking around, collecting items, but where and how to use them, its only up to you to find out. No izzii pizzii tutorials or hints what to do, will make you get deeply in to the game, often freaking you out with scary pop- ups.
If you are in horror adventure games this title will meet all your needs.

However I do find lacking of objects interaction for now, but knowing it is still in Early Access and developers are friendly to hear any suggestion, Im sure there will be improvement in that field.

Overall: 9/10

Sound: 10/10
Graphic: 8/10
Gameplay: 8,5/10

I strongly recommend this game to all horror lovers, and to everyone who have strong stomach and spare money to try something new.

oh btw here is video of gameplay+giveaway
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Recently Posted
1.8 hrs
Posted: August 20
Product received for free
So much promise. Fantastic ambiance... great sound, then it is repetetive textures and trying fifty locked doors looking for a single stone goblet. If you find your way to the prison/school, be sure you'll have trouble getting the electrical panel open in under an hour.

Very, very frustrating. A lot of people loved this game, wish I could be one of them... but the goofy controls and no HUD left me out in the cold, in door-knocking hell.
Helpful? Yes No Funny
0.7 hrs
Posted: August 20
What is the Doorways Series?

A ♥♥♥♥ game Series by wannabe Game-Devs.
It´s just a poor Walking-Sim with some stupid wannabe puzzle in there.

And the best thing in every game, you don´t have a ♥♥♥♥ing clue what you should do.

So if you like running around the same ♥♥♥♥ing area without a single hint what you need to do then go on and buy this game.

If you have a single braincell left just leave this game and the whole Series alone.
Helpful? Yes No Funny
18.5 hrs
Posted: August 17
Product received for free
I'm not very far into the game just yet but so far it's been really enjoyable. The atmosphere is definitely spooky and the sound design is pretty great for making it seem like you're surrounded on all sides by crazies and creatures you don't want to meet. One thing I've seen some others say in reviews is that the puzzles come with little to no hints on how to proceed with them and often come to a wandering trip or trial and error. From what I've seen so far, that seems to be my opinion of things as well. Overall, I think this is a solid, scary game. Some more time spent on offering some guidance into puzzles without actually making them easier would be good, though.
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2.3 hrs
Posted: August 16
I played Doorways: Holy Mountains of Flesh both in early access and now the FULL RELEASE! Nothing has changed!

This game does have incredible pacing. You will be pacing very much across the levels over and over trying to solve innovative puzzles. Who thought to hide a key that opens a locked door. I HAVE NEVER SEEN THIS IN A GAME BEFORE.

And monster, you only hear them, they do not appear for the greatest monsters are in your own IMAGINATION! GENIUS DEVELOPERS! I applaud you for respecting your audience and trusting us to be scared by audio cues alone.

I eventually got stuck in this game after wandering around the same school over and over again. Still 10/10 WOULD BUY A++++++
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Frosty Grin
7.1 hrs
Posted: August 14
The game has its share of imperfections. What's particularly annoying is how it sometimes hides keys and passages in plain sight. Some gameplay elements are a bit tired. Cutscenes look bad - somehow worse than the game itself. But the art direction, atmosphere and story are pretty good and distinctive. It doesn't feel like yet another generic horror game.
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11.4 hrs
Posted: August 14
I rather enjoyed this horror/puzzle game.
When I started playing, only the first third of the game had been released. I made it a point to play both Doorways: Prelude and Underworld prior to starting Holy Mountains of Flesh. I enjoyed those as well, but Holy Mountains of Flesh is by far superior to the first two titles. I was also happy to find the developers were friendly and responsive, unlike so many other Early Access titles.

First, I'd like to get a couple of problems out of the way. The game does have it's quirks, though none of its issues are enough to discredit the game as a whole.

My three issues are these:
1) The puzzles are either too easy or too hard. Granted, Saibot Studios heard our complaints about the exceeding difficulty with some of the puzzles and worked to resolve the issue. As mentioned above, the developers are very responsive and listen to what their fans tell them.
2) The game, to me, was too short. I would love to further explore the depths of the Doorways universe.
3) The game is not optimized too well and the interface is not exactly intuitive. I won't go into much detail on this, as the game is still in development and these issues could very well be resolved.

The strong points of Holy Mountains of Flesh are these:
1) The story is unique and well-written. It is fiendish and grotesque and reminiscent of some works by H. P. Lovecraft. Fans of his work would likely find this title enjoyable. I would venture to assume, as well, that the developers drew inspiration from the Silent Hill franchise, as well.
2) The story is well-executed, with narration by the talented Mr. Sam Mowry.
3) As mentioned above, the puzzles seem to be either too easy or too hard, but they are definitely unique. I thoroughly enjoyed scratching my brain over them.
4) I found that each chapter of the title boasted a vastly unique style and expression separating each from the others. No two portions felt too similar to one another or repetitive in any sense. I was suprised to find that such a small team could produce such well thought out and designed sets. While Holy Mountains of Flesh isn't exactly the best in the graphics department, I found myself stunned and intrigued by many of the scenes I stumbled across.

Overall, I enjoyed Doorways: Holy Mountains of Flesh and would recommend it to fans of similar franchises.
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๖ۣLucky 8
8.6 hrs
Posted: August 14
Amazing game, really immersive and fun.
Developer is a really nice guy :)
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Harry the wolf
8.9 hrs
Posted: August 13
Product received for free
Doorways: Holy Mountains of Flesh is a prety fun experience.
The best way to describe it is "Argentinian Amnesia".
Creepy ambience, puzzles hard and fun, and creepy creatures.

If you like the horror genre, this is an Auto-Buy
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