Engage in multiplayer VR gunfights that capture real gun play like no FPS you've played before. Pilot and fortify Hover Junkers as you physically walk, duck, dodge and aim in cross ship combat.
User reviews:
Mostly Positive (37 reviews) - 75% of the 37 user reviews in the last 30 days are positive.
Very Positive (536 reviews) - 82% of the 536 user reviews for this game are positive.
Release Date: Apr 5, 2016

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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (6)

July 11

Hover Junkers Roadmap

We're glad that you are enjoying 1.1 Buzzbots! Along with a few hotfixes we want to share our current plan for upcoming Hover Junkers content updates. Expect 1.2 in the next month or two, we'll keep you posted.

Hotfix 1.1.1

  • Added 'Casual' and 'Hard' server tags
  • Fixed buzzbot bug: spectating players grabbing loot
  • Buzzbot mode: no more team killing
  • Buzzbot sound mix adjusted (buzzbots audio less overpowering)

23 comments Read more

June 18

Buzzbot Attack! - Update 1.1

Our first free content update, 1.1 Buzzbot Attack, is ready for your gaming pleasVRe. As the hardcore PvP players continue to refine their skills we knew that it would be important to introduce a less cutthroat co-op multiplayer mode. Also, Buzzbot Attack features no ship movement, making it a gentler place to get used to the game before diving into PvP with full ship movement.

Enter the brand new coliseum solo or with up to 4 players. Choose whether you want to participate in the main event or spectate from a private box. Once the event has begun, fight co-op with friends against waves of bots or watch a friend fight while you serenade them with a keyhorn from the spectator box!

version: 1.1.0

  • Added Co-op Mode BuzzBots
  • Added Coliseum map for Buzzbot mode and potential future events :)
  • Added BuzzBots leaderboards
  • Added keyhorn
  • Added D20 as a lounge toy
  • Added release Uzi
  • Added release Flaregun
  • Updated Gunther - Gunther's core systems have been reworked so that he will no longer bug out and explode into infinity. Gunther can no longer be picked up or thrown :( but he can still be beat up with toys >:D.
  • Fixed permadeath bug - A bug that would create permadeath if one controller was unconnected on death has been removed.
  • Fixed Attachment Shader - Attachment shaders are now double-sided so they are more resistant to exploits
  • Fixed ship radios - doppler effect was being applied to music at unwanted times
Look forward to more free content updates throughout the year!

17 comments Read more

About This Game

About Hover Junkers

Hover Junkers is a VR with tracked controllers ONLY multiplayer shooter designed from the ground up for VR. Immerse yourself in a virtual world of drought stricken future where junk hunters scavenge for scrap left behind. Choose from 17 different ships that range from tiny to huge to fit any size VR play area. Engage in multiplayer combat to claim scrap/loot and defend against enemy players. Use scrap to fortify your Junker from incoming fire. Physically dodge, hide, and shoot from behind the cover of your Junkers defenses.

Hover Junkers is unlike anything you've played.

System Requirements

    • OS: Windows 7
    • Processor: Intel i5-4590 3.3 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970
    • Storage: 20 GB available space
    • Additional Notes: Run on low settings only :(
    • OS: Windows 10
    • Processor: Intel i7-4770 3.4 GHz
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 980
    • Storage: 20 GB available space
    • Additional Notes: Don't cheap out on your VR PC :)
Customer reviews
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Mostly Positive (37 reviews)
Very Positive (536 reviews)
Recently Posted
0.3 hrs on record
Posted: August 23
Hover Junkers, being a bit late to the game with my review, I felt obligated to post one since how much Fun I have had while playing. I have been introduced to this game through my friend whose account I have racked up hours on and am just now beginning to continue playing on mine.
It is a masterpiece of a game in the VR Genre. It is very unique in terms of its gameplay, level design, graphical ideas and multiplayer gameplay. More information below:

You are set in a desert type/wasteland setting where you enter a bar which acts as the lobby for players to reside in. There you meet Gunther, oh old Gunther. He reminds me of that young teenager who has two or three jobs working full time. His textures are done very well and the bar setting is excellent; it really makes you feel like you are there. The settings are also fluently included on a monitor in the bar as well as a jukebox for you to change songs on. The lighting is great. The only way to experience it is for you to be in there yourself.
All guns in this game sound great, especially the shotgun, I love using the shotgun. The Junkers (your vehicles/ships) all have similar sounds but work well. The inclusion of voice chat with the ability to chat with your team or with the enemy team comes out crisp and clear just by using the Vive microphone. I especially love the voice acting for Gunther, he spits out funny and witty comments about your kills or menu selections, or by simply interacting with him.
Gameplay & Design:
This is where this game shines. You have the option to go to a firing range to test the available guns and practice your sharp shooting skills, which by the way do count and work well in this game. You cannot just mindlessly fire a weapon and hope to get many kills.
After making your ship and character selections in the menu (Which consist of game modes such as Free For All, Team Deathmatch and Buzzbots), you are spawned in your ship alone or with a teammate and the very first thing you do is build defenses for your Junker. This is a very unique concept that works well for VR since that junk that you use as cover is the only thing between you and your enemy, which promotes an active, and I mean a VERY active play style in order to win.
The controls are somewhat difficult to get used to in the beginning, especially if you are playing solo because you are required to pilot your ship while at the same time evade enemy fire or fire back at the enemy without getting shot. It takes a couple matches to get used to or I recommend hopping in as a passenger with a teammate to get the hang of it.
The gunplay is very fluid and fun. You get to choose currently from a pistol, uzi, flare gun and shotgun which you can all dual wield and all have their own special attributes to be used at different times for different occasions.
There are many maps to choose from, all have their own themes and color styles which make gameplay always fun. They are properly spaced out and have loot scattered all around to make any match chaotic and fun.

Having already a large player base, I still suggest a buy for this game because of what the developer has promised in terms of future content which can be seen on their “Development Roadmap”. This is frantic, simple Shoot ‘em Up gameplay done in style for VR. You will be sweating buckets after a few matches, especially if competition is fierce and you are in a full lobby. A very good buy!
Helpful? Yes No Funny
2.4 hrs on record
Posted: August 22
Helpful? Yes No Funny
Sans Seraph
5.1 hrs on record
Posted: August 22
This game is a lot of fun when you actually find a server that performs well. I'm not sure what is going on with Buzzbot games, but it kicks me out for no apparent reason before I die 90% of the time, and I just end up back in the bar with no explanation. I don't get kicked out of TDM and FFA games, but the delay from the moment I shoot to the moment the hit registers is a big problem and immersion-breaker more often than not.

I'm hoping for big strides in 1.2 and 1.3 -- these features seem like they will really take the game to the next level, but currently my review is just MARGINALLY positive. The day the campaign launches and the servers become as reliable as CS:GO or the like is the day I profess this game's greatness, and proceed to play it incessantly.
Helpful? Yes No Funny
5.1 hrs on record
Posted: August 21
Best multiplayer game so far.
i love this game.
i can't wait to see more contents

최고의 멀리플레이어게임이며 앞으로 나올 컨텐츠들이 더욱 기대됩니다~

Helpful? Yes No Funny
8.5 hrs on record
Posted: August 21
My 2nd favorite VR game behind Elite Dangerous. I think if you have an HTC Vive, this game is a must own. If you are sensitive to motion sickness, stick to the Buzzbot mode. Still waiting on the 5th Element Chinese Food Hover Junker. Make it happen!

Helpful? Yes No Funny
20.2 hrs on record
Posted: August 19
Hover Junkers is simply one of the best multi-player games for VR right now.
Quick, fast and tons of fun.
Get ready for a workout!
Helpful? Yes No Funny
4.8 hrs on record
Posted: August 19
ok yea best guns so far that ive used in the vive, you push the trackpad to send out your clip, revolver rotating thing, or whatever the method of loading the gun you are using, revolve the trackpad to load the revolver or press it repatedly to load shot gun or hold it in to load smg then you flick your wrist to send it back in like a badass, god this is fun, main problem is that there arent that many servers (keep in mind i just got this so maybe it was just a slow day but normally there are enough to get people in
Helpful? Yes No Funny
121.3 hrs on record
Posted: August 18
A must have imo for the vive. Great fun. Huge learning curve so if you find yourself getting beaten badly keep at it.
Helpful? Yes No Funny
The Machine
1.1 hrs on record
Posted: August 15
Fun. Looks and feels like it has a lot of potential. Unfortunately it seems to have a low playerbase and being multiplayer only well you know the rest... Not worth 35$ by a long shot
Helpful? Yes No Funny
2.2 hrs on record
Posted: August 14
10/10 Would sweat and roll around on the floor again.
Might write a longer review once I've played PvP.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
0.5 hrs on record
Posted: August 14
You'll definitely have to overcome the feeling of moving in VR while you're actually not. But aside, it's fun, actually ducking to take cover, building a small defense, and just shooting real players is awesome.
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3 of 4 people (75%) found this review helpful
Not Recommended
1.1 hrs on record
Posted: August 15
Fun. Looks and feels like it has a lot of potential. Unfortunately it seems to have a low playerbase and being multiplayer only well you know the rest... Not worth 35$ by a long shot
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1 of 1 people (100%) found this review helpful
28.6 hrs on record
Posted: August 14
I love this game, really good fun, most enjoyable multiplayer I have played in VR.

I first played on an Nvidia GTX970 but I had some nausea problems, only me, none of my friends that tried had my problem.
I have sins upgraded to a MSI Nvidia GTX1080 and the nausea is gone.
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2 of 3 people (67%) found this review helpful
1.0 hrs on record
Posted: July 28
I am recommending this game despite having returned it. I get motion sickness very easily and I got sick everytime I tried a multiplayer match. However, the shooting, the ammo loading, the gameplay was great for the time I could stand it. I recommend it for those with stronger vestibular capabilities than I.
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Most Helpful Reviews  Overall
224 of 248 people (90%) found this review helpful
7 people found this review funny
4.8 hrs on record
Posted: April 6
Hover Junkers is fun and has some cool VR moments. The gun play is definitely original and will probably help define the genre as VR grows. It's really the social aspects that make this game though - feeling like you're really in a shoot out with other people, and making lewd gestures to each other in between rounds is pretty awesome. However I thnk the $35 price tag and other reviews are misleading.

This is not a complete game. As much as I understand that VR is in its infancy and having something now is better than nothing, this game being stamped with a 1.0 version number is kind of insulting. Here's a short list of why:

- There are no tutorials to teach you anything about the game. The closest attempt is a practice range which tells you how to switch your weapons and reload. It is funny watching people play for the first time and struggle to figure out movement though.
- There are only two guns. Come on...
- Bugs. Half the time I played I wasn't able to control my hover thingy and would suddenly appear on top of another player. What's funny is everyone's characters had no lag at all - only our junkers did.
- No depth. Once you get past the novelty of ducking and shooting, that's about it. I don't see any point right now in collecting junk other than replacing pieces you lose. There's a vacuum that adds to your loot score when you put scrap it in, but the scoring in the game is so ambiguous I felt like giving it junk was actually hurting my score. Anyway, really there just needs to be more to do in the game - more weapons, environment stuff to interact with, or game modes.

I'm still recommending the game because I think what is there in the game is fun and that it's important to support the devs who are taking the first leap on this VR stuff. I felt like I had to write a review though that was a bit more honest than the marketing and other reviews are for this game.

Pay $35 to experience first person multiplayer VR shooting. Expect early access quality.
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197 of 230 people (86%) found this review helpful
8 people found this review funny
2.3 hrs on record
Posted: April 7
Very fun, fleshed out game. Definitely needs more players! Buy it now and we can shoot eachother!

EDIT: Well, since I'm getting downvoted I suppose I'll elaborate.

This game is great. The first time I took control of the ship and started moving, I was put off balance and almost fell over - not an exaggeration, and I'm not a clutz - it was that intense. Now, of course, it's second nature and flying the ship is smooth and enjoyable. During matches I often find myself just enjoying the scenery, flying around collecting junk (the non-aggressive way to score points, as opposed to killing other players) and getting into epic chases with other players. The thrill of flying around actively dodging player's shots with both my body and my vehicle is indescribable.

Finding junk and properly using it to deck out your ship it is a game in and of itself, as different pieces of junk have different characteristics - they offer varying sizes, some offer slots to shoot through, and they all work independently of eachother. Remembering which ones to slot together to form the best overall cover and offensive potential, while not required in the slightest, is rewarding just by itself.

Then there are the gun fights. Effectively using your custom-constructed cover is rewarding and thrilling. There are often holes in the cover that you have to be aware of and avoid / shoot through.

All of this praise being said, it's not without its flaws - but they are slight. The hand interactions leave a bit to be desired compared to a lot of the other games of its kind (obviously Job Simulator comes to mind), but they're not too terribly bad, and it's really only prevalent in the bar-room, which is just a menu anyway.

Hopefully my longer critique has been helpful for you in making your purchasing decision. I was hesitant about shelling out the money at first - I thought it looked lame, the characters were clunky, and that I wouldn't like flying around the ship. All of that was proven so very wrong after just minutes of play. Do yourself a favor and get it.
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117 of 129 people (91%) found this review helpful
36 people found this review funny
15.1 hrs on record
Posted: May 27
This is my first review and I am absolutely proud to give it to Stress Level 0, since Hover Junkers is the game that single handedly made me buy the HTC Vive and give a shot at the current generation of VR system.

If you haven't followed the development videos on youtube (channel name : BrandonJla), I'd advise you to watch them right now. It is exactly what you expect : ducking, shooting, sweating like a shower head, while sailing through a wasteland.

First 30 minutes : I spent most of this time at the shooting range. As a non American, the only experiences I had with guns were shooting rockets at my feet in Quake 3, and getting a total make up when getting rekt in paintball. Mandatory to learn how to aim with both eyes, to understand which part of the sight to focus, but also to get the reload down. Reloading seemed quite confusing at first, but after a while, it seems like the best way between skill and immersion : tap your shotgun shells into the cannons, roll your revolver bullets into the barrel. And the most satisfying part : slap the barrels or magazines back in and go to town. Reloading becomes a crazy satisfying mechanism.

Next 10 minutes : I'm in this bar, grabbing random metal plates and sauce bottles, trying to juggle around with these. The only person with me is this slightly cute and rusty robot behind the counter. I'm fiddling with all the options, which takes me 10 seconds. Suddenly the cute robot freaks out in front of my eyes, which is kind of unsettling. Devs say it will be fixed soon.
This lobby is cool, and I have no difficulty starting a match : the browser seem natural and very simple. Like every new comer, I make the mistake to join an FFA match with 5 players in it.

Next 10 minutes : I'm in the ship. I quickly remind myself the videos I've seen about the game, and build my barricades, then proceed grabbing the gravity welder to sail aroudn the map. There was nothing to indicate me how to do it, so that might be a bit difficult to figure out how to drive the ship for those who have no clue about the game.
I start chasing an opponent. The chase in itself is pure excitment : you sail at a good speed, trying to slalom around hills with one hand, the other hand unloading bullets like it is some gangsta car rumble in a random American city.
The immersion kicks in : I completely forget about where I am in real life, and sink into the skin of an angry and focused junker. The headset is not on my head anymore : I'm in too deep.
At one point, me an my opponent get stuck in a cluster♥♥♥♥ of other ships. Due to the ships nature, it is difficult to move around when too close from another ship. So it is when the "duck n cover" part comes in.
Guns are precise, and I surprise myself dispatching 3 opponents with a fair accuracy since I never fired a gun before. The fight is frantic, as you try to move around your covers to find a good angle. The damage localisation i s great : one of my opponents was almost at point blank, and I managed to hit a bullseye, which rewarded me with an instakill.
The match goes on, and honestly, even though there is not much variety of situations to get in, every fight is exciting and frantic, and requires a lot of skill to win.

Next minute : We are back in the bar, as I scored my first victory in FFA. The lobby becomes a huge mess, with all these hands and goggles reprensting the player floating in the air. One dude is kneeled down before me, with his hands grabbing my ankles and his head noding down my groin for some reason.
Another is throwing a ketchup bottle in an improvised basket.

Next 10 minutes : I joined a TDM. We are 2 in the ship. My mate starts driving. We are able communicate through simple gestures, and proceed on a hit and run strategy. This is fast paced, and actually exhilarating.
One of the most fun I've ever had in an FPS match.

Next week : I can't stop playing this game. It is frantic, rewarding, and beyond immersive, and I can't get myself to be bored yet.

Overall : 8/10, needs a lot of polishing, more variety, even during matches, but most fun online VR game for this launch. Difficult for new comers because of the lack of tutorial.
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86 of 95 people (91%) found this review helpful
11 people found this review funny
22.6 hrs on record
Posted: June 3
I was hesitant on spending $35 on a game, that my old i7 950 +gtx970 gtx1070 + 50 year old 15lb 5lb over weight body might not be able to handle ;( then i read about being able to refund games that didn't work out!! Well i figured Nothing Ventured nothing gained and i must say i absolutely Love it !!! Sure it has a learning curve, and there are things that could be improved but over all it is the most fun i have had in VR so far, I would recommend anyone that likes shooter games to give it a try, you have nothing to lose, if you play under two hours and don't like it Refund it!!
BTW i have lost 4lb in the 17 days i have owned my Vive! what a way to get in shape and have a Blast doing it ;}
EDIT: I have a good amount of time into HJ now and I still Love to play!! The last update that added the Buzzbot mode is very well done and in my opinion is way better than SPT. I have upgraded my gpu to a gtx1070 as i was playing on a borrowed gtx970 for some weeks. The Only issue I have with the game is when I play on 8 player games which are full, it tends to get a bit laggy, and lag has been the biggest game killer since the beginning of online gaming, back in the day if some one joined a game with a real high ping it caused everyone else to suffer too, I don't know if that is still true today. Out of all the VR shooter games I have tried this is still the absolute Best for me so far, the fact that it takes real world skills to actually aim is what makes it so much fun for me. I am too old and worn out to be playing on my knees or laying down like some people, lucky for me I am quite a decent shot in real life so I don't do too bad for an old man ;=}
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53 of 56 people (95%) found this review helpful
3 people found this review funny
3.0 hrs on record
Posted: April 9
Probably one of the best VR games right now. It's like playing Airsoft/Paintball in your room against a bunch of people online. I found myself ducking behind cover and even crawling on the ground to find the perfect spot to shoot the enemy from.

What's really cool is the fact that they have different sized ships. My room isn't much of a looker when it comes to size (3m x 1,7m) and therefore I was scared at first to completely trash my furniture while playing. BUT they simply give you a ship fitting to your room size so you never have to worry about that. Naturally I don't want to walk against my ship's walls and that's really cool - it just feels so natural. So I'd say the controlls and movement and all that stuff is a solid 10/10.

The gameplay is something I've never seen before. I hope there will be more VR multiplayer shooters in the future because I truly believe this is what gaming will eventually become. It is so much fun, videos can't do it justice. At the beginning of each round you select your weapon of choice (although you can switch anytime between the pistol and the shotgun) and place some barricades around your ship for cover. And then you are good to go - kill everything that moves (although you should check for teammates first).

There is a basic ranking system in the game but it doesn't really have a purpose. You don't unlock weapons or anything with a higher rank. But it comes with a bunch of cool stats.

There are ~10 ships (maybe a bit more or less), 2 weapons and roughly 15 maps I want to say. Yes content is a bit short but the devs already have two new weapons in the making and promise regular updates.

In my opinion this is one of the few MUST HAVE games if you have a VR headset. I've never experienced something like it before. And by the way, this is the best way to exercise. After playing a few matches I had to stop because my legs hurt so much.

Get it! Now!
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34 of 34 people (100%) found this review helpful
1 person found this review funny
102.7 hrs on record
Posted: May 18
This is bar none the best multiplayer Vive title available. I've had my Vive over a month now and not one day has gone by I haven't put on my jogging shorts to dip and duck across the wasteland. Looking for loot to safeguard my flanks while firing (and taking fire) from both directions is a primal trill to say the least.

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