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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
We are going through incredibly interesting times as a game still in development that is moving to a phase, were our core "massively online" systems that have been in development for many months are starting to see the light of day.
With the start of the addition of the Eldar, the Orks counted in weeks to appear, Character Advancement trees beginning to emerge, variations of weapons, massive balancing run, Wargear starting to show up, more maps and other core systems coming online it's incredibly exciting. And all in now.
Will it be bugged? Yes, don't buy this Early Access if you are not interested in game development, affecting the direction and vision of a game in development, seeing all the dirty laundry and performance going back and forth, this game is not for you right now.
This is Alpha in Early Access. Sure, you'll be buying the full game and our expansions (or DLCs if you will) are all free but that doesn't mean it hasn't got drawbacks in our masochistic attempt to do transparent game development.
If you do like game development, interacting with a dev team that listens, is happy to do so, values your input and can tolerate that you're not playing a finalized product, get in here and over to our official forums.
We'll be seeing more Wargear changing your classes' abilities, survivability and so on, version 2 of older maps based on your feedback, new maps coming on and that followed by the weapon gradual induction of the weapon modification system. Yes, we've been very busy, at the cost of a slower update schedule to Early Access but now you should be seeing the new systems being added - and more importantly - we're filling them with content.
GET IN HERE WITH US. Unless you're expecting a finished game. Then this door is not for you and we recommend the vast assortment of new games already out, as well as picking up favourite if it goes on sale.
Thank you all, for staying with us and believing in us. I realize our ratings have been highly affected by balance and performance but don't think for a second we don't know, cause we read the reviews every day - and I even reply to some of them.
Senior Producer and Destroyer of Worlds, Dreams and Unicorns
Warhammer 40,000 - Eternal Crusade
For those interested, here are previous posts on this update - the one that heralds the beginning of the "massively online" systems of our "massive online shooter:
After a fair bit of testing and tweaking, we're happy to announce that we've added EU regional game servers to Eternal Crusade! Our friends in the EU region should experience better latency and results when on these servers.
Even most players from the US will have good latency according to our data. We'll be reinforcing the EU cluster and starting to try other regional servers. It won't work however till matchmaking takes fully into account geo-location as well but being in a War Party together always brings you together on a server.
-Fixed a particle-related crash that was likely the cause of a lot of the new crashes experienced in Patch 18.
-Increased the health of the Eldar Warp Hunter.
Hotfix #4 is brewing with more good stuff, balancing, fixes and improvements. Expect it later this week.
Actually we just deployed Hotfix #4 on Early Access. That was fast. Check it out.
Early Access gives you full game access and the opportunity to be part of the direction and development of Eternal Crusade. The Early Access & Founders Offer includes:
Warhammer 40,000: Eternal Crusade © Copyright Games Workshop Limited 2016. Eternal Crusade, the Eternal Crusade logo, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under license. All rights reserved. Published by BANDAI NAMCO Entertainment Europe S.A.S and distributed by BANDAI NAMCO Entertainment Europe S.A.S. and its subsidiaries. © 2016 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. Uses Simplygon (TM), Copyright - 2013 Donya Labs AB. Powered by Wwise 2006 - 2015* Audiokinetic Inc. All rights reserved. This software product includes Autodesk Scaleform software, 2012 Autodesk, Inc. All rights reserved.
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