For the first time, join your favorite factions in the fiercest and most authentic Warhammer 40,000 battles ever realized in an online 3rd person shooter.
User reviews:
Recent:
Mixed (216 reviews) - 60% of the 216 user reviews in the last 30 days are positive.
Overall:
Mixed (3,093 reviews) - 58% of the 3,093 user reviews for this game are positive.
Release Date: Sep 23, 2016

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Use Rogue Trader Credits in Warhammer 40,000: Eternal Crusade to purchase Wargear from the Rogue Trader ingame store and customize your character exactly how you want. This exclusive currency works across all factions and will immediately grant you Rogue Trader Credits. Warhammer 40,000: Eternal Crusade full game is required and sold separately.

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Recent updates View all (87)

January 19

Patch 1.2.19 deployed Jan 19th with updates, improvements and fixes.

Updated Jan 20th 18:00 EST: Hotfix has been deployed. Requisition points addressed and if you're just seeing this, Campaigns are up and running. Have a great weekend and our most sincere apologies for the troubles you may have encountered. Now start the carnage.

Updated Jan 20th 10:00 EST: Hotfix for various issues is in testing with intended deployment today. We are considering adding more fixes to that hotfix which could affect deployment time or simply an additional hotfix next week.

Updated Jan 19th 17:00 EST: We have identified the client crash when using "Swap Loadout" and the fix has now been deployed. You may have to force Steam to check for an update if you have already patched.

We apologize for the short notice on this patch deployment, it contains many updates, general improvements to a number of systems, bugfixes. performance work and last but not least, a good amount of combat balancing.

Much of this was covered in last weeks Twitch and we were hoping for a patch deployment being possible today, as we're already working on the upcoming patch. Next patch is also focused on performance and more balancing - which will predominantly be around the Loadout Point Revamp.

I'm finalizing patch notes. Houman, our Patch Notes Master is still out sick, as you may have noticed in the quality of the last two patch notes. We're simply not as great at it and it takes him days to get it up to the quality he delivers. I will add them to this post when finalized.

Let's give Houman a shoutout to get better and we all all hope you enjoy the latest changes and balancing.

Nathan

Patch Notes - Game Design Section

NOTE #1: Campaigns have been patched out but it's a system that we control behind the scenes and the go button has not been pressed yet! Expect them to be started tomorrow once we've confirmed the stability of the latest update.

NOTE #2: This is not the "big" pen/toughness/LP revamp, as that is a big job planned for the following patch. You should start seeing changes related to it showing up on UAT as soon as next week.

Changes (from Game Designers)

- RTS weapons are now fully moddable except for the following: Abaddon’s - - Grace, Sternguard Bolter, Gatekeeper’s Bastion. These will be made moddable in the following patch, but are slightly more complicated than the rest.
- Setup phase time has been increased from 90s to 180s to give more time for players to load in.
- Sprinting turn rate has been significantly increased for SM tactical, ground assault and apothecary, CSM traitor, traitor assault and sorcerer, and Ork shoota, slugga and painboy.
- Jump Pack wargear have had their costs and stats changed across the board. Stormboyz, Raptors and Assault characters can potentially be even more maneuverable than before, but maneuverability wargear costs significantly more than it did before.
- The Swooping Hawk’s Wings of Grace have had their cost increased to 150 and their fuel regen changed to 30%.
- Increased price of Lashsword to 380 LP (before mastery).
- Added unique looks for CSM & SM Lascannons.
- Added unique looks for CSM Multi-Meltas.
- Previously blank unique CSM Multi-Melta is now the “Warp Furnace”
- Avenger’s Duty now fires only 4 rounds per burst (previously 6) but has a - - - 0.4s cooldown between shots (previously 0.72).
- Reduced Electro-Knuckle cost to 100 LP.
- Increased Thrice-Blessed Blade cost to 100 LP.
- Cult-Blessed Jump Pack changed to +1 Fuel, 250 LP. Forged Jump Pack changed to +2 Fuel, 500 LP. Cult Shard changed to +30% Fuel Regen, 200 LP. All get +15% Fuel Regen with the Mark of Slaanesh.
- Added 50% Poison Resist to Mark of Nurgle.
- Increased minimum damage and upped movement speed on Daemonbolt.
- Reduced Narthecium poison application to 25.
- Reduced ‘Urty Syringe poison application to 33.
- Added Narthecium poison weapon mod to the 1k reward box (although apparently it might not be showing up on live yet).
- Reduced poison clearance rates on all heal-over-time effects.
- Increased sicky slugga poison by 40%
- Previously blank unique Ork Pokkit Rokkit Launcha is now the “Pokkit Slowgit Launcha”.
- Added 1 extra mag to the Sunrifle.

Bug Fixes (from Game Designers)

- “Standard of Precision” node name has been changed to “Standard of Certainty” to match the item it rewards.
- Storm and Fury Tempest Launcher now fires one big projectile as its text describes.
- Flesh Circle now triggers the correct vfx when hitting Khorne characters.
- Secondary fire on the Reaper Launcher now correctly triggers a cooldown.
- The Kannon Deffgun properly fades when in brace/aim mode so that the scope isn’t blocking sight.

98 comments Read more

December 21, 2016

Patch Notes 1.2.4 - Christmas Content Update ... updated!

Before reading the patch notes for this small update, here are the full Christmas Update Patch notes 1.2.0.
http://steamcommunity.com/games/375230/announcements/detail/275115087865478976

And here ladies and gentlemen, are the patch notes for 1.2.4!

[EC] We wanted to give you a good set of fixes before Christmas, so we fixed Christmas.
[Tech] - Users with non-supported language now see bundles in stores.
[Tech] Global - The title crashes when attempting to loading into or out of a match after opening the Settings menu.
[Tech] Global - Shaking occurs for a defender attempting to move when repeatedly getting defensive bashed by an attacker.
[Tech] Modify getInventory function from back end to append 12 venerable items (prevents duplicates)
[Tech] Global - Climbing and vaulting over objects is inconsistent for jumppack characters who are Out of Fuel.
[CANADA] Colder than Mars
[Tech] - CrashReportClient not working properly anymore, make it work properly proper.
[Tech][Campaign] Campaigns need to scale better. Further testing can now commence and scaling has been scaled up. We will keep you posted as we sacle.
[Tech][Campaign] Faction RTC is not used handled properly in certain edge cases.
[Tech][Campaign] Characters within the same account should not share their campaign contributions towards achieving the Minimum Contribution
[GUI][PC] Advancements - All Purchased Advancements icons will have the Eldar faction's border.
[GUI] Add promised rewards to intro and progress campaign popups - Implementation
[VFX] Global - The Howling Banshee helmet that can be bought from the store does not have glowing eyes when equipped to a veteran.
[Art][VFX] - The gems on the armour for the veteran Revered Dire Avenger and Revered Howling Banshee do not glow when the advanced version of their armour is equipped
[Art] Global - The Howling Banshee Helmet that is part of a bundle in the Eldar shop has veteran glow effects around the eyes.
[Art] Global - The gold effects for the Apollo Pattern Plasma gun, Gilded Bolter and Requiem Heavy Bolter are flat.
[Art] Global - All Dire Avenger and Fire Dragon helmets have blue eyes when displayed on the character model.
[Art] Global - The gold effects for the Apollo Pattern Plasma gun, Gilded Bolter and Requiem Heavy Bolter have also been applied to Noah and Chan.
[Art] Global - There are two options for Chaos Raptor arms but there is no difference visible between the two upon selection.
[Art][Blackbolt] - There are two crates clipping into each other on the roof above Point B next to the ruined tank.
[Art] Global - The Fleshweaver Orb appears to be in low resolution when used.
[Art] Shoulder Squig Floats
[GUI] Global - The Mark III power armour chest piece for the Iron Warriors does not match the icon provided in the store or appearances sections.
[GUI] Store - Several Filter choices are inaccurate regarding the Reward Boxes.
[GUI] Store - Clicking on Filter By or Order By causes the Get Credits and Purchase buttons to disappear.
[Tech][Complex03] - When it remains around 10 tyranids in the Ventilation Chamber, some of them instantly disappear upon spawning.
[LD][Complex03] - In the first room, some tyranids are stuck under the map under the lava on the left side.
[LD][Maggon] - The user can use a Wave Serpent to bypass vehicle barriers immediately north of the vehicles spawner on the right side of Point B.
[LD][Horde02] - There is a small gap in the sewers next to the entrance allowing to see out of world.
[PvPvE][Horde01]: Reduce amount of NPC, remove duel zone.
[Art][Ronan] - The skull arch on the wall to the south between Points A and B has shifted to the right, allowing users with jump packs to fly through and under the map.
[VFX][Maggon] Global - All floodlights and bridge lights are too strong and bright. Make weak and dark.
[Art][VFX][Blackbolt] - The doorway near the defender spawn is very bright and has been unbrightened.
[Level Design][PVE][HiveHorde02] - The performance drops on the server when there are 50 HG and 10 TG spawned and has now gotten an performance increase chip installed.
[Tech][Harkus] Crash at the end of the Battle Report after a match on Harkus as Ork VS Eldar.
[Tech][Torias] - Crash when return to the HUB after losing a match on Torias Refinery as an Ork.
[Art][Ronan] - There is a building in the attacker deployment zone that has one sided texture for the entire second floor.
[NATHAN] Misspelled Santa again. Got Bloodthirster instead Pug. Still in hell.
[Art] Finalize venerable Weapon
[GUI] Fixed elite system for Edit Loadout and Battle Loadout screens - Art
[VFX] tyranid blood before they disappear
[ART] Create A Destructible Object for PVE
[VFX] Medusa interior lighting
[VFX] Agnatio interior lighting
[Tech][DepotPromethium_01_V2_Ref][Nvidia] - A character with a jump pack that lands on the moving gears of the oil derrick will not be displaced or injured despite the moving machinery they are standing on.

116 comments Read more

Also Included :


  • Twelve exclusive weapon skins.
    A melee weapon, a light ranged weapon and a heavy ranged weapon for each faction!
  • 20,000 Rogue Trader Credits

About This Game

War calls. Will you answer?

For the first time, join your favorite factions in the fiercest and most authentic Warhammer 40,000 battles ever realized in an online 3rd person shooter.

Select one of four factions of the 41st millennium and fight for control of a persistent world at war. As you fight your way across the planet, claim territory in massive battles and earn the right to customize and improve your characters in a deep progression system from Warhammer 40,000 lore

Engage in massive battles

Take part in massive military campaigns between 4 factions for the conquest of a persistent world. Dive into the shifting frontlines and crush your foes! Engage in melee, take to the air with a jump pack or fire into the fray from one of the turrets of a fully armed Predator tank. Combat in Eternal Crusade ranges from a personal clashing of Chainswords to truly epic warfare.

Your faction is your family now

Victory is not a thing for a single warrior to claim. Whether you’re in PVP or PVE, your squad must work together to overcome constant resistance in their quest for glory. Face death side-by-side with your brothers as you defend strongholds or delve into the Underworld to cooperatively combat alien hordes of Tyranids.

Choose your allegiances and background

Pick between twenty different sub-factions, then earn hundreds of weapons and accessories drawn from 29 years of Warhammer 40,000 lore to craft your perfect warrior.

System Requirements

    Minimum:
    • OS: 64-bit Operating Systems (Windows 7, Windows 8, Windows 10)
    • Processor: Intel Core i3 4170 or AMD FX-8120
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GTX 570 2.5GB or GTX 660 2GB or AMD HD7850 2GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 40 GB available space
    • Additional Notes: Connection: 256 kbps upstream or faster. For more information about PC requirements, visit: http://www.systemrequirementslab.com/cyri/requirements/warhammer-40000-eternal-crusade/13067
    Recommended:
    • OS: 64-bit Operating Systems (Windows 7, Windows 8, Windows 10)
    • Processor: Intel Core i5-2300 or AMD FX-8300 or higher
    • Memory: 8 GB RAM
    • Graphics: NVIDIA 780GTX or AMD R9 290X
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 40 GB available space
    • Additional Notes: Connection: 512 kbps upstream or faster. For more information about PC requirements, visit: http://www.systemrequirementslab.com/cyri/requirements/warhammer-40000-eternal-crusade/13067
Customer reviews Learn More
Recent:
Mixed (216 reviews)
Overall:
Mixed (3,093 reviews)
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