NOW INCLUDES BIGGER WORLDS! Leave the familiar world behind and step into the fantastic unknown with Portal Knights! Play with your friends in this action-packed crafting adventure across whimsical 3D sandbox worlds. Craft your adventure. Forge your hero. Become the ultimate Portal Knight!
User reviews:
Mostly Positive (175 reviews) - 78% of the 175 user reviews in the last 30 days are positive.
Very Positive (4,119 reviews) - 84% of the 4,119 user reviews for this game are positive.
Release Date: Feb 25, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“For sandbox games, there’s a long tradition of open development and community involvement – and we want Portal Knights to be a part of that tradition. We’re looking forward to getting players into the game early on, and having your feedback help shape the roadmap.”

Approximately how long will this game be in Early Access?

“We are not entirly sure, because we don't know what the reception and feedback will be, but the initial idea is to get a release candidate in 2016. Beyond that we will consider updating the game and releasing additional content.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will have more content – worlds, monsters, bosses, crafting recipes, and beyond. However, we also have ambitions for deeper RPG mechanics, more multiplayer features, in-game events, vanity items, and much more. That said, we want to keep our plans pretty loose so that we can evolve the game based on feedback.”

What is the current state of the Early Access version?

“All major features are in the game; character customization, world generation, mining, building, crafting, combat, level progression, portal travel, boss battles, multiplayer, etc. However there may be aspects of the game that still require polish; we appreciate your understanding on that front and ask for you to please be as descriptive as possible when giving us feedback. We’re dedicated to providing regular updates, and are committed to the game being playable and stable throughout Early Access.”

Will the game be priced differently during and after Early Access?

“A decision on the final pricing will be made during the Early Access period, and may be higher depending on the amount of features and content added to the game”

How are you planning on involving the Community in your development process?

“Both 505 Games and Keen have various social media profiles where you can reach us . But the idea is to focus the development feedback on the Steam Forum. We'll monitor the forums for your ideas and questions and will run surveys to gather representative feedback. If you’re passionate about the game, please be a part of this process!”
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Recent updates View all (69)

September 19

COMING SOON! - NPC's are coming to Portal Knights in Update v 0.6.0

We're pleased to announce that NPC's are coming to Portal Knights! We know that this has been a highly requested feature and our development team have been hard at work bringing them to Portal Knights, as part of Update v 0.6.0.

Stay tuned for more info!

56 comments Read more

September 18

Another community request is coming...

Another BIG community request is coming to Portal Knights as part of Update v 0.6.0... Any guesses?

Let us know in the comments and watch this space for more info! ;)

27 comments Read more
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Early Bird Items

The pioneering status of the earliest Portal knights will be rewarded with an exclusive in-game Flag and Cape, available to all purchasers throughout Early Access to proudly distinguish your customisable character or brilliant buildings within the realms!

Join now!

About This Game

Leave the familiar world behind and step into the fantastic unknown with Portal Knights! Play with your friends in this action-packed crafting adventure across dozens of sandbox islands connected by ancient portals.
No one can remember how long it’s been since the peaceful world was torn apart by The Fracture, plummeting it into darkness. Is there any soul brave enough to reunite the shattered realm? Craft your adventure. Forge your hero. Become the ultimate Portal Knight!

Key Features
  • Travel between randomly generated 3D sandbox worlds — each one with unique environments, creatures, and resources for crafting.
  • Tactical action combat. Strike your foes and dodge their attacks in fast-paced 3rd-person battles. Choose from an assortment of weapons and spells to defeat them!
  • RPG character classes to choose from and master. Play as a Warrior, Mage or Ranger and customize your appearance, abilities, and gear.
  • Mine and gather resources from across the lands to craft your arsenal and supplies.
  • Build your home with dozens of materials and furnishings. Display the hard-earned treasure from your journeys. Plant a farm and reap your harvest as your crops grow in real time.
  • Epic boss battles. Face off against the Portal Guardians, the most formidable beasts in the realm, in their twisted arenas.
  • Join your friends in 4-person cooperative multiplayer. Work together to build structures, explore dungeons, and overcome the toughest perils.

System Requirements

    • OS: 64bit Versions of Windows 7, Windows 8, Windows 10
    • Processor: AMD Phenom(tm) 8450 Triple-Core Processor (3 CPUs), ~2.1GHz or Intel Core 2 Duo E8400 @ 3.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Graphics: NVIDIA® GeForce GTX 470 (1Gb VRAM) / ATI Radeon TM HD 6870 (1Gb VRAM)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: On Board
    • OS: 64bit Versions of Windows 7, Windows 8, Windows 10
    • Processor: AMD FX 8120 @ 3.1 GHz or Intel i3 2100 @ 3.10 GHz
    • Memory: 4 GB RAM
    • Graphics: Graphics: NVIDIA® GeForce® GTX 750ti, ATI Radeon™ HD 7850
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: On Board
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Positive (175 reviews)
Very Positive (4,119 reviews)
Review Type

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1,293 reviews match the filters above ( Very Positive)
Recently Posted
6.0 hrs
Early Access Review
Posted: September 26
portal knight download
Helpful? Yes No Funny
26.6 hrs
Early Access Review
Posted: September 25
Support sucks for this game loading screen takes forever in multiplayer to load and single player crashes in combat like crazy..any other game I play run fine..
Helpful? Yes No Funny
Daddy Harmon
5.6 hrs
Early Access Review
Posted: September 25
- If Zelda: Wind Waker and Minecraft had a baby... a cute baby.
- Looks amazing. Cartoonish charm with shaders, lighting, etc
- Co-op with friends worked flawlessly, even in EA
- Building stuff... and the stuff built looks great
- lock-on targeting, Wind Waker style
- Devs making greats updates with things like NPCs, pets, etc. on the way as of now.
- 505 Games behind the Devs. This could be a 3D Terraria.

- combat lacks options right now
- loot drops are unfulling
- It's a little too easy right now but, then again, I'm not that far into the game.
- this game wasn't around when I was a kid.

*Here's two hours of early gameplay to sift through..
Helpful? Yes No Funny
Blood Cudgel
7.3 hrs
Early Access Review
Posted: September 24
Great Game, Great textures this game is amazing, well worth the $17 price tag.
Helpful? Yes No Funny
[ AI ] Mitsuha
48.3 hrs
Early Access Review
Posted: September 22
I mean the gameplay and the possibilities are awesome :)
But the time me and my friends have to wait for the next worlds.. this is not that nice and they are releasing updates like pets..
Please give us the new worlds..
Helpful? Yes No Funny
12.5 hrs
Early Access Review
Posted: September 20
It is an interesting game.
Helpful? Yes No Funny
2.2 hrs
Early Access Review
Posted: September 20
Product received for free
graet fun for rpg lovers but its a bit more child freindly
Helpful? Yes No Funny
17.0 hrs
Early Access Review
Posted: September 15


One crash, but at least it crashed cleanly and had lost only 30 seconds or so of gaming when I resumed it. The standout feature that immediately calls attention to the game is the graphics. Going in I expect Minecraft like graphics (though better, as the screenshots show), but I think they're even better than the screenshots make out.

The music fits the games ambience well, though after a short while I turned it down to 10% volume, as I do with all games.

I selected the Ranger class (bow and arrow hunter) and enjoyed playing through the tutorial world quite a bit. I peaked into the next world as well having completed all the tutorial quests that do a reasonably good job of showing you the basics. That said, the controls are quite intuitive, so any experienced gamer is going to fall right into them straight away.

Combat is partly target based, partly twitch based, in the ability to roll and evade attacks, while maintaining a target lock. It felt a little clunky, bit only a little, and this is, after all, a 1 hour played review. I expect it'll improve as I get used to the mixed combat style.

All in all, first impressions are very good, and I expect I'll be logging quite a bit more time in this game. Will update review accordingly when appropriate.


Well, 16 hours actually. Portal Knights is a very laid back sandbox game. In fact, if anything it's simply too easy, something the developers have acknowledged, and no doubt, the game could benefit from some difficulty settings.

Inventory management is another sore point for me, as the number of chests I need to hold all the loot I have, having progressed past the first of three major bosses, is getting a little tiresome. With no way to mark, sort or catalogue the contents of the crates, finding things in a dozen or more crates, or trying to put new loot into them (and into the same stacks as is already in the crates limited storage space) becomes an issue.

Finding the portal can also be a very hit and miss affair, particularly on a setting of "large islands" - I strongly recommned you select Small Universe - it'll save a great deal of hunting around for the next portal.

Beyond that, the game is a very laid back, casual sandbox experience, generally well crafted, with good graphics (especially considering the world is made up of blocks), a logical user interface that is very easy to get used to, and a music score that suits it well.

There's something on the order of 100 hours of content here if you play the game through on all three character classes, and that makes it's small price tag well worth a thumbs up rating.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
20 of 20 people (100%) found this review helpful
2 people found this review funny
33.1 hrs on record
Early Access Review
Posted: September 12
This game looks and feels amazing.
I love it. I want to play it a lot.

However... The multiplayer aspect needs fixing. I DONT HAVE FRIENDS.
I dont have friends to play portal knights with.
I'd like to join a server to make friends to play, so I'm sad and alone.

I'd really like to get friends... but i have none.

Please add the option for online dedicated servers. (ADD ME)
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1 of 1 people (100%) found this review helpful
38.8 hrs on record
Early Access Review
Posted: September 9
Good stuff: Very cute, fluent gameplay, great in coop, exploration is nice and combat is much fun.
Stuff that needs some work: Chat should not fade away so fast, cause I keep missing what friends are saying there. There should be more party UI stuff, so its easier to find friends. Wish friends could independently visit other worlds and not that all of us have to move (or dedicated servers with that ability).

Its well worth the 15€ though, very polished looking game for early access!
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
36.2 hrs on record
Early Access Review
Posted: August 29
Concept is cool. Classes are simple but there is enough variety that even two people of the same class could play them differently. Crafting has good depth. Combat / Action is respectable. Graphics are good. UI is reasonably intuitive. It's a fun game.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
72.9 hrs on record
Early Access Review
Posted: September 3
This game is way fun throughout and you can get lost in its world edditing if you have friends all building stuff together.

This game is great for kids as well.

Controls allot like a zelda game which is sweet. (allot like a zelda game without the puzzles)
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
4.1 hrs on record
Early Access Review
Posted: August 28
Pretty nice game. Very fluid and if played with friends, it will surely be a well spent time!
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
21.1 hrs on record
Early Access Review
Posted: September 11
This is a fun little game that is easily worth the $15 it costs. Combat is simple but fun with a nice dodge mechanic, building is simple and pretty intuitive with a nice block placing mechanism, and harvesting resources is pretty intuitive and simple. I would love to see the game futher expand its ideas and resource gathering, and maybe give me a reason to build a hefty fortress over a small house.
So far I've spent 9 hours in game and I haven't regretted it at all, unlike some other far more expensive games I recently bought...
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Most Helpful Reviews  Overall
196 of 208 people (94%) found this review helpful
21 people found this review funny
9.5 hrs on record
Early Access Review
Posted: March 8
This may seem as a joke coming from me but this game is... well it' is nearly perfect!

That first line was just for someone who was too lazy to actually read my review.

I will now get into my reasoning by using (of course) the Pros and Cons method.


-Great Combat System. Reminded me of Legend of Zelda.
-Great graphic/art style. Voxel based. Kind of like Minecraft but far better.
-Animations...enough said.
-Crafting system (Extremely Easy, perfect for streaming or for someone who just wants to chill)
So many more pros but I really have to get back to the game.

Now the game sounds nearly perfect right now, right? Well, everything has it's flaws.


-Cannot change resolution settings. In the game you can choose your resolution (1920x1080) but there is also a resolution option that is kind of like what you would find in Battlefield 4 or Battlefront 2015. I am unalbe to put the resolution scale to "High" or the highest setting that they have available.

Here is a link for what you see when trying to change the RESOLUTION settings

-Few customization options. Those three words say it all. If you were looking for a game to customize your perfect hero then this game is not for you (For now). I have been informed that there is an update coming soon that will contain MORE customization options which is good news.

Overall this game is almost perfect. It makes me feel like a little child again when I was reading my fiction books about heroes battling monsters and other evil creatures. The artstyle reminds me of a Disney or Pixar animation. And the gameplay/combat is beautiful.

For now, I give the game a 8/10.
It is not a 9 or 10 because of the lack of customization, and the inability to improve my graphical settings.


Please add a workshop for this game. The Steam community is filled with creative minds that need to be noticed. It will not only save you guys time on creating content, but it will allow us to create what we want.

Also, do not make this game Free to Play. I love the price it is now. 15 dollars is a perfect price. Do not add any Downloadable Content or anything along those lines. THE GAME IS NEARLY PERFECT right now. Please do not screw up this game.

Thank you to anyone who has took the time to read this review and hopefully I have influenced you to Buy and/or add this game to your wishlist. The developers deserve it.


They have fixed the resolution issues that I have stated earlier.

Also, I AM NOT trying to sell you this game. I am trying to inform everyone on what this game is to hopefully interest you into perhaps purchasing the game, or even ignoring it and saving your money and buying a different product. I say this because I got messaged a lot of people calling me a "Sellout" and a "Paid Reviewer". Just putting this out there.

The game fixed most of my complaints including the customization issues, graphic options, and controller support. All we need now is a stellar workshop and the game is set.
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146 of 166 people (88%) found this review helpful
16 people found this review funny
13.9 hrs on record
Early Access Review
Posted: February 25
This is my first review of any game on Steam. Though, I have played many, many games in my lifetime. So, Here is my day 1 review - First 7 hour block of Portal Knights.

The basics
Three classes, Ive only tried the Mage/Wizard class so far. So, I cant speak of the other classes. However, Ive died a few times. Mistakes happen. It takes a minute or two just to get used to the combat camera. Once you get over that little hump the game plays really well. Day and Night cycles are nice. The sun looks great rising. Very animated and pretty.

Character creation is alright, limited but the game is new and under development so No worries there. Monsters are of a low IQ, But fighting 8 or so at a time is still tricky.Some hit pretty hard too. A few trickyones early on.
The game itself concerning the quests and exploration are really nice. Basic tutorial that gives you an idea of how it works. Quick and simple. I liked it.

The islands start really small so far, but they clearly grow larger and larger every island you jump to. Different climates and resources on certain places, very nice touch. Its not a linear path either.You can find advanced materials long before you can use them if you explore. There are hidden caches of exp and useful blocks as well, but they require some cunning to find. I truly appreciate that in this game.

The dungeons you find make you explore, the lighting and setups are very awesome. Great scenery you can borrow from them too. Fought the first boss, not too difficult but you will appreciate the combat system so much more when you fight the boss.

I see some of the other reviews dog on the crafting system. Its perfect. Gamers are extremely lazy these days and I truly appreciate the way this crafting system is. Its not too hard (Think EverQuest 1999) and its not too easy (Minecraft/Terarria). Ive come across some recipies and those are awesome too. Looking forward to finding more.

Basically, The game gets a solid 8/10

The only cons I have are as follows:

Splitting stacks. Cant do it yet.
Rebinding Keys. Cant do it yet.
Graphics adjustments. Nothing to adjust. (NOTE: Its 2016. This game isnt groundbreaking graphically. May not be needed)

I am looking forward to getting further in this game and updating my review. for now its solid. Esp for 12 bucks.

21 Years of gaming experience and counting.
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553 of 725 people (76%) found this review helpful
21 people found this review funny
Not Recommended
0.7 hrs on record
Early Access Review
Posted: June 20
I wanted to like Portal Knights, I really did. I went in with a positive attitude that I was going to have an enjoyable time with this game that seemed to bring aspects of Minecraft into an RPG setting. I thought to myself, "Finally!"

When I first got into the game and was met with the character creation I was overjoyed. There were many options to choose from. It worked a lot like the avatar creator on XBox Live, so you could actually make an avatar that suits you. Then I selected my class, which was warrior, and entered the world.

Starting out, I was met with what I could only guess to be the tutorial. It was a series of “quests” that brought me general knowledge of how to do things. It didn’t cover everything, mind you, but it did a fairly good job getting the ball rolling. The “tutorial” area was pretty small, basically just a little floating island with nothing more than a backdrop to show "distance". I forgave the game for that, because after all this is just the tutorial zone… Right?

I finished the first zone in about 10 minutes and stepped through the portal I had created. After a a few seconds with a portal animation (loading screen) ZOOOM! There I was in zone 2. Well, this area was completely different, except for one thing. It too was a little tiny floating island. Now I know size is a relative thing, so let me explain further. The islands were so small you could go from one side of them to the other in under 30 seconds. Half the time spent in the "caves" I didn't dig into the ground for fear that I would fall through the bottom of the island. It was a very claustrophobic feeling.

Alright, so maybe I’m still in the tutorial… Stuff done, portal built, loading screen. Zone 3… Small island again. Stuff done, portal built, loading screen. Zone 4… Small island, oh boy. This is when my heart sank. In less than 30 minutes I found myself faced with the reality of what this game is. It’s not a large open world that’s been fractured into continent-size floating islands. It’s a bunch of miniature island maps linked by portals that function as load screens. How can people seriously enjoy this?

I tried making a house, just for fun, on island 3 and found myself constantly out of resources. I would have to jump from island to island (suffering loading screen after loading screen) to get the resources I needed just for a basic house, smaller than the house on the "tutorial" island! Then, because the island was already somewhat designed for a purpose, I found I had a really hard time creating my house so it didn't interfear with the already pre-built portals, caves, and other such things. It was a really difficult task.

Then, just for fun I tried out multiplayer and was let down even more. Apparently the designers couldn't figure out how to have more than one little island active, because all of the players have to be on the same island at the same time. So even if you wanted to build a house you would have to either have everyone share the same hosue, build their own little houses on the same island (a virtual impossiblity), or the whole group would have to travel to other islands anytime someone needed something from their house. This style of "forced co-op" was a really bad experience.

Anyway, you’ve guessed it. I put in for a refund on this purchase, and received it. This is why I’m marking it as not recommended. The mini-maps are just so small that there isn’t any real way for you to build yourself a suitably sized home. The islands are designed to already have their own uses. Add to that a loading screen every time you want to move from island to island and it can get old fast. Even with the changes the devs are promicing, most of these problems are core components of the game and tweaking will only fix so much. Yes, the islands can be made bigger, but not much. Yes, multiplayer can be fixed, but not without reducing performance. The loading screens can't be removed, since that's the way the game is built.

Don't be roped in by the sales video. The landscapes that look like they're way off in the distance are just backdrops. I respect that others enjoy this game, and I hope they continue to, but for me it’s just not that great. The loading screens are horrible and the small size of the islands prevent you from doing any of the massive builds you can do in other block type games.


P.S. ... Before commenting on my review please understand a few things. This review is based on MY time playing the game and MY experience doing so. I realize that others may have their own opinions but my comment area is not the place to be arguing about it. Write your own reviews.
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187 of 228 people (82%) found this review helpful
6 people found this review funny
9.2 hrs on record
Early Access Review
Posted: February 25
* A Beta Key was provided by the developer *
I will try to update the review when as I continue to play through the game

Portal Knights

Portal Knights is a cute and interesting RPG sandbox game with good execution and potential for its future. I will add a TL;DR at the end.


Portal Knights has an interesting and good mix and RPG, exploration, and sandbox elements within its gameplay. For me it felt as if the controls were a bit odd especially in combat, especially since you are unable to jump while in combat mode. Its controls definitely feel odd at first and first person I feel is only useful really useful for building as combat in that view can be tedious. The different recipes that can be created and the idea of upgradable workstations is great. The inventory/ backpack however feels a bit incomplete as some items do not automatically stack in it when you find more of them. You also are forced to click, hold, then drag items from your inventory and are also unable to quickly move them like you can in other sandbox games.
There is no pause option in single player/offline mode which is a tad of an annoyance if you quickly have to go do something and then you die since there is no pause. There are three classes to currently choose from and from what I see there are no specializations in weaponry or armour for any class as you can just equip the other classes armour and are able to craft it. It’s good to make classes stand out to really make them specialize and have special items.
From what I have seen the single player gameplay consists of going from island to island advancing through portals and eventually fighting bosses and being able to settle on of the islands. The first island or the tutorial island is interesting in how it gives objectives and little quests for you to do, but that is not seen in other islands. Perhaps even a kill X amount of creatures quest would be fun if you are allowed to manage your active quests/objectives.
Another cool feature is that the universes where the islands are contained and characters are compatible with each other, meaning that you can start your high level character in a new universe or start your new character in your old universe. So far the gameplay is enjoyable and refreshing and the multiple islands is something of interest and uniqueness to associate with Portal Knights along with its RPG and adventure elements.


The graphics in this game are cute, just really cute. It helps to add to a more laid back and relaxing experience but it’s also beautiful when you look upon the land or your own creations. The art has been done well and the music fits with an adventurous spirit.



+ 44 islands to play through
+ Good mix of RPG and Sandbox elements
+ Graphics are cute and helps to give a relaxing nature
+ Easy to pick up and play
+ 4-person multiplayer
+ 5 chracter slots and 3 universes slots (saves/world progress)

**Note since this is an Early Access title Cons and other parts of the review as well are viable to change as the game continues to develop**

- No real class specializations
- Quests are gone after tutorial island
- No real challenge (From what seen so far, just really easy to go to next islands)
- Combat is odd and removes jump ability
- Some items do not auto stack when you already have the item in your inventory creating two stacks of the same item and forced to click, hold, and drag items to move them
- No quick move from inventory to hand or chest


Here are some suggestions I feel would improve the game

- Quests on individual islands not just the first
- Ability to pause in single play/offline mode
- Ability to keep jump when in combat
- Class specialized clothing and weaponry (Only one class can craft/use)
- Pets
- New class Necromancer (Ability to harvest enemy souls and craft specialized weaponry which will allow summoning of one undead or the ability to set an automatic undead guard for a certain area like the house. Can be added as a specialization of the current mage class available after a certain level to unlock more specialized gear and abilities.)
- Quick move (such as Shift+Click) to move items more efficiently from hand to inventory or to a chest
- Adjustable keybindings

Final Thoughts

Portal Knights is fun and easy to get into, but like any game in early access it has its share of annoyances. I was able to enjoy it so far in my playtime and I hope to beat every single island. I was able to enjoy my time and relax within Portal Knights and I would definitely say it would be a great title to play with friends. The islands however are a thing of taste in my opinion as some people like open world exploration and being limited to islands which you have to teleport to and from is odd. It took me a bit to get used to it, but it’s also a charming feature that allows you to simply go somewhere brand new every time to kill, mine, or build. Overall I enjoyed Portal Knights except for some snippets here and there and I say that the developers have a really good chance to make this a great game.


Portal Knights is an adventurous sandbox RPG title with interesting gameplay. It consists of individual islands you can teleport to rather than a huge open world (from what seen so far). So far it has good gameplay and cute graphics. Overall I would say it’s a fun casual game which can be easily picked up and played solo or with friend. Feel free to check the updates to see what has been added since the time of this review and if it includes your personal tastes.

If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group
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