NOW INCLUDES BIGGER WORLDS! Leave the familiar world behind and step into the fantastic unknown with Portal Knights! Play with your friends in this action-packed crafting adventure across whimsical 3D sandbox worlds. Craft your adventure. Forge your hero. Become the ultimate Portal Knight!
User reviews:
Recent:
Very Positive (529 reviews) - 81% of the 529 user reviews in the last 30 days are positive.
Overall:
Very Positive (4,068 reviews) - 85% of the 4,068 user reviews for this game are positive.
Release Date: Feb 25, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“For sandbox games, there’s a long tradition of open development and community involvement – and we want Portal Knights to be a part of that tradition. We’re looking forward to getting players into the game early on, and having your feedback help shape the roadmap.”

Approximately how long will this game be in Early Access?

“We are not entirly sure, because we don't know what the reception and feedback will be, but the initial idea is to get a release candidate in 2016. Beyond that we will consider updating the game and releasing additional content.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will have more content – worlds, monsters, bosses, crafting recipes, and beyond. However, we also have ambitions for deeper RPG mechanics, more multiplayer features, in-game events, vanity items, and much more. That said, we want to keep our plans pretty loose so that we can evolve the game based on feedback.”

What is the current state of the Early Access version?

“All major features are in the game; character customization, world generation, mining, building, crafting, combat, level progression, portal travel, boss battles, multiplayer, etc. However there may be aspects of the game that still require polish; we appreciate your understanding on that front and ask for you to please be as descriptive as possible when giving us feedback. We’re dedicated to providing regular updates, and are committed to the game being playable and stable throughout Early Access.”

Will the game be priced differently during and after Early Access?

“A decision on the final pricing will be made during the Early Access period, and may be higher depending on the amount of features and content added to the game”

How are you planning on involving the Community in your development process?

“Both 505 Games and Keen have various social media profiles where you can reach us . But the idea is to focus the development feedback on the Steam Forum. We'll monitor the forums for your ideas and questions and will run surveys to gather representative feedback. If you’re passionate about the game, please be a part of this process!”
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Recent updates View all (64)

August 26

An all-new event has launched!

Defeated the first boss in Portal Knights?

Yes? ...

Well, what are you waiting for?! Today an ALL-NEW event has launched! Head back in game now to find out more...





6 comments Read more

August 24

Community Q&A - Ask Us Anything!

Portal Knights, got any burning questions for our development team? Well... Now's your opportunity to get them answered!

Throw us your questions in the comments and we'll get a bunch of them answered real soon!

48 comments Read more
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Early Bird Items


The pioneering status of the earliest Portal knights will be rewarded with an exclusive in-game Flag and Cape, available to all purchasers throughout Early Access to proudly distinguish your customisable character or brilliant buildings within the realms!

Join now!

About This Game

Leave the familiar world behind and step into the fantastic unknown with Portal Knights! Play with your friends in this action-packed crafting adventure across dozens of sandbox islands connected by ancient portals.
No one can remember how long it’s been since the peaceful world was torn apart by The Fracture, plummeting it into darkness. Is there any soul brave enough to reunite the shattered realm? Craft your adventure. Forge your hero. Become the ultimate Portal Knight!

Key Features
  • Travel between randomly generated 3D sandbox worlds — each one with unique environments, creatures, and resources for crafting.
  • Tactical action combat. Strike your foes and dodge their attacks in fast-paced 3rd-person battles. Choose from an assortment of weapons and spells to defeat them!
  • RPG character classes to choose from and master. Play as a Warrior, Mage or Ranger and customize your appearance, abilities, and gear.
  • Mine and gather resources from across the lands to craft your arsenal and supplies.
  • Build your home with dozens of materials and furnishings. Display the hard-earned treasure from your journeys. Plant a farm and reap your harvest as your crops grow in real time.
  • Epic boss battles. Face off against the Portal Guardians, the most formidable beasts in the realm, in their twisted arenas.
  • Join your friends in 4-person cooperative multiplayer. Work together to build structures, explore dungeons, and overcome the toughest perils.

System Requirements

    Minimum:
    • OS: 64bit Versions of Windows 7, Windows 8, Windows 10
    • Processor: AMD Phenom(tm) 8450 Triple-Core Processor (3 CPUs), ~2.1GHz or Intel Core 2 Duo E8400 @ 3.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Graphics: NVIDIA® GeForce GTX 470 (1Gb VRAM) / ATI Radeon TM HD 6870 (1Gb VRAM)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: On Board
    Recommended:
    • OS: 64bit Versions of Windows 7, Windows 8, Windows 10
    • Processor: AMD FX 8120 @ 3.1 GHz or Intel i3 2100 @ 3.10 GHz
    • Memory: 4 GB RAM
    • Graphics: Graphics: NVIDIA® GeForce® GTX 750ti, ATI Radeon™ HD 7850
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: On Board
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (529 reviews)
Overall:
Very Positive (4,068 reviews)
Recently Posted
Không Tồn Tại
36.3 hrs
Early Access Review
Posted: August 26
Still better than No Man's Sky
Helpful? Yes No Funny
FelineAids
3.9 hrs
Early Access Review
Posted: August 24
Wow My mind has just been blown. This game is amazing from the crafting to the environments to the enchanted and colorful landscapes. Before I bought this game my expectations were high but this game went above and beyond my expectations. This game in a few ways reminds me of zelda wind wakers but with a flavour all to its own. I play alot of games of this nature and this game is the best by far. Just go out and buy it you won't be disipointed.
Helpful? Yes No Funny
ReckedCat
35.6 hrs
Early Access Review
Posted: August 22
Good game - definitely got my money's worth.
Load times are a little long for larger maps when you're playing with friends.
End game is kind of nonexistent.

Despite that though, I had a lot of fun going through the "story", and completing achievements.

Gameplay is solid, graphics are cohesive and fit the scenes, all in all a fun game.
Helpful? Yes No Funny
SaiyanGodKing
48.0 hrs
Early Access Review
Posted: August 22
Is it minecraft? No. Not a clone either. It's a fun crafting game with a splash of adventure. There are bosses and fun events randomly generated. The only down side is the islands are sorta small right now. They are expanding the sizes from what I hear. Combat feels smooth for the most park. Bows and arrows feel like a strain. You can't run and gun as they say. Over all this game is a great game to casually play.
Helpful? Yes No Funny
DK848
16.8 hrs
Early Access Review
Posted: August 22
Best Game Ever
Helpful? Yes No Funny
UnoriginalLobster (lv 15)
18.1 hrs
Early Access Review
Posted: August 20
it's a pretty good game nice art style and pretty fun to play
Helpful? Yes No Funny
Quirky Melon
1.0 hrs
Early Access Review
Posted: August 20
A visualy amazing game actions and movements great what they dont show you is how hard it is to play with friends no servers as of yet hosting client system is ♥♥♥♥♥♥♥t. good luck trying to play with your friends
Helpful? Yes No Funny
solarseven
11.4 hrs
Early Access Review
Posted: August 19
This game it very nice and it is really coming together.

Pro's:
- great graphics
- good game play
- developer that is listening and open to sugestions from players
(example.. we wanted bigger worlds.. *POOF*.. we got bigger worlds)

Cons:
- really not much for an early access game, also it doesn't feel like it is early access to most players.


Why are you still reading reviews? Buy this game!
Helpful? Yes No Funny
Nerd House
20.5 hrs
Early Access Review
Posted: August 18
Portal Knights
Developer: Keen Games
Publisher: 505 Games

Introduction
==========
When this game first came out, I had no idea what I was getting myself into. Having played a ton of games very similar to this, the thing that stood out the most to me was the different worlds you could freely travel to. Well, that and the awesome art style!

Gameplay
==========
Portal Knights begins with a short character creation process. Gender, Name, Hair, Beard, and Class. After that you get to generate your world, and you can choose 3 different sizes. I recommend a Small universe until you get the hang of the game, then go back and generate a Large universe. Once that's finished you are transported to a sort of "tutorial world", where you'll be introduced to the basics and flow of the game via a list of quests and signs at a few landmarks.

As with any other game in this genre, the bulk of the game is exploring and collecting resources. YOu then use these resources to craft new tools, weapons, armor, and items. You can even build a base of operations on any world, or a base on every world! You can freely travel between each new world once you unlock them, even set one as your "Home". Every several worlds, you will run into a tiny world with a boss encounter. Make sure you are well-prepared before challenging these bosses! This means be up-to-date in all aspects of your weapons, armor, and healing items. Some of them can be quite challenging.

Graphics
==========
As I mentioned before, I love this game's art style. It's cutesy, but is loaded with detail and just screams charm. It's also very colorful and vibrant, and each world looks amazing. Some enemies are simply reskins or different colors, but they look nice overall.

Sound and Music
==========
Portal Knights has a soundtrack that matches it's art style. Colorful and vibrant, yet cute and relaxing. Each world type has a track associated with it, so you'll be hearing the same tracks frequently. At least they are pretty good and relaxing most of the time. My favorite track plays in generated dungeons!

Performance
==========
Your performance will vary, depending on the size of the universe you generate. Small ones aren't as intense, but a Large one can be pretty demanding. On my rig a Large universe nets about 30-40 FPS, while a Small one gets a stable 60 FPS. There are a few options you can tweak, but for the most part it's all reliant on the size of your universe.

Final Thoughts
==========
I love Portal Knights. It's a very calm, slower-paced survival game that oozes with charm. The low-ish price compliments it well, considering the amount of content you get. You really can't go wrong with it, and the devs are still adding content so there will be even more adventures for you in the future!

Gameplay Demo
==========
https://youtu.be/K8sUkCVCx_o

Nerd House Verdict:
==========
Recommended

Be sure to check out Nerd House Gaming for more reviews!
Helpful? Yes No Funny
Janika
31.4 hrs
Early Access Review
Posted: August 18
The game blends rpg elements with real-time combat elements relatively well and gives you a plethora of aesthetic options to boot, but to truly shine this game could use with moddability. Another major concern is the longevity of the game and its community's interest. To further the game's popularity it may require a redesign of the multiplayer aspect. In order to play with other users you're required to first have them on your friend list to gain access, but what would truly assist this game would be a multiplayer online randomizer session somewhat akin to Saints Row 3 and 4. To be able to join random players online or view a list of existing games would provide this game broader possibilities. Expanding the world's player count beyond 4 to 8 might help or allowing users to host worlds larger than that of the base game. This game truly has potential that can outshine some voxel-based mmorpgs, but for this to happen the developers have to truly see the merit in these suggestions.

Pros:
- Combat smooth and responsive.
- RPG elements that bolster your character's progression and usefulness are great, but could use with even more defining traits and advantages.
- The art for this game is nothing to scoff at.
- Boss sequences aren't grueling, but could use more complex battle sequences..

Cons:
- Multiplayer functionality requires revision to truly make this title shine.
- Aesthetic choices could use with a greater plethora of options. Still this is Early Access.
- While the design of the creatures are visually appealing, they could use with greater variety.

Final notes: While I understand that the game is geared towards a younger audience I do feel like the developers should not stray away from giving the game more eye-catching designs or at least start creating a more attractive focus for the story. Looking back at games like Trove there was a lot of potential there for the games story and the design that soon followed. Portal Knights is Portal Knights and Trove is still just Trove, but there are plenty of things these games can learn from each other. For one thing I do hope Portal Knights does not fall to the tropes that Trove did when its developers decided to greedily monetize character progression. As content creators we should never place character progression and player usefulness behind a paywall. The longevity of a game suffers in the long run.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
24 of 26 people (92%) found this review helpful
Recommended
20.5 hrs on record
Early Access Review
Posted: August 18
Portal Knights
Developer: Keen Games
Publisher: 505 Games

Introduction
==========
When this game first came out, I had no idea what I was getting myself into. Having played a ton of games very similar to this, the thing that stood out the most to me was the different worlds you could freely travel to. Well, that and the awesome art style!

Gameplay
==========
Portal Knights begins with a short character creation process. Gender, Name, Hair, Beard, and Class. After that you get to generate your world, and you can choose 3 different sizes. I recommend a Small universe until you get the hang of the game, then go back and generate a Large universe. Once that's finished you are transported to a sort of "tutorial world", where you'll be introduced to the basics and flow of the game via a list of quests and signs at a few landmarks.

As with any other game in this genre, the bulk of the game is exploring and collecting resources. YOu then use these resources to craft new tools, weapons, armor, and items. You can even build a base of operations on any world, or a base on every world! You can freely travel between each new world once you unlock them, even set one as your "Home". Every several worlds, you will run into a tiny world with a boss encounter. Make sure you are well-prepared before challenging these bosses! This means be up-to-date in all aspects of your weapons, armor, and healing items. Some of them can be quite challenging.

Graphics
==========
As I mentioned before, I love this game's art style. It's cutesy, but is loaded with detail and just screams charm. It's also very colorful and vibrant, and each world looks amazing. Some enemies are simply reskins or different colors, but they look nice overall.

Sound and Music
==========
Portal Knights has a soundtrack that matches it's art style. Colorful and vibrant, yet cute and relaxing. Each world type has a track associated with it, so you'll be hearing the same tracks frequently. At least they are pretty good and relaxing most of the time. My favorite track plays in generated dungeons!

Performance
==========
Your performance will vary, depending on the size of the universe you generate. Small ones aren't as intense, but a Large one can be pretty demanding. On my rig a Large universe nets about 30-40 FPS, while a Small one gets a stable 60 FPS. There are a few options you can tweak, but for the most part it's all reliant on the size of your universe.

Final Thoughts
==========
I love Portal Knights. It's a very calm, slower-paced survival game that oozes with charm. The low-ish price compliments it well, considering the amount of content you get. You really can't go wrong with it, and the devs are still adding content so there will be even more adventures for you in the future!

Gameplay Demo
==========
https://youtu.be/K8sUkCVCx_o

Nerd House Verdict:
==========
Recommended

Be sure to check out Nerd House Gaming for more reviews!
Was this review helpful? Yes No Funny
19 of 25 people (76%) found this review helpful
4 people found this review funny
Recommended
45.7 hrs on record
Early Access Review
Posted: August 1
Love the game so much! Only very very very bad point is that I am pretty much forced to play with xb360 controller because it's impossible to change the keybind. I'm left handed with mouse in the left hand...
The game is a bit grindy though but there are plenty of very efficient tools to help.
[edit] seems like we can now change the keybinds, go buy this game, fellow left handed people <3
Was this review helpful? Yes No Funny
9 of 9 people (100%) found this review helpful
Recommended
24.3 hrs on record
Early Access Review
Posted: August 7
Early Access Review: 7August2016

Portal Knights is a creative crafting voxel based RPG. That's a mouthful. The thing to take away from this is if you've played Minecraf then you know what you're doing here. There are several key differences between the two but I'm not going to compare them, because aside from the theme, Portal Knights sets itself in a pleasantly different direction.

Graphics - Portal Knights is beautiful and I can't help comparing its art style to something that Niintendo would make. The characters are cutesy, the environments colorful, and worlds wondrous. The detail, lighting, flashy effects, all of it comes together nicely in a beautiful game. The game also runs buttery smooth for Early Access and I'm running a clean 60 FPS.

Sound - Portal Knights doesn't have much in the music department right now. There's a few tracks but other than that the music is actually kind of bland. I myself turn the music down and enjoy something else, but to each's own. The sound effects fair a bit better with clangs, clacks, and grunts. There are even some neat cues to let you know if the brick you're hitting has ground beneath it. Other updates, add reverb to the inside of dungeons, so the effects are solid.

Weapon/Armor Design - This has it's own category because the Weapon and Armor's are simply beautiful. I expected cutesy or somewhat bland armor and weapons and what I got sometimes is something that might get seen in Diablo. The weapons, especially in the later levels of your character, really start looking great and new designs keep coming with each update. I'll post some screenshots of the armor and weapons to give you guys a better idea of what to expect.

Role Playing and Exploration - While Portal Knights strays away from survival and hardcore crafting, it emphasizes its roots in that of an exploration RPG. You level up your character, craft and wear new armors, and brandish crafted swords and various weapons. There are currently three different classes while each can use any skill and weapon, each's skill tree emphasizes a different playstyle. I also want to note that this is still in early development and will be getting overhauled in the future according to the Devs. The same goes for the combat, which admiittedly isn't as exciting as say, The Witcher or Zelda, but still better than a lot of games in this particular genre. Enemies have different patterns, there are three boss monsters that drop great loot, and there's even some Endgame Content already tucked in. This is easily Portal Knights greatest strength.

Crafting and Building - Portal Knights does offer a pretty great amount of craftable items, with some not even able to be made until their recipes are dropped, offering a loot drop aspect to the game. There is a large selection of furniture, tile sets, armor, weapons, tools, resources, etc.. The UI is still being finalized but the crafting windows are neat and show you what is needed. Another nice feature is that when choosing a world, it displays the available resources on that world before you warp there. With that being said, it could always stand for improvement and I'd like to see more options for building implemented in the future.

World Building - This is unfortunately Portal Knights weakest aspect. I want to note that it's still a strong package, but at this moment this is the weakest element. The biomes themselves are beautiful but they do get repetitive and it gets a bit grindy just due to similar environments. There are towers, dungeons, hidden caverns, but a lot of the layouts are similar and the enemies just aren't different enough at this point. Again, I reiterate that combat isn't bad, and some of the layouts are actually pretty coo, but I would love to see more variety in the biomes, enemies, fauna, and ambient creatures, effects. A lot of this is in development so it's really just a matter of waiting.

Take all this and wrap this up in four player co-op and you've got yourself a nice beefy Early Access Game. Another thing that needs to be pointed out right off the bat. These developers are easily the best when it comes to communication with the community. Don't believe me? Just check the forums or their website! Portal Knights is made for the fans, it's very clear. Also, as of right now a lot of new features just got introduced that are great including vanity slots, new vanity items, new furniture, new events, text and voice chat, remappable controllers. Portal Knights, even in it's early devolopment is showing its stripes and is going to be one hell of a complete game.
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
Recommended
21.6 hrs on record
Early Access Review
Posted: August 7
Love it. it is a great game to play with your freinds or by your self. Plus it is updating a lot so you will not get board of it after a few days. there are many things to do.

-- it is basicly | Minecraft + Terraria + Trove + Imagination from 404 games = PORTAL KNIGHTS
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
Recommended
12.7 hrs on record
Early Access Review
Posted: August 11
Good game. Needs public multiplayer though rather than being limited to who is on your friends list or playing LAN.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
30.1 hrs on record
Early Access Review
Posted: August 11
Portal Knights is mostly a pleasant experience you could compare to Minecraft, Trove, and Creativerse, you know, the 3D voxel-building games. It has a similar visual style to MySims or Graal with its over-simplified player character models. It also feels very much like a 3D Zelda game with auto-target capabilities, dodging, strafing, and a variety of weapons/tools/clothing. Building a home could be fun, but the focus of the early game is to gain power and traverse different worlds/islands in the sky. You also are allowed multiple character/save slots and multiplayer coop features seem to be in the works. Single-player content is very well done already and well worth the purchase. Don't believe me? Watch some gameplay videos or a Let's Play!

There are very few annoyances I have with the game. One: The worlds are very tiny islands, not quite the scope you'd see in Trove or Minecraft. You have very little to explore. Two: Mage equipment isn't quite as focused on right now as melee and ranged equipment. You can get more done with the variety of melee and ranged equipment than a wand. This may be fixed later in development or maybe I'm not far enough into the game to find new mage skills. No matter what, this presents a flaw that the developers may want to address in the near future.

This game is so well executed that I forget it's an Early Access title. It has bugs and crashes, but it's mostly stable. It froze the first time I entered a portal, requiring me to end the process with the magical ctrl+alt+del spell, but it has worked perfectly since then without a miss. The framerate doesn't drop at all, staying at a steady 60fps on my very modest gaming desktop (3.2 Ghz Phenom II X4 955 Black, 12GB DDR3 RAM, 2GB Geforce GTX 750 Ti, Win10Pro), only suffering performance issues when trying to load new levels (possibly because it's on a non-SSD hard drive). So yeah, great execution, beautiful game, but I wish the worlds could be a lot bigger and have larger dungeons.

Early Access makes this a difficult game to review, because it could change for the worse or it could improve over time and get rid of all its flaws and even become one of my favorite games of all time. It really has the potential to be on that list. That said, right now, it's fun, and it's a game I can share with the family. If you can afford to buy this game while it's in Early Access, I recommend it, because it's a lot of fun and very easy to get into.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Recommended
30.7 hrs on record
Early Access Review
Posted: August 3
Reminds me of Terraria, but in 3D. I played this game with two other friends; I was a mage, my other friends were warrior and ranger. All three seemed to compliment each other well. My warrior friend found it annoying as to how many potions she needed since she played the tank role a lot. Ranger seemed to be the easiest to craft better gear for. Mage is a little challenging to get upgrades as we haven't found any palm leaves yet (which we mistook for cannabis from the picture), but it's definitely still fun to shoot magic at fire skeletons. 10/10 would get robes caught on fire again.

Pros:
- Super fun with friends. I'd get someone to buy and play it with you if you can.
- Easy to set up. No local host setup required.
- Runs on my Surface Pro 4 (so you don't need a big gaming computer)
- Characters are per account and not per game. You can gather resources on your own, then join your friends game and still have all your levels and inventory items.
- Well coded. For a game in Early Access, I haven't run into any major (if any) bugs yet. Our game crashed a few times, but it might have been my friends Internet. Also it saves so well it didn't really matter.
- Classes have a nice mix of traits and looks.
- User customization is vast and pretty. The hair styles are amazing - it'll be hard to choose.
- Wide range of monsters. They even differ between day and night.


Cons:
- Definitely more fun when playing co-op. I can see it getting boring quite fast if you're alone.
- Definitely better to play this game with a controller. I went out and bought an Xbox One controller before playing. This isn't really a con for me as I love playing with controllers, but it may be for some.
- Switching between worlds takes a really long amount of time (even with expensive gaming PCs). I'm hoping this is improved in a future update.
- Slow start. My friends are ready for a boss battle but we haven't really found anything challenging in the 5 hours we played.
- Inventory controls (via controller) are a tad annoying. There doesn't seem to be a way to split a stack even with the keyboard.
- No server/more than 4 players support yet. I think this game on a small server would be amazing. Some gaming changes would have to be made though (like not teleporting everyone when switching worlds).


In short, this is a great Early Access game. I'm looking forward to future updates. I'm hoping to get some more friends addicted so I always have someone to play with.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
31.4 hrs on record
Early Access Review
Posted: August 18
The game blends rpg elements with real-time combat elements relatively well and gives you a plethora of aesthetic options to boot, but to truly shine this game could use with moddability. Another major concern is the longevity of the game and its community's interest. To further the game's popularity it may require a redesign of the multiplayer aspect. In order to play with other users you're required to first have them on your friend list to gain access, but what would truly assist this game would be a multiplayer online randomizer session somewhat akin to Saints Row 3 and 4. To be able to join random players online or view a list of existing games would provide this game broader possibilities. Expanding the world's player count beyond 4 to 8 might help or allowing users to host worlds larger than that of the base game. This game truly has potential that can outshine some voxel-based mmorpgs, but for this to happen the developers have to truly see the merit in these suggestions.

Pros:
- Combat smooth and responsive.
- RPG elements that bolster your character's progression and usefulness are great, but could use with even more defining traits and advantages.
- The art for this game is nothing to scoff at.
- Boss sequences aren't grueling, but could use more complex battle sequences..

Cons:
- Multiplayer functionality requires revision to truly make this title shine.
- Aesthetic choices could use with a greater plethora of options. Still this is Early Access.
- While the design of the creatures are visually appealing, they could use with greater variety.

Final notes: While I understand that the game is geared towards a younger audience I do feel like the developers should not stray away from giving the game more eye-catching designs or at least start creating a more attractive focus for the story. Looking back at games like Trove there was a lot of potential there for the games story and the design that soon followed. Portal Knights is Portal Knights and Trove is still just Trove, but there are plenty of things these games can learn from each other. For one thing I do hope Portal Knights does not fall to the tropes that Trove did when its developers decided to greedily monetize character progression. As content creators we should never place character progression and player usefulness behind a paywall. The longevity of a game suffers in the long run.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
105.6 hrs on record
Early Access Review
Posted: August 17
This game is amazing, i'm looking forward to future updates... Highly Recommemded GAME
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
18.1 hrs on record
Early Access Review
Posted: August 20
it's a pretty good game nice art style and pretty fun to play
Was this review helpful? Yes No Funny