This content requires the base game Europa Universalis IV on Steam in order to play.

User reviews:
Overall:
Mixed (228 reviews) - 53% of the 228 user reviews for this game are positive.
Release Date: Dec 1, 2015

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Downloadable Content

This content requires the base game Europa Universalis IV on Steam in order to play.

Buy Europa Universalis IV: The Cossacks

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-66%
$19.99
$6.79
 

About This Content

The Cossacks is the sixth major expansion for Europa Universalis IV and focuses on Hordes and Eastern Europe. This addition allows you to plunder your neighbours as a horde in order to keep your tribes loyal and raze their lands to gain power to advance in technology or reform into a settled nation. The internal politics of nations is brought to life with the Estates, representing powerful interests such as the Magnates of Poland-Lithuania and the eponymous Cossacks of the steppe. More detailed control over the cultures and natives living in your nation and the ability to work more closely with your AI allies and understand their goals will let you bring out your inner Peter the Great.

Main Features:
  • Estates: Adds internal politics in your country, with power groupings such as the Church, Nobility and Bourgeois fighting for control.
  • Diplomatic Feedback: Adds the ability to interact much more deeply with the AI by setting your attitude and telling it what you want out of wars.
  • Tengri: New religion mechanics focusing on Syncretism. Tengri have a secondary religion that they fully tolerate, and can change this secondary religion at will.
  • Horde Unity and Razing: Hordes must attack their neighbors to secure plunder in order to keep the tribes happy, or risk a tribal uprising. Hordes can raze territories they conquer to get monarch points and raise horde unity.
  • Advanced Culture Change: Adds the ability to choose what culture you want to convert a province to from any neighbouring culture, or restore the original culture of the province.
  • Native Policies: Adds the ability to set your policy towards the natives in your colonies, allowing you to focus on trade, assimilation, or subjugation.
  • Improved Espionage: Two new spy actions allowing you to study the technology of more advanced countries and agitate for liberty in your enemies subjects.

System Requirements

    Minimum:
    • OS:XP/Vista/Windows 7/Windows 8
    • Processor:Intel® Pentium® IV 2.4 GHz eller AMD 3500+
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce 8800 or ATI Radeon® X1900, 512mb video memory required
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Direct X- compatible soundcard
    • Other Requirements:Broadband Internet connection
    • Additional:Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Recommended:
    • OS:XP/Vista/Windows 7/Windows 8
    • Processor:Intel® Pentium® IV 2.4 GHz or AMD 3500+
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce 8800 or ATI Radeon® X1900, 1024mb video memory recommended
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Direct X-compatible soundcard
    • Other Requirements:Broadband Internet connection
    • Additional:Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
Customer reviews
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Overall:
Mixed (228 reviews)
Recently Posted
Nacho
Posted: June 30
Ok, I won't go into the polemy about the price or so. I like to evaluate a product by its quality. WHat you can afford or not is not useful for others.

The thing is that this DLC f*cks up the whole game. Like that. It introduces a totally new way to deal with diplomacy (Diplomacy Feedback) that makes getting allies involved in wars almost impossible while you're still called to wars for free, and you're penalized with -25 Prestige if you reject joining. So if it was previously unfair that some of your allies would simply have more negative than positive points, while you were always called to wars, now they are not even possible to be called until they owe you favors. And how do they owe you favors? Basically by entering their wars. You always need to "pay" in advance for those favors, never the other way around. You can never be the one who owes favors to them.

It is really annoying. Some countries became totally impossible to play. It is the case for example of Brandenburg, as their main initial missions are Conquer Silesia and reclaim territories from Teutonic Order. This was already hard without powerful allies. Now it is totally impossible. So forget about doing well with many of the countries that previously used to be a nice experience. Many missions are impossible to achieve and many achievements are impossible to earn.
Helpful? Yes No Funny
Médéric
Posted: June 26
Really nice DLC. I am especially fond of the estates that add depth and a new dimension to the game. That being said, the base price is just too high. Wait for a good sale to get it.
Helpful? Yes No Funny
IonelSLK
Posted: June 25
I got one big problems with this new expansion: The Cossacks

Blocking a strait:
To block a strait the following requirements must be met:

The conquesting alliance or a neutral nation have to control (owns or occupied) at least one side of the adjacent provinces
The conquesting alliance have to control the sea by a naval force (blockade efficiency doesn't matter)

This is totally wrong, now the game got 2 step back

How in the blue hell can you cros a strait if you dont have boat/transport/ships ? let me guess you are brother with Superman/Harry Potter and you can fly or Ottomans got Supernatural powers.

ex: Now the Ottomans can cross the strait at Bosfor, even if you blockade the sea and you have naval superiority
Just learn this from my game with Genoa, i saw 25k Mercenary Ottomans running like mad dogs and crossing the strait of Bosfor

This is really a bad joke from Paradox developer team or self interest
Helpful? Yes No Funny
Lato
Posted: June 24
They just need to call all of these DLC the "♥♥♥♥ my life" pack because all they do is limit you even more, make it harder to expand, and ♥♥♥♥ your wallet.

I got this on sale and I would say do not buy this at any price.
Helpful? Yes No Funny
sabasNL
Posted: June 24
Although it's additions are more than welcome, 20 euros is too expensive for the little it offers, continuing the EU4 DLC trend of increasingly worse value for your money...
Helpful? Yes No Funny
Sodomy
Posted: June 7
Love the game but i dont have a fat enough wallet to keep paying for these DLC's that don't offer enough
Helpful? Yes No Funny
Gleghis Khan
Posted: May 19
This dlc is basically a $20 punch in the face
Helpful? Yes No Funny
zeitbauer
Posted: April 30
this is fine. it adds interesting choices and seems to replicate the power system in place in the pre-modern era. i paid full price, but i don't mind. i'm not rich, but i'm cutting back a couple of days of coffee in cafes and that makes up for it.

this company has hung on when things were pretty lean for strategy games -- and, in face of sega's total war series -- and, that shows at least a momentum towards doing the right thing for the historically aware gamer. they need to be supported.
Helpful? Yes No Funny
H. Uxter Nepmann, Esq.
Posted: April 29
Let's tack on more complex mechanics without removing the simpler mechanics that are abstractions of the complexities! More is better!
Helpful? Yes No Funny
Reapermike
Posted: April 29
... Well, it's cool. I love it. But save your 20€ until it's price lowers.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
75 of 106 people (71%) found this review helpful
2 people found this review funny
Not Recommended
Posted: June 7
Love the game but i dont have a fat enough wallet to keep paying for these DLC's that don't offer enough
Was this review helpful? Yes No Funny
31 of 38 people (82%) found this review helpful
Not Recommended
Posted: June 25
I got one big problems with this new expansion: The Cossacks

Blocking a strait:
To block a strait the following requirements must be met:

The conquesting alliance or a neutral nation have to control (owns or occupied) at least one side of the adjacent provinces
The conquesting alliance have to control the sea by a naval force (blockade efficiency doesn't matter)

This is totally wrong, now the game got 2 step back

How in the blue hell can you cros a strait if you dont have boat/transport/ships ? let me guess you are brother with Superman/Harry Potter and you can fly or Ottomans got Supernatural powers.

ex: Now the Ottomans can cross the strait at Bosfor, even if you blockade the sea and you have naval superiority
Just learn this from my game with Genoa, i saw 25k Mercenary Ottomans running like mad dogs and crossing the strait of Bosfor

This is really a bad joke from Paradox developer team or self interest
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
Posted: June 30
Ok, I won't go into the polemy about the price or so. I like to evaluate a product by its quality. WHat you can afford or not is not useful for others.

The thing is that this DLC f*cks up the whole game. Like that. It introduces a totally new way to deal with diplomacy (Diplomacy Feedback) that makes getting allies involved in wars almost impossible while you're still called to wars for free, and you're penalized with -25 Prestige if you reject joining. So if it was previously unfair that some of your allies would simply have more negative than positive points, while you were always called to wars, now they are not even possible to be called until they owe you favors. And how do they owe you favors? Basically by entering their wars. You always need to "pay" in advance for those favors, never the other way around. You can never be the one who owes favors to them.

It is really annoying. Some countries became totally impossible to play. It is the case for example of Brandenburg, as their main initial missions are Conquer Silesia and reclaim territories from Teutonic Order. This was already hard without powerful allies. Now it is totally impossible. So forget about doing well with many of the countries that previously used to be a nice experience. Many missions are impossible to achieve and many achievements are impossible to earn.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
1,117 of 1,235 people (90%) found this review helpful
24 people found this review funny
Not Recommended
Posted: December 5, 2015
(TL;DR at the bottom)

I have over 2,000 hours in EU4. I play it almost daily since release, I am majorly obsessed and I read changelogs like it's my favourite novel. I always buy the EU4 DLC because that's just how I am, however I am bitterly disappointed with this release. And this is going to be harsh, forgive me Johan.

Basically, I feel like this was a rip off considering the quality and size of the features. After waiting enviously for the release of this DLC as I always do with all EU4 DLC, this just felt very poor. Perhaps the best feature of this expansion would be the Random New World, but that isn't even technically a part of this expansion, but rather a fix for the first expansion of EU4, Conquest of Paradise. This is really disappointing.

I'll go through the features below and my thoughts on each one, and beside it I will list the 'value' that Paradox assigned each feature, this value being what they use to justify the price of this DLC, and how much you paid (USD) for the feature according to Paradox roughly. (src: Paradox Forums EU4 Dev Diary December 3rd) The last paragraph in my blurbs on each feature discusses the value of the feature.

Link to expanded feature review offsite due to review character limit: Link.

Conclusion/TL;DR
So, after a break down of the worth of each feature packaged in this DLC, the Cossacks, we can come to a conclusion on how much I think it was actually worth.

For note: I judged what should be a mega, major, medium and minor feature on what Paradox judged as those within the Common Sense expansion, which arguably was higher quality than this expansion and was cheaper, despite still being a fairly sub-par expansion.

  • 1 Semi-Major Feature (Diplomatic Feedback) - 4.5 points - $1.95
  • 1 Medium Feature (Horde Unity + incl. Raze) - 3 points - $1.30
  • 6 Minor Features (Tengri, Build Directly to Army, Improved Espionage, New Subject Interactions, Native Policies, Construct in Subjects) - 9 points - $5.85
  • 10 Worthless/Should be Free Features (Estates, Advanced Change Culture, Name Your Heir, Victory Cards, Concede Colonial Area, Distribute Spoils, Threaten War, Forced Migration, Declare Colonial War, Raze??) - 0 points - $0.00

Therefore, in total I value this DLC pack at: $9.10

I came to this figure using Paradox's own point scoring system, and what I consider to be value for money with each feature, taking into account the usefulness, the application of the feature and how much it adds to the game. Overall, pathetic honestly. This is the second DLC that Paradox has released that has been incredibly sub-par, which is very saddening as I hold PDX with very, very, VERY high esteem. I think they're one of the best development studios ever, and I love their PR and their friendly approach to the community.

However, criticism is due when criticism is due. The price was too high, and no Paradox, I don't consider 'time' to be a reasonable excuse to increasing the cost of an item. It could have taken your team ten years to implement advanced culture changes. It'd still be useless. The time you spend working on free content and on paid content should be inconsequential to the price as we do not pay you to work long, we pay you to provide us with good features. It annoys me if a studio thinks time is a reasonable excuse to increase the price of an item, despite its quality.

The Cossacks is an expansion pack that was not only over priced for what it contained, but also a slap in the face to me as a dedicated Europa Universalis IV fan, and a dedicated Paradox fan. Please, please, PLEASE Paradox don't let this slip of recently poor DLC lead to a continuous repeat. Cossacks, Horse Lords and Common Sense have been hard misses, but I know the team has the skill to produce good DLC, it just isn't coming out in the end result. I don't know if it's a time issue, or an application issue, but I plead to address it.

But this review has been honest and I've given credit where credit is due, and criticism where criticism is due. This is of course my opinion, and everyone is free to disagree. But I felt compelled to share as I felt this DLC was very much on the wrong track, and it's a direction that makes me scared for future EU4 DLCs.
Was this review helpful? Yes No Funny
347 of 402 people (86%) found this review helpful
2 people found this review funny
Not Recommended
Posted: December 4, 2015
This is the first review that i've ever written. I have nearly 1600 hours on EU 4 (and about the same on EU 3!), but this DLC is almost a complete disapointment (I've bought all of them- including music and unit packs). Estates are more annoying than interesting and the new "Favor" system in Diplomacy is excruciating.

By far my biggest disapointment is in the nerfing of the colonization system. Why make changes no one asked for? It used to be fun and exciting to send out a couple of conquistatadores and discover gold or pick up some extra Monarchy points- but now nearly all the events are bad, and according to the Developer Diary, events overall have been lessened. Why? It was one of the most fun aspects of the game. The lack of returns on colonialism makes playing as any of the colonizing nations very unattractive. Paradox is very good at responding to what their customers want, so I hope enough people raise this issue that they will make a change.
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921 of 1,145 people (80%) found this review helpful
21 people found this review funny
Not Recommended
Posted: December 1, 2015
Features are nice, but let's face it, €20 is overpriced.
Was this review helpful? Yes No Funny
242 of 296 people (82%) found this review helpful
3 people found this review funny
Not Recommended
Posted: December 3, 2015
I absolutely adore EU4 (1200+ play hours, and fully expect 1200 more before I even think of retiring this game) and have played it since release, buying each expansion (including Cossacks) on the day it was released. For the previous six expansions I've been anywhere from excstatic at the additions/very satisfied with the pricing down to pleased with the additions/ambivalent about the pricing. I was initially shocked at the $20 USD price tag because from the developer diaries/patch notes it didn't sound like that large of an expansion (Art of War was the same price and had a great deal more content), but I love Paradox and I love this game, so I dropped the money anyway. This is the first expansion that has left me upset, not with the content (it's fine, I mean it adds layers of depth to a game that I already love for its layers of depth) but with the price. This is ABSOLUTELY NOT a $20 expansion. Even at $15 I would say they are pushing it, but based on past DLC this would be a fair $12. If you're a fan of this game, yes, pick this up at some point, but not until it goes on sale.

Edit: Wiz (the head developer of EU4 at Paradox) did address pricing concerns regarding Cossacks in a new developer diary. While I'm very pleased at their quick response time and explaining their pricing formula, his argument was that in fact the features in the expansion were larger than we realized and that (in typical/lovable Wiz fashion) dismissed complaints as stemming from not being familiar with the game development process. He listed how the EU4 team categorized features ranging from major to minor as a deterimination of price, and the disconnect with customers clearly stems from the team overinflating the value of certain piece of content (the additional espionage options being one example). While I'm still looking forward to future EU4 DLC, I hope the team takes this as a lesson for pricing in the future.
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166 of 196 people (85%) found this review helpful
2 people found this review funny
Not Recommended
Posted: December 4, 2015
I love this game, and I still play it all the time. But for $20, I just can't recommend this DLC. The estates feature is neat, the diplomatic feedback is neat, and the Tengri religion is neat. But that's it. It's all just neat. It hardly feels like my game has changed - I got bored of an Oirat playthrough by 1600. Horde mechanics are fun, but after a while, the lose their touch. I honestly had more fun with the revamped Random New World generator than the paid features of the DLC.

If you've grown bored of EUIV through sheer playtime and everything feels old-hat, and are hoping the Cossacks will inject fresh life into the game, it doesn't. The features are fun, absolutely, but they don't feel new, they don't feel like the game has been expanded significantly. If the game has grown stale for you, this isn't a fix, certainly not for the cost.

Paradox explained their pricing, and I understand their reasoning. I still disagree - it just doesn't feel like $20 dollars worth of content. Of course I'm not familiar with game development, but I'm familiar with games. EUIV is an amazing game, one of my favorites, yet this DLC just doesn't merit the price. That's really my only complaint - it's fun, I enjoyed it, but it wasn't so fun that I wouldn't have rather waited on a sale.

Wait for it to go on sale, if you can grab this for $10, do it.
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148 of 181 people (82%) found this review helpful
110 people found this review funny
Not Recommended
Posted: December 8, 2015
Paradox lost some of their Common Sense in the last expansion, but now, they decided to let The Cossacks loot our pockets! 20€ for this is quite the joke.
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102 of 118 people (86%) found this review helpful
Not Recommended
Posted: December 31, 2015
TL; DR - wait for a discount and some patches; the first "bad" DLC I've seen from Paradox.

This is the first time I am truly disappointed with a Paradox DLC. The Cossacks is a mess: it adds very little value to the game, as we've seen bigger features in normal patches; it's way too expensive offering nowhere near the value of 20 euro; the diplomacy is completely broken - large nations are even more OP and little nations are nerfed. I do believe Paradox had the best of intentions when revamping the diplomacy, but infortunately it turned out a complete mess. You are essentially paying 20 dollars/euro to have your game broken. And the worst part is Paradox went full EA/Ubisoft and instead of admitting the problem they tried to convince us we're just stupid and not appreciating their efforts and there was so much "behind the scenes" work put into the DLC. It sure takes some stones to be that arrogant considering for a second year in a row we get a major pre-Christmas DLC/patch mired with severe bugs. Sadly, the success of Paradox in recent years seems to have pushed them in the direction all game companies go once they start growing.
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