Legends of Pixelia is an action RPG that combines retro pixelart with modern gameplay mechanics. Choose a hero class, crawl through procedurally generated dungeons and show your reflexes in challenging boss fights. Single player & local multiplayer, best played with gamepad.
User reviews:
Overall:
Positive (14 reviews) - 92% of the 14 user reviews for this game are positive.
Release Date: Jun 17, 2015

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Recent updates View all (9)

March 1

Version 1.02

What's new?
Hey there, long time no see! I received some pretty good player feedback and prepared something. Version 1.02 contains some smaller fixes only, but it's definitely worth playing. ;-)





Version 1.02 Changes
*** Appearance ***
- Added an option to get to the main menu from pvp mode
- Reduced the menu text overhead
*** Balance ***
- Slightly decreased Orbit Shield damage
- Reduced the respec drink costs by about 20% for higher hero levels
- Reduced the respec drink costs a lot for heroes with level 17 or lower
*** System Changes ***
- Enemies' damage now gradually decreases when they combo you
*** Engine ***
- Game engine update: Unity 5.2.4





Gradual damage reduction
RNG can be evil sometimes. A bad combination of room layout and picked enemy types can lead to situations where enemies keep comboing you to death. In order to lessen the pain of long enemy combos, version 1.02 features gradual damage reduction.

Whenever enemies hit you in quick succession for a high amount of hits, the damage received per hit decreases. You take full damage for the first 4 hits and then the received damage is gradually reduced by 15% steps (100%, 100%, 100%, 100%, 85%, 70%, 55%, 40%, 25%, 10%). So, after being hit 10 times in a short amount of time, you only receive 10% of the damage for every upcoming attack.

This system only affects enemies. Don't worry, your combos will continue to do full damage, both in PvE and PvP.





Combat info page
I added an info page for the combat system, check it out:


(Click)


That's it
I hope you enjoy the new version as much as I do. :-)
Have fun playing!

-Sima

2 comments Read more

Reviews

“Legends of Pixelia plays like a beat ‘em up dressed in rogue-like dungeons. […] The systems that are in place are really solid, and the gameplay ideas come through in the form of a fun, multiplayer beat em’ up in a dungeons-and-dragons-like vibe.”
Indie Game Magazine

“Legends of Pixelia is an excellent pixel art action RPG with gameplay reminiscent of The Binding of Isaac, but with more tactical combat, persistent upgrades and local multiplayer.”
Alpha Beta Gamer

“Legends of Pixelia is familiar enough to be approachable to fans of the genre while still offering up something new. Fans of skill-based combat in games will want to give this a look, and for folks who like action RPGs I think there’s enough progression to keep you compelled for a little while.”
IndieGames .com

About This Game

Legends of Pixelia is an action role-playing game that combines retro pixelart with modern gameplay mechanics. Tired of left-clicking through hordes of brainless one-hit-KO enemies? Random dungeons, precise controls via gamepad (or keyboard) and a strong fighting game AI provide challenging encounters. Be prepared!

Key features:
  • Choose from multiple hero classes with unique abilities
  • Procedurally generated dungeons and rooms
  • 21 boss fights + 21 crazy boss fights in Game+
  • Build your hero with level-up stats and randomly generated items
  • Fast-paced combat that favors good positioning and timing
  • Plug in some gamepads to enjoy local multiplayer
  • Fight against your friends in Versus mode (PvP)

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or higher
    • DirectX: Version 9.0
    • Storage: 200 MB available space
    Recommended:
    • OS: Windows 7 or higher
    • DirectX: Version 9.0
    • Storage: 200 MB available space
    Minimum:
    • OS: Mac OS X 10.7 or higher
    • Storage: 200 MB available space
    Recommended:
    • OS: Mac OS X 10.7 or higher
    • Storage: 200 MB available space
    Minimum:
    • OS: Ubuntu 12.04 or higher, SteamOS
    • Storage: 200 MB available space
    Recommended:
    • OS: Ubuntu 12.04 or higher, SteamOS
    • Storage: 200 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Positive (14 reviews)
Recently Posted
brock_clayton
( 3.3 hrs on record )
Posted: April 3
The game is pretty much fun and players shouldn't underestimate the difficulty of follow-up dungeons - I died at the second boss during my first attempt.
I really like the rise of difficulty with each dungeon although it will force you to repeat dungeons to be able to beat the next one.
I recommend a gamepad - The colour of available special skills next to your healthbar is the same colour as your gamepad's buttons which makes it way easier to react according to their cooldowns.

Enemies don't just have different set skills, they got different behaviour as well. Be prepared for those "Damn you, spider! Get over here!!!" moments.

The description of how to get passive abilities isn't that clear. Here's how it works: Every 5 statpoints invested into a specific stat will grant you a corresponding passive skill as a bonus.



Needs trading cards!!! :D
Helpful? Yes No Funny
fatalcharm410
( 0.6 hrs on record )
Posted: March 7
The thing I like most about this game is the concept of champions for pvp where the characters are preset and equal. A concept desperately missing from the cash grab game industry where a level 50 with stacked gear fights a level 20. This feels like a game created by fans for fans. Now just make a Bruce Lee style character with punches and kicks so Ican continue my commodore 64 flashback.
Helpful? Yes No Funny
ramius969
( 3.3 hrs on record )
Posted: October 26, 2015
I fell in love with this game in just 20 minutes into it ..The gameplay is fantastic and the pixel art is retro beautiful..It may need better support for mac keyboards but I think the game is better suited for a gamepad..Any way great game ,would love to see more games like this.
Helpful? Yes No Funny
MelliLi
( 2.5 hrs on record )
Posted: September 14, 2015
I really like the game. It's great fun to play with friends in multiplayer. The spider enemies are creepy, but the rest is okay. :-)
Helpful? Yes No Funny
marcus.jahns
( 5.9 hrs on record )
Early Access Review
Posted: September 6, 2015
LoP is a game with simple combat mechanics wrapped in more and more challenging fights through the progress of the game. Overall the game seems pretty balanced and the author is very open and responsive to feedback which reflects in a good quality of the game.
With the chance to get better items in every higher dungeon, leaderboards for highscores and ways to optimize stats for lategame characters, the game brings a lot of long term content and motivation. And last but not least its also a lot of fun to play the pvp mode local with some friends.

Absolutely recommendable game!
Helpful? Yes No Funny
bstone13
( 8.8 hrs on record )
Early Access Review
Posted: July 12, 2015
Played it with my gf.

You kill, lvl up, and get gear. Simple and not so easy combat.

I liked it. Definitely made for local co-op.

I got some problems using ps3 control as gamepad and I hope they make a solution for this
Helpful? Yes No Funny
TwitchGhostdude00
( 1.4 hrs on record )
Early Access Review
Posted: July 3, 2015
Its REALLY hard but SOOOOO fun! love this game!!
Helpful? Yes No Funny
30sgr
( 4.5 hrs on record )
Early Access Review
Posted: July 1, 2015
https://youtu.be/ZoTATmA6viA

It’s like Legend of Dungeon meets Binding of Isaac, but with retro 2D pixel graphics.

First, you must choose a class - Knight, Barbarian, or Paladin. Then, you beat procedurally generated dungeons and like any RPG, you pick up loot that lets you equip better items. You also level up and spend some stat points unlocking your character’s passives.

But grinding will only take you so far. This is all about skill. To beat some enemies you need to attack in a specific way, which gets pretty hard when you have to kill a ton of pixelated ♥♥♥♥♥♥♥s.

Playing solo or as a party is cool, but PVP is awesome - you won’t even notice the hours shed away until you realize you’ve spent your whole day being a monochromatic stack of blocks. Test your proficiency against a skilled AI or just go with local co-op. Either is challenging and fun.

Not being able to attack in all directions seems weird at first, but you learn to embrace it pretty fast. It’s a very addictive dungeon adventure that is still being developed by only one dude. And that’s awesome, but… it shows.

6/10
Helpful? Yes No Funny
Long Dick Larry
( 10.6 hrs on record )
Early Access Review
Posted: June 17, 2015
This game is very fun but also can be sort of fustrating if you're not very patient. Took me a while to get use to the controls on keyboard and aren't bad with a controller. You can't really change the keybindings, there are 2 presets. The keybindings use the WASD and arrow keys as preset A and NUM keys with WASD keys as preset B (keyboard).

Playing for about an hour at the time of the review, there's not a large variety of monsters, but there could be many I haven't got to yet. The two bosses I've been at right now seem to have familiar tactics and AI. But that hasnt stopped them from being unique from each other. (Of course) They are different creatures, but are the same as the smaller versions of them around the dungeons.

The replayability is there, but may get old if you keep dieing. The dungeon will not change for a while until you die around 3-5 times before changing. Each time, you can get an item from (I'm going to call it the Chest) the Chest that makes you stronger. You can also upgrade the items with coins you find around the dungeons.
There are two modes you can choose from when creating a character, one will only make you lose XP when you die and the other deleting your character completely. If you are into rouge-likes, hardcore is for you. but if you just want to play and enjoy the game for what it is, softcore is what you'll want.

This game is interesting and would definitely recommend you to try this.
Helpful? Yes No Funny
seph.au
( 4.8 hrs on record )
Early Access Review
Posted: June 17, 2015
Disclaimer: Steam code provided by developer
Cross Gauntlet with Binding of Isaac and you would come close to what Legends of Pixelia offers, oldschool beatem up set in roguelike dungeons. Minimalistic by appearance and game design which isn't a bad thing at all.
https://www.youtube.com/watch?v=o1s0cC_bODI
Initially given 3 class options all having different skills and base stats, Knight, Barbarian and Paladin. Clear enough levels and be rewarded with alternate options such as the sentinel. Progress involves clearing each room which has procedurally generated item and enemy placements. While mouse was playable I would suggest a gamepad as class skills were set to each button and block on the triggers. Felt much more responsive and can be quite challenging playing solo.

No loot drops in levels, just gold coins and health potions. On each floor was a treasure room which contained gold coins and a large chest with your choice of 1 of 3 items. Gold coins collected can be spent between levels at the blacksmith on upgrading items you have obtained. Can also take this opportunity to raise stat points that were received from characters leveling up. No complex skill trees involved but enough to be interesting. On character death you have the option of restarting on same floor or returning to the start of the dungeon, between sessions all items obtained and stat points invested were retained.

Great soundtrack but could use a little more variation and I thought the levels were maybe a little repetitive too early. Perhaps mix in the fresh tile colours earlier and would suggest possibly adding some secret rooms that require bashing on cracked walls, just for something extra to find. Only supports local multiplayer (4players) so I didn't have a chance to test multiplayer unfortunately. Would make a fun couch co-op game without a doubt.

First impressions = Decent and worth checking out if you're a fan of roguelikes or even just older sidescrollers. As mentioned it's a little difficult solo and probably more directed toward mp, but far from being impossible and rather rewarding. Not just about button mashing either, plenty of timing involved. Cheers folks. :)
Helpful? Yes No Funny
Most Helpful Reviews  Overall
23 of 29 people (79%) found this review helpful
4 people found this review funny
Recommended
4.8 hrs on record
Early Access Review
Posted: June 17, 2015
Disclaimer: Steam code provided by developer
Cross Gauntlet with Binding of Isaac and you would come close to what Legends of Pixelia offers, oldschool beatem up set in roguelike dungeons. Minimalistic by appearance and game design which isn't a bad thing at all.
https://www.youtube.com/watch?v=o1s0cC_bODI
Initially given 3 class options all having different skills and base stats, Knight, Barbarian and Paladin. Clear enough levels and be rewarded with alternate options such as the sentinel. Progress involves clearing each room which has procedurally generated item and enemy placements. While mouse was playable I would suggest a gamepad as class skills were set to each button and block on the triggers. Felt much more responsive and can be quite challenging playing solo.

No loot drops in levels, just gold coins and health potions. On each floor was a treasure room which contained gold coins and a large chest with your choice of 1 of 3 items. Gold coins collected can be spent between levels at the blacksmith on upgrading items you have obtained. Can also take this opportunity to raise stat points that were received from characters leveling up. No complex skill trees involved but enough to be interesting. On character death you have the option of restarting on same floor or returning to the start of the dungeon, between sessions all items obtained and stat points invested were retained.

Great soundtrack but could use a little more variation and I thought the levels were maybe a little repetitive too early. Perhaps mix in the fresh tile colours earlier and would suggest possibly adding some secret rooms that require bashing on cracked walls, just for something extra to find. Only supports local multiplayer (4players) so I didn't have a chance to test multiplayer unfortunately. Would make a fun couch co-op game without a doubt.

First impressions = Decent and worth checking out if you're a fan of roguelikes or even just older sidescrollers. As mentioned it's a little difficult solo and probably more directed toward mp, but far from being impossible and rather rewarding. Not just about button mashing either, plenty of timing involved. Cheers folks. :)
Was this review helpful? Yes No Funny
9 of 10 people (90%) found this review helpful
1 person found this review funny
Recommended
4.5 hrs on record
Early Access Review
Posted: July 1, 2015
https://youtu.be/ZoTATmA6viA

It’s like Legend of Dungeon meets Binding of Isaac, but with retro 2D pixel graphics.

First, you must choose a class - Knight, Barbarian, or Paladin. Then, you beat procedurally generated dungeons and like any RPG, you pick up loot that lets you equip better items. You also level up and spend some stat points unlocking your character’s passives.

But grinding will only take you so far. This is all about skill. To beat some enemies you need to attack in a specific way, which gets pretty hard when you have to kill a ton of pixelated ♥♥♥♥♥♥♥s.

Playing solo or as a party is cool, but PVP is awesome - you won’t even notice the hours shed away until you realize you’ve spent your whole day being a monochromatic stack of blocks. Test your proficiency against a skilled AI or just go with local co-op. Either is challenging and fun.

Not being able to attack in all directions seems weird at first, but you learn to embrace it pretty fast. It’s a very addictive dungeon adventure that is still being developed by only one dude. And that’s awesome, but… it shows.

6/10
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
1 person found this review funny
Recommended
8.8 hrs on record
Early Access Review
Posted: July 12, 2015
Played it with my gf.

You kill, lvl up, and get gear. Simple and not so easy combat.

I liked it. Definitely made for local co-op.

I got some problems using ps3 control as gamepad and I hope they make a solution for this
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
1 person found this review funny
Recommended
10.6 hrs on record
Early Access Review
Posted: June 17, 2015
This game is very fun but also can be sort of fustrating if you're not very patient. Took me a while to get use to the controls on keyboard and aren't bad with a controller. You can't really change the keybindings, there are 2 presets. The keybindings use the WASD and arrow keys as preset A and NUM keys with WASD keys as preset B (keyboard).

Playing for about an hour at the time of the review, there's not a large variety of monsters, but there could be many I haven't got to yet. The two bosses I've been at right now seem to have familiar tactics and AI. But that hasnt stopped them from being unique from each other. (Of course) They are different creatures, but are the same as the smaller versions of them around the dungeons.

The replayability is there, but may get old if you keep dieing. The dungeon will not change for a while until you die around 3-5 times before changing. Each time, you can get an item from (I'm going to call it the Chest) the Chest that makes you stronger. You can also upgrade the items with coins you find around the dungeons.
There are two modes you can choose from when creating a character, one will only make you lose XP when you die and the other deleting your character completely. If you are into rouge-likes, hardcore is for you. but if you just want to play and enjoy the game for what it is, softcore is what you'll want.

This game is interesting and would definitely recommend you to try this.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
3.3 hrs on record
Posted: April 3
The game is pretty much fun and players shouldn't underestimate the difficulty of follow-up dungeons - I died at the second boss during my first attempt.
I really like the rise of difficulty with each dungeon although it will force you to repeat dungeons to be able to beat the next one.
I recommend a gamepad - The colour of available special skills next to your healthbar is the same colour as your gamepad's buttons which makes it way easier to react according to their cooldowns.

Enemies don't just have different set skills, they got different behaviour as well. Be prepared for those "Damn you, spider! Get over here!!!" moments.

The description of how to get passive abilities isn't that clear. Here's how it works: Every 5 statpoints invested into a specific stat will grant you a corresponding passive skill as a bonus.



Needs trading cards!!! :D
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
3.3 hrs on record
Posted: October 26, 2015
I fell in love with this game in just 20 minutes into it ..The gameplay is fantastic and the pixel art is retro beautiful..It may need better support for mac keyboards but I think the game is better suited for a gamepad..Any way great game ,would love to see more games like this.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
0.6 hrs on record
Posted: March 7
The thing I like most about this game is the concept of champions for pvp where the characters are preset and equal. A concept desperately missing from the cash grab game industry where a level 50 with stacked gear fights a level 20. This feels like a game created by fans for fans. Now just make a Bruce Lee style character with punches and kicks so Ican continue my commodore 64 flashback.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1 person found this review funny
Recommended
1.4 hrs on record
Early Access Review
Posted: July 3, 2015
Its REALLY hard but SOOOOO fun! love this game!!
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
5.9 hrs on record
Early Access Review
Posted: September 6, 2015
LoP is a game with simple combat mechanics wrapped in more and more challenging fights through the progress of the game. Overall the game seems pretty balanced and the author is very open and responsive to feedback which reflects in a good quality of the game.
With the chance to get better items in every higher dungeon, leaderboards for highscores and ways to optimize stats for lategame characters, the game brings a lot of long term content and motivation. And last but not least its also a lot of fun to play the pvp mode local with some friends.

Absolutely recommendable game!
Was this review helpful? Yes No Funny
6 of 11 people (55%) found this review helpful
1 person found this review funny
Recommended
0.5 hrs on record
Early Access Review
Posted: June 17, 2015
LoP feels like the games of my youth, without being horribly complicated! Call you highschool buddies, get some pizzas and soda and take a weekend off playing this gem!
Was this review helpful? Yes No Funny