Halcyon 6: Starbase Commander is a retro space strategy RPG with base building, deep tactical combat, crew management and emergent storytelling.
User reviews:
Mostly Positive (72 reviews) - 76% of the 72 user reviews in the last 30 days are positive.
Mostly Positive (738 reviews) - 79% of the 738 user reviews for this game are positive.
Release Date: Sep 8, 2016

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Buy Halcyon 6: Starbase Commander

Buy Halcyon 6: Starbase Commander + Soundtrack

Includes 2 items: Halcyon 6: Starbase Commander, Halcyon 6: Starbase Commander - Soundtrack


Recent updates View all (29)

January 26

DEV LOG: v1.3.0.0 is in - Loot 'Em Up!

Hello space travellers! It's update day for our favourite pixel galaxy and this time... there's loot.

v1.3.0.0, hot off the proverbial presses introduces an Equipment System! These consumable and non-consumable items can be found in various ways and allow for some pre-mission emergency preparation for your Starships. Micromanagers, planners, and collectors - rejoice! Let's dig in, shall we?

What's New + Important Changes
- Starships now can be outfitted with Equipment! Some equipment can be built in the new starbase room, the Foundry and some can be found while adventuring
- Station Health replaces Crew Death upon bombardment; Station is destroyed when Station Health (no longer Crew count) reaches 0; Station Health can be repaired in the Repair Bay;
- Overkills can be executed in combat by doing excessive damage on the killing blow, which could result in an Equipment reward

Bug Fixes + Enhancements
- Fixed bug with homeworld artifact retrieval after the Chruul Lt. has been killed
- Fix for crash after ship combat when the officer is not on board
- Fixed a bug with factions not being destroyed probably after becoming extinct
- Fixed a bug with the red alert not turning off after a bombardment has been dealt with
- Fixed a bug with the Admirax quest not working properly
- Sectors now have details which display whether a colony is automated or has been upgraded
- New and improved random events while exploring the Halcyon sector
- Fixed a couple typos
- Fixed a single off pixel in the male officer avatar model that was causing a small blip

Art + Animation
- Improved Fleet Launch and Ship Management screens to accommodate equipment additions
- Fleet travel lines have been made more efficient, travelling from the selected fleet to its destination, rather than its point of origin to destination
- New Overkill animation for space combat

Mission/Quest + Economy
- Trilithium and Zirordiax Reactors now require the previous reactor tech to be unlocked
- An untold number of new random and zany travel events!

And as always, thanks for your feedback and reports, explorers. We love hearing from you! Now get out there and save humanity!

Much <3
- the Halcyon 6 team.

37 comments Read more

December 20, 2016

DEV LOG: v1.2.1.0 update - It's beginning to look a lot like Chruul-mas!

Happy holidays, Space Explorers!

Welcome to v. update! There's a big batch of Fleet UI changes, some fixes and long-awaited Quality of Life stuff, and some fun and frivolous Holiday-In-Space thematic tweaks! Let's get into the details, shall we?

What's New + Important Changes
- Ironman mode is here! Punish yourselves at will, commanders.
- We've added credits! (thanks again, backers <3)

Bug Fixes + Enhancement
- Bucky Rogers rides again! Super soldier experiments are back.
- Updated scoring system to work with new faction quests, completed plot and difficulty modifiers.
- Fixed bug that allowed Chruul and Voraash colonies to be rebuilt.
- Alternate endings for alien factions depending on story choices.
- Fixed Xlar engineering officer's ship powers so they can level up correctly.
- Pirates no longer chatter if the bosses have been wiped out. Awkward.

Animation + UI
- New, improved fleet movement controls on the Starmap.
- Drones now look a bit more distinct compared to the normal Federation fleet icons, plus we've updated their "ship" sprites plus resource icons.
- Torres no longer has a huge head. Ego: possibly; actual giant melon: no.
- Psychic ships are more yellow in colour.
- Fleet travel paths are now displayed on the Starmap.
- Ship/Officer details in combat now include current status effects.
- New limited-time Holiday-themed backgrounds and art!

Quest + Economy
- Reduced build cost of Satellite Drones by 40%.

Time to hang your stockings by the dark matter replicator with care and find out how the Chruul stole Christmas. Good luck out there, Commanders and happy holidays from everyone at Massive Damage!

UPDATE: There was an errant tutorial arrow that we've hotfixed with v1.2.1.1 and v1.2.1.2 has some wizardry that ensures save files will load without issue!

17 comments Read more


“Space has never looked prettier in a pixelated format, nor has the silliness of attempting to interact with alien races been quite as charming. On a minute-to-minute scale, it balances challenge and humor to make for a game that feels like a well-realized version of some long forgotten sci-fi TV show.”

“Halcyon 6 is a sumptuous video game stew. It’s got hints of XCOM, FTL, 4X space games, and JRPGs, plus gobs of humor and personality. I’ve taken to calling it 4XCOM for short. This feels like the sort of game that will keep me hooked for weeks.”

“Strategy, resource management, and RPG combat in one charming nostalgic package”
8.5 – Gamewatcher

About This Game

The Game

On the edge of Terran space lies Halcyon 6, a derelict starbase left behind by a mysterious precursor race. Your mission is to reclaim the derelict station and rebuild it.

A mysterious alien force is making a beeline towards Earth and this starbase is the best chance for the New Terran Federation to establish new alliances, research new technologies and otherwise figure out a way to stop the impending invasion.

Using only the resources you can salvage from the derelict station and gathered from nearby star systems, it’s up to you to rebuild the starbase to lead the Terran Republic’s scientific research, exploration and diplomatic efforts on the edge of known space.

Halcyon 6 is a passion project who’s design is inspired by our years spent playing classic games like Star Control, Master of Orion, X-COM, Civilization and new classics like FTL.


  • Base Building: spend resources to build station facilities (rooms) to enhance your production and technological capabilities, or build ships to help you control more territory
  • Exploration: assign your fleets to nearby star clusters, where they can handle emerging enemy threats, do missions for alien factions or secure bonus resources
  • Crew Management: assign crew to station facilities to greatly improve their output efficiency, or to ships where they can contribute in unique ways to combat, missions and events
  • Deep Tactical Combat: fight tactical ship or ground battles to resolve hostile events, create a foothold in the sector and ultimately defeat the enemy mothership!
  • Story Events: based on game criteria like rooms-built, alien diplomacy scores or officer traits/skills, the game will produce story events (often with multiple choice outcomes) that can lead to combat, time-related applied bonuses/negatives, officer attribute changes or any number of crazy in-game stories.

Project Goals

Unlimited Replayability: Each playthrough has players dealing with a new randomly generated derelict station, surrounding galaxy, crew recruits, and alien factions

Motley Crew: Each crew member has unlimited potential for acquiring unique behaviours, traits and abilities, for better or for worse. Making the best use of your dysfunctional crew will be one of the keys to success. Who should be your main Science Officer? The insomniac that works insane hours but has an addictive personality or the agoraphobic mad genius?

Encounters of the Weird Kind: There are 6 alien factions in Halcyon 6 and they are all quite different with varying objectives and personalities. Only your wit and your crew’s skills will help you navigate the diplomatic waters to gain them as key allies or valuable trading partners.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Vista, 7, 8 or 10
    • Memory: 2 GB RAM
    • Graphics: 128MB
    • Storage: 400 MB available space
    • OS: Windows XP, Vista, 7, 8 or 10
    • Processor: 2GHZ
    • Memory: 2 GB RAM
    • Graphics: 512MB
    • Storage: 400 MB available space
    • OS: Mac OS X
    • Memory: 2 GB RAM
    • Storage: 400 MB available space
    • OS: Mac OS X
    • Memory: 2 GB RAM
    • Storage: 400 MB available space
    • OS: Linux Ubuntu
    • Memory: 2 GB RAM
    • Storage: 400 MB available space
    • OS: Linux Ubuntu
    • Memory: 2 GB RAM
    • Storage: 400 MB available space
Customer reviews Learn More
Mostly Positive (72 reviews)
Mostly Positive (738 reviews)
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