Devilishly difficult but insanely rewarding physics puzzler. Play through 85 levels of diverse and ingenious physics-based challenges. If you like Super Monkey Ball, Marble Madness, or Peggle, this one is for you.
User reviews:
Recent:
Mostly Positive (48 reviews) - 70% of the 48 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (722 reviews) - 71% of the 722 user reviews for this game are positive.
Release Date: Jul 7, 2015

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About This Game

Developed exclusively for Windows PC by Japanese game design genius Hirofumi Hattori

Devilishly difficult but insanely rewarding physics puzzler. Play through 85 levels of diverse and ingenious physics-based challenges. If you like Super Monkey Ball, Marble Madness, or Peggle, this one is for you.

System Requirements

    Minimum:
    • OS: Windows XP/Vista/7/8/10
    • Processor: 1 GHz CPU
    • Memory: 256 MB RAM
    • Graphics: DirectX Compatible 3D Card
    • DirectX: Version 9.0c
    • Storage: 27 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Mostly Positive (48 reviews)
Overall:
Mostly Positive (722 reviews)
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297 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
3.3 hrs on record
Posted: September 11
Fun, recommend.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
1 person found this review funny
Not Recommended
0.2 hrs on record
Posted: September 6
It a bad game
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
2.8 hrs on record
Posted: September 5
Product received for free
-Quick Review-
Marble Mayhem: Fragile Ball is a physics game developed by Bimboosoft Co.,Ltd. and released 2015.

Okay real talk, do you remember those old wooden maze games with the number holes, and the little steel ball you would navigate through the maze by tilting the maze up down, left or right? After a sequence of google searches I've come up with the title "Labyrinth marble game".
Take that concept, and make a game out of it. BAM, that's Marble Mayhem Fragile Ball, and depending on your opinion of that retro physical game, that will effect your opinion on this game. Full disclaimer: I'm terrible at the real life version. Do read on!
http://steamcommunity.com/sharedfiles/filedetails/?id=757478124

-Detailed breakdown review-
Gameplay: Easiest controls I can describe: Mouse to tilt right and left. BAM! Review done, roll the credits.

Okay, I can elaborate more on it. Some people seem to have problems with mouse sensitivity, I did notice you can tilt slightly with the keyboard but I pity you if you need to rely on the right and left arrows; I didn't try any levels with them. Some levels let you tilt the camera more then others.

The idea is your moving a ball around a maze, and if your ball hits the ground or spikes it will break and you'll need to restart from the beginning. There are actually two kinds of balls, a blue bouncy ball which won't break from fall damage (but instead you need to worry about spikes, and using bounce physics to your advantage), and the regular brown ball which will break if it builds up too much momentum before running into the wall.
http://steamcommunity.com/sharedfiles/filedetails/?id=757674555

There are actually two difficulties for the game, I mainly played Normal because, while I am stupid and do like a good challenge, I'm not a sadist! I played maybe 4 levels on hard difficulty and discovered very quickly I didn't want to play that difficulty (the ball is just significantly less forgiving.

Conclusion: How much entertainment is in this game? I played a few hours legitimately amused an entertained. It would be interesting to see if controllers or motion controls worked with this game (unfortunately I don't have access to either, so I can't tell you if they work).
For the asking price, meh. This game is alright... If you're looking for a quick play, or something to distract your kids with, or want some steam trading cards, go ahead and pick this game up.
http://steamcommunity.com/sharedfiles/filedetails/?id=757674540
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1 of 5 people (20%) found this review helpful
Recommended
3.6 hrs on record
Posted: September 1
writing a review for the cards haha
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Most Helpful Reviews  Overall
48 of 55 people (87%) found this review helpful
1 person found this review funny
Recommended
2.4 hrs on record
Posted: October 18, 2015
Eh, I did find this game okay, so I would recommend this to others to just give it a shot. :)

Marble Mayhem: Fragile Ball is just a casual, 2D puzzle game that really reminds me of one of the toys that have similar functionality I used to have. This game contains 100 levels that may seem easy at first, but some of them can be difficult, providing you rather quite a challenge. The way you play is that you move your mouse to the left or right to rotate the screen for the marble to move in order to get from point A to point B.

But it's not something as simple as getting from point A to point B, you also have to maneuver through obstacles that comes your way. You would have to avoid hitting spikes that exists in some levels and falling down too far to the point the marble shatters. The levels shouldn't be too difficult, but if you don't succeed, try try again!

The graphics and the game interface aren't really the best, but not like it really matters. Oh and there's trading cards too if you want to craft more badges.

Should you buy this game?
If you're just looking for a casual game, like 2D puzzles, or just wanting to make more badges from trading cards, then yes. Just give it a shot anyways! :)

6/10
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41 of 49 people (84%) found this review helpful
8 people found this review funny
Recommended
14.1 hrs on record
Posted: October 11, 2015
Marble Mayhem Fragile Ball is a simple and intriguing 2d puzzle board game that reminds me of the original toys I used to play as a kid.

Here is a link for anyone who is curious to what I'm talking about: Marble Board Game

Pro-tip: if you have a mouse with DPI settings then you will be able to fine tune the rate at which you tilt the game board, however depending on the level there is a hard limit to how much you can tilt the board one way or the other.

The controls are fairly basic and simple:

Moving your mouse left/right will tilt the game board level left or right and make the marble roll a certain direction.

Clicking LMB will cause your marble to respawn.

Scroll wheel will zoom in/out.

Also another thing that took me a while to learn was how there are different types of marbles such as glass and rubber ones.
If your marble falls more than a certain distance it may shatter when it lands (I believe this also depends on the type of marble and object it lands on such as brick/wood).

At the moment I'm currently “stuck” on level 16 although from my experience so far I rate it a ★★★★ out of ★★★★★ for what it sets out to do, which is to be a simple – easy to pick up and learn marble game.
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31 of 33 people (94%) found this review helpful
7 people found this review funny
Recommended
3.6 hrs on record
Posted: November 22, 2015
Marble Mayhem: Fragile Ball is a casual game with 100 levels of diverse and ingenious physics based challenges. The first couple level is easy, but it will get harder, and harder with each level. Fun, and it remind me of some of the toys I had.
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29 of 35 people (83%) found this review helpful
5 people found this review funny
Recommended
1.9 hrs on record
Posted: October 12, 2015
This is a hardcore casual game. Really, it is. No mistake will go unpunished, even the slightest one. If you are not into trying over and over again until you become perfect with you movements, you will not succeed in winning a level. However, finishing a level will give the player that rare feeling of accomplishment, of having achieved victory after a long and hard fight!
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28 of 34 people (82%) found this review helpful
2 people found this review funny
Recommended
9.7 hrs on record
Posted: October 11, 2015
An enjoyable experience that is easy to get into but hard to master. The graphics are not the best but it hardly matters.
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14 of 17 people (82%) found this review helpful
Not Recommended
3.0 hrs on record
Posted: October 17, 2015
The concepts for a solid game are all here, but this is very cheaply made, unpolished, and poorly balanced.

Controls and physics are extremely sensitive, leading to you spending most of the game overcorrecting the ball's movement. I had to adjust the mouse sensitivity on a per-level basis. The mouse cursor leaves the game boundary when trying to whip the camera around too quickly. It's easy to accidentally click the mouse and restart the level. Everything has really basic textures, simplistic music, and stock sound effects. The game minimizes when you click away from it, which is pain when trying to stream it.

This game is playable in the most technical sense of the word. It could've been a fun experience with more time and attention. You might enjoy it if you're looking to beat an obnoxiously challenging game out of spite. If so, good luck!
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Recently Posted
Jazztapp
0.7 hrs
Posted: September 21
It is what it is
it is what is says it is
some levels you will zip through
some might tick you off
its not the game you sit down for hours playing
but while waiting for a game to install yes
waiting for your food to cook, yes
Helpful? Yes No Funny
SUPREME
4.1 hrs
Posted: September 20
Highly recommended! :)
Helpful? Yes No Funny
Imanda
0.5 hrs
Posted: September 18
♥♥♥♥ game, too difficult.
Helpful? Yes No Funny
I Am Skeletor
1.9 hrs
Posted: September 17
TL;DR
It's alright if you get it on sale. I got this game after I got a coupon for it. It's just ok, nothing really that amazing. I only reccomend it on sale. Reminds me of an old PC game or an old flash game.

What is it?
It's a physics game where you have to get a marble to the end of the stage. There are many stages varying in difficulty. Some can be painfully difficult while some are insanely easy. Not too many levels in the middle.

Graphics 4/10
Gameplay 7/10
Difficulty 0/0 (Different on every level so no definite answer.)
Physics 8/10 (I was actually pretty impressed by the physics.)
Options 0/0 (I won't rate this as this game can run on pretty much anything and there aren't many settings.)
Fun 7/10 (It's fun for about an hour but can get boring and repetitive)
Helpful? Yes No Funny
jman😂
3.0 hrs
Posted: September 12
more like fragile balls
Helpful? Yes No Funny
Devon
0.5 hrs
Posted: September 11
Pretty fun game if you are bored and have nothing else to do :)
Helpful? Yes No Funny
odin
2.2 hrs
Posted: September 10
Marble Mayhem is just what you think it is - you manipulate the screen to get the ball to roll into the goal. It's quite challenging and a good way to clear your mind. The mouse control takes some getting used to. Still, it's an enjoyable, low-priced coffee-break sort of game.
Helpful? Yes No Funny
mrcrawfo
2.5 hrs
Posted: September 8
Pretty decent physics sandbox, requiring a very patieint and deliberate approach. With the angular level geometry, carefully positioned for ramps and stalls, it reminds me a lot of ElastoMania from the Windows 98 era.

There were 100 levels, and I got through about 50 of them in my two and a half hour play time. I see the levels as split into a few basic categories:
- Satisfying levels I was able to complete with enough persistence
- Tricky levels I restarted repeatedly but finally got through mostly on luck
- Impossible levels which I still don't even understand how to attempt

The visuals were fine, with some nicely responsive and helpful shadows reflecting your current angle of rotation. Several map themes (specifically the narrow brick pattern) made it difficult to discern ground from whitespace at first glance.

Controls may be overly sensitive, but to be fair I didn't fiddle with the singular control available in the Settings menu. Mouse movement felt digital rather than analog, with movements frequently reduced to discrete "steps" rather than a fluid spectrum. But this wasn't entirely a downside, as it actually made it easier to re-attempt strategies on subsequent attempts.

Overall, I enjoyed my experience with this game, but would be pretty unlikely to come back to it. I got a good sampling of nearly all of the levels (some in row 2 refused to unlock even though I had completed all of their surrounding spaces) and respect the variety of showcases on display; the creator obviously had a deep understanding of their physics engine to create the optimal routes. I got this game in a bundle, for the price of $0.50, and it was easily worth that much and more; I've certainly thrown more money into arcade machines for much less of an experience. It goes on sale and is bundled often enough that you should be able to find it for less, but I would be comfortable to say it's worth its asking price.
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