Traverse a haunting world set in 1939 Germany in search of a mysterious girl with rabbit ears. Utilize a little bunny in creative ways to solve puzzles. Levitate sheep, use them as torches or wolf bait and make your way through a land that seems to not fancy you being alive.
User reviews:
Recent:
Mixed (10 reviews) - 60% of the 10 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (155 reviews) - 74% of the 155 user reviews for this game are positive.
Release Date: Oct 28, 2015

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Packages that include this game

Buy Albert and Otto: The Adventure Begins Deluxe Edition

Includes 2 items: Albert and Otto, Albert and Otto - Original Soundtrack

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Reviews

“Combining a compelling plot and setting with what I consider to be a fantastic art style, Albert & Otto is promising to be one of my most anticipated titles so far this year”
IndieGames

“This atmospheric 2D platformer about a little boy and his magical bunny takes some aesthetic cues from indie hit Limbo but offers its own clever spin on physics-based puzzles.”
Entertainment Weekly

“K Bros Games has finally awakened the [2D puzzle platform] genre from its dormant state with their first game, Albert & Otto. I would genuinely consider this to be a no-brainer purchase.”
Se7enSins

About This Game

In this first installment “The Adventure Begins” the player is thrown headfirst into a haunting world set in 1939 Germany in search of a mysterious girl with bunny ears.

Clues as to who she is and what happened to her are scattered throughout the game in the form of drawings left in post boxes and shards that the player must piece together.



However the player is not alone on this adventure, help comes in the form of the girl’s magical bunny, Otto.

The player must use both Albert and Otto in creative ways to traverse a haunting world. At the beginning of the story, Albert can shoot and jump, while Otto can fit through tight gaps and hold down power switches. But together, they unlock new skills such as a double jump, levitation, control of electrical currents, and more as the story unfolds.

Features


  • Unique mechanic utilizing a little bunny which the player can carry around or leave and/or remotely control in order to solve puzzles
  • A story that is inspired by dark events buried in our history and isn't spoon fed to the player but spans across 3 episodes and is told through a child's drawings and clues scattered throughout the game that force the player to think outside the box.
  • Levitate sheep, use them as platforms to swim on, a torch to light a dark cave or as a distraction for wolves while you make a quick escape. (if your stomach can handle it)
  • 2.5 - 3 hours of unique puzzles that utilize a bunny, levitation, electrical switches, wolves, piranhas and more.
  • Experience a mix of slow paced thought provoking puzzle design and fast unforgiving gauntlet sections.
  • Come face to face with intimidating larger than life mechanical monsters and outsmart them.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 8 / 7
    • Processor: 2.0 GHz CPU (Dual Core recommended)
    • Memory: 1 GB RAM
    • Graphics: ATi Radeon HD 2400 or NVIDIA GeForce 7600 or better
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • Sound Card: DirectX 9.0c compatible
    • Additional Notes: Although old machines will run the game they may cause considerable lag making progression through the game extremely difficult.
    Minimum:
    • OS: OS X version Lion 10.7, or later.
    • Processor: Intel Mac
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 8600M or better / ATi Radeon 2400 or better*
    • Storage: 1 GB available space
    • Additional Notes: Although old machines will run the game they may cause considerable lag making progression through the game extremely difficult.
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (10 reviews)
Overall:
Mostly Positive (155 reviews)
Recently Posted
Feschpa-Willi
( 5.8 hrs on record )
Posted: June 25
Beat the game 100% in 1.7hours. But i have to say, i am rly good in jump and runs. And as you see in the recommendations, very many players have problem with the game.
The most frustrating thing is, that the game end with "to be continued". I dont like that, but i will continue the game when it comes back!
Helpful? Yes No Funny
foenix101
( 4.5 hrs on record )
Posted: June 22
I really enjoyed this game, even though I had to stop playing because my hands were shaking and my right eyeball felt twitchy. I got as far as the final snake boss thing so I think I've played enough of the game to review it.

It's been a long time since I played Limbo, but I remember how well that game built up suspense. A&O lightens the mood.

Limbo is definitely easier to finish. But this is because A&O relies heavily on precisely timed movement and action to pose a challenge to the player. Limbo's puzzles were harder, but it was more forgiving in terms of checkpoints and timed challenges were sparser. Another point is that if you played Limbo then some gameplay concepts in A&O will be clear to you immediately. Players who didn't play Limbo might find it harder.

Similarities in terms of gameplay & graphics aside, I would rate Limbo above A&O because I care about the story more than the challenge, and so I get annoyed when I can't finish the story because I can't finish the challenges. (In my defense I did finish Homeworld 2 :P) But I would still say play both.

TL;DR: Inevitably reminds me of Limbo but adds some fresh gameplay that I really enjoyed.
Helpful? Yes No Funny
That Fat Dude
( 0.4 hrs on record )
Posted: June 22
cheap ripoff off LIMBO don't bother there's a few of them out there
Helpful? Yes No Funny
Don't Panic!
( 5.1 hrs on record )
Posted: June 18
Positives:
- Found the art style of the game to be very pleasant and enjoyed it immensely.
- With a K&M the controls were very smooth, especially while shooting.
- The puzzles are relatively easy, though there are some exceptions (see Negatives).

Negatives:
- With a controller, the shooting portion of the game can be a bit frustrating, especially while jumping. It's not a major issue, I would just recommend not using a controller for this game.
- Although the puzzles are easy for the most part, some of them can be very annoying, especially with the timing involved.

Overall, I enjoyed the game especially it's art style. It's not the greatest platformer around, but for $5, it's certainly worth the asking price.
Helpful? Yes No Funny
Never Tilted Kappa
( 4.0 hrs on record )
Posted: June 17
Very nice game. Nice design, moderate difficulty but sadly the game is over after 2 hours. I'd enjoy the next part :)
Helpful? Yes No Funny
Clara
( 3.0 hrs on record )
Posted: June 13
Product received for free
Albert and Otto is heavily reminiscent of LIMBO, but with bosses. It's episode 1 of what appears to be a series. Some clever physics-based puzzle designs, omg moments, and neat atmosphere.
Helpful? Yes No Funny
thainen
( 9.1 hrs on record )
Posted: June 12
An atmospheric puzzle platformer that attempts to reimagine Limbo as a scary fairy tail in monochrome Nazi Germany. While properly nightmarish, with dire wolves and clockwork monsters, the setting didn't click for me: it felt more like a bunch of scary elements thrown together than a believeable world with a coherent atmosphere. And everything involving sheep is just needlessly cruel: our protagonist zaps them with electricity, feeds them to fish, burns them alive to use as torches... Was it an attemt to be cynical? It felt pointless and off-putting.
The gameplay is solid and highly challenging, making the player perform very precise series of actions, sometimes through trial and error. Some of these puzzles and platforming sequences felt fun, other frustrating -- especially thanks to a very inconvenient controls that can't be remapped. I wonder what shape of human palm the developers had in mind making the left-hand keys Q, A, D, Shift, Space. Try to put your fingers on these, then imagine jumping around manipulation switches while using mouse to levitate objects and shoot monsters. The game also has its share of glitches: once I had to restart it because I fell down through the floor and somehow managed to hit an underground checkpoint, getting stuck forever.
With some polish, Albert&Otto could earn a reluctant thumbs-up. In its present state, since Steam doesn't allow horisontal thumbs for "meh", it's a thumbs down. If the second episode ever happens, though, I would give it another chance.
Helpful? Yes No Funny
Pafferton
( 0.9 hrs on record )
Posted: June 6
I've never wanted to scream so badly over a double-jump mechanic that needed to be THAT precise in timing. Again and again and again. I didn't even finish the game I got so frustrated. :/

Someone with better reflexes may enjoy this but.... not me.
Helpful? Yes No Funny
thatjeremyguy
( 1.7 hrs on record )
Posted: May 24
It's Limbo....just not as good.
Helpful? Yes No Funny
SickB
( 0.3 hrs on record )
Posted: May 21
It was fun until the first Boss Fight.

Maybe i would have had fun with this kind of game 20 Years ago but i have no patience anymore for forced useless trial and error Boss Fights.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
12 of 15 people (80%) found this review helpful
1 person found this review funny
Not Recommended
0.9 hrs on record
Posted: June 6
I've never wanted to scream so badly over a double-jump mechanic that needed to be THAT precise in timing. Again and again and again. I didn't even finish the game I got so frustrated. :/

Someone with better reflexes may enjoy this but.... not me.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.5 hrs on record
Posted: June 22
I really enjoyed this game, even though I had to stop playing because my hands were shaking and my right eyeball felt twitchy. I got as far as the final snake boss thing so I think I've played enough of the game to review it.

It's been a long time since I played Limbo, but I remember how well that game built up suspense. A&O lightens the mood.

Limbo is definitely easier to finish. But this is because A&O relies heavily on precisely timed movement and action to pose a challenge to the player. Limbo's puzzles were harder, but it was more forgiving in terms of checkpoints and timed challenges were sparser. Another point is that if you played Limbo then some gameplay concepts in A&O will be clear to you immediately. Players who didn't play Limbo might find it harder.

Similarities in terms of gameplay & graphics aside, I would rate Limbo above A&O because I care about the story more than the challenge, and so I get annoyed when I can't finish the story because I can't finish the challenges. (In my defense I did finish Homeworld 2 :P) But I would still say play both.

TL;DR: Inevitably reminds me of Limbo but adds some fresh gameplay that I really enjoyed.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
76 of 88 people (86%) found this review helpful
6 people found this review funny
Not Recommended
3.8 hrs on record
Posted: November 1, 2015
This is a game I really want to like. The art style, and even the puzzle elements, are pretty reminiscent of Limbo, but presented in a longer format that lends itself well to developing a deeper story. Yet, after the completion of Episode 1 (a 2.5 hour adventure) we know very little, if anything at all, about the story or the world it is set in. I find myself with more questions than anything else, and not in that intriguing "oh man I can't wait to see what all this stuff is" sort of way, but in that "seriously why am I even here" manner.

Some of the physics needs help. Your ability to levitate objects has a massive yo-yo effect on said object, and it takes far too long for the object to stabilize. This is not a big deal in situations where you're able to solve puzzles at your own pace, but in many segments you have a limited amount of time and one shot to get it correct. This is easily the most consistently frustrating element of the game, as your success is no longer just dependent on your skill. Knowing what you need to do and knowing how to execute it count for little if your crate is bouncing everywhere and you're waiting for it to settle down enough for you to be able to place it.

The checkpoint system needs a revisit, as after a number of both purposeful and accidental deaths I've found that some of them are so close together I don't see any reason for them both to exist, while other segments go far too long without one. The puzzles are well done on a theoretical level, however many of them have too many elements strung together that all leave zero room for error that they feel like they're cheating the player. A segment towards the end of Ep 1 is rife with these, where if you fail it on the first shot you die, or if you don't complete it fast enough on the first shot you're stuck and have no way to escape the situation other than resetting to the last checkpoint (which of course is waaaaaaaay back at the very beginning of the sequence).

To add insult to injury, holy glitches Batman. I believe I spent more time raging at the bugs than at the unforgiving death puzzles. I actually had to complete the last segment of obnoxious puzzles I just talked about three different times, because the first two times I completed it the cut scene that is supposed to trigger didn't do so correctly, and the game thought I had died. Not only did it reset me to the beginning of the segment, but actually to the checkpoint BEFORE that, and somehow also simultaneously broke the physics. I had to completely exit out of the game to get the correct physics back, then do everything all over again. And then again.

I want to like this game, and I'll probably play Episode 2 in the hopes that maybe the issues that plagued Episode 1 are a fluke, but as it stands I can't recommend this game.
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27 of 34 people (79%) found this review helpful
2 people found this review funny
Recommended
5.7 hrs on record
Posted: February 23
Albert and Otto is a platformer-puzzle game with the world set in Germany. It has a tremendous story line which makes the player imply fully for saving the missing girl. The graphics are medium and there are only black and white tones. The game intensifies when red shades appear, making the game more colorful and emphasing the purpose of the game.

The mechanics are not very complicated, but they incite the player to think logical for solving the puzzles. Clues about the story are hidden through the gameplay, making it more interesting. The combinations of superpowers learned in the meantime while playing stimulate the player to consider all the possibilities in order to solve the problems.

As a conclusion, Albert and Otto has a motivating story line and is a great choice for puzzle-solving lovers or people who like to think.
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21 of 26 people (81%) found this review helpful
1 person found this review funny
Recommended
4.6 hrs on record
Posted: February 21
This game is a lovely handcrafted, a little bit buggy but OK.

I started the game and my first guess, oh somthing with nazis.
But it isnt. As i can see it play in the old Nazi-Germany but thats all.

This game is monochrome with a red dot (Otto the plush bunny)

The story is, save the owner of Otto from the black smoke ghost or somthing like this.
On the way we learn how to move, shoot and use Otto.

Then we have to solve puzzles, they get harder and harder and harder. (combination of jump, drop, grap, shoot).
If you die, you have to start from checkpoint.

I had to restart the game a few times because a puzzle bugged.

I have fun with this game and if you want to play a little Platformer with Puzzles you should play it.

Backround-Sound and SFX is good but im missing Voiceacting.

Price is OK, but you should grap the game while its on sale.

Graphic: 8/10
Sound: 7/10
Game: 8/10
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14 of 17 people (82%) found this review helpful
Recommended
4.2 hrs on record
Posted: March 7
Albert and Otto: The Adventure Begins is a dark puzzle platformer that reminds me of Limbo with it's graphics style, and linear story line.

Check out my Quick Review here: https://www.youtube.com/watch?v=7mQb1cmRB2Y
You play as Albert. You are armed with a gun, and a stuffed rabbit, named Otto. While Otto is on you, you have special abilities like levitate, double jump, and a shock. You can also place Otto down, and use the abilities remotely to help solve your way through the levels. Both Albert and Otto must survive and stay together to progress.

Pros:
  • good puzzle aspects with having to place and use Otto's abilities
  • the background music and sound effects were enjoyable and fit well with the atmosphere of the game
  • keybindings and resolution options are available in pre-launch menu, as well as controller support
  • the colour style with black and white, with the red splashes works really well, both simple and elegant
  • monsters and boss fights bring extra excitement and challenges to the game

Cons:
  • the story was told through child's drawings, and it wasn't as clear as it could have been (some animation would have been more effective)
  • physics sometimes makes objects you're levitating bounce around too much, and then go flying
  • lots of deaths if you aren't good at timing your moves (especially on boss fights)

I prefer the puzzle aspects over the timing platformer type of gameplay, but it was still an enjoyable game, and a great start to the series. I died quite a bit on a few levels, so the game took me about 3 hours to complete, but I can't see replaying it unless you want achievements. I will definitely pick up, and play the next game in the series when it becomes available.

Free giveaway of this game here: http://www.steamgifts.com/giveaway/omEYR/albert-and-otto
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10 of 10 people (100%) found this review helpful
Recommended
4.8 hrs on record
Posted: April 26
Albert & Otto is a puzzle/ platformer with a great soundtrack set in early WWII Germany as seen through the perspective of a young boy. Solve puzzles on the run as you progress to find Anna, who has been taken by the Smoke Monster.

8/10

There is no dialogue in the story, only drawings left by Anna as her world is being torn apart while her nation prepares for war. The puzzles often require trial and error and become increasingly challenging using real time as you progress through the campaign.
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10 of 12 people (83%) found this review helpful
Not Recommended
3.4 hrs on record
Posted: May 16
I beat the game! That was... sudden. I thought I was at the boss of Chapter 2, but instead... that's it? It's done? Were they trying to make this a series? The game is alright, some of hte puzzles are clever if relying too much on reflex. It's got polish, but - the full game feels more like a demo than an actual full game. It's... it has promise, but it's not worth buying until it's finished.
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15 of 22 people (68%) found this review helpful
2 people found this review funny
Not Recommended
4.0 hrs on record
Posted: December 15, 2015
First of all, I really wanted to enjoy this game. I recently replayed Limbo and Never Alone, and really wanted something similar to get immersed in. Unfortunately, this game does not have the stylistic low-graphic art style that Limbo does so well, or the genuine connection to the protagonist found in Never Alone. It's biggest downfall, however, lies within its gameplay mechanics.

The controls feel quite clunky, and for a puzzle-solving game, it is incredibly unintuitive. It also has its fair share of bugs. As it is pretty standard to die a number of times whilst solving a puzzle, it is really unhelpful when one of the cogs you're meant to be pushing somewhere decides to get stuck at an angle, or fly off altogether. Obviously, dying in games is all par for the course, so it shouldn't actively make you angry, but this game pulls it off in a way I've not experienced since the early Tomb Raiders (which gives Albert and Otto far too much credit). I have no problem in dying to learn how I'm meant to solve a puzzle, but when you decide to make a level insanely precisely timed and then give the player buggy, tempermental controls, which sometimes choose to just not work at all, and then punish the player by making them die repeatedly and reload in a far off checkpoint, then you are not designing games well.

I love indie games, and really appreciate what a tough industry it is, and I honestly wanted to enjoy this game, and stuck with it long after I had begun to lose my patience. Maybe, with some more work on the gameplay, it will achieve what it set out to do, but at the moment, I would recommend trying Limbo or Never Alone.

Also, being mysterious and telling a story through (honest to God) children's drawings is not compelling or new, it's just confusing af.
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16 of 25 people (64%) found this review helpful
1 person found this review funny
Recommended
6.3 hrs on record
Posted: December 5, 2015
Albert and Otto is a platform / puzzle game very interesting, with the help of our magical rabbit, we have to overcome numerous lethal puzzles, and face many enemies!
Graphically it is very cute with his style "black and white" with the red out!
The difficulty of the game lies in solving puzzles, which get harder.
In short it is a good game, that manages to entertain so many hours, especially if you want to unlock everything 100%
I advise!
https://www.youtube.com/watch?v=y13ysVYPM8g
(Below is the Italian full review)

Albert è un semplice ragazzo e otto è un coniglio magico.. insieme intraprendono un viaggio fantasioso affrontando bestie e puzzle letali, facendo il lavoro di squadra!

Features:

- Stile artistico
- Tanti puzzle da risolvere
- Giganteschi boss
- Supporto alle carte e Achievements Steam

Parere personale:

Albert and Otto è un Platform/puzzle game molto interessante, con l'aiuto del nostro magico coniglio, dobbiamo superare numerosi puzzle letali, ed affrontare tanti nemici!
Graficamente è molto carino con il suo stile "bianco e nero" con il rosso che in evidenza!
La difficoltà del gioco sta proprio nel risolvere i puzzle, che diventano sempre più difficili.
Insomma è un buon gioco, che riesce ad intrattenere tante ore, sopratutto se si vuole sbloccare tutto al 100%
Lo consiglio!

Voto:
http://steamcommunity.com/sharedfiles/filedetails/?id=549022420
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