Get ready to enter a new era of physics platforming. Polyball is a classic ball rolling game in the vein of Super Monkey Ball, Marble Madness, and Marble Blast - while taking cues from games such as the Sonic series, Trials, and Mario Kart.
User reviews:
Overall:
Positive (46 reviews) - 80% of the 46 user reviews for this game are positive.
Release Date: Jun 4, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“By choosing to release Polyball over Early Access we believe we will be able to deliver a more polished and enjoyable finished product through community involvement and iterative design. Through this method we hope, with the help of our players, to shape the future of both the ball rolling genre and indie game development.”

Approximately how long will this game be in Early Access?

“We don't plan on being in Early Access for too long. We're already far along in development and hope to be finished up towards late 2016.”

How is the full version planned to differ from the Early Access version?

“We're using Early Access as a testing bed for the various features of Polyball in their most basic form. You can look forward to more polished and expanded versions of these features in Full Release:

  • Steam Workshop
  • Many more skins and levels
  • 60+ levels and free DLC
  • Online + Local multiplayer
  • Race any leaderboard ghost
  • Full soundtrack made by local independent artists
  • Tuned mechanics and balanced levels based on community feedback
  • Mac/Windows/Linux support
  • Alternate language localization

What is the current state of the Early Access version?

“While we have a lot done already, there are some things still missing. Here is a list of our current features:

  • Global/Friends Leaderboards
  • 45+ levels with more being released soon
  • Online Multiplayer Alpha
  • Powerful customization system
  • Multiplayer disabled while online is being added
  • Main soundtrack 90% complete
  • English only
  • Mac and Windows support
  • Ghost support
  • Steam Cloud Saves
  • Full controller support

Will the game be priced differently during and after Early Access?

“Price will be $15 USD during Early Access as well as at launch.”

How are you planning on involving the Community in your development process?

“We will be actively communicating through Steam, Reddit (r/Polyball and r/low_poly), and Twitter (@studio_monolith) to reach our community. We will be running polls, contests, and have lots of places for you to reach out to us and let us know what you do or don't like!

There are a total of sixty areas in the game, 50 of which are available in the current Early Access build. We will listen to what you think about those levels and tweak the rest of the game based on your feedback.”
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Recent updates View all (54)

August 17

v0.7.4 - Splitscreen Battle



This patch is focused on the local multiplayer battle mode. A lot of polish went into the flow + UI of not only battle, but the entire local multiplayer system. While not 100% perfect yet it is very playable.

We also fixed a bug where stats weren't tracking.

Full Patch Notes
  • Tweaked Trails trail to be smoother
  • Local battle mode now has a countdown before a round starts
  • Local battle weapon select now shows what weapon you have selected
  • Worked on UI and flow of local battle
  • Random ability spawns are now functioning correctly
  • Random spawning now correctly rotates the camera
  • Updated Wild Planet lighting
  • Fixed issue with navigating between certain local level vote options
  • Added pause menu to local multiplayer with camera sensitivity and inversion settings
  • Fixed stats not tracking
0 comments Read more

August 11

v0.7.3 - Cleaning Up

A small update here to fix the previously mentioned issues with the in-game settings and leaderboards. Some other various battle tweaks, and an upgrade to the input system is also in this patch.

Please let us know if you run into any issues.

Full Patch Notes
  • Updated input system backend, meaning larger and more stable controller support
  • Made battle map ‘Wild Planet’ playable
  • Added kill volume to battle map ‘Cliffs’
  • Local battle weapon select now works with controller
  • Removed ‘Coming Soon’ text from local multiplayer party mode button
  • Local battle weapon select now works with controllers
  • Fixed bug where you could continuously gain air time when paused
  • Fixed bug that made air time score go up way too fast
  • Fixed in-game settings screen
  • Fixed in-game leaderboards
1 comments Read more
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Reviews

“Monkey Ball and Marble Blast fans especially will want to give this a once-over. It looks promising.”
Destructoid

“Polyball may very well be the new standard for not only Platformers, but for early access games in terms of available content. This new indie game could become a new standard for future platformer games.”
9/10 – Keen Gamer

“I do feel that Polyball has a lot to offer and despite still being in Early Access, the price is more than justifiable considering that you get a ton of content all around. Just try out this game, it’s really good and filled with a ton of cool stuff!”
orlygift

About This Game

GET READY TO ENTER A NEW ERA OF PHYSICS PLATFORMING

Polyball is a modern take on classic ball rolling games such as Super Monkey Ball, Marble Madness, and Marble Blast - while taking cues from games such as the Sonic series, Trials, and Mario Kart.

A BIT ABOUT US...

The first full release from digital design practice Studio Monolith, Polyball is an experiment in low-poly visuals and open-ended game design. Our approach with the project was to make the kind of game we used to play, something that had both casual appeal and a limitless competitive ceiling. It was also a genre that we felt hasn't been adequately adapted to the modern world of game design. Our vision was simple: build a game that's easy to pick up, hard to master, and fun both on and off screen.

...AND A BIT ABOUT POLYBALL

There's a lot to do in Polyball -- Challenge yourself or a friend to one of over 60 levels included in the initial release, with plans for many more levels via free DLC. If you've got some friends over and are looking for something to play, Polyball's splitscreen multiplayer promises a good time. With classic modes like Battle and Circuit Race, as well as a multiplayer version of the single-player experience, Polyball promises to be a must-have party game.

CASUAL, COMPETITIVE, OR BOTH

With global leaderboards built right into the level select menu and pregame screen, you can see where you stand among the worlds best and race against their ghosts. If you're more interested in beating your friends, check out the friends-only leaderboards. Collecting shards during your single-player journey will unlock a vast array of customization options, from different ball models to particle effects. This customization carries over into online multiplayer matches as well as your high-score ghost, with local multiplayer having its own version of the customization system designed for split-screen play.

FOR THE PEOPLE, BY THE PEOPLE

If you've mastered every challenge we put into the game, take a look at the Steam Workshop content to face a whole new set of challenges. Community made content, from multiplayer battle maps and circuit tracks to customization options and single-player levels, will bridge the gap between developer and player as well as provide a steady stream of new content for you to experience. Steam Workshop gives the players a voice, allowing for the mechanics and level designs of Polyball to stretch far beyond what we had initially put into the game.

FEATURES


  • 60+ levels and free DLC
  • Powerful customization system
  • Full controller support
  • Extensive multiplayer support - online/splitscreen
  • Global/Friends Leaderboards
  • Full soundtrack made by independent artists
  • Steam Workshop
  • Tuned mechanics and balanced levels based on community feedback
  • Mac/Windows/Linux support
  • Alternate language localization
  • Ghosts
  • Steam Cloud Saves

MULTIPLAYER MODES


  • Trails
  • Battle
  • Circuit Race
  • Tower Climb
  • Split-Screen + Online Story Mode
  • Many more!

Please be sure to check the Early Access tab to see the current state of the game.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel Core2 Duo 2.0 GHz (or AMD equivalent)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8800GT / ATI Radeon HD 3870 / Intel HD Graphics 4000
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel Quad Core i5 @ 2.5 GHz (or AMD equivalent)
    • Graphics: NVIDIA GeForce GTX 460 / AMD Radeon HD 7800 series
    • Storage: 2 GB available space
Customer reviews Learn More
Overall:
Positive (46 reviews)
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