Get ready to enter a new era of physics platforming.Polyball is a classic ball rolling game in the vein of Super Monkey Ball, Marble Madness, and Marble Blast - while taking cues from games such as the Sonic series, Trials, and Mario Kart.
User reviews:
Overall:
Positive (42 reviews) - 80% of the 42 user reviews for this game are positive.
Release Date: Jun 4, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“By choosing to release Polyball over Early Access we believe we will be able to deliver a more polished and enjoyable finished product through community involvement and iterative design. Through this method we hope, with the help of our players, to shape the future of both the ball rolling genre and indie game development.”

Approximately how long will this game be in Early Access?

“We don't plan on being in Early Access for too long. We're already far along in development and hope to be finished up towards late 2016.”

How is the full version planned to differ from the Early Access version?

“We're using Early Access as a testing bed for the various features of Polyball in their most basic form. You can look forward to more polished and expanded versions of these features in Full Release:

  • Steam Workshop
  • Many more skins and levels
  • 60+ levels and free DLC
  • Online + Local multiplayer
  • Race any leaderboard ghost
  • Full soundtrack made by local independent artists
  • Tuned mechanics and balanced levels based on community feedback
  • Mac/Windows/Linux support
  • Alternate language localization

What is the current state of the Early Access version?

“While we have a lot done already, there are some things still missing. Here is a list of our current features:

  • Global/Friends Leaderboards
  • 45+ levels with more being released soon
  • Online Multiplayer Alpha
  • Powerful customization system
  • Multiplayer disabled while online is being added
  • Main soundtrack 90% complete
  • English only
  • Mac and Windows support
  • Ghost support
  • Steam Cloud Saves
  • Full controller support

Will the game be priced differently during and after Early Access?

“Price will be $15 USD during Early Access as well as at launch.”

How are you planning on involving the Community in your development process?

“We will be actively communicating through Steam, Reddit (r/Polyball and r/low_poly), and Twitter (@studio_monolith) to reach our community. We will be running polls, contests, and have lots of places for you to reach out to us and let us know what you do or don't like!

There are a total of sixty areas in the game, 50 of which are available in the current Early Access build. We will listen to what you think about those levels and tweak the rest of the game based on your feedback.”
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Recent updates View all (45)

March 13

v0.5.5.5a - Minor Changes

  • Added Russian language file back because for some reason it was missing
  • Added dialog box at game start if your language is not English, which asks you if you’d like to switch languages or not. Only asks once.
  • Added dialog box that says if your language is not supported yet. Only tells you once.
  • Fixed small logic issue where trophy collected text wouldn’t stop fading and affect framerate
  • Checking for trophy achievement at level end now rather than just on pickup so people who got all trophies while the achievement was bugged will now get it

0 comments Read more

March 10

v0.5.5 - Linux, Mac, and Localization



We have finally updated the Mac build from an ancient version, and added a new Linux build. We haven't tested the Linux build over too many OS's yet, but its working on Ubuntu so we thought it would be good to get it out there. There is a megathread for Linux issues here. A big thanks to volnes for helping with the initial debug process.

After a lot of testing and community help, we now have a robust translation system! A shoutout to some of the community members who helped us by doing some translations: Skexer, ikkiyakki, Joseahfer, and Keo.

We plan on expanding the translation system to include a ton of languages, if you are interested in helping translate Polyball please email admin@studiomonolith.ca.

We've also got a bunch of small yet important changes in here, notably the Frame Limit option and keybinding system.

And last but not least I am going to shamelessly plug our Twitter, go and give us a follow if you want to know about any future projects or updates!

Full Changelog
  • Added Linux build
  • Finally updated Mac build
  • Added translation system, this is a test run with a few languages and we will be refining it in the coming weeks - please report any bugs you run into if you try it!
  • Added option to turn off grain. Grain was added to reduce color banding, however the default Unity grain is surprisingly demanding so we will be looking into alternatives
  • New water technique
  • Added frame limit setting, Unity has a way of trying to draw unlimited frames and making computers really hot. This setting allows you to cap your frame rate anywhere between 15 and 300 fps.
  • Added rough keybinding system
  • Fixed weird keybindings on start level/next level/restart in-game UI
  • Increased speed of finish screen drawing
  • Increased speed of level intro drawing
  • Increased weight of text on intro/finish screen so they aren’t as hard to read
  • Re-enabled ghost names in game
  • Made trophies more gold less black
  • Fixed inaccessible trophy on two levels
  • Upgraded Steamworks
  • Upgraded audio engine

3 comments Read more
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Reviews

“Monkey Ball and Marble Blast fans especially will want to give this a once-over. It looks promising.”
Destructoid

“Polyball may very well be the new standard for not only Platformers, but for early access games in terms of available content. This new indie game could become a new standard for future platformer games.”
9/10 – Keen Gamer

“I do feel that Polyball has a lot to offer and despite still being in Early Access, the price is more than justifiable considering that you get a ton of content all around. Just try out this game, it’s really good and filled with a ton of cool stuff!”
orlygift

About This Game

GET READY TO ENTER A NEW ERA OF PHYSICS PLATFORMING

Polyball is a modern take on classic ball rolling games such as Super Monkey Ball, Marble Madness, and Marble Blast - while taking cues from games such as the Sonic series, Trials, and Mario Kart.

A BIT ABOUT US...

The first full release from digital design practice Studio Monolith, Polyball is an experiment in low-poly visuals and open-ended game design. Our approach with the project was to make the kind of game we used to play, something that had both casual appeal and a limitless competitive ceiling. It was also a genre that we felt hasn't been adequately adapted to the modern world of game design. Our vision was simple: build a game that's easy to pick up, hard to master, and fun both on and off screen.

...AND A BIT ABOUT POLYBALL

There's a lot to do in Polyball -- Challenge yourself or a friend to one of over 60 levels included in the initial release, with plans for many more levels via free DLC. If you've got some friends over and are looking for something to play, Polyball's splitscreen multiplayer promises a good time. With classic modes like Battle and Circuit Race, as well as a multiplayer version of the single-player experience, Polyball promises to be a must-have party game.

CASUAL, COMPETITIVE, OR BOTH

With global leaderboards built right into the level select menu and pregame screen, you can see where you stand among the worlds best and race against their ghosts. If you're more interested in beating your friends, check out the friends-only leaderboards. Collecting shards during your single-player journey will unlock a vast array of customization options, from different ball models to particle effects. This customization carries over into online multiplayer matches as well as your high-score ghost, with local multiplayer having its own version of the customization system designed for split-screen play.

FOR THE PEOPLE, BY THE PEOPLE

If you've mastered every challenge we put into the game, take a look at the Steam Workshop content to face a whole new set of challenges. Community made content, from multiplayer battle maps and circuit tracks to customization options and single-player levels, will bridge the gap between developer and player as well as provide a steady stream of new content for you to experience. Steam Workshop gives the players a voice, allowing for the mechanics and level designs of Polyball to stretch far beyond what we had initially put into the game.

FEATURES


  • 60+ levels and free DLC
  • Powerful customization system
  • Full controller support
  • Extensive multiplayer support - online/splitscreen
  • Global/Friends Leaderboards
  • Full soundtrack made by independent artists
  • Steam Workshop
  • Tuned mechanics and balanced levels based on community feedback
  • Mac/Windows/Linux support
  • Alternate language localization
  • Ghosts
  • Steam Cloud Saves

MULTIPLAYER MODES


  • Trails
  • Battle
  • Circuit Race
  • Tower Climb
  • Split-Screen + Online Story Mode
  • Many more!

Please be sure to check the Early Access tab to see the current state of the game.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel Core2 Duo 2.0 GHz (or AMD equivalent)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8800GT / ATI Radeon HD 3870 / Intel HD Graphics 4000
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel Quad Core i5 @ 2.5 GHz (or AMD equivalent)
    • Graphics: NVIDIA GeForce GTX 460 / AMD Radeon HD 7800 series
    • Storage: 2 GB available space

What Curators Say

4 Curators have reviewed this product. Click here to see them.
Customer reviews Learn More
Overall:
Positive (42 reviews)
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