Darkness sleeps just beneath the cracks on the ever-changing planet. The curious will uncover powerful artifacts and forge them anew. The strong will take the nanosword and crush galactic giants.
All Reviews:
Mostly Positive (89) - 78% of the 89 user reviews for this game are positive.
Release Date:
Sep 1, 2017

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Recent updates View all (72)

February 23

Charged Attack Update v1.1.0

The Charged Attack has now been unleashed! Hold the sword button to charge up, then release for a powerful strike. Especially helpful in areas crowded with enemies. Makes the game more interesting as there are multiple ways to use the sword from the get go. Check it:

Sword Parry Ability

Also, this Parry Ability can be found. Charge up the sword, then keep holding the sword button as you collide with an enemy to parry and deflect all damage. Especially helpful when you do not know what kind of attack might be coming.

The Shirt

Additionally, The Shirt. This is armor which protects Roq. Players who need a helping hand (ahem, those who die a lot) will happen upon this vigilant preservative.

The Ferret Drones

Another new item: The Ferret Drones. These drones will help you locate all the missing items in the entire game so that you can get 100% without having to hack through your Log.txt.

The Other New Stuff

What about all that other fresh content mentioned in the last update post? The new boss? The new achievements? The Hyper Boots, Flamethrower and Battle Meditation? The cursed ring and the new boss special attacks? It's coming soon in a synchronous release on all platforms, including the PS4 and Xbox One versions. Stay tuned. If you want to play it now, you can switch to the beta version.

What Else

What else are you getting in this release versus the original 1.0.0 launch version? Remember the following stuff:
Here's what is new, improved and fixed in the current version:

-=: Version 1.1.0 - Charged Attack :=-

[NEW] New ability: The charged Nanosword attack
[NEW] New ability: Nanosword parry
[NEW] New item: Roq's Shirt (armor)
[NEW] New item: Ferret Drones (helps with finding 100% items)
[NEW] New easter egg in the sword cave
[NEW] Brightness video setting

[+++] Velle encourages you to find more items if you are not strong enough for the Tower
[+++] Refined the Boss music, Dungeon 1 music and Floatey Dungeon music
[+++] The musical key for dungeons increases by a fifth for each successive dungeon
[+++] Ally speed item now available in one of the stores; Parry ability replaces it in the dungeons

[FIX] Jib with his mustache and Velle with her jewelry are shown on the main menu
[FIX] Fixed wrong number of keys shown on HUD in dungeon tunnels

That's all for now,

12 comments Read more

February 11

Antecedent Update v1.0.5

This minor update is (once again) full of improvements, bug fixes and other stuff that helps to prepare for the upcoming major update.

The good news is that all of the new content is finished, including a new boss, an arena with waves of enemies and many new items and abilities such as the charged sword attack, a sword parry ability, shirt armor, drones which help find 100% items and a cursed ring which makes enemies more difficult but increases your final score.

Because the major update will be launched on all platforms simultaneously (including PS4 and Xbox One), some more time is required to test for quality assurance and go through the approval and validation processes on those platforms. While these things are being finalized, you can try everything out in the beta version. Just switch to the beta and give it a shot. Instructions on how to switch to the beta version here.

So here's two changelog lists, one for the upcoming major update (v1.1.0) and one for all the fixes and new features in this current version (v.1.0.5):

-=: Version 1.1.0 - (Coming Soon) :=-

[NEW] New Boss: Ren, brother of Kiel
[NEW] New ability: The charged Nanosword attack
[NEW] New ability: Nanosword parry
[NEW] New ability: Battle meditation
[NEW] New item: Roq's Shirt (armor)
[NEW] New item: Ferret Drones (helps with finding 100% items)
[NEW] New item: Hyper Boots (run even faster and leave a trail of lightning mines)
[NEW] New item: The Flamethrower (shoots out a jet of flames)
[NEW] New item: Eiael's Snare (makes all foes more difficult and gives all bosses special attacks)
[NEW] Sindraphon's special attack is a double hammer swing
[NEW] Radruiel's special attack is splatting out acid when dividing
[NEW] Lassaurium's special attack is filling most of the floor with ice whorls
[NEW] Puriel's special attack is a ring of fire
[NEW] Murmuroth's special attack is a horizontal slither strike
[NEW] Eiael's special attack is eye lasers
[NEW] Bath Kol's special attack is a moving wall of lightning
[NEW] Kiel's special attack is an automatic freeze if he is frozen
[NEW] Kusanagi's special attack is a ghost sword
[NEW] Metatron's special attack is a double sword strike
[NEW] Waves of enemies to fight in the Trial of Ren
[NEW] New foes: Raazub, ViperFire, Drobth3, DragonAcid, Blob4
[NEW] New enemy mobs if you have Eiael's Snare
[NEW] 5 new achievements
[NEW] New parallax scene overlooking the Tower
[NEW] New song to go with the parallax scene
[NEW] New easter egg in the sword cave

-=: Version 1.0.5 - Antecedent - 2018.02.11 :=-

[NEW] New item: Jewelry (replaces the Jibstashe if you have Velle)
[NEW] New special enemy mobs on the overworld if you have the first Demon's Tooth
[NEW] Frozen water has more organically shaped edges
[NEW] Added more Drobth to the initial cryo scene to give the sense of an army
[NEW] The Jibstashe -- if acquired -- can be seen in both endings
[NEW] Mechanics for changing floor patterns
[NEW] Mechanics for enemy waves

[+++] Jib's light upgrade item now applies to Velle too, though she starts without any light
[+++] Jib's mustache skin is complete for all animations
[+++] Refined boss music to have clearer sub frequencies and louder mid to high range
[+++] Roq automatically unsheaths sword after drinking flask if sword was previously unsheathed
[+++] After using Scanner Drones or Bio Detector, re-equip previous item
[+++] Drobth2 is more distinct with green glowing eyes
[+++] Secret sky blocks also respond to Velle
[+++] Refined secret sky blocks so they don't accidentally reveal themselves
[+++] SandFountain sinks into sky or water if it lands there
[+++] Dispelling Metatron is more immediate
[+++] Foes are not damaged very much by foe bombs

[FIX] Fixed Xbox wireless controller not having rumble on Linux
[FIX] Fixed menus not working after binding the enter key to a button
[FIX] Fixed an issue where the map showed ':' even though the item was obtained
[FIX] Fixed being able to bind a single button or key to actions for both players
[FIX] Fix multiple simultaneous achievements overlapping
[FIX] Fix Roq looking backwards if in motion when boss switch segue begins
[FIX] Fix Roq always looking south when walking north into a portal
[FIX] Fixed Puriel's fire spiders having green fire at the wrong visual height
[FIX] Fixed Bath Kol not triggering Survivor achievement
[FIX] Fixed player being knocked back on top of entities like water, sky or invincible tiles
[FIX] Fixed the open path around courage refill pillars being blocked in some worlds
[FIX] Fixed downstairs swordless mob from being overwritten by Shade mob
[FIX] Falling bombs no longer land on sky
[FIX] Fixed a rare case where Roq could walk backwards while picking up the Nanosword
[FIX] Fixed Velle freaking out if Roq was too near and she couldn't back up any more
[FIX] Fixed a few visual issues with Rubble entities
[FIX] Possible fix for door light visual glitch in sword cave
[FIX] Fixed leaderboard seeds overlapping names for Russian language

That's all for now,

10 comments Read more


“I absolutely loved Songbringer. It’s a the type of game that is addictive and fun and you can easily start playing it at midnight and next thing you know it’s 5:30 am and you have to get the kids up and ready for school in half an hour. [...] This is great in nearly every way and has put itself on a short list for consideration once it’s time for Game of the Year awards. Yes, I went there and you should to. This is a must own.”
Big Boss Battle

“Songbringer is quite simply brilliant. [...] It’s a feat of technical skill in more ways than one and offers countless hours of dungeon crawling potential. [...] For anyone who enjoys a good adventure or the old LoZ titles, Songbringer is the game for you.”
9.2 – N3rdabl3

“A combination of action RPG and rogue-ish exploration of a wonderfully detailed yet procedurally generated world. [...] I think it’s hard to underplay just how successfully the seeded world feels coherent and complete – something on which a lot of procedurally generated games can easily fall short.”
Rock, Paper, Shotgun


About This Game

Songbringer is a procedurally-generated scifi action RPG with swords, secrets, dungeons, bosses and stuff.

You play the role of protagonist and accidental hero, Roq Epimetheos. With a propensity for partying and making music, he cruises the galaxy with his skybot Jib aboard the ship Songbringer, searching for verdant planets absent the presence of galactic police.

When Roq finds the nanosword hidden in a cave on Ekzera, he unwittingly awakens an ancient evil. The sword is pretty fraggin' sweet though. It... hums.

Jib, the Skybot

Jib began life as a human boy on the skycity planet Yuerder. Growing up, he took an interest in programming artificial intelligence, eventually making a career for himself. On his deathbed, he illegally transferred his consciousness into a skybot, destroying the consciousness link thereby preventing overwrite.

Jib scans the bodies of your fallen foes, sometimes uncovering valuable loot. He can also gain the ability to stun foes. Jib is automatically controlled by AI, or player two can play Jib in local co-op mode.

Lacking the ability to grow one as a human, Jib is obsessed with mustaches.


You choose a 6-letter world seed when beginning a quest. This seed is used to procedurally generate the planet, overworld, secrets and dungeons.

Entering the same world seed will always generate the same world, no matter which platform you are playing on. Thus lore and competition can be shared with others.

Play a new seed and surprise yourself with a new world. Or enter a seed you are familiar with for a speed run.

Open / Non-linear

The generated overworld is open and non-linear. Head in any compass direction you like or play dungeons out of order. You aren't even required to pick up the sword.

Of the nine dungeons Roq and Jib can uncover in each world:
  • Some are thematic, containing puzzles and items integral to completing the world.
  • Some are secret, hidden side quests in which abilities can be gained.
  • Some are tough as nails with overwhelmingly difficult foes, mobs and bosses.

Secrets of the Cacti

Everywhere one looks, there is much that is not seen. Concealed treasures abound. By eating cacti, Roq gains psychedelic powers and is able to perceive the secrets that lurk in plain sight.

Some items Roq discovers can be combined to create distinct artifacts. Find a blink orb and a fire cube? Take these to the droidsmith aboard Songbringer to craft a fire orb enabling Roq to teleport forward a few steps while turning into a fireball.

Songbringer features no experience points (no XP). Progress is made by crushing mobs, vanquishing bosses and claiming lost technological devices.


On completing a quest, several factors are quantified to produce an overall score:

  • Time to complete
  • Percentage of map uncovered
  • Percentage of items obtained
  • Game mode: regular vs permadeath

Your score can be saved to a global leaderboard sorted by world seed. This leaderboard cycles through seeds by popularity and freshness. You can manually override to view a particular seed.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: 1.0 Ghz or faster
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0+ Compatible Card
    • Storage: 2 GB available space
    • OS: Windows 10
    • Processor: 2.0 Ghz or faster
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ Compatible Card
    • Storage: 4 GB available space
    • OS: OS X 10.10
    • Processor: 1.0 Ghz or faster
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0+ Compatible Card
    • Storage: 2 GB available space
    • OS: OS X 10.12
    • Processor: 2.0 Ghz or faster
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ Compatible Card
    • Storage: 4 GB available space
    • OS: Ubuntu or equivalent
    • Processor: 1.0 Ghz or faster
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0+ Compatible Card
    • Storage: 2 GB available space
    • OS: Ubuntu or equivalent
    • Processor: 2.0 Ghz or faster
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ Compatible Card
    • Storage: 4 GB available space
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