Darkness sleeps just beneath the cracks on the ever-changing planet. The curious will uncover powerful artifacts and forge them anew. The strong will take the nanosword and crush galactic giants.
Recent Reviews:
Very Positive (16) - 81% of the 16 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (57) - 82% of the 57 user reviews for this game are positive.
Release Date:
Sep 1, 2017
Developer:
Publisher:

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$19.99
$13.39
 

Recent updates View all (70)

November 22

Minor Update v1.0.4



This minor update is full of more improvements, bug fixes and other stuff that helps to prepare for an upcoming major update.

The major update that is coming soon will feature a new boss, a charged sword attack, a sword parry ability, shirt armor, drones which help find 100% items and a ring which makes enemies more difficult but increases your final score.

While these things are being refined and finalized, you can try them all out in the beta version. Just switch to the beta and give it a shot. Instructions on how to switch to the beta version here.

Here's a list of what else is new, improved and fixed in the latest non-beta version:

-=: Version 1.0.4 - Control - 2017.11.19 :=-

[NEW] There is now a warning before buying Kilobombs
[NEW] Stepping on secret sky blocks makes a sound
[NEW] Added a few more meditation success sounds for variety
[NEW] The escape key can now be used to end the controller binding interface

[+++] Roq faces south if starting at a defeated dungeon entrance
[+++] Added a story element to hint at how to beat Radruiel in the tower
[+++] New art makes it more clear the current map location
[+++] Ripples no longer appear on top of each other to reduce clutter
[+++] Fear Midge enemies have more contrast and do not emit blood to be more readable against the background
[+++] Drobth2 enemies are slightly bigger and have more distinct colors
[+++] Mountains in sandy overworld areas have slightly more contrast

[FIX] Fixed Virlocke opening eye before all spawn have been released
[FIX] Fixed the Bard getting confused sometimes
[FIX] Fixed slow down glitch when fighting Eiael (the wall boss) with Smith
[FIX] The manual "disableXInput 1" setting can be used to disable usage of XInput on Windows
[FIX] Axis value threshold can be set manually per controller (example: "threshold 0.5")
[FIX] Fixed buttons getting stuck down in some circumstances
[FIX] Fixed list of passive items overflowing
3 comments Read more

October 27

Minor Update v1.0.3



This minor update is full of slight improvements, bug fixes and other stuff that helps to prepare for an upcoming major update. The major update that is coming soon will feature a charged sword attack ability, a sword parry ability, shirt armor, a new boss and more.

With this update you can maintain your blink momentum after transitioning to a new area. Also the Top Hat bounces more accurately, which really helps for combat in close quarters. Roq also is smart enough to keep his sword unsheathed across some transitions to add a little more speed to runs.

Here's a list of what else is new, improved and fixed in the latest version:

-=: Version 1.0.3 :=-

[NEW] Roq can keep his sword unsheathed while celebrating a new item
[NEW] After using stairs, Roq will unsheath the Nanosword automatically if it was previously unsheathed

[+++] The Top Hat bounces more accurately, allowing more precise combat in cramped quarters
[+++] Roq is only damaged by his own bombs if standing too close to them
[+++] Blink combo momentum is able to be kept through the transition to a new area
[+++] The art for all dead enemies has less contrast to keep the screen from getting busy
[+++] Blood and burn marks fade out completely after awhile to keep the screen from getting too crowded
[+++] There are less hopping insects on the overworld to make the art less busy
[+++] The map colors have been adjusted for a little more contrast
[+++] The Survivor achievement now triggers the instant a boss dies so that it is obtained more often
[+++] The Wizard achievement is double-checked whenever viewing the Achievements menu
[+++] The DroidBat is no longer able to fly off the edge of the current area very far
[+++] Expanded the hit box of Zurrubs (burrowing overworld enemy) to be more accurate
[+++] Refined the mixing and mastering of the theme song

[FIX] Fixed a startup crash on Linux due to missing libcurl-gnutls
[FIX] Fixed a situation where controllers would not be recognized
[FIX] Fixed Jib getting stuck looking to the left or right forever
[FIX] Fixed not being able to re-enter the first swordless dungeon after completing it or teleporting away
[FIX] Fixed battle zoom hiding the action on the east and west edges of the current area
[FIX] Fixed a situation where swinging the sword during a Tower boss battle would trigger the elevator
[FIX] Fixed a one-frame glitch in Roq's artwork walking downstairs
[FIX] Fixed a visual glitch in Roq's artwork for picking up the sword
[FIX] Fixed leaderboard entries sometimes being in the wrong ranking order
[FIX] Fixed glitch in cave door light animation on Windows

That's all for now,


Nathanael
12 comments Read more

Reviews

“I absolutely loved Songbringer. It’s a the type of game that is addictive and fun and you can easily start playing it at midnight and next thing you know it’s 5:30 am and you have to get the kids up and ready for school in half an hour. [...] This is great in nearly every way and has put itself on a short list for consideration once it’s time for Game of the Year awards. Yes, I went there and you should to. This is a must own.”
Big Boss Battle

“Songbringer is quite simply brilliant. [...] It’s a feat of technical skill in more ways than one and offers countless hours of dungeon crawling potential. [...] For anyone who enjoys a good adventure or the old LoZ titles, Songbringer is the game for you.”
9.2 – N3rdabl3

“A combination of action RPG and rogue-ish exploration of a wonderfully detailed yet procedurally generated world. [...] I think it’s hard to underplay just how successfully the seeded world feels coherent and complete – something on which a lot of procedurally generated games can easily fall short.”
Rock, Paper, Shotgun

Buzz

About This Game



Songbringer is a procedurally-generated scifi action RPG with swords, secrets, dungeons, bosses and stuff.

You play the role of protagonist and accidental hero, Roq Epimetheos. With a propensity for partying and making music, he cruises the galaxy with his skybot Jib aboard the ship Songbringer, searching for verdant planets absent the presence of galactic police.

When Roq finds the nanosword hidden in a cave on Ekzera, he unwittingly awakens an ancient evil. The sword is pretty fraggin' sweet though. It... hums.

Jib, the Skybot


Jib began life as a human boy on the skycity planet Yuerder. Growing up, he took an interest in programming artificial intelligence, eventually making a career for himself. On his deathbed, he illegally transferred his consciousness into a skybot, destroying the consciousness link thereby preventing overwrite.

Jib scans the bodies of your fallen foes, sometimes uncovering valuable loot. He can also gain the ability to stun foes. Jib is automatically controlled by AI, or player two can play Jib in local co-op mode.

Lacking the ability to grow one as a human, Jib is obsessed with mustaches.

Procedural


You choose a 6-letter world seed when beginning a quest. This seed is used to procedurally generate the planet, overworld, secrets and dungeons.

Entering the same world seed will always generate the same world, no matter which platform you are playing on. Thus lore and competition can be shared with others.

Play a new seed and surprise yourself with a new world. Or enter a seed you are familiar with for a speed run.

Open / Non-linear


The generated overworld is open and non-linear. Head in any compass direction you like or play dungeons out of order. You aren't even required to pick up the sword.

Of the nine dungeons Roq and Jib can uncover in each world:
  • Some are thematic, containing puzzles and items integral to completing the world.
  • Some are secret, hidden side quests in which abilities can be gained.
  • Some are tough as nails with overwhelmingly difficult foes, mobs and bosses.

Secrets of the Cacti


Everywhere one looks, there is much that is not seen. Concealed treasures abound. By eating cacti, Roq gains psychedelic powers and is able to perceive the secrets that lurk in plain sight.

Some items Roq discovers can be combined to create distinct artifacts. Find a blink orb and a fire cube? Take these to the droidsmith aboard Songbringer to craft a fire orb enabling Roq to teleport forward a few steps while turning into a fireball.

Songbringer features no experience points (no XP). Progress is made by crushing mobs, vanquishing bosses and claiming lost technological devices.

Leaderboard


On completing a quest, several factors are quantified to produce an overall score:

  • Time to complete
  • Percentage of map uncovered
  • Percentage of items obtained
  • Game mode: regular vs permadeath

Your score can be saved to a global leaderboard sorted by world seed. This leaderboard cycles through seeds by popularity and freshness. You can manually override to view a particular seed.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: 1.0 Ghz or faster
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0+ Compatible Card
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: 2.0 Ghz or faster
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ Compatible Card
    • Storage: 4 GB available space
    Minimum:
    • OS: OS X 10.10
    • Processor: 1.0 Ghz or faster
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0+ Compatible Card
    • Storage: 2 GB available space
    Recommended:
    • OS: OS X 10.12
    • Processor: 2.0 Ghz or faster
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ Compatible Card
    • Storage: 4 GB available space
    Minimum:
    • OS: Ubuntu or equivalent
    • Processor: 1.0 Ghz or faster
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0+ Compatible Card
    • Storage: 2 GB available space
    Recommended:
    • OS: Ubuntu or equivalent
    • Processor: 2.0 Ghz or faster
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ Compatible Card
    • Storage: 4 GB available space
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