Darkness sleeps just beneath the cracks on the ever-changing planet. The curious will uncover powerful artifacts and forge them anew. The strong will take the nanosword and crush galactic giants.
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Release Date: 2016

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Available: 2016


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September 22


Metatron is the greatest of all bosses, second only to the most high.

-=: Beta Version 0.8.D :=-

[NEW] Boss: Metatron - Greatest of All (final boss)
[NEW] Dungeon: The Tower (final dungeon)
[NEW] Bombs deal damage in waves

[+++] Courage refills are now faster (have a shorter duration)
[+++] Starting to save sound effects at 48khz instead of 44.1khz
[+++] All sound effects are now higher-quality 256k OGGs instead of 192k MP3s and have a smaller file size
[+++] Refined the sword sheath and unsheath sounds and timing
[+++] Burnt visual effect lasts for a shorter duration for heroes and enemies

[FIX] Cactus always heals one tooth, regardless of the duration of invincibility
[FIX] Doesn't overwrite last location when teleporting away from overworld
[FIX] Doesn't overwrite last location when canceling teleport
[FIX] Fixed a bug where if two looping sounds were played in succession one would continue forever


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August 29

Bath Kol, the Lightning Diviner

-=: Beta Version 0.8.C :=-

[NEW] Boss: Bath Kol - the Lightning Diviner
[NEW] All bosses now roar to intimidate
[NEW] Dungeon aboard Songbringer
[NEW] World has 10 total dungeons
[NEW] NPCs aboard Songbringer interact a little bit
[NEW] Pits in caves and aboard Songbringer can look deeper
[NEW] Game no longer reserves depth bits (FPS stays pegged at 60 on menu even with external display)

[+++] Lassaurium's ice whorls last for a little less time
[+++] Lassaurium shoots ice whorls back to back slightly less often
[+++] Acid Virlocke spawns scorpions less often to account for burrowing
[+++] There can no longer be two heat damage rooms in a row
[+++] Improved the tunneling algorithms
[+++] Improved the shaped dungeons (Songbringer dungeon layout looks kind of like a ship)
[+++] Added tunnels to some dungeon styles
[+++] Adjusted dungeon gate and goal items
[+++] Menu cursor doesnt skip when holding down a button AND letting go in the same tick

[FIX] Fixed hero warping to the lower left of the screen on death
[FIX] Jib has his light on at first
[FIX] Fixed a bug in the placement of some puzzles
[FIX] Foes are not allowed on the entrance to the second swordless dungeon
[FIX] Only two secret rooms allowed per key level to ensure a healthy proportion of regular rooms
[FIX] Tunneling leaves a secret wall so that critical path can still be easily solved
[FIX] Entrance room cannot be a parent if entrance type stairs and only has free room to south
[FIX] Fixed world fail where parent of boss room didn't require free room to north (if there was no before boss room)
[FIX] Fixed a bug where a Zchivek spawner could overwrite the gate item room
[FIX] Gate item room no longer can have foes accidentally


0 comments Read more


“Millions of unique worlds? Zelda-style exploration, combat, and puzzling? Be still, my beating heart.”

“As they say, there's no such thing as a free legendary sword.”

“Zelda goes beautifully procedural.”

About This Game

Songbringer: Procedural Action Adventure

Explore 308 million procedurally-generated worlds. Take the nanosword, awaken sleeping evil and quell the nightmare before it happens.

You play the role of protagonist and accidental hero, Roq Epimetheos. With a propensity for partying and making music, he cruises the galaxy with his skybot Jib aboard the ship Songbringer, searching for verdant planets absent the presence of galactic police.

When Roq finds the nanosword hidden in a cave on Ekzerra, he unwittingly awakens an ancient evil. The sword is pretty fraggin' sweet though. It... hums.

Jib, the Skybot

Jib's story is quite long. He began life as a human boy on the skycity planet Yuerder. Growing up, he took an interest in programming artificial intelligence, eventually making a career for himself. On his deathbed, he illegally transferred his consciousness into a skybot, destroying the consciousness link thereby preventing overwrite.

7500 years later our story begins...

Jib scans the bodies of your fallen foes, sometimes uncovering valuable loot. He can also gain the ability to stun foes. Jib is automatically controlled by AI, or player two can play Jib in local co-op mode.

Lacking the ability to grow one as a human, Jib is obsessed with mustaches.


You choose a 6-letter world seed when beginning a quest. This seed is used to procedurally generate the planet, overworld, secrets and dungeons.

Entering the same world seed will always generate the same world. Thus lore and competition can be shared with others.

Play a new seed and surprise yourself with a new world. Or enter a seed you are familiar with for a speed run.

Open / Non-linear

The generated overworld is open and non-linear. Head in any compass direction you like or play dungeons out of order.

Of the nine dungeons Roq and Jib can uncover in each world:
  • Some are thematic, containing puzzles and items integral to completing the world.
  • Some are secret, hidden side quests in which abilities can be gained.
  • Some are tough as nails with overwhelmingly difficult foes, mobs and bosses.

Secrets of the Cacti

Everywhere one looks, there is much that is not seen. Concealed treasures abound. By eating cacti, Roq gains psychedelic powers and is able to perceive the secrets that lurk in plain sight.

Some items Roq discovers can be combined to create distinct artifacts. Find a blink orb and a fire cube? Take these to the droidsmith aboard Songbringer to craft a fire orb enabling Roq to teleport forward a few steps while turning into a fireball.

Being a Zelda-inspired game, Songbringer features no experience points (no XP). Progress is made by crushing mobs, vanquishing bosses and claiming lost technological devices.


On completing a quest, several factors are quantified to produce an overall score:

  • Time to complete
  • Percentage of map uncovered
  • Percentage of items obtained
  • Game mode: regular vs permadeath

Your score can be saved to a global leaderboard sorted by world seed. This leaderboard cycles through seeds by popularity and freshness. You can manually override to view a particular seed.


Twitter @wizard_fu
Twitch (daily live stream)
Youtube Channel
Facebook Page
Official Website
Kickstarter (successfully funded)
Press Kit

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: 1.0 Ghz or faster
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0+ Compatible Card
    • Storage: 500 MB available space
    • OS: OS X 10.10
    • Processor: 1.0 Ghz or faster
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0+ Compatible Card
    • Storage: 500 MB available space
    • OS: Ubuntu or equivalent
    • Processor: 1.0 Ghz or faster
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0+ Compatible Card
    • Storage: 500 MB available space
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