Our goal is to depict the possibilities of space exploration & combat within a realistic environment- to emphasize the "science" in science-fiction. Key features to include: proper orbital mechanics for all objects in space, detailed ship system control, functionality, inter-dependency & damage reaction.
Alle Reviews:
Sehr positiv (106) - 88 % der 106 Nutzerreviews für dieses Spiel sind positiv.
16. Mai 2016

Melden Sie sich an, um dieses Produkt zu Ihrer Wunschliste hinzuzufügen oder als "Nicht interessiert" zu markieren.

Early Access-Spiel

Erhalten Sie sofortigen Zugang und bringen Sie sich in die Entwicklung ein.

Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

“Early Access provides us the best opportunity to reach the largest engaged audience possible. Having a passionate & invested community with a willingness to provide immediate feedback is key to our iterative design approach.”

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

“We estimate that, as of our Early Access release we are ~18 months away from a streamlined Core Module release (including time in Beta testing). It should be mentioned that unexpected items and delays can pop up during development that could alter this estimate; although we will do everything we can to minimize the impact of such events when/if they occur.”

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

“The full version will include 3 unique playable ships as well as a hybrid scripted/dynamic single player campaign.”

Was ist der derzeitige Stand der Early Access-Version?

“Rogue System is currently in a playable Alpha state with a single pilot-able ship & multiple scripted tutorial missions representing roughly 1/10 of the final game content.”

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

“We've offered Rogue System at a discount during its Early Access development, so the price should increase once we achieve a feature complete build.”

Wie werden Sie versuchen, die Community in den Entwicklungsprozess mit einzubeziehen?

“We will continue regular build releases & developer updates while soliciting community comment on bugs & features requests.”

Rogue System kaufen


Kürzliche Updates Alle anzeigen (20)

20. März

Update Released To "Test" Branch

This morning I updated RogSys' Test branch to version As noted in the previous announcement, the update will stay on Test for a week or so while the more serious bugs are discovered and dealth with. When the build is stable enough then the Default branch will be updated.

Thank you!
10 Kommentare Weiterlesen

17. März

Near Release of Next Update

The next update is nearing completion. As previously noted, this will add the ability to create, save and resume a "career"; and being able to switch from one saved career to another. Saving your career is obviously as critical to dynamic gameplay as was the addition of the basic economy model that was the focus of the previous update; and I will tell you this was no small task to get working properly (and there will be bugs with it at first, I have NO doubt).

I really wanted this update out by end of January/beginning of Feb. I had some personal issues pop-up that worked against me. Also, I have to admit, saving (and more to the point resuming from the point of save) did not come NEARLY as trouble-free as I'd hoped for, even with all the pre-planning I did for it in earlier code. Quite simply, there is just a LOT of data to capture for each ship; and some of it was more problematic than I expected.

I will release this update to the Test branch first, and leave it there for a week or so, so that folks can report any major save-functionality bugs. I'll fix the worst of these before pushing the final version of this update to the Default branch.
15 Kommentare Weiterlesen
Alle Diskussionen anzeigen

In den Diskussionsforen können Sie Fehler melden und Feedback zum Spiel abgeben

Über dieses Spiel

Rogue System's goal is to depict the possibilities of space exploration and combat within a realistic environment--choosing not to ignore the "science" in science-fiction. Key features do/will include proper orbital mechanics for all objects in space; detailed ship system control, functionality, inter-dependency and damage reaction; and the ability to move freely from one ship to another, EVA, and effect repairs while in flight.

Rogue System’s Core Module (CM) will be a complete campaign-driven sim on its own. It utilizes both dynamic as well as scripted missions to allow for greater replay-ability while telling an intriguing story.

Finally, Rogue System is fully moddable, allowing both DCI as well as the sim’s community to add new ships, missions, and even campaigns.

Later, Extension Modules (EM) will add even more gameplay.


    • Betriebssystem: Windows Vista, 7, 8, 8.1, or 10
    • Prozessor: 2.0 ghz dual core
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: 1GB Nvidia or AMD, supporting at least OpenGL 4.0. Latest drivers for either are absolutely required. WARNING: Intel HD Graphics are currently NOT supported.
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
Hohe Reviewanzahl festgestellt:
Ausschließen von  oder  filtern nach



Zum Anzeigen von Reviews in einem bestimmten Zeitraum, markieren Sie diesen bitte in einem der obigen Graphen oder klicken Sie auf einen einzelnen Balken.

Graph anzeigen

Review-Beta NEU!
Wenn aktiviert, werden die Reviews nach ihrer Nützlichkeitswertung sortiert. Lesen Sie für weitere Details den zugehörigen Blogeintrag.
Graph anzeigen
Graph ausblenden
Reviewnützlichkeitsbeta aktiviert
Es gibt keine weiteren Reviews, die Ihren Filterkriterien entspechen
Passen Sie oben die Filter an, um andere Reviews anzuzeigen
Reviews werden geladen...