rFactor 2 is a realistic, easily extendable racing simulation that offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. It features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics.
User reviews:
Recent:
Very Positive (16 reviews) - 100% of the 16 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (212 reviews) - 78% of the 212 user reviews for this game are positive.
Release Date: Mar 28, 2013

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$11.99 at checkout, auto-renewed every 1 year(s) at $11.99.

 

Recent updates View all (12)

August 15

AUTODROMO DI MORES V1.6 NOW AVAILABLE!

Introducing new and improved Autodromo di Mores: the atmospheric Mediterranean track of Sardegna! This new version offers a bunch of improvements including, 4K textures, balanced colors, an all new “AIW”, and many more changes listed below.

Divertiti!

Changelog:
– TDF updated to actual standards
– New HD Track Loader
– Fixed a terrain mesh triangle causing a black patch.
– Fixed Tire Canvas not tagged as light receiver
– Fixed main Starting Light Overhang Z fight
– Fixed missing caps on main Overhang
– Fixed some mesh shadows groups assignation
– Fixed floating shadows in pitlane when using low shadows settings
– Fixed unwanted cut warnings
– Fixed Sewers mapping
– Fixed Asphalt bicolor patch edges to match crackle decals
– Fixed Verges mapping
– A tad more saturation for all Grass Textures
– Terrain maps now in 4K version
– Green Defender Barrier; Fresnel Specular smoothed out to avoid edgy/glitchy speculars
– Vegetation; a tad more luma for all tree/bush textures
– Cones; a tad less sat/luma for albedo map
– Tweaked specular for different asphalts
– Stripes specular tune to match reference
– Added Test Team RRBINs
– AIW various improvements
– Added more side cams.
– All roads updated to latest RealRoad shader
– All roads remapped
– gMotor Normals export for all mesh
– Material optimization and matballs cleaning
– Overall texture tweaking to balance the HDR output
– Applied random VC in the vegetation color palette, for all trees.
– Glass optimization to work a tad better with actual Static
– Fixed outer terrain overlapped vertices causing black patches

2 comments Read more

June 17

3PA MATSUSAKA CIRCUIT (BY WOOCHOO) NOW AVAILABLE!

Image Space Inc. Are very happy to present woochoo’s Matsusaka Circuit! This fabulous figure-8 layout boasts some of the most sweeping and enjoyable asphalt in all of racing.


https://youtu.be/aUhWAAGGu7Y

Matsusaka is popular Japanese circuit based on a figure-8 layout. Opened in the 1960s, it hosts top level open-wheel and GT events, and slower cars can be accommodated on two shorter alternate layouts. Minor layout revisions in its history have added three chicanes, and all currently possible layout variations are available in-game.

Matsusaka for rFactor2 features eight layouts; Grand Prix, International, and East layouts support 54 garage places. West layouts support 21 garage places. All layouts are equipped with trackside lighting suitable for night racing using headlights.

Grand Prix – 3.61 mile roadcourse
The main figure-8 circuit as used for Grand Prix racing, with appropriate additional trackside details, and freshly painted kerbs and white lines.

International – 3.609 mile roadcourse
The main figure-8 circuit as used for GT endurance and sprint events, with some variations in trackside details.

International (Old) – 3.61 mile roadcourse
The base figure-8 circuit, but using the tighter original final chicane.

International (West) – 3.61 mile roadcourse
The base figure-8 circuit, but adding a chicane after the hairpin in the Western half of the circuit.

Motorcycle – 3.62 mile roadcourse
The base figure-8 circuit as used for motorcycle racing, which uses the Western chicane, and the tight final chicane.

East – 1.391 mile roadcourse
A shortened layout using only the Eastern half of the circuit, joined by a tricky variable camber final turn.

West – 2.16 mile roadcourse
A shorter version of the base figure-8 layout, based around an alternative start and pit complex in the Western half of the circuit.A short link roadbypasses the final chicanes and the Eastern half of the circuit.

West (West Chicane) – 2.16 mile roadcourse
The West layout with the addition of the Western Chicane after the hairpin.

4 comments Read more

About This Game

Summary


rFactor 2 is a realistic, easily extendable racing simulation from Image Space Incorporated. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics.

You can race against a field of AI cars, or in multi-player mode against others. The simulation supports a full day-night cycle as well as dynamically varying weather conditions such as rain. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.

rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!

Purchase Options


There are basically three different options if you want to purchase rFactor 2:
  • You can buy "rFactor 2" and enjoy every aspect of this simulation except on-line racing.
  • You can buy "rFactor 2 with Lifetime Subscription" and enjoy every aspect of this simulation including a lifetime subscription to on-line racing.
  • You can buy 'rFactor 2" and a separate "rFactor 2 - Online Services Subscription" which gives you the full simulation plus a year worth of on-line racing which you can renew.

If you already own a copy of rFactor 2 outside of Steam, you can use this form to convert that license into a Steam key: https://commerce.rfactor.net/steam-transfer-form.

Features


Physics
  • Updated to use multi-core CPU technology
  • Advanced physics engine
  • Newly updated tire model
  • Driving surface construction, even painted line thickness, affects grip levels
  • Engine boost and Turbo modeling
  • Complex aerodynamics
  • Head physics, cockpit vibrations, detailed bump modeling

Dynamic Racing Experience
  • Real-time day/night lighting transitions
  • Realistic wet/dry weather transitions
  • Dynamically laid rubber increases grip throughout racing session(s)
  • Rubber chunks (“marbles”) roll off tires and can affect grip
  • Tires sustain damage from poor driving or setups, affecting grip immediately and over time
  • Dynamically drying racing line after rain
  • Environments filled with animated events like planes, flag marshalls and more…

Graphics/Sound
  • Real-time day/night lighting transitions
  • Projected headlights for night time driving
  • Look to apex and head motion tracking support

  • DX9 advanced graphics engine
  • Real-time day/night transitions
  • Projected headlights for nighttime driving
  • Adjust player and opponent volume ratio
  • See the apex with the Look Ahead slider
  • Adjust your seat and mirror while in the driver’s seat
  • Updating real-time scoring towers
  • Expanded and enhanced gauge and LCD features for vehicle cockpits
  • Improved loading times
  • Updated sound engine
  • Changing engine sounds based on upgraded vehicle performance

Gameplay
  • New AI who will race for and defend positions
  • Define AI opponent types, strength and aggression
  • Races can be lap based, time based or both
  • Vehicle upgrade system

Camera/Replays
  • “Resume from Replay” allows you to rejoin a race from a saved replay
  • Full screen monitor and ability to rewind
  • Freely move camera from any position including the ever famous exclusive ISI Swingman
  • Spectator mode

Multiplayer
  • Opponent car skins automatically transmitted
  • Completely new multiplayer engine
  • Dedicated server
  • Native voting system
  • Add AI to multiplayer games
  • Boot and ban player lists that can be passed around
  • Security checks to combat potential cheating

Open Architecture
  • Support for modder created car and track content
  • Fully adjustable Showroom, UI and HUD layouts
  • More Plugin Interfaces
  • Easy to use customizable multi-language support
  • Rules to simulate different types of racing
  • Completely customize your controller
  • Drop in new vehicle liveries

Cars and Tracks

System Requirements

    Minimum:
    • OS: Windows 7, 8, 8.1 or 10, with latest Service Packs
    • Processor: 2.8 GHz Intel Core 2 Duo or 3.0 GHz AMD Athlon II x2
    • Memory: 4 GB RAM
    • Graphics: nVidia GTS 450 or AMD Radeon 5750
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 30 GB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • OS: Windows 7, 8, 8.1 or 10, with latest Service Packs
    • Processor: 3.0 GHz Intel i5 or 4.0 GHz AMD FX
    • Memory: 8 GB RAM
    • Graphics: nVidia GTX 760 or AMD 7870
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 60 GB available space
    • Sound Card: DirectX Compatible
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Very Positive (16 reviews)
Overall:
Mostly Positive (212 reviews)
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