Hacknet is an immersive, terminal-based hacking simulator for PC. Dive down a rabbit hoIe as you follow the instructions of a recently deceased hacker, whose death may not have been the accident the media reports.
User reviews:
Recent:
Very Positive (87 reviews) - 89% of the 87 user reviews in the last 30 days are positive.
Overall:
Very Positive (4,910 reviews) - 93% of the 4,910 user reviews for this game are positive.
Release Date: Aug 12, 2015

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Buy Hacknet - Deluxe Edition

Includes 2 items: Hacknet, Hacknet Official Soundtrack

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Includes 3 items: Vertiginous Golf, Hacknet, Orwell

Buy The Hacking Bundle BUNDLE (?)

Includes 5 items: Duskers, Hack 'n' Slash, Hacknet, TIS-100, Event[0]

 

Recent updates View all (27)

March 21

Hacknet : Labyrinths Release Date & Trailer

Hi all,

I'm excited to finally announce the expansion's launch date:

Hacknet Labyrinths will launch at 8am PST on Friday March 31.

I want to thank you all for your patience and support along the way. Labyrinths has been a huge undertaking, and ended up much larger and more detailed than I originally planned. It's over half the size of the original game in most ways, and more than that in others.

You can get a glimpse in the new trailer we've just dropped and new screenshots on the Labyrinths store page:

Labyrinths Store Page

Hacknet Labyrinths Trailer



We can also announce that there will be a full new soundtrack for Labyrinths also available on March 31st. It features 8 new tracks from Rémi Gallego, OGRE Cinematrik, Tonspender and HOME. It will cost $4.99.

Pricing the DLC has been interesting, because of how drastically it's size changed over development. In the end, we've decided on $6.99 as the base price for Labyrinths, to reflect the final size of the expansion.

That being said, I did say "Around $5.00", so we're sticking to that, and launching with a 20% discount on Labyrinths and the Labyrinths Soundtrack to bring that price a bit closer to what I said.



Whilst I've been focusing on Labyrinths these last few months, this isn't it - we're also getting close to having mod support ready to go. There will be more news on that very soon.

See you on the 31st,
-Matt

76 comments Read more

December 5, 2016

Hacknet Labyrinths Development Update

Hi all,
Right about now, I had hoped to be announcing the imminent release of Hacknet Labyrinths, the major expansion for Hacknet. Instead, regrettably, I’m announcing its delay until March 2017.



As with anything where you attempt to raise the bar on what has been done previously, the development of Labyrinths has been a huge, complex job. I'm not satisfied with making 'more of the same' - I think I can do much better. Building new systems that shake up the way Hacknet works, the way it feels, and the way it plays has meant taking some risks. Labyrinths has new tools and new targets that are more powerful and complex than almost everything in the base game. Building, balancing, and smoothly fitting all of this into Hacknet systems has taken a bit longer than I'd expected - but also partially because I found ways to take it even further then I first thought I could.

On top of that there’s been additional considerations. When I released Hacknet, it was only available in English. Now I can proudly say Hacknet is available in eight different languages, including Korean, Japanese and Chinese! But while that’s opened up the game to a lot more people, unfortunately, it also means that when Hacknet Labyrinths launches, it needs to have already been translated into these languages. Something I need to allow time and testing for.

While disappointing right now, in the end, the delay of Hacknet Labyrinths is going to be a good thing. The development that has been done on it is turning out really well. New tools, new targets, new team, new soundtrack, new themes, new secrets, new dangers. I'm not holding back.

Thanks for being patient.
-Matt

TL;DR:
Hacknet Labyrinths is going to be delayed until March, 2017. Sorry! But it’s going to be great.

216 comments Read more

Reviews

“It’s the closest thing to a real life hacking sim I’ve ever seen”
Kotaku

“The idea itself owes a lot to the likes of Uplink. But it’s the execution that makes Hacknet great”
Rock, Paper, Shotgun

“Probably the coolest game I'll play all year. Not even kidding.”
Digital Chumps

COMING SOON: HACKNET - LABYRINTHS EXPANSION

http://store.steampowered.com/app/521840/

Hacknet - Labyrinths is a major expansion for Hacknet, which will add a new, 3-4 hour chapter to the game, new tools and programs, a new soundtrack and new secrets seeded throughout the original game.

We're hard at work on Labyrinths at the moment and are aiming to launch it around March 2017.

To make sure you don't miss the release, please visit the store page and wishlist it so that you are notified when it launches.

Updated Roadmap

Here is the roadmap for the new content and updates I am working on..

Localisation

Localisation is now complete for French, German, Spanish, Russian, and Korean. We’re hoping to add more languages and if you are eager to help with translating, please let me know on matt [@] hacknet-os.com!

Expansion

I’m well under way with the expansion and am super excited about the way it’s going. The expansion will be integrated into the existing game adding around 3-5 hours of gameplay, some interesting new programs, tonnes of new computers, servers, contracts, and some hidden surprises along the way. We’re planning to sell the DLC for US$5 and expect it to launch in late 2016.

Mod Support

I now have a prototype system that will allow modders to create and share Hacknet stories and custom missions easily. These tools are currently being tested by a select group of modders and game developers. We plan to launch mod support for free alongside the launch of the DLC expansion in late 2016.

Multiplayer

many people in the community have been asking for multiplayer and I’m experimenting with various models for this. I've got some pretty crazy ideas, and this is something that I will be exploring and releasing later this year as a free update.


-Matt

About This Game

Hacknet is an immersive, terminal-based hacking simulator for PC. Dive down a rabbit hoIe as you follow the instructions of a recently deceased hacker, whose death may not have been the accident the media reports. Using old school command prompts and real hacking processes, you’ll solve the mystery with minimal hand-holding and a rich world full of secrets to explore.

Bit, a hacker responsible for creating the most invasive security system on the planet, is dead. When he fails to reconnect to his system for 14 days, his failsafe kicks in, sending instructions in automated emails to a lone user. As that user, it’s up to you to unravel the mystery and ensure that Hacknet-OS doesn't fall into the wrong hands.

Exploring the volatile nature of personal privacy, the prevalence of corporate greed, and the hidden powers of hackers on the internet, Hacknet delivers a true hacking simulation, while offering a support system that allows total beginners get a grasp of the real-world applications and commands found throughout the game.

Features


Real Hacking
Based on actual UNIX commands, Hacknet focuses on real hacking, not the Hollywood-style version of it. This creates a truly immersive experience and puts players right in the thick of trying to break through the firewalls.

Unlock the mystery of Bit
A hacker is dead and the media reports don’t add up. When you are contacted by his “ghost” - an automated failsafe system - you’re drawn into the dark and murky world of underground hackers.

Full immersion
You are thrust into a persistent virtual world with no “levels” or obvious game elements to break the illusion. Follow the guidance of the emails from Bit or just dive down the rabbit hole, chasing down clues and snippets of information you find as you explore different systems.

Accessible but uncompromising
Whilst not holding your hand or dumbing down, the design of the game and the learning curve enables those with no prior terminal experience to enjoy it whilst delighting those in the know.

Killer tunes
Hack to the beat of a soundtrack featuring underground artists including Carpenter Brut (Hotline Miami) and Remi Gallego (AKA The Algorithm).
Soundtrack produced in association with The Otherworld Agency.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 2.0 GHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Storage: 500 MB available space
    Minimum:
    • OS: OSX 13.04
    • Processor: 2.0 GHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Storage: 500 MB available space
    Minimum:
    • OS: Ubuntu 13.4 LTS
    • Processor: 2.0 GHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Storage: 500 MB available space
Customer reviews Learn More
Recent:
Very Positive (87 reviews)
Overall:
Very Positive (4,910 reviews)
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