Northern Canada, 1970. A strange blizzard ravages Atamipek Lake. Step into the shoes of a detective to explore the eerie village, investigate surreal events, and battle the elements to survive. The first installment in a series of four games, Kona is a chilly interactive tale you won't soon forget.
User reviews:
Recent:
Very Positive (40 reviews) - 82% of the 40 user reviews in the last 30 days are positive.
Overall:
Very Positive (388 reviews) - 90% of the 388 user reviews for this game are positive.
Release Date: Mar 17, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Kona is our first game as a company. While we do have experience in shipping games on the market, we never had the chance of shipping something all on our own, without a publisher.

We are looking to interact with the Steam community in order to listen to players feedback, improve the game, fix issues and add more languages before moving on with a rock-solid full-fledged launch.”

Approximately how long will this game be in Early Access?

“The game will be out in March 2017.”

How is the full version planned to differ from the Early Access version?

“The initial Early Access version contains around two to three hours of gameplay while the final game is expected to be four to eight hours long, depending on your playstyle.

From now and until launch, we will fix bugs, improve performance, improve and add some items and introduce some encounters.”

What is the current state of the Early Access version?

“It is a beta, with some features being revamped. Since it is an adventure game, we don't want to spoil the ending and therefore the world is limited to around half of its final size.”

Will the game be priced differently during and after Early Access?

“Yes. We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“We have a dedicated, full-time community manager called Jeff who will interact with players, gather their feedback and communicate everything to the development team. All team members are also on Steam and will give more in-depth answers on some occasions.”
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Recent updates View all (21)

February 17

Announcement Trailer

https://youtu.be/4tJFYnr36Os
Hey everyone,

Hope you enjoyed our new trailer! As you could see, this video announces that Kona will be released digitally on Windows, Mac, Linux, Xbox One and PS4 on March 17th, 2017.

As you know, a part of the game is already available here and if you already did everything there is to do in early access, you will be able to continue your adventure on launch day :)

The trailer is also available in French, Italian, German and Spanish.

Winter will be longer this year! See you on March 17th!
Cheers!

31 comments Read more

January 27

New Update, Partnership and Release Window

Hey everyone!

It’s Friday, and we have good news for your guys! For starters, a new update will go live in a few minutes. On top of adding text support for German, Spanish and Italian, the new build also contains hundreds of layers of enhancements as well as support for Steam Achievements.

Before moving further into the details of the update, we have something equally exciting to announce: Kona is finally coming to Windows, Mac, Linux, Xbox One and PS4 simultaneously in March of this year, thanks to our new and awesome partnership with Ravenscourt!

“But you said no update until launch, you liar!”.

True.

Reasons for Update

IMPORTANT: PLEASE NOTE THAT YOUR OLD SAVEGAME WON'T WORK WITH THE NEW UDPATE, as explained down below.

We had long talks about whether or not we should update the game on Steam and GOG, but many factors helped us make our decision.

Firstly, even if we did our best to avoid it, your existing save data won’t work in the final game. This is due to the large number of changes we made to Kona since the last update. However, any savegame you create in the new update will work on launch and afterwards. To us, this was the main reason to update. The last thing we want if for you to be penalized for having supported us early on.

Secondly, as we mentioned before, some story-related elements were stripped out of the game in order to keep some surprises for the final version. This was great six months ago, but with Kona’s launch just around the corner, we feel like you should be playing something closer to the actual thing, hence the need for an updated build.

Thirdly, on the business side of thing, the game base price will be USD $20 after launch. At some point we have to get closer to that price, but we can’t if we do not provide anything in exchange. With this update, Kona pricing will increase now from USD $10 to USD $18 (of course, if you own it already, you won’t have to pay extra).

The bottom line is that we did not want past and new Early Accessors to be disadvantaged on game launch. We wanted our message to be clear and consistent across Steam, GOG, press releases and trailers.

Content of Update

With this update, the game world and play time will remain the same as before. It simply is a more polished first hour (or so) of gameplay that won’t be erased in March when Kona finally launches. Still, you’ll find many drastic improvements.

You will also notice that all voices (French and English) are now in the game and that texts, subtitles and menus have been localized in Italian, German and Spanish thanks to Ravenscourt (Russian language is still part of the plan and we will keep you in the loop as soon as we are ready to add it to the game).

Finally, you can now use F to equip your flashlight and M for the map (it works in the car now). The key remapping feature for keyboards will come in another update we will publish soon.
Published by Ravenscourt
Everywhere outside of Steam, GOG and Humble store, Kona will be published by Ravenscourt. That is on Xbox One, PS4 and other PC storefronts. With a team of 7, we can’t handle them all, but we still believe being close to our audience is really important nowadays in the industry. On that front, our partnership with Ravenscourt is simply perfect. We get to keep talking to you all while bringing the game to new crowds.

Thanks (again) to All of You
That’s all for now, but again, we want to thank you all for believing in our project and for your patience facing the many delays the game had in the past. The real thing is coming and it looks great! Try it for yourself and feel free to send us your comments, as always :)

Talk soon!

Everyone at Parabole

86 comments Read more
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About This Game

Northern Canada, 1970. A strange blizzard ravages Atamipek Lake. Step into the shoes of a detective to explore the eerie village, investigate surreal events, and battle the elements to survive. The first installment in a series of four games, Kona is a chilly, narrative-driven interactive tale you won't soon forget.

Articles

"Sometimes I try random Steam Early Access games on a whim. Often, it’s a very bad idea. Kona is a big exception to that rule."
-Kotaku

Setting

October 1970. W. Hamilton, a rich industrialist who owns a hunting manor in Northern Canada, reports several cases of vandalism perpetrated against his property. Unable to find out who dared to commit these acts, Hamilton calls Carl Faubert, a renowned private detective to handle the affair.

In Kona, Carl becomes trapped up in the deep north, engulfed in an unexpected snowstorm, and is unable to find his client —or any other living inhabitant for that matter. The player incarnated detective Faubert, who must shed light on the mysterious events befalling the area.

Key Features

  • Step into a surreal interactive tale of mystery and investigate the perplexing quietness in the entire town.
  • Explore a vast, frigid Northern environment and battle the elements to survive.
  • Complete the first of four distinct acts, each offering between three to five hours of gameplay.
  • Enjoy the atmospheric soundtrack featuring music by Quebec folk band Curé Label.
  • Experience the tale through the omniscient, third-person storyteller.
  • Go back in time with a vintage look and feel reminiscent of 1970s rural communities.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 and up
    • Processor: i5 2.0 ghz+
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 460 / ATI Radeon 6850 / Intel HD 5000+
    • DirectX: Version 11
    • Storage: 5 GB available space
    Recommended:
    • OS: Windows 7 and up
    • Processor: i5 2.5 ghz+
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 660 / ATI Radeon 7850
    • DirectX: Version 11
    • Storage: 5 GB available space
    Minimum:
    • OS: Mac OS 10.8+
    • Processor: i5 2.0 ghz+ (2013 and newer)
    • Memory: 5 GB RAM
    • Graphics: Intel HD 5000+ with at least 1.5 GRAM
    • Storage: 5 GB available space
    • Additional Notes: We officially support 2013 Macbook Pro, iMac and Mac Pro and newer models.
    Recommended:
    • OS: Mac OS 10.8+
    • Processor: i5 2.5 ghz+ (2014 and newer)
    • Memory: 6 GB RAM
    • Graphics: NVIDIA or ATI dedicated card
    • Storage: 5 GB available space
    • Additional Notes: We recommend playing on 2014 Macbook Pro, iMac and Mac Pro and newer models
    Minimum:
    • OS: Ubuntu 12.04+ 64-bit, SteamOS+
    • Processor: i5 2.0 ghz+
    • Graphics: GeForce GTX 460 / ATI Radeon 6850 / Intel HD 5000+
    • Additional Notes: Other Linux distro should work but haven't been tested.
    Recommended:
    • OS: Ubuntu 12.04+ 64-bit, SteamOS+
    • Processor: i5 2.5 ghz+
    • Graphics: GeForce GTX 660 / ATI Radeon 7850
    • Additional Notes: Other Linux distro should work but haven't been tested
Customer reviews Learn More
Recent:
Very Positive (40 reviews)
Overall:
Very Positive (388 reviews)
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