Escape from the Shadow Land!
User reviews:
Very Positive (186 reviews) - 88% of the 186 user reviews for this game are positive.
Release Date: Apr 23, 2015

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October 6

Revisit the magic world of Slavic legends!

The Sorcerer’s Mirror presents another chapter of the adventures of Mary, a botanist from the first Eventide. This time Mara has to release her niece Jenny from the clutches of Tvardovsky the immortal wizard, who kidnapped the girl during a trip into the mountains. Mary will do everything to rescue this girl – she will venture into an ancient forest filled with a mysterious power and walk along the steep mountain paths and the ruins, where she’ll meet imps, phantoms, and other mystical creatures from Eastern and Central European fairy tales. To defeat the sorcerer, she’ll have to solve the mystery of the enchanted village and make very unusual allies, such as the famous 17th-century outlaw Yanosik. Will she reveal the secrets of Master Tvardovsky before it’s too late?

The game launches with a 40% discount for a limited time.

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September 12

Help Sarah to escape the time trap!

Beyond Time is the fourth chapter of the enthralling Sarah Pennington saga, which follows the protagonist’s exploits as a member of the Secret Order of the Griffin and the Order's fight against the sinister Dragon Clan. The mysterious journey of Sarah continues as she got trapped in past after her Royal Griffin sunk with a time machine onboard. To return home, the protagonist will need to enlist help of Tesla, Leonardo da Vinci, and other historical figures. Sarah will visit forgotten worlds full of mysterious artifacts to find a way to contact her father and ask for his help. Her little friend will assist her in getting through the uncharted lands. The additional content includes a bonus chapter with even more adventures set in the Realm of the Dead. Will Sarah succeed in her quest? Find out!

The game will become available at a 40% discount for a limited time.

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About This Game

Mind Snares: Alice’s Journey is a mature adventure game that blends together elements of the surreal, psychological thriller, and horror genres.

Alice’s car breaks down and plunges into a river. The next thing she knows, she wakes up in a strange world made of her own memories, dreams and nightmares. Ruling over this bizarre dream land is the mysterious Shadow, who forces the protagonist to face her deepest fears.
In order to escape this ominous, psychedelic world, Alice needs to follow an enigmatic lifeline and locate four magical totems that will allow her to rebuild a bridge back to her own reality. But this proves to be no easy task. Alice must venture deep inside her own subconscious, to face motley characters embodying friendly as well as hostile parts of her own psyche.

Alice solves charades and puzzle that test her intellectual prowess. She must confront the ghosts from her past, suddenly made real by the Shadow’s insidious power.
Will our protagonist muster the strength to defeat her own demons? Or will the Shadow win?

The fate of Alice lies in your hands!


  • Venture through 38 surrealistic, hand-painted locations of Shadow Land!
  • Face 22 mini-games and 19 hidden object scenes!
  • Follow the lifeline to find 4 totems hidden throughout the game!
  • Meet 8 oneiric, but larger than life, characters!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • OS: 10.6.8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Storage: 1 GB available space
    • OS: 10.6.8
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Storage: 1 GB available space
    • OS: Ubuntu 12.04 (32/64bit)
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Storage: 1 GB available space
    • OS: Ubuntu 12.04 (32/64bit)
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Storage: 1 GB available space
Customer reviews
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Very Positive (186 reviews)
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85 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
5.4 hrs on record
Posted: October 24
A solid, high-quality hidden object game. Highly recommended.
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1 of 2 people (50%) found this review helpful
2.7 hrs on record
Posted: September 27
Great Story, so far the best I have seen in this kind of games.
The visuals are quite good too.
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Most Helpful Reviews  Overall
58 of 65 people (89%) found this review helpful
5.1 hrs on record
Posted: April 23, 2015
I don't play Hidden Object games, but this one seemed interesting. I believe I was initially attracted to the art, so I decided to purchase this on sale and give it a try. The game starts out very well and I was quickly addicted. I played five hours straight, beat the game, and obtained all the achievements. I thoroughly enjoyed this experience; however I do have a couple gripes. I feel like the developers simply gave up as they designed the last level. The last level is essentially re-used, and extremely easy compared to previous levels. Also, the game ends all too abruptly and leaves you scratching your head.

Being relatively new to this genre, I started on Casual. I quickly found that the game was too easy, so I bumped it up to Expert. If you’re not playing on Expert, your map will be marked with places that you have available actions. This pretty much tells you exactly where you need to go, so I suggest you play on Expert from the start.

Overall, I enjoyed this game. It is the first Hidden Object/Puzzle game I have actually completed. For its current sale price, it is worth picking up if you’re a fan of the genre.
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38 of 48 people (79%) found this review helpful
5.8 hrs on record
Posted: August 25, 2015
** Key was provided by developer for review purposes **

Mind Snares: Alice's Journey

Mind Snares: Alice's Journey is a fun point and click, hidden object, adventure game. The puzzles are interesting, the art is good, and the overall story is interesting. I will add a TL;DR at the end.


The game focuses on allowing you to follow a story more than anything. The controls are simple, all you do it use your mouse to progress through the game. The game is a decent length and allows you to enjoy it thoroughly before giving you an ending. In the game you will explore, collect items in your inventory, play mini-games, and find objects. You will be going from one area to the next utilizing the items you have collected to move forward in the story.
The story is fairly short in my opinion and the ending felt incomplete. This is a game that focuses more on telling a story and allowing one to relax as they adventure. The hidden object parts of the game are fun and enjoyable and each of the mini-games was different and fun to beat. As a point and click game it’s very well thought out and does well on capturing the story and allowing for a relaxing experience.


The graphics of the game are polished and very well done. The cinematic scenes are ok in my opinion. Each area you visit the art is great and some of the art can even be breathtaking. The voice acting is alright and the music is relaxing. The graphics and sound were good in helping to create a relaxing atmosphere.



+ Excellent Art
+ Solid Story
+ Different places show different aspects of life and how we live it
+ Relaxing experience
+ Interesting Concept
+ Fun puzzles
+ Diary to review what happened and find your current objective


- Ending felt incomplete
- Nothing was really explained in the end (how Alice got here/ if she is alright after driving off the edge)
- Limited replayability

Final thoughts

It's been a long time since I have played a hidden object game or a point and click game. I am happy to say I enjoyed Mind Snares: Alice's Journey. The art was amazing, the music was good, the story was interesting, and the little lessons I saw were nice. The ending bugged me a bit and it just felt incomplete. However overall I enjoyed playing through the game from start to finish and it was nice to return to a hidden object point and click type of game.


Mind Snares: Alice's Journey is a point and click hidden object type game. The art is done well and the graphics are beautiful. The music is alright and the voice acting is adequate. The game is well-designed and very enjoyable and quite relaxing to play through. The ending felt incomplete in my opinion and there is limited replayability. The puzzles and mini-games were fun to beat and the game was fun from start to finish. Overall if you are a fan of hidden object, point and click, or just games that have an interesting story , then Mind Snares: Alice's Journey may be a game for you.

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21 of 23 people (91%) found this review helpful
3.6 hrs on record
Posted: November 2, 2015
Neutral Rating

I'm honestly not too sure about this one. I found the Story to be interesting, yet rather bland for my liking. At the start of the 2nd Chapter I started to feel more attuned to it, but then shortly after it just dropped off again.

The Puzzles were moderate, I didn't get stuck on any of them and some did make me think a bit more than others, but nothing complicated.

The Hidden Object Scenes seemed rather pointless most of the time. I really couldn't see any connection with the items I had to search for, to the item I recieved afterwards. As this is only my second HOG I have played, I'm not sure if this follows the traditional ways of Mechanics or not. Either way, they are still nice to do, and can be very relaxing.

The Art style was nice, and the Music was ok. I felt that the Voice Acting was overdone in parts, but it was acceptable.

The Ending was a bit of a let down to me. It just didn't feel finished. Instead of leaving me with a sense of accomplishment with having everything in it's right place, I was left with a sense of disappointment.

I don't think the Game was bad at all, but I just felt that it could have been polished a bit better in certain area's.

- Hidden Object / Adventure

Game Elements
- Hidden Object
- Puzzle

Average Playthrough
- 3.5 Hours

- Nice Puzzles
- Great Art style

- Found it hard to get into the Story
- Pretty poor Ending
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26 of 32 people (81%) found this review helpful
5.3 hrs on record
Posted: October 5, 2015
Once again a great hidden object game from Artifex Mundi.

This time you are Alice with a broken mind trying to figure out what happened last night. You had a car crash.. falling through glass.. what is with this red electric in your veins?!

A great plot. It's a really good story and well worth finishing it.
Pretty visuals. Nice art with cool coloring.
Good puzzels that are fun to play through. You won't to hit the skip button all the time.

It's easy, even if you play at it's hardest level.
It's short. Less than 3 hours per play though.

So if you enjoy hidden object games. This is a good one, if a little easy and short. It has been made well, it's fun, and it's nice to watch. Worth picking up.

Interested in more reviews like this :
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18 of 21 people (86%) found this review helpful
4.8 hrs on record
Posted: October 18, 2015
Without giving too much away, this is a game any working soul who has been in the same job for say over a year can relate to. The concept is solid as well as the storyline which is meant for a more mature minded audience. The gamer can literally hear the "tiredness" in Alice's voice.

Story: Since this game begins with the epilogue, the storyline is actually about when (and probably even why) Alice decided to become the owner and proprietor of her own business. During the interview Alice relates how she worked in a job she hated (or in my opinion was tired of being taken advantage of by her boss). She always wanted to start her own business but was afraid to (with good reason if one understands how hard that really is and the risk involved.) Two years prior to the game beginning, late one evening (workaholic) before her vacation with her family was about to begin her insensitive boss sent her to an out of town business meeting. On the way to the meeting Alice is in an accident. This is the beginning of her journey. She wakes up in an alternate place (most likely her own mind) and must find her way back.

Gameplay: The journey takes place over 5 chapters, with the epilogue beginning the story and introducing the dark shadowy man who appears throughout the game as a quasi-nemesis. The first chapter begins the journey and sets up the other four chapters which are separate "adventures". Each chapter segment has its own goal, its own gather and use inventory and its own map making gameplay easy since there is no crossover between the chapter area and the "outside". Each area must be completed before progressing to the next chapter. The storyline concept plays out as each chapter is completed and is not overly "preachy". This game could be considered to have a psychcological suspense/horror theme since no place is scary then inside one's own head. Each area has its own terror theme. I really liked Chapter 3 - Baba Yaga. Seldom is the most notorious and terrifying witch Baba Yaga (and her chicken hut) ever seen in HOs and the designers added to it what I can only call that bayou zombie ambience making the whole area subtly terrifying. Not that the other chapters did not have their own subtle terror.

Hidden Object scenes: The Hidden Object scenes are fitting to the area they are found in and basically not piles of random "junk" found in random places. They are uncluttered for the most part and the find clues are relatively easy to locate, except for one or two that either blend well into the background or are so obvious they get overlooked. There are also "extra step" find clues such pouring wine in a glass for glass of wine, or striking a match to lit a candle for lit candle. Overall not a huge challenge but challenging enough to not be considered too easy.

Puzzles: Believe it or not the puzzles were theme oriented and the type found depended on the chapter theme. Overall the variety was excellent and included mechanical, math, logic, rotating, picture, matching and "follow the recipe/design/blueprint" puzzles.

The point and click aspect of the game was about equal with hidden object aspect, and quite the challenge at times when trying to figure out what to do or where something was located. Some of the achievements reflect both the humor and creative thinking of some of the point and click challenges. Some say games never teach anyone anything so I wonder how many gamers had to look up 'hew' and 'decoction' to know what to do?

Just a few comments to end this review.
1) I wish the developers would have closed the game with a tiny short wrap up cutscene of ending the interview. Something as simple as "And that is when/why/how I decided to start my own business" over a handshake or something. It would have added the proverbial "cherry on top."
2) Watch the credits. It is not very often anyone in any media takes the time to make credits interesting. I found all the X-rays amusing and unique, especially the one of the Artifex Mundi logo.
3) All Steam achievements can be completed in a single play through, which is always a blessing since I dislike forced second playthrough for achievements. I for one am also glad to see achievements in-game or steam finally moving away from "solve x in x amount of time" and becoming more creative.
4 and the last) There is a fast travel map, not that it is really needed. No forced second playthrough (usually meaning on expert/advanced, and often with Artifex Mundi games the alternative "game" to the Hidden Object scene). No extra "hidden/shifting/ghost" objects to find. No penalties for map use, game hints (not to be confused with HO scene or puzzle hints), or misclicks.
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19 of 27 people (70%) found this review helpful
Not Recommended
3.9 hrs on record
Posted: November 24, 2015
I enjoyed this while playing it, but then it just ended out of the blue. It's like they ran out of money or time and just called "cut" and ended it without wrapping up the story. If you know going in the story isn't going anywhere, you could enjoy it for what it is, but I expect more from Artifex Mundi than what seems like an unfinished game.
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10 of 12 people (83%) found this review helpful
3.1 hrs on record
Posted: November 23, 2015
Short version: 80%
Mind Snares is another nice piece of Artifex Mundi hidden object game craftsmanship, with a non-conventional story of self-discovery and good progress design. The puzzles needed a little more polish tough.

Long version:
Mind Snares: Alice’s Journey is an odd modern hidden object game, where the protagonist is just a normal everyday office worker called Alice Dahl, who doesn’t have to find a kidnapped relative, save the world from some mysterious dark entity, or investigate some weird occult site. She is just an average woman who suffers a car crash and traverses through her own mind to find her inner strength to face the hardships of her life, like her job slowly distancing her from her family.

Her self-discovering journey is divided into four segments with their own themes (steampunk factory, fairy tale forest, witch’s hut, and phantom hospital). This story structure left little room for backtracking, but also cut the game short, where most of the play time is spent on the rather uninspired, mediocre hidden object scenes. They aren’t bad, but they also held back the final score, which could have been much higher just for this story alone.
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7 of 7 people (100%) found this review helpful
3.4 hrs on record
Posted: April 13
These Artifex Mundi HOGs are the gaming equivalent of comfort food. When I fire one up I know exactly what to expect and I can mindlessly click through them as a way to wind down after work. After the eleven billionth title I've started to get sick of seeing the same puzzles: the concentric rings, the recipe for a potion, the safe combination, and so forth. I want Artifex Mundi to take a few risks and try something a bit different.

Although Mind Snares follows the formula pretty closely, it does take a few risks by abandoning the usual supernatural theme in favour of a psychological inner journey. And instead of the usual abandoned child that needs saving, Alice is saving office workers from their demeaning jobs. So big ups for trying something a bit different.
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Recently Posted
3.7 hrs
Posted: October 20
I'm still looking for a Hidden Object game that doesn't have an oil can involved. Still looking.

Overall the game is good on sale, but this isn't as good as other hidden object games out there. The story seemed like it was going someone interesting and then it just... stopped. The last chapter is super short and simple so it's almost like they had to meet a deadline or something. I thought there would be a second, unlocked chapter but nope... But overall I'd recommend it for a lowkey time, the puzzles are a bit easier than some, although I did skip two because I was lazy.
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Λlexandra ☮
3.6 hrs
Posted: September 21
I used to play lots of hidden object games ages ago, so this was a nice remembrance of that(does that even make sense?lol) .The story is decent-a woman`s journey to finding her inner strength and all that crap...basically self-discovery. I should say it ends kind of abruptly. The puzzles and hidden object scenes were pretty easy to get past. You can get all the acievements in a single play, and the game can also be finished in roughly 3h or so.It`s a nice and cozy game.6/10
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3.5 hrs
Posted: September 16
This game is really different from other Artifex Mundi games. I like the story, visuals and atmosphere. If you like this genre, definitely check this one out.
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3.6 hrs
Posted: September 10
I played a bunch of Hidden Object Games lately but this one stands out from what I've seen so far. Mind Snares has four chapters, each one with it's own theme offering some good variety. Especially the first chapter kept me on my toes as it reminded me of myself alot. If I had to recommend a HOG to a friend this one would most certainly come to mind.
But it's rather short wich is the only downside of this game. Barely four hours of playtime cuts the fun a bit short. Otherwise great game!
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4.5 hrs
Posted: August 29
This one was decently challenging. It had a good story. Quite interesting. Well done cut scenes. It was a bit creepy at times which added to the fun.

Chapter 2 was my favourite. I really liked the theme. There was a different theme in each chapter which made it more interesting.
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Derrick Rifkin
4.3 hrs
Posted: August 25
An enjoyable trip through twisted mindscapes inspired by fever dreams while leading the main character on a voyage of self-discovery.
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3.2 hrs
Posted: August 20
Loved the story, although the ending was a bit abrupt. I'd definitely reccomend this to people who enjoy hidden object games.
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The Mighty If
5.3 hrs
Posted: August 6
As others have said, the story ends kind of abruptly in this game. However, other than that, it's got solid mechanics, not too many annoying puzzles, decent hidden object scenes, and fun gameplay. It occupied me for a few hours and I found that at the end of the playthrough, I'd gotten all but four of the achievements, so I quickly spun through it again to mops those up, which I only do for games I liked at least a bit.

This isn't a world-changing game, but if you like hidden object games, it's decent. It's not terribly long, but then, I picked it up on sale for $2, and I feel like I got pretty good entertainment value for that price.
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