Escape from the Shadow Land!
User reviews:
Recent:
Mixed (14 reviews) - 64% of the 14 user reviews in the last 30 days are positive.
Overall:
Very Positive (219 reviews) - 87% of the 219 user reviews for this game are positive.
Release Date: Apr 23, 2015

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May 27

The Dark City opens its gates!



Step into the shoes of the Monster Hunter and save the city of Lichtenheim in the third chapter of Grim Legends series!

Sylvia, the acolyte of the monster hunting Order, loses her memory. One year later the Incarceri Stone – a powerful artifact that binds Koshmaar, a horrifying creature from another world – is stolen! Sylvia and her master, Solomon, embark on a quest that will lead them into the city of Lichtenheim, where they will face the thief whose identity will come as no less a shock than the actual disappearance of the artifact.

The heroin and her mentor will need to face not only the evil forces within the gothic walls of the grim city, but also the dark secrets from the past.

Will Silvia succeed in recovering the Incarceri and prevent the Koshmaar from breaking free?

Grim Legends 3: The Dark City will be available at a 40% discount to celebrate the premiere.

http://store.steampowered.com/app/458470?beta=0

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May 6

The Return of the Queen



Princess Isabella: The Rise of an Heir tells the story in which the heiress Bella and her magical friends must face a power-hungry witch whose agenda is shrouded in mystery.

All begins with an evil spell turning the protagonist's mother into stone. Our young princess, who is the only legitimate heiress to the throne, narrowly escapes the same scary fate! Bella will embark on a scary adventure in order to free the kingdom from the clutches of the evil witch.

Her journey will take her through many beautiful hand drawn locations, where countless mysteries, mini games, puzzles, and hidden object challenges wait to be solved!

Will Bella succeed? Will the reigns return to the hands of the rightful ruler?

Princess Isabella launches with 40% discount to celebrate the release.

http://store.steampowered.com//app/466490

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About This Game

Mind Snares: Alice’s Journey is a mature adventure game that blends together elements of the surreal, psychological thriller, and horror genres.

Alice’s car breaks down and plunges into a river. The next thing she knows, she wakes up in a strange world made of her own memories, dreams and nightmares. Ruling over this bizarre dream land is the mysterious Shadow, who forces the protagonist to face her deepest fears.
In order to escape this ominous, psychedelic world, Alice needs to follow an enigmatic lifeline and locate four magical totems that will allow her to rebuild a bridge back to her own reality. But this proves to be no easy task. Alice must venture deep inside her own subconscious, to face motley characters embodying friendly as well as hostile parts of her own psyche.

Alice solves charades and puzzle that test her intellectual prowess. She must confront the ghosts from her past, suddenly made real by the Shadow’s insidious power.
Will our protagonist muster the strength to defeat her own demons? Or will the Shadow win?

The fate of Alice lies in your hands!

Features

  • Venture through 38 surrealistic, hand-painted locations of Shadow Land!
  • Face 22 mini-games and 19 hidden object scenes!
  • Follow the lifeline to find 4 totems hidden throughout the game!
  • Meet 8 oneiric, but larger than life, characters!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    Minimum:
    • OS: 10.6.8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Storage: 1 GB available space
    Recommended:
    • OS: 10.6.8
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 (32/64bit)
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Storage: 1 GB available space
    Recommended:
    • OS: Ubuntu 12.04 (32/64bit)
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Storage: 1 GB available space
Customer reviews
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Recent:
Mixed (14 reviews)
Overall:
Very Positive (219 reviews)
Recently Posted
Miss Ariella
( 3.4 hrs on record )
Posted: June 25
Another great Artifex Mundy game.. Different feel to the others which was good.. A little creepy.. Damn that witch! I did like this one.. Good achievements to get..
Helpful? Yes No Funny
HimeJezabel
( 2.9 hrs on record )
Posted: June 22
This game was a bit of a disappointment for me. I was looking forward to it for a long time as I'm a fan of HOGs and especially those from Artifex Mundi (thought they are just the publisher of this game and not the developers) and of Alice's Adventures in Wonderland, but this game was just so short and lackluster that I don't even.

You follow Alice, as she somehow falls into a magical world and, seemingly haunted by a cloaked figure, tries to escape to get back to her real life.

You get achievements for using no skip or hint, but it's not really relevant as the puzzles are fairly easy to solve.

I feel the game is trying to do some sort of psycological mind♥♥♥♥ and question the protagonists existence or something, but it really doesn't work. The game feels like it's inspired by 'Alice: Madness Returns' (and probably the prequel that I havne't yet played), just making the story more childfriendly and extremely much shorter, while throwing in some of the randomness of the Alice's Adventures in Wonderland.

TLDR; the game is not bad, it's just not as good as it could have, and probably should have, been. This price for a 2-3 hour game is just not worth it, especially without a fulfilling ending to the story. Also no replay value. Buy on sale, cannot recommend at current price.
Helpful? Yes No Funny
Sarkoth
( 4.4 hrs on record )
Posted: June 15
It's okay, but not great. Due to the high amount of games available, cannot recommend.
Helpful? Yes No Funny
Marona
( 4.4 hrs on record )
Posted: June 11
Mind Snares: Alice's Journey is a unique hidden object game. Most hidden object games are just hidden objects and simple games, but this one goes beyond.

Graphics: The graphics of the animation are a little outdated. However, I think this is due to making the figures puppet-like, just how Alice feels like a puppet. The scenes are gorgeous and well-detailed without any blur or pixel errors.

Story: You play as Alice, who shares her story about how she decided on making a major decision on her life: opening a business. Her previous job...well...she was pushed too hard by her boss and even did things for her boss that wasn't even work related! Alice misses her time off and a promise was broken. This results in Alice getting in an accident and transported into another world. This story also teaches a good lesson between balancing work and life.

Gameplay: You're probably wondering what makes this game go beyond "hidden object." There are certain scenes with items that you have to make in order for an object to be found. For example, in order to find a written letter, you have to find a knife in the scene and use it to cut an envelope open. Another example is finding a green apple. There are no green apples, but there is a red apple and a green paint bucket. There are also some unique minigames like piecing puzzles, line puzzles, and combination puzzles. These range from easy to challenging.

The only problem I have with the gameplay is with certain hidden object scenes. A few times I clicked on an object that needed to be found...it didn't count. So I tried looking again. I couldn't find that item other than that other one...so I clicked it again and it counted! It didn't count before! Another problem was during one scene: I was suppose to look for a "Sign." Okay so maybe it means like an advertisement or command or an equation. It ended up being a small skull on the wall ... what?

Lastly, another problem, is when you use objects to make objects, you didn't intend to click on it and it's hard to put it back.

Music: I love how the music is unique and it doesn't annoyingly loop on the same track over and over. It changes overtime. Music ranges from suspense, to peacefulness, to horror. A pretty good selection.

Overall: Despite a few annoyances with gameplay, Mind Snares: Alice's Journey remains a unique hidden object game that trumps over the regular ones. With an engaging story, unique and beautiful scenes, and different things to do, this game will get you hooked and you won't stop until you complete it. This game can be a true eye opener that let's you see all the possibilities in life and life is worth fighting for...and an hidden object game that doesn't settle to just be a regular "hidden object game."

Pros:
-Good, engaging story
-Good balance of music
-Unique sets of puzzles

Cons:
-Annoyances with hidden object scenes (click not registering, unable to put object down, one unclear object to find)
Helpful? Yes No Funny
BelleMorte
( 3.0 hrs on record )
Posted: June 9
Good game. The story was okay. The puzzle were fun.
Helpful? Yes No Funny
goreisforgirls
( 4.4 hrs on record )
Posted: May 23
a very beautiful and engaging buy, gameplay-wise, but the story was severely lacking. nothing seemed to be connected in any way and it ended so abruptly it didn't feel fulfilling at all. sad, since the rest of the game was so beautiful!
Helpful? Yes No Funny
Once Upon A Time Dark Merlin
( 9.3 hrs on record )
Posted: May 14
one of the best hiddern objects games lots to do.
Helpful? Yes No Funny
Gheorghe
( 5.7 hrs on record )
Posted: May 13
Good casual adventure point & click style game. The puzzles are not difficult and the hidden object seeking mini-games are fun enough.

The whole game is the protagonist's dream, so with that in mind, the areas and what happens are well designed. Even so, I find it silly to place certain items in unusual locations, like a piece of a puzzle hidden in a wall crack, or a hammer burried under rocks. It is absurd, like a nightmare, but in this case it adds value to the game.

The game is pretty short, but is relaxing and engaging.
Helpful? Yes No Funny
Bob
( 2.6 hrs on record )
Posted: May 8
This is a good hidden object game. Excellent art work, slightly clunky animations satisfying yet not too taxing puzzles and a decent story to tie it all together. Nothing much else to say really.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
3.4 hrs on record
Posted: June 25
Another great Artifex Mundy game.. Different feel to the others which was good.. A little creepy.. Damn that witch! I did like this one.. Good achievements to get..
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
57 of 64 people (89%) found this review helpful
Recommended
5.1 hrs on record
Posted: April 23, 2015
I don't play Hidden Object games, but this one seemed interesting. I believe I was initially attracted to the art, so I decided to purchase this on sale and give it a try. The game starts out very well and I was quickly addicted. I played five hours straight, beat the game, and obtained all the achievements. I thoroughly enjoyed this experience; however I do have a couple gripes. I feel like the developers simply gave up as they designed the last level. The last level is essentially re-used, and extremely easy compared to previous levels. Also, the game ends all too abruptly and leaves you scratching your head.

Being relatively new to this genre, I started on Casual. I quickly found that the game was too easy, so I bumped it up to Expert. If you’re not playing on Expert, your map will be marked with places that you have available actions. This pretty much tells you exactly where you need to go, so I suggest you play on Expert from the start.

Overall, I enjoyed this game. It is the first Hidden Object/Puzzle game I have actually completed. For its current sale price, it is worth picking up if you’re a fan of the genre.
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37 of 46 people (80%) found this review helpful
Recommended
5.8 hrs on record
Posted: August 25, 2015
** Key was provided by developer for review purposes **

Mind Snares: Alice's Journey

Mind Snares: Alice's Journey is a fun point and click, hidden object, adventure game. The puzzles are interesting, the art is good, and the overall story is interesting. I will add a TL;DR at the end.

Gameplay

The game focuses on allowing you to follow a story more than anything. The controls are simple, all you do it use your mouse to progress through the game. The game is a decent length and allows you to enjoy it thoroughly before giving you an ending. In the game you will explore, collect items in your inventory, play mini-games, and find objects. You will be going from one area to the next utilizing the items you have collected to move forward in the story.
The story is fairly short in my opinion and the ending felt incomplete. This is a game that focuses more on telling a story and allowing one to relax as they adventure. The hidden object parts of the game are fun and enjoyable and each of the mini-games was different and fun to beat. As a point and click game it’s very well thought out and does well on capturing the story and allowing for a relaxing experience.

Graphics/Sound

The graphics of the game are polished and very well done. The cinematic scenes are ok in my opinion. Each area you visit the art is great and some of the art can even be breathtaking. The voice acting is alright and the music is relaxing. The graphics and sound were good in helping to create a relaxing atmosphere.

Pros/Cons

Pros

+ Excellent Art
+ Solid Story
+ Different places show different aspects of life and how we live it
+ Relaxing experience
+ Interesting Concept
+ Fun puzzles
+ Diary to review what happened and find your current objective

Cons

- Ending felt incomplete
- Nothing was really explained in the end (how Alice got here/ if she is alright after driving off the edge)
- Limited replayability

Final thoughts

It's been a long time since I have played a hidden object game or a point and click game. I am happy to say I enjoyed Mind Snares: Alice's Journey. The art was amazing, the music was good, the story was interesting, and the little lessons I saw were nice. The ending bugged me a bit and it just felt incomplete. However overall I enjoyed playing through the game from start to finish and it was nice to return to a hidden object point and click type of game.

TL;DR

Mind Snares: Alice's Journey is a point and click hidden object type game. The art is done well and the graphics are beautiful. The music is alright and the voice acting is adequate. The game is well-designed and very enjoyable and quite relaxing to play through. The ending felt incomplete in my opinion and there is limited replayability. The puzzles and mini-games were fun to beat and the game was fun from start to finish. Overall if you are a fan of hidden object, point and click, or just games that have an interesting story , then Mind Snares: Alice's Journey may be a game for you.

If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group
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20 of 21 people (95%) found this review helpful
Recommended
3.6 hrs on record
Posted: November 2, 2015
Neutral Rating

I'm honestly not too sure about this one. I found the Story to be interesting, yet rather bland for my liking. At the start of the 2nd Chapter I started to feel more attuned to it, but then shortly after it just dropped off again.

The Puzzles were moderate, I didn't get stuck on any of them and some did make me think a bit more than others, but nothing complicated.

The Hidden Object Scenes seemed rather pointless most of the time. I really couldn't see any connection with the items I had to search for, to the item I recieved afterwards. As this is only my second HOG I have played, I'm not sure if this follows the traditional ways of Mechanics or not. Either way, they are still nice to do, and can be very relaxing.

The Art style was nice, and the Music was ok. I felt that the Voice Acting was overdone in parts, but it was acceptable.

The Ending was a bit of a let down to me. It just didn't feel finished. Instead of leaving me with a sense of accomplishment with having everything in it's right place, I was left with a sense of disappointment.

I don't think the Game was bad at all, but I just felt that it could have been polished a bit better in certain area's.

Genre
- Hidden Object / Adventure

Game Elements
- Hidden Object
- Puzzle

Average Playthrough
- 3.5 Hours

Liked
- Nice Puzzles
- Great Art style

Disliked
- Found it hard to get into the Story
- Pretty poor Ending
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26 of 32 people (81%) found this review helpful
Recommended
5.3 hrs on record
Posted: October 5, 2015
Once again a great hidden object game from Artifex Mundi.

This time you are Alice with a broken mind trying to figure out what happened last night. You had a car crash.. falling through glass.. what is with this red electric in your veins?!

Pros
A great plot. It's a really good story and well worth finishing it.
Pretty visuals. Nice art with cool coloring.
Good puzzels that are fun to play through. You won't to hit the skip button all the time.

Cons
It's easy, even if you play at it's hardest level.
It's short. Less than 3 hours per play though.

So if you enjoy hidden object games. This is a good one, if a little easy and short. It has been made well, it's fun, and it's nice to watch. Worth picking up.


Interested in more reviews like this : http://steamcommunity.com/groups/Original_Curators_Group#curation
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18 of 21 people (86%) found this review helpful
Recommended
4.8 hrs on record
Posted: October 18, 2015
Without giving too much away, this is a game any working soul who has been in the same job for say over a year can relate to. The concept is solid as well as the storyline which is meant for a more mature minded audience. The gamer can literally hear the "tiredness" in Alice's voice.

Story: Since this game begins with the epilogue, the storyline is actually about when (and probably even why) Alice decided to become the owner and proprietor of her own business. During the interview Alice relates how she worked in a job she hated (or in my opinion was tired of being taken advantage of by her boss). She always wanted to start her own business but was afraid to (with good reason if one understands how hard that really is and the risk involved.) Two years prior to the game beginning, late one evening (workaholic) before her vacation with her family was about to begin her insensitive boss sent her to an out of town business meeting. On the way to the meeting Alice is in an accident. This is the beginning of her journey. She wakes up in an alternate place (most likely her own mind) and must find her way back.

Gameplay: The journey takes place over 5 chapters, with the epilogue beginning the story and introducing the dark shadowy man who appears throughout the game as a quasi-nemesis. The first chapter begins the journey and sets up the other four chapters which are separate "adventures". Each chapter segment has its own goal, its own gather and use inventory and its own map making gameplay easy since there is no crossover between the chapter area and the "outside". Each area must be completed before progressing to the next chapter. The storyline concept plays out as each chapter is completed and is not overly "preachy". This game could be considered to have a psychcological suspense/horror theme since no place is scary then inside one's own head. Each area has its own terror theme. I really liked Chapter 3 - Baba Yaga. Seldom is the most notorious and terrifying witch Baba Yaga (and her chicken hut) ever seen in HOs and the designers added to it what I can only call that bayou zombie ambience making the whole area subtly terrifying. Not that the other chapters did not have their own subtle terror.

Hidden Object scenes: The Hidden Object scenes are fitting to the area they are found in and basically not piles of random "junk" found in random places. They are uncluttered for the most part and the find clues are relatively easy to locate, except for one or two that either blend well into the background or are so obvious they get overlooked. There are also "extra step" find clues such pouring wine in a glass for glass of wine, or striking a match to lit a candle for lit candle. Overall not a huge challenge but challenging enough to not be considered too easy.

Puzzles: Believe it or not the puzzles were theme oriented and the type found depended on the chapter theme. Overall the variety was excellent and included mechanical, math, logic, rotating, picture, matching and "follow the recipe/design/blueprint" puzzles.

The point and click aspect of the game was about equal with hidden object aspect, and quite the challenge at times when trying to figure out what to do or where something was located. Some of the achievements reflect both the humor and creative thinking of some of the point and click challenges. Some say games never teach anyone anything so I wonder how many gamers had to look up 'hew' and 'decoction' to know what to do?

Just a few comments to end this review.
1) I wish the developers would have closed the game with a tiny short wrap up cutscene of ending the interview. Something as simple as "And that is when/why/how I decided to start my own business" over a handshake or something. It would have added the proverbial "cherry on top."
2) Watch the credits. It is not very often anyone in any media takes the time to make credits interesting. I found all the X-rays amusing and unique, especially the one of the Artifex Mundi logo.
3) All Steam achievements can be completed in a single play through, which is always a blessing since I dislike forced second playthrough for achievements. I for one am also glad to see achievements in-game or steam finally moving away from "solve x in x amount of time" and becoming more creative.
4 and the last) There is a fast travel map, not that it is really needed. No forced second playthrough (usually meaning on expert/advanced, and often with Artifex Mundi games the alternative "game" to the Hidden Object scene). No extra "hidden/shifting/ghost" objects to find. No penalties for map use, game hints (not to be confused with HO scene or puzzle hints), or misclicks.
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18 of 26 people (69%) found this review helpful
Not Recommended
3.9 hrs on record
Posted: November 24, 2015
I enjoyed this while playing it, but then it just ended out of the blue. It's like they ran out of money or time and just called "cut" and ended it without wrapping up the story. If you know going in the story isn't going anywhere, you could enjoy it for what it is, but I expect more from Artifex Mundi than what seems like an unfinished game.
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10 of 12 people (83%) found this review helpful
Recommended
3.1 hrs on record
Posted: November 23, 2015
Short version: 80%
Mind Snares is another nice piece of Artifex Mundi hidden object game craftsmanship, with a non-conventional story of self-discovery and good progress design. The puzzles needed a little more polish tough.

Long version:
Mind Snares: Alice’s Journey is an odd modern hidden object game, where the protagonist is just a normal everyday office worker called Alice Dahl, who doesn’t have to find a kidnapped relative, save the world from some mysterious dark entity, or investigate some weird occult site. She is just an average woman who suffers a car crash and traverses through her own mind to find her inner strength to face the hardships of her life, like her job slowly distancing her from her family.

Her self-discovering journey is divided into four segments with their own themes (steampunk factory, fairy tale forest, witch’s hut, and phantom hospital). This story structure left little room for backtracking, but also cut the game short, where most of the play time is spent on the rather uninspired, mediocre hidden object scenes. They aren’t bad, but they also held back the final score, which could have been much higher just for this story alone.
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7 of 7 people (100%) found this review helpful
Recommended
3.4 hrs on record
Posted: April 13
These Artifex Mundi HOGs are the gaming equivalent of comfort food. When I fire one up I know exactly what to expect and I can mindlessly click through them as a way to wind down after work. After the eleven billionth title I've started to get sick of seeing the same puzzles: the concentric rings, the recipe for a potion, the safe combination, and so forth. I want Artifex Mundi to take a few risks and try something a bit different.

Although Mind Snares follows the formula pretty closely, it does take a few risks by abandoning the usual supernatural theme in favour of a psychological inner journey. And instead of the usual abandoned child that needs saving, Alice is saving office workers from their demeaning jobs. So big ups for trying something a bit different.
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5 of 5 people (100%) found this review helpful
Recommended
4.5 hrs on record
Posted: November 9, 2015
How come I've never review that excellent game?

You're Alice and you're explaining your story: you was in an accident and you wake up in a strange place. In order to escape, you have to travel into different dimensions...

It's one of these games published by Artifex Mundi that could have been developed by them: the plot, while easy to figure, is magnificient in terms of travels, the graphics are beautiful and dark at the same time and the soundtrack is as usual fitting.

The gameplay is the usual one: hidden objects scenes (not too easy and not tpp hard), puzzles (not too hard) and exploring to find useful items (the best thing). For once, the translation is polished - I'll probably be always very aware of that since another game that had german and italian words for a French translation.

If anything, this game is a must-have. Don't hesitate if you're a lover of casual gaming or HOG!
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