Yooka-Laylee is an all-new open-world platformer from genre veterans Playtonic! Explore huge, beautiful worlds, meet an unforgettable cast of characters and horde a vault-load of collectibles as buddy-duo Yooka and Laylee embark on an epic adventure to thwart corporate creep Capital B!
User reviews:
Recent:
Very Positive (121 reviews) - 85% of the 121 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,007 reviews) - 84% of the 1,007 user reviews for this game are positive.
Release Date: Apr 11, 2017

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Recent updates View all (7)

June 27

Camera & Voice Patch - NOW LIVE!


Hey Community,

Thanks for your patience whilst we rustled up the latest Yooka-Laylee Patch.

The patch brings with it a whole host of positive changes and fixes to the game that'd even put a smile on Planker's splintered chops - all thanks to your feedback.

The big bits:

  • New camera mode with minimal assist. (Find this in the settings menu)
  • Further, general camera improvements in set locations within the game.
  • Skip cut-scenes.
  • Shorter 'gibberish chat'. (Find this in the settings menu)
  • Skip dialogue by holding Y.
  • The Capital Cashino bugs have been squished with great vengeance and furious anger.

Feel free to check out the rest of the patch notes below to find out all the quality of life changes and tweaks that are packing this patch to the brim!

UPDATE HIGHLIGHTS
  • New music added to the pause menu
  • New optional camera mode added with minimal assist
  • Pagies have added signposts to Hivory Towers to help guide players to new worlds
  • Design tweaks to all arcade games
  • Improved speed when scrolling through Totals Menu
  • New option for shorter ‘gibberish’ voice sound FX
  • New speech volume option
  • New ability to speed through dialogue by holding Y
  • Cut-scenes can now be skipped with Y
  • New moves section added to pause menu, with image guide
  • Camera design improvements throughout game (less scripted cameras, door cams now appear behind player etc)
  • Restart option added in the pause menu during arcade games and Kartos challenges
  • ‘Sonar-able’ objects now have clearer visual identity
  • Laser move no longer requires player to crouch
  • Minecart control improvements and new visual effects
  • Transformation control improvements
  • Improved first-person aiming controls
  • New first-person aiming control options added
  • Improved flying controls
  • When transformed, collecting butterflies now restores energy
  • Hunter tonic now tracks the last 30 Quills and Casino Tokens, in addition to the Health and Power Extenders. It will also whistle at the location of the closest rare collectable.
  • Health UI is now always visible when low
  • Design tweaks in various areas (Black Hole in One, Gloomy Gem Grotto etc)
  • New icons added for keyboard/mouse controls
  • Arcade games now support per player control settings, such as vibration, inverted aim and sensitivity
  • Improved Rampo boss fight
  • Added PC Display Settings to the in-game pause menu
  • Performance improvements
  • Audio improvements

BUG FIX HIGHLIGHTS
  • Fixed an issue where Pagies would not be saved if the player exchanged Casino Tokens and then closed the game.
  • Fixed an issue where the main environment in Capital Cashino would sometimes disappear when retrying the Knights of Hamalot challenge.
  • Fixed an issue where the game would sometimes crash when closing in exclusive mode.
  • Fixed an issue where players would sometimes not reset if they flew off screen in the Up ‘n’ Nova arcade game.
  • Fixed an issue where players would sometimes not be able to move forward in Up ‘n’ Nova after colliding with a Corplet Drone.
  • The ‘delete’ option for save games is now localised when running the game in Russian.
  • Fixed an issue where a floating bridge would occasionally appear in Shipwreck Creek.
  • Fixed an issue where Yooka’s tongue would sometimes disappear when attached to Space Plumbing pipes.
  • Fixed an issue where it was possible to avoid the death trigger when squashed in Moodymaze Marsh’s maze challenge.
  • Fixed a geometry gap in Capital Cashino which the player could fall through.
  • Fixed an issue where electricity SFX in Power Grid could be heard in incorrect places.
  • Fixed an issue where unlocking a Tonic during the Capital Cashino Knights of Hamalot challenge would sometimes lead to a fail.
  • Fixed an issue where keyboard controls would not work for secondary players in multiplayer Arcade games.
  • Fixed an issue where the player was sometimes unable to use the first switch in Murky Passage on Mac.
  • Fixed an issue where the Up N’ Nova Arcade game’s controls would sometimes change slightly when playing for the second time.
  • Fixed an issue where it was possible to become stuck in the Sonar Course in Captial Cashino if the player didn’t have Lizard Leap.
  • Arcade game menus now list all inputs used for movement when playing with keyboard/mouse.
  • Fixed an issue where the player would receive damage when attempting to go into the first laser in the Capital Cashino vault whilst invisible.
  • Fixed an issue where the player would permanently slide if stood in a small gap between two rocks at the base of the lighthouse in Galleon Galaxy.
  • Fixed an issue where failing any Knights of Hamalot challenge and declining to retry would leave the target circle visible in the world.
  • Fixed an issue where Snowmen would speak as if they were missing their hats despite completing the challenge after re-entering Glitterglaze Glacier.
  • Fixed an issue where the player would remain in the death state after respawning from failing the moving maze challenge in Moodymaze Marsh.
  • Fixed an issue where it was possible to press the first switch in Murky Passage without actually being on it.
  • The save icon is now correctly displayed after selecting either Return To Hub or Save And Quit.
  • Fixed an issue where the player would enter their fall animation when standing in a specific area of Capital Cashino’s vault room.
  • Fixed an issue where dying as you hit the last target in Duke’s target challenge would sometimes softlock the game.
  • Fixed an issue where dying in the first room of the Icymetric Palae maze would cause the player to spawn behind the entrance.
  • Fixed an incorrect German translation during Rampo’s challenge.
  • Fixed an issue where Steam controllers would not function properly on OSX.
  • Fixed an issue where some of the flashing crystals in Crystalline Cave lost their colliders when the challenge was completed.
  • Fixed an issue where dying during the Moodymaze Marsh maze challenge would sometimes prevent the player from being able to use the Grand Tome to exit the world.
  • Fixed an issue where the player would be unable to use the Steam controller again after disconnecting or reconnecting during gameplay.
  • Fixed an issue with Xbox One controllers when playing on a computer with Ubuntu.
  • Fixed an issue where the game would softlock when dying as the timer hit zero in the Adam Ferguson room challenge in Icymetric Palace.
  • Fixed an issue where the player sometimes wouldn’t unlock the Super Sized achievement despite expanding all tomes and completing the game.
  • Fixed an issue where the Steam controller would sometimes lose functionality when disconnected.
  • Fixed an issue where the player was able to go beneath the ice in Tribalstack Tropics.
  • Fixed an issue where the player was unable to select “No” on a question when using mouse/keyboard controls.
  • Fixed an issue where creating a second save would sometimes cause issues in the GoG version of the game.
  • Fixed an issue where multiple players could join an Arcade game when using the spacebar after selecting the Arcade with a controller.
  • Fixed an issue where in multiplayer Hurdle Hijinx, the pause menu would not display which player paused the game when playing on Windows.
  • Fixed Infrequent stuttering on GoG version of the game.
  • Fixed an issue in OSX/Ubuntu where the Arcade ‘continue’ option would remain untranslated in French.
  • Fixed an issue where Swamp transformation challenge pressure switches weren’t in the correct positions on challenge reset.
  • Fixed an issue where Capital B could sometimes damage the player during the final boss fight whilst the player could not move.
  • Fixed an issue where parts of the trees in Shipwreck Creek would be culled when viewed from underwater.
  • Fixed an issue where Capital Cashino target course doors could be triggered multiple times.
  • Fixed an issue where Tongue slot machines in Capital Cashino would sometimes be semi-interactive when they should be deactivated.
  • Fixed an issue where the Capital Cashino Sonar Shot challenge final door would sometimes temporarily lock the player in.
  • Fixed an issue where the oxygen meter would remain on screen and continue to deplete if the player received damage as the gravity room timer hit zero.
  • The VSYNC option is now localised.
  • Fixed an issue where jump height while using Reptile Roll on slopes would be limited.
  • Fixed a hole in the base geometry of the crossed bones island in Galleon Galaxy.
  • Fixed an issue where the player would sometimes be unable to move after being killed and knocked into a doorway.
  • Fixed an issue where changing resolution and graphical quality would sometimes crash the game when launching in Exclusive Mode.
  • Fixed an issue where the Arcade Camera would occasionally become jerky.

Hey you made it all the way through the patch notes!

Thanks for taking the time to check out all the changes we made and thank you for your support. It was your feedback and adventures within the world of Yooka-Laylee that made this patch possible.

We hope you enjoy these changes and good luck on your quest for Pagies.

70 comments Read more

June 7

Big Patch Details & Community Highlights!


Hey all,

I come to you with news and details on what you can expect from the next, juicy Yooka-Laylee patch coming later this month.

We've heard your feedback, done some tweaks and changes, squished many a nasty bug (including the Capital Cashino one!) and can't wait to see what you think when the patch releases.

So, for the offical word on what's what check out Playtonic's update below...

CH-CH-CH-CHANGES

In the months since launch we’ve been hard at work on Yooka-Laylee’s first big game update, and we’re pleased to confirm that once our test team is done trying to break it, it will be deploying later this month on PC.

This rather plump update will add all manner of exciting gubbins, including the optional ability to skip dialogue faster, bypass cutscenes or reduce those pesky gibberish voices (which should please speedrunners), plus a brand new optional camera mode that gives players full control of where it’s pointed.

We’ve paid close attention to your feedback and hopefully the additions we’ve cooked up will make Yooka-Laylee an even more enjoyable experience, whether you’re playing for the first time or reptile rolling in for a second playthrough.

As promised, you can find a detailed breakdown of the updates we’ll be adding in the list below. In addition to these changes, we’ll also have an extensive list of bug fixes – which should resolve most common issues - when the game update is deployed in the coming weeks.

THE YOOKA-LAYLEE SPIT ‘N’ POLISH UPDATE
  • Brand new pause menu music
  • New optional camera mode with minimal assist
  • Pagies have added signposts to Hivory Towers to help guide players to new worlds
  • Design tweaks to all arcade games
  • Speed improvement to scrolling through Totals Menu
  • New option for shorter ‘gibberish’ voice sound FX
  • New speech volume option
  • New ability to speed through dialogue by holding Y
  • Cut-scenes can now be skipped with Y
  • New moves section added to pause menu, with image guide
  • Camera design improvements throughout game (less scripted cameras, door cams now appear behind player etc)
  • Restart option added in the pause menu during arcade games and Kartos challenges
  • ‘Sonar-able’ objects now have more clear visual identity
  • Laser move no longer requires player to crouch
  • Minecart control improvements and new visual effects
  • Transformation control improvements
  • Improved first-person aiming controls
  • New first-person aiming control options added
  • Improved flying controls
  • When transformed, collecting butterflies now restores energy
  • Hunter tonic now tracks the last 30 Quills and Casino Tokens, in addition to the Health and Power Extenders. It will also whistle at the location of the closest rare collectable.
  • Health UI is now always visible when low
  • Design tweaks in various areas (Black Hole in One, Gloomy Gem Grotto etc)
  • New icons added for keyboard/mouse controls
  • Improved Rampo boss fight
  • Added PC Display Settings to the in-game pause menu
  • Performance improvements
  • Audio improvements

COMMUNITY HIGHLIGHTS: HISTORY OF EVERYTHING

This month has seen some truly epic video content from the Yooka-Laylee fan community, not least the exhaustive retelling of the game’s development from Beta 64, which you can see below. Elsewhere there’s a revealing episode of Boundary Break and another incredible music cover from Gabriel Plourde. Stick your eyes on ‘em!

56 comments Read more

Reviews

“full of heart”
8/10 – Destructoid

“A modern take on a classic genre”
8/10 – Game Informer

4.5/5 – The Escapist

Digital Deluxe Edition



Yooka-Laylee Digital Deluxe is the ultimate platforming package, including an exclusive digital manual and art book, plus the game’s incredible soundtrack!

DIGITAL MANUAL & ART BOOK


Yooka-Laylee’s 24-page digital manual and art book features exclusive details on the characters, worlds and challenges set to feature in the highly-anticipated platformer revival! Oh, and there are a few excellent puns in there too, if you’re interested.

The digital artbook includes never-before-seen concept art and in-development images offering an insight into the creation of the game. Marvel at the post-it note origins of serpent salesman Trowzer! Say ‘wow’ as you discover that Dr. Quack used to ride a tank! A must-have for fans.

SOUNDTRACK


Yooka-Laylee’s mouth-watering (ear-leaking?) soundtrack combines three of gaming’s greatest composers, the legendary David Wise (Donkey Kong Country, Diddy Kong Racing), equally esteemed Banjo-Kazooie composer Grant Kirkhope (Viva Piñata, GoldenEye 007) and the award-winning Steve Burke (Kameo: Elements of Power). This is one musical performance you definitely don’t want to miss!

Controller Support

Notice:

A controller is strongly recommended to play Yooka-Laylee

About This Game

Yooka-Laylee is an all-new open-world platformer from genre veterans Playtonic!

Explore huge, beautiful worlds, meet (and beat) an unforgettable cast of characters and horde a vault-load of shiny collectibles as buddy-duo Yooka (the green one) and Laylee (the wisecracking bat with the big nose) embark on an epic adventure to thwart corporate creep Capital B and his devious scheme to absorb all the world’s books… and convert them into pure profit!

Using their arsenal of special moves, our heroes will tackle a huge variety of puzzles and platforming challenges in their search for Pagies, the golden bounty used to unlock — and expand — stunning new worlds, each jammed to the gills with oddball characters, hulking bosses, minecart challenges, arcade games, quiz shows, multiplayer games… and much more!

KEY FEATURES:


INTRODUCING OUR NEW BUDDY DUO: Yooka and Laylee boast an awesome arsenal of abilities built for platforming fun and unlocked with added freedom from the serpent salesman Trowzer.



CARVE YOUR OWN PATH: Purchase and unlock moves with freedom, choose to expand your favourite worlds into even larger, more complex playgrounds and equip unique Tonic gameplay modifiers to customise your play style. Every player will have a unique experience.

A COLLECT-EM-UP FOR THE MODERN ERA: Seek out a roster of shiny collectibles with gameplay progression at their core (as well as other, more valuable materials), such as the dual action Butterfly Energy or tricky Ghost Writers!



A CAST TO LAST: Meet (or beat) a huge cast of memorable characters brought to life by the art and audio teams behind legendary platform games, and destined to endure in future adventures as part of Playtonic Universe. Expect all manner of grunts, squeaks and squawks.



A DREAM SOUNDTRACK: David Wise (Donkey Kong Country) and Grant Kirkhope (Banjo-Kazooie) combine for a melodic masterpiece! Seriously, clean out your ears – they’re in for a treat.

BUDDY UP: Establish your own buddy-duo and adventure through Yooka-Laylee in co-op mode! Taking control of a unique co-op character, a second player can assist Yooka and Laylee by stunning enemies and helping them tackle tricky challenges. No piggyback required.



AND A WHOLE LOT MORE: Discover unique boss fights, mine cart challenges, retro-tastic Arcade games, quiz shows and 8 unique multiplayer games!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 (64bit)
    • Processor: Intel i5-2500 3.3GHz
    • Memory: 8 GB RAM
    • Graphics: NVidia GTS450 / AMD Radeon 6850HD
    • DirectX: Version 11
    • Storage: 9 GB available space
    • Sound Card: Windows Compatible Card
    • Additional Notes: A Controller is STRONGLY recommended to play this game.
    Minimum:
    • OS: OSX 10.11 or higher
    • Processor: Intel i5-3470 3.2Ghz
    • Memory: 8 GB RAM
    • Graphics: GeForce 675MX / AMD Radeon R9 M380
    • Storage: 9 GB available space
    • Additional Notes: A Controller is STRONGLY recommended to play this game.
    Minimum:
    • OS: Ubuntu 14.04 or later or SteamOS
    • Processor: Intel i5-2500 3.3GHz
    • Memory: 8 GB RAM
    • Graphics: NVidia GTS450 / AMD Radeon 6850HD
    • Storage: 9 GB available space
    • Additional Notes: A Controller is STRONGLY recommended to play this game.
Customer reviews Learn More
Recent:
Very Positive (121 reviews)
Overall:
Very Positive (1,007 reviews)
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