Codename CURE is a first person, co-operative zombie game with support for up to five players, providing immersive, fast-paced zombie fragging with fully dynamic and objective-based missions.
User reviews:
Recent:
Very Positive (340 reviews) - 86% of the 340 user reviews in the last 30 days are positive.
Overall:
Very Positive (7,227 reviews) - 82% of the 7,227 user reviews for this game are positive.
Release Date: Jul 17, 2015

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Steam early access will provide a useful platform to help gage the popularity and effectiveness of the game at its current and future stages of development.”

Approximately how long will this game be in Early Access?

“Its difficult to place a timescale on a full release, as a minimum when the planned improvements are complete and relatively stable, approximately 1 year.”

How is the full version planned to differ from the Early Access version?

“There are a number of planned improvements for the game, including additional game mode(s), levels, and friendly AI improvements. The possibility of workshop support for community levels is also being considered.”

What is the current state of the Early Access version?

“Many of the game mechanics are complete including: dynamic spawning, level variances, one touch weapons / equipment, player classes and more. Currently one game mode is fully playable.”

Will the game be priced differently during and after Early Access?

“The game will remain free to play.”

How are you planning on involving the Community in your development process?

“As improvements are implemented, an opt in experimental (beta) branch could be used for bug reporting / feedback from the community, the results of which will eventually form the final release. Workshop support is also being considered which would enable community made maps to be included within the game.”
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Play Codename CURE

 

Recent updates View all (11)

July 17

Happy Birthday CURE!

The 17th of July marks Codename CURE’s first year on steam (via early access). Although there is no official update currently ready for public release, I would like to post a progress update of the most notable events/milestones from first release to now, along with some information and media of what’s currently being worked on.

In the year that CURE has been released on steam, it has accumulated over 1.2 million activations, and has gained over 80% positive user feedback, something I am extremely flattered by and grateful for, which has inspired me to continue to work on / support the game thus far. I would like to say a huge thanks to those members of steam community who have enjoyed their time playing so far and rated it up.

Since the games original release it has had received several updates, to fix issues, balance gameplay, and add additional features, some of the more notable examples to date include the addition of:

  • A new gamemode “Survival”, in which players need to survive infinitely increasing waves of zombies, gaining new weapons as they go along.
  • A training mode to help introduce new players to the games mechanics.
  • An in-game vote system, for kicking abusive players, or changing the difficulty / maps.
  • Official maps e.g. trainstation/house/neighbourhood.
  • New bots built from the ground up, to play the game more effectively, co-operating with players either playing solo or filling empty slots in servers.
The game also held a very successful beta / feedback program in both January and March, for the development of the new bot AI. This development was done as a part of my final year project / dissertation at university. For this work I received a First class result, and have consequently been selected to receive the “Microsoft Prize” later this month, both of which I am honoured with and very proud of. Over 300 members of the CURE player base participated in the feedback surveys, and I am extremely grateful to them for their feedback, suggestions and help in validating my work.

Last but by no means least, I would like to mention Jackerino; who started working on the project with me officially in January, and has since made great strides with the games graphical fidelity. He is currently heading up cartography (mapping), player/weapon skins, animation, and generally anything cosmetic. Many of the graphical improvements you will see in the next update (release TBD) are as a result of his hard work, and I cannot thank him enough.

As that wraps up everything so far, let us look to the future of the game. Currently we (myself and Jackerino) are working on a number of features / changes including:
  • High quality remakes of all current official maps
  • Cinematic vehicle escapes
  • Skins for weapons / players
  • Skin selection system
  • New zombie animations
Some of these items are near completion (see screenshots below), others we are still working on, however there will likely be some form of beta testing for these items (again release TBD) before moving onto our final set of goals. These will likely be:
  • New original official maps for current gamemodes
  • Additional cosmetic work including an updated trailer and capsule/logo images
  • Workshop support (most likely for custom maps or cosmetic mods)
With the plan being the above additions will constitute a final release (i.e. coming out of early access), however all the items in this list are work in progress and potentially subject to change. If you would like to keep up to date with what we are working on, you can find mine and Jackerino’s progress lists here: http://steamcommunity.com/app/355180/discussions/0/361787186438772478/ and here: https://steamcommunity.com/app/355180/discussions/0/361787186434830809/ respectively.

Screenshots showing revamped office, skin selection, and cinematic ending:



















And with everyone fully updated, happy birthday CURE!

76 comments Read more

May 31

CURE Live Update s1.3.1

A live update to Codename CURE has been released

***SERVER ADMINS WILL NEED TO UPDATE ASAP***

Changes in this version (since s1.3):

Features:
---------------------------------------------------
Introduced player vote kick temporary ban
- When a player is kicked by the vote kick option, they will have an automatic 5 minute ban period, where they cannot simply re-join the server straight away (server admins can adjust this time via sv_kickbantime)

Engine update – bringing back into line with CS:S / TF2 / HL2DM branches (again)
- Fixed some potential security issues
- Fixed an exploit that could be used to crash dedicated servers
- Added master server version / patch number support (servers versions can now be differentiated between in the master server browser i.e. outdated servers should no longer show up)
---------------------------------------------------

50 comments Read more
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About This Game

Codename CURE is a first person, co-operative zombie game with support for up to five players, providing immersive, fast-paced zombie fragging with fully dynamic and objective-based missions.

As a team of special military operatives utilising a range of powerful weapons and equipment (assault rifles, shotguns, sentry guns, supply chests and more), players are tasked with curing infected areas of a post-apocalyptic world by planting controlled explosives before pulling a short sharp exit.

CURE can be played both on and offline, with or without computer controlled team mates. The game sports a variety of difficulty options which adapt dynamically with the number of players. It includes five balanced player classes: Pointman, Support, Assault, Technician and Sniper.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows® 7 (32/64-bit)/Vista/XP
    • Processor: Pentium 4 3.0GHz or equivalent
    • Memory: 1 GB RAM
    • Graphics: nVidia GeForce 6 series, ATI Radeon 9600
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows® 7 (32/64-bit) or higher
    • Processor: Intel Core 2 Duo 2.4GHz or higher
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 9, ATI X1600, Intel 4000, or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    Minimum:
    • OS: MacOS X 10.7.x
    • Processor: Dual core Intel processor
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 8 or higher, ATI X1600 or higher, or Intel HD 3000 or higher
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    Recommended:
    • OS: MacOS X 10.8.x or higher
    • Processor: Dual core Intel processor, 2GHz or better
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 8 series or better, ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: OpenAL Compatible Sound Card
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (340 reviews)
Overall:
Very Positive (7,227 reviews)
Recently Posted
trailboy1
3.8 hrs on record
Early Access Review
Posted: August 23
So far I really like this game. It is super fun to play and, there is almost no lag! I think the maps are a little bit too small but other than that the game is awesome! The graphics are not that good but,
Gameplay>Graphics for me.

8/10 would play it again.
Helpful? Yes No Funny
Moe Szyslak
0.2 hrs on record
Early Access Review
Posted: August 23
Stupidest game ever!
Helpful? Yes No Funny
Dr.Swextar (☞゚∀゚)☞
28.6 hrs on record
Early Access Review
Posted: August 23
One of the best free games on steam! Still needs fixes and a few more improvements but still, one of my all time favs
Helpful? Yes No Funny
GoodPlagueDoctor
5.5 hrs on record
Early Access Review
Posted: August 23
Amazing Game!
Helpful? Yes No Funny
GoobyTheCat
2.1 hrs on record
Early Access Review
Posted: August 22
Definitly a fun game that is worth the free download. I like to imagine it as a poor man's Left For Dead. It'll give you a nice challenge too, really my only complaint is that you can't set up a private match without port forwarding, which is a hassle, but you can't blame a free indie game for that. Lots of fun with friends as well!
Helpful? Yes No Funny
Wezinator35
13.5 hrs on record
Early Access Review
Posted: August 22
8/8 gr8 b8 m8 appreci8ve review m8
Helpful? Yes No Funny
AlternateLazor
5.2 hrs on record
Early Access Review
Posted: August 22
Y'know, I somehow have a knack for finding great free games, this being one of them. It's great, near perfect, and it's free. So what do you have to lose? If you like call of duty zombies, then give this a chance. Then afterwards, play Unturned. For sure play that.
Helpful? Yes No Funny
☁CloudTF☆☮✌📱✔ \ trade.tf☁
8.0 hrs on record
Early Access Review
Posted: August 22
A free unqiue l4d lol, but in seriousness, this is a really good game to play, though it just needs more weapons, classes, unqiue zombie npcs etc....
Helpful? Yes No Funny
darkzoul2535
2.0 hrs on record
Early Access Review
Posted: August 22
good game if you want to play with your friends
or just mess about and do other stuff such as camp in a room
Helpful? Yes No Funny
ItzRainingRatz
1.8 hrs on record
Early Access Review
Posted: August 21
very gud
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
67 of 72 people (93%) found this review helpful
72 people found this review funny
Recommended
2.1 hrs on record
Early Access Review
Posted: August 8
When u can't afford Left 4 Dead
Was this review helpful? Yes No Funny
37 of 48 people (77%) found this review helpful
6 people found this review funny
Not Recommended
44.8 hrs on record
Early Access Review
Posted: August 8
There is a lot that can be said for this game:

The most important is that it is free, and so it is worth giving a try if you like mission or zombie games. The gameplay is ok, even though there is only one completed mode (survival is still very much incomplete, so there are only mission maps, and very few, and with boring objectives, at that).

This is acceptable, but the thing that really breaks the game is the kick system. If, for any or no reason you get kicked, you are also banned permanently. And the kick system itself is also broken: in a recent game there were five players, and someone called a vote to kick me, just out of spite, as wasn't quite as good as them (although still reasonable). I was then subsequently KICKED AND BANNED IMMEDIATELY upon receiving the second vote (out of 5). And did I mention that there aren't that many players or servers with people on? So if you run into enough trolls, you will soon have no servers to play on.

This is literally killing what little availability there is already in the game.

With that said, I will be sticking with my 'no' recommendation until the kick system is fair.
Was this review helpful? Yes No Funny
7 of 8 people (88%) found this review helpful
2 people found this review funny
Recommended
4.9 hrs on record
Early Access Review
Posted: August 8
Played all the maps, got bored of it.
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
Recommended
9.1 hrs on record
Early Access Review
Posted: August 16
I. Love. This. Game.

So far, I absolutely adore this game. Whilst there are some glitches and buggy things in the game, that's understandable as it's early access. This game has given me happiness I haven't felt since I first got TF2 / GMOD. I would definitely recommend getting this game, but I'd also recommend waiting until there's more content and fixes. 8/10, niiice.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
4 people found this review funny
Recommended
0.5 hrs on record
Early Access Review
Posted: August 21
Best game of the year, needs more DLC's. More water needed, think of all the sea creatures! :'( More lagg needed too.



Conclusion:Worth wating for 500 masquitos/3 cars
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
2.7 hrs on record
Early Access Review
Posted: August 18
Pretty good, needs an offline mode. Because you can onnly make servers online. Still fun i recommend giving a try, especially if you can't afford left 4 dead. Its kind of like it
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
7 people found this review funny
Recommended
9.7 hrs on record
Early Access Review
Posted: August 16
how to play: pick support class. find a corner. place your box in front of you. stay behind it and shoot zombies while letting your team die.

10/10
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
3 people found this review funny
Recommended
4.5 hrs on record
Early Access Review
Posted: August 20
THIS...
GAME...
IS...










fun :)
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
0.4 hrs on record
Early Access Review
Posted: August 21
great game!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
3.3 hrs on record
Early Access Review
Posted: July 29
Its a nice game, it would better if it had more classes
Was this review helpful? Yes No Funny