The first entry in the Assassin’s Creed Chronicles saga takes place in China, 1526, as the Ming dynasty starts to crumble. You embody Shao Jun, the last remaining Assassin of the Chinese Brotherhood, returning to her homeland with a vendetta.
User reviews:
Very Positive (10 reviews) - 80% of the 10 user reviews in the last 30 days are positive.
Mostly Positive (1,235 reviews) - 71% of the 1,235 user reviews for this game are positive.
Release Date: Apr 21, 2015

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Buy Assassin’s Creed® Chronicles: Trilogy

Includes 3 items: Assassin’s Creed® Chronicles: China, Assassin’s Creed® Chronicles: India, Assassin’s Creed® Chronicles: Russia


About This Game


Follow three legendary Assassins on journeys of Revenge, Retribution and Redemption

A thrilling new saga in the Assassin’s Creed Universe, Assassin’s Creed Chronicles take players to three distinct civilizations and time periods throughout history: the start of the Ming Dynasty crumble, the Sikh Empire going at war in India and the aftermath of Red October revolution.

Designed for masters of stealth who share a passion for rewriting history with games, Assassin’s Creed Chronicles let players embody Assassins Shao Jun, Arbaaz Mir, and Nikolaï Orelov in a 2.5D reimagining of the Assassin’s Creed universe. Slay from the shadows, master the art of parkour, and take the leap of faith in a collection of stunning, living paintings

The Chinese Chronicle

The first entry in the Assassin’s Creed Chronicles saga takes place in China, 1526, as the Ming dynasty starts to crumble. You embody Shao Jun, the last remaining Assassin of the Chinese Brotherhood, returning to her homeland with a vendetta. Newly trained by the legendary Ezio Auditore, she is hell-bent to exact vengeance and restore her fallen brotherhood.


Witness an empire crumble
Travel across China and its legendary landmarks. Stalk enemies from the roofs of the Forbidden City, hide in the shadows of the Great Wall, meet iconic historical figures and discover this Great Empire.

Immerse yourself in a unique art direction
Brought to life by fusing the essence of Chinese 16th century traditional brush strokes with more contemporary, impressionistic styles, Shao Jun’s adventure will keep you awed in an evocative and truly living painting.

Stealth takes a new dimension
Assassin’s Creed Chronicles brings the thrill of being a master Assassin into 2.5D. Scout, sneak and hide to avoid detection. Fool enemies using whistles and disguises. Find your target, kill and escape.

Experience fast & fluid “Assault Course”
As in every Assassin’s Creed experience, freedom of movement is essential. Whether you’re running from danger, scaling obstacles, or climbing stealthily, you will feel that you really can do anything.

Shao Jun’s arsenal is in your hands
Should you fail to go undetected, you can always takeout your enemies with style using Shao Jun’s empowering combat arsenal: close-combat martial arts, a powerful Kian Sword and her unique hidden shoe blade.

Navigate multiple planes
Switch between fore, mid, and background environments and choose different paths according to your needs. Open new pathways, complete side missions, grab hidden collectibles, or take the quickest path to your target

System Requirements

    • OS: Windows 7 SP1 or Windows 8 or Windows 8.1 (32/64bit versions)
    • Processor: Intel Core 2 Duo E8200 @ 2.6 GHz or AMD Athlon II X2 240 @ 2.8 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce GTS450 or AMD Radeon HD5770 (1024MB VRAM with Shader Model 5.0)
    • DirectX: Version 10
    • Storage: 4 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Video Drivers: nVidia GeForce 347.52 and AMD Catalyst Omega 14.12
    • OS: Windows 7 SP1 or Windows 8 or Windows 8.1 (32/64bit versions)
    • Processor: Intel Core i3 2105 @ 3.1 GHz or AMD Phenom II X4 955 @ 3.2 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX 470 or AMD Radeon HD5870 or better (1024MB VRAM with Shader Model 5.0)
    • DirectX: Version 10
    • Storage: 4 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Video Drivers: nVidia GeForce 347.52 and AMD Catalyst Omega 14.12. Supported video cards at the time of release: nVidia GeForce GTS 450 or better, GTX 500, GTX 600, GTX 700 series; AMD Radeon HD5770 or better, Radeon HD6000, HD7000, R7 200, R9 200 series Note: Laptop versions of these cards may work but are NOT officially supported.
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Mostly Positive (1,235 reviews)
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Most Helpful Reviews  Overall
541 of 659 people (82%) found this review helpful
70 people found this review funny
11.2 hrs on record
Posted: April 21, 2015
I can tell from 30 minutes alone that it's basically Assassin's Creed: Mark of the Ninja, but that's not really a bad thing since Mark of the Ninja was great. It rewards you for not killing guards or being spotted, which I wasn't expecting from anything related to Assassin's Creed.
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712 of 884 people (81%) found this review helpful
142 people found this review funny
3.8 hrs on record
Posted: April 21, 2015
Unlike AC Unity, this game actually runs and it runs well. The art is nice and the gameplay is fun (plays well with mouse/keyboard). Unlike AC Unity, this game is worth the hard earned money I paid for it. Happy.

-- Update --
Since my review got a significant amount of views, I will add some helpful information.

There is no in-game facility to change the keyboard/mouse controls. To do this, you go to your AC Chronicles China install location, specifically the config. Mine is "I:\Steam\SteamApps\common\Assassins Creed Chronicles China\ACCGame\Config".

Once there you are looking for a file called "DefaultInput.ini". Please make sure to make a backup before making any changes to this file.

In here you should have options for PlayerInput (gamepad) controls or Keyboard and Mouse controls. I haven't tested everything but you should be able to change the key name for each action to another of your choice.

As an example I changed the following line:
+Bindings=(Name="C",Command="Button bBButton | Button bCounterButton | DetachRope")
+Bindings=(Name="LeftAlt",Command="Button bBButton | Button bCounterButton | DetachRope")

If you are not sure what your keys are named, visiting the official Unreal Engine wiki might help:

I hope that's helpful! :)
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367 of 446 people (82%) found this review helpful
44 people found this review funny
0.5 hrs on record
Posted: April 21, 2015
Most of my criticisms are leveled at the immersion factor of the game.

+ Once you get used to the controls, the game is pretty fun
+ Feels more like an assassin game since you get benefits for not brawling your way through a level like an idiot
+ Variety of ways to get through each level (in terms of how you choose to deal with the guards)
+ Artwork and music is good
+ Been waiting for an Assassin's Creed game set in China for a long time now

+ The main one is that the characters speak withi a British accent. Last time I checked, this is Assassin's Creed Chronicles: China, so why don't they speak with Chinese accents? It's the same thing as in Unity how everyone speaks with an English accent even though it takes place in France. I just don't understand why this is the case with a company that makes as much money as Ubisoft.
+ Similar to the previous criticism, the Chinese names aren't pronounced correctly, which just takes away from the immerson for me. If Capcom could pronounce Samonosuke properly 14 years ago (Onimusha), it seems like Ubisoft could pronounce Gao Feng properly

To summarize, the gameplay is pretty good, and I definitely recommend the game, but the immersion does leave a bit to be desired
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171 of 195 people (88%) found this review helpful
10 people found this review funny
133.5 hrs on record
Posted: October 17, 2015
As a game originally inspired by Prince of Persia, the Assassin's Creed series might be coming full circle with Assassin's Creed Chronicles, a series of 2.5D platforming action games that tell tales that aren't necessarily related to the ongoing storyline of the main series. Chronicles: China has greater depth than similar side-scrollers, along with an art style that gives it a unique personality of its own. While it suffers from a few quirks, it is a remarkable experience that livens up the series.

The first adventure takes us to 1526 China, where players relive the memories of Shao Jun, the last living member of the Chinese Brotherhood. It's a time of great turmoil, as the Ming Dynasty starts to crumble and the Templar gain control of the country through a puppet emperor. She's on a quest for vengeance and to help the downtrodden people of China... but mostly vengeance.

Made to look like a living painting, the art style of AC Chronicles is nothing short of stunning. Perhaps climbing up structures in the Forbidden City or running across the Great Wall of China might be more impressive as a full 3D game, but Chronicles does an excellent job representing the historic period in 2.5D. That extra half dimension means a lot, because the map may rotate as Shao Jun climbs alongside buildings. Or she might run along a path that takes her deeper into the background or foreground of the level. Getting through a level involves a lot more than just going from left to right like traditional side scrolling adventure games.

This adventure is essentially a stealth game. It doesn't dock any points for killing guards, and will reward you for taking them out without being detected, but greater rewards are given for killing only the intended targets. To this end, Shao Jun comes equipped with a number of different tools, such as a rope dart for climbing up onto ceilings, or firecrackers to temporarily stun guards. She also has a number of skills that will help her move from cover to cover without being detected.

Players can see the sight lines of all the patrolling guards. Getting through is a matter of leaping, running, and climbing without being seen. Here is where the limitations of the platforming game start to show. You can't always find a place to hide a body, and you can't drop them into water or toss them off a wall like you can in the main series. Invisible walls often keep you from stashing your handiwork. Fortunately, you can leave a body out in the open so long it's just outside of the remaining guards' sight range.

That's not to say that players can't fight should the need arise, since she carries a sword for that purpose. The problem is, Chronicles has a terrible combat system. Shao Jun can parry attacks, then follow-up with strikes, but it isn't very responsive. It's alright for taking on one guard, but you might as well restart from a checkpoint when two or more come after you. One of the least entertaining parts of the game comes when you're forced into one-on-one combat with a boss character. While the lackluster combat system might seem unfair, Chronicles works best as a stealth game. Slipping past guards is like a big puzzle, and there are multiple ways to solve it. Whether it involves silently killing everyone in your path or sneaking past them is up to you.

Even as the threats start to escalate, and guards wizen up enough to start checking ceilings and ledges for your presence, the challenge never seems to be too overwhelming. However, I did run into a few frustrating bugs and quirks. In one instance, a guard with acute senses was able to detect my movements, even though I was well out of his range. One scene has you running for your life while an entire city burns down around you, yet a group of guards would rather stand around and fight you than run for their lives.

Despite its issues, Assassin's Creed Chronicles: China is one of the most entertaining experiences I've had from the series. It's nice to take a break from the increasingly convoluted plot of the main storyline with a straightforward tale of revenge set in a historic corner of the world that often doesn't get a lot of attention in Western video games. This might not be the Assassin's Creed players asked for, but it's one that I'm thankful to have.
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485 of 619 people (78%) found this review helpful
63 people found this review funny
6.1 hrs on record
Posted: April 21, 2015
well..this game is not that bad but i think Ubisoft should just make an actual Assassin's Creed: China or something ..
i m always a big fan of AC series. however srsly i m already tired with western assassins.
China is a country with a long history which really deserves a whole new AC series. i mean cmon we had many dynasties with different culture like Tang, Song, Yuan..Believe or not we once conquered almost the whole eurasian continent! From ancient times to the present, China has been a mysterious place that everyone want a piece(that's why we got rekt in modern history ;X)
Although i m happy that Ubisoft finally realized there were two assassin agencies under the leadership of the eunuch in Ming dynasty, the epic stories behind this huge background cannot be perfectly expressed----especially in 2d graphic. I believe Kungfu assassins are more attractive than any other assassins(they are still excellent tho).
as a chinese, i personally really hope AC:China would be the next AC game after AC:Victory. what's your opinion ?
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333 of 478 people (70%) found this review helpful
28 people found this review funny
Not Recommended
26.7 hrs on record
Posted: April 22, 2015
Edited May 4th:

All right. Having played more of the game, I would like to revise and expand my review a bit.

My biggest gripe was, and still is, the terrible keyboard controls. You cannot rebind the controls unless you want to mess around in the .ini files. The default key choices are absolutely baffling considering the gameplay. Let me add that I've played every Assassin's Creed game to date with keyboard and mouse and never had any problems. I don't intend to and shouldn't be expected to buy a controller for one short DLC sidescroller.

As for the art style, it is beautiful, but honestly I expected more from it. The best bits, graphically, are by far the static cut scenes, which are done in a traditional Chinese watercolor style. The gameplay has a few nice artistic touches, but not enough to make it truly unique, like something like Okami. The art style just isn't impressive enough to make me forgive the gameplay problems.

On the whole, the game feels like an odd entry in the AC series, considering much of the gameplay goes against everything the franchise is known for. Instead of a vast, open world with lots of NPC interaction, emphasis on social stealth, side missions and freedom of movement, Chronicles: China is surprisingly limited. The series' trademark - being able to climb anything that looks climbable - is notably absent. Shao Jun is only able to climb along red-painted planks and netting. She also has no traditional hidden blade but relies more on her sword and martial arts. The game is entirely linear, the only "side quests" involve completing optional objectives like saving hostages, but the only thing you get from these is extra points. Combat feels like a chore, perhaps on purpose to encourage stealth, but these games have always been about allowing players to choose their own approach. If I want to fight my way in, I should be allowed to do so, but the terrible controls make longer fights nearly impossible to win. Social stealth is limited to maybe 2 sections, where crowds are essentially just a re-skinned hiding spot, instead of a dynamic element that reacts to your actions.

In short, the game feels nothing like one would expect an Assassin's Creed game to feel.

Ironically, despite being developed by a separate studio, the game does manage some gameplay-hampering glitches in true Ubisoft fashion. In a game where being detected essentially means having to start over, sometimes having to repeat long stretches, glitches can be seriously annoying. Sometimes Shao Jun refuses to assassinate a guard from a hiding spot, sometimes guards get stuck in "Alert" mode, sometimes their guard patterns get thrown out of whack, making it impossible to sneak past undetected etc.

Tutorials only allow you a set number of attempts to master a new move before disappearing forever. There's no way to review them if you get stuck or forget the controls, not even in the main menu.

If you're into old-school difficulty, the game does offer a reasonable challenge, at least if you care about high scores and achievements. If you don't, there's no reason to go back after finishing the game once.

Chronicles: China is pretty 'meh' as an Assassin's Creed experience. It's linear and limited, with nothing original to offer. You're probably better off playing Mark of the Ninja.
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83 of 107 people (78%) found this review helpful
4 people found this review funny
3.3 hrs on record
Posted: May 9, 2015
An Assassin's Creed game set in China?! OH MY!! YES!!! Oh's not the usual style of Assassin's Creed game...?

Personally I had been craving for an Assassin's Creed game set in China, and I was very excited to see Chronicles release but it's not the usual AC game style that has previously been released, this is a side scroller, parkour run and jump glorified assault course in effect. While this was disappointing initially, it was a refreshing change.

The art style, while not the most detailed looking game ever, it does look nice. There are some beautiful background landscapes throughout the story. Character models are very basic; at times it even looked as if some of the enemies didn't even have faces.

Each of the levels are nicely set out, you have various optional objectives to complete in each stage for extra rewards, and I would highly recommend aiming to do these as it pads out some of the story so you can get further immersed in this world.

At times the difficulty of China is very easy; there are no major stumbling blocks to be found along the way, the hardest parts for me were the melee, but since this is a stealthy assassination game, you shouldn't really be aiming to take enemies on in melee fights anyway.

The only thing that let China down would be the game length; I was able to complete the whole story mode in just less than three and a half hours. I would at least expect a five or six hour story mode from Ubisoft here.

Since the only negative point I was able to find was the game length, I would recommend China, since it is still only £7, 99, you could possibly wait for sale season to start to get a bit more of a bargain.

If you found this review helpful, please consider giving it a thumbs up. You can also find more reviews over at
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198 of 294 people (67%) found this review helpful
44 people found this review funny
10.6 hrs on record
Posted: April 21, 2015
Im a Chinese, and Im a big fan of AC, and I found this game is far more better than I expected. I do wish Ubisoft can make a big AC game for China, and im sure most of Chinese gamers will buy it.
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50 of 61 people (82%) found this review helpful
11 people found this review funny
34.4 hrs on record
Posted: May 28, 2015
This wasn't as bad as people say. It's a different type of game, and I sure agree Shao Jun deserved a bigger title, but as a game on its own it's alright.
The story is pretty straightforward as in any other AC game.
Art and visual design together with soundtrack was pretty atmospheric, but they shoulda done better with voice acting, it wasn't fitting at all for China setting.
Gameplay was fun and animations were smooth and beautiful. (Hidden blades in boots!) All in all I enjoyed the game.
Also replay value if you want to challenge yourself with plus modes.
I didn't encounter any glitches or bugs and Uplay was cooperating with me, so, I guess, that colored my experience better.
I will actually look forward to the next two Chronicle titles (which I can't say for AC Syndicate)
But, please, love yourself and play this with a controller.(unless you're a masochist like me)
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54 of 71 people (76%) found this review helpful
3 people found this review funny
16.0 hrs on record
Posted: April 26, 2015
I couldn't believe it when I heard Shao Jun would be returning. Ever since Assassin's Creed Embers I've wanted to see her back but didn't expect much from Ubisoft. While I was slightly disappointed that they didn't make a typical AC game out of her story, I'm happy to see how this turned out. I really dig the art style which adds perfectly to the overall ambience of the game and it actually creates more of the original AC feeling than especially Unity failed to.
One point for this is that AC China rewards you for being sneaky. You get a much higher rating if you stealth your way through a level and kill no one. Also, the combat is challenging, or has been at least for me. One enemy, mabye two, totally fine to take on, but anything above three seems more like suicide.
The soundtrack isn't overdoing it, especially in the action sequences, and there are subtle notes woven in that must be from Jesper Kyd's ACII OST, and now, guess what, I wanna replay that game.
It took me about 11 hours to finish because I wanted nothing as bad as not being seen and I applaud myself for managing that (in most levels).

Do yourself a favor and buy this game, buy it once, buy it five times so you can give it to your friends which is a much better investment than buying Unity.
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Recently Posted
♛ Shinö Yuüki ♛
3.5 hrs
Posted: October 21
I've never played any Assassin's Creed titles, and this is the only one so far.

I would write this, to my best understanding - Chronicles: China have fantastic storyline and unique controls compare to your regular Assassin's Creed titles.

Yes, it's a 2.5D game but it's perhaps the best work to be ever created for 2.5D titles.
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3.7 hrs
Posted: October 10
theres a good reason why im the only one of my friends who have this game.

Just dont.

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0.9 hrs
Posted: October 5
definately different from the rest...good story line....more 2d with puzzles...nice break from the usual format i thought
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17.7 hrs
Posted: September 11
Almost as good as Mark of the Ninja. Almost.

When I began playing China I immediately felt the influence of Mark of the Ninja game. Which is not a bad thing. I believe Ubisoft successfully translated AC franchise to arcade mode and I very much enjoyed the experience.

Looking forward to play other chapters in the series.
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Mei-Ling Trump
18.4 hrs
Posted: September 10
As a fan of the Assassin's Creed franchise, Chronicles: China leaves a bit to be desired, but is still a decent enough time sink.

The story:
The story in Chronicles: China is quite average at best. Shao Jun is an assassin many fans already knew about from an animated short released some years ago. When the game was announced I was excited to see Shao Jun finally getting a bit of expansion on her story. Unfortunately, the game's story is very poorly told, and is quite short. Shao Jun is on a revenge quest for reasons not explained in the game, and she undergoes extreme character development at the end of the game which doesn't really make any sense when compared to the rest of the pacing. If you were looking for the Shao Jun story that the whole community wanted, I'm afraid this isn't it.

The gameplay:
Gameplay holds up well, for the most part. Stealth is interesting and has many mechanics which will make you think about each scenario before approaching. The parkour is simple, but works extremely well, and in some of the escape missions it just feels so good to run and jump at high speeds, particularly since the game has some stunning animations for a platformer. There were only two issues I had with the gameplay. The combat in the game is quite fiddly and certainly doesn't have any of the smoothness which you see in the other aspects of the game. Although there are multiple types of attack moves and counters and options in a fight, the game just starts to break pace as soon as you enter a fight, and it really becomes an annoyance very early on, and this is not helped by the fact that you have very little health until the end of the game, and even then you can't afford to fight too many people at once. It is also not helped by some of the worst keymapping I've ever seen. Having to press c and hold a direction to counter is just such a bad idea. I strongly recommend using a controller for this game, because it holds up significantly better.

Some of the levels seem devoid of much atmosphere, particularly with the predominantly muted greys and blacks the game seems to favour so much. That said, many of the viewpoints offer stunning vistas all displayed in a beautiful calligraphic art style. The music is a mixed bag. Sometimes it just sits in the background with very little substance, and at some points really makes getting through the levels a chore. On the occasion that the music picks up, however, it does so very well and at least for me, kept me motivated to finish a level.

Chronicles: China is okay. If you're looking for the Shao Jun story we all wanted, you won't find it here. The game mechanics mostly work very well, with the exception of combat, meaning that if you want a stealth platformer to pass the time, then by all means grab this game, it'll keep you satisfied for a few hours.
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4.7 hrs
Posted: September 8
It's a nice minimalistic 2D Assassin's Creed that can give you the same experience as if you're playing any other game from this series.
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7.8 hrs
Posted: September 6
a fresh perspective to the series.
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Gustav Orten AB #ZooBoo
29.0 hrs
Posted: September 1
Amazing game. It is the best assassins creed game ever.
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4.5 hrs
Posted: September 1
It's not like this game is bad but it's not good enough for it to be worth your time and/or money. If you really want this sort of game buy mark of the ninja.
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19.0 hrs
Posted: August 27
Love this
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