Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.
User reviews:
Positive (35 reviews) - 88% of the 35 user reviews for this game are positive.
Release Date: Apr 16, 2015

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About This Game

Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.

Stepping into the role of a young boy captured by strangers on his way back from school, you'll be tasked with exploring the house, uncovering clues as to your kidnapping, while attempting to find a way out.

But in this apparently deserted mansion, something doesn't feel quite right.

With a gorgeously rendered 3D environment, full voice acting, and dozens of secrets to uncover, House of Caravan is a room escape game with a sinister twist. It’s Gone Home meets Crimson Room meets PT, with lashings of Edgar Allen Poe thrown in for good measure.

Will you escape?

Key Features
  • Uncover a dark and twisted narrative to uncover, inspired by Edgar Allen Poe and classic horror films
  • Explore a gorgeously rendered house filled with riddles and conundrums – solve the puzzles to find your way out
  • A fusion of narrative exploration and point-and-click adventure – with full 3D and first-person perspective
  • 60-90 minutes of game time on first play through

System Requirements

Mac OS X
    • OS: Windows XP SP2 or higher
    • Processor: Quadcore 2.40GHz
    • Memory: 3 GB RAM
    • Graphics: Video card with 512MB of VRAM
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • OS: Windows 7 or higher
    • Processor: Quadcore 3.2GHz
    • Memory: 4 GB RAM
    • Graphics: Video card Nvidia or ATI with 1024MB of VRAM
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • OS: MAC OSX v10.6 Snow Leopard or higher
    • Processor: Quadcore 2.40GHz
    • Memory: 3 GB RAM
    • Graphics: Video card with 512MB of VRAM
    • Storage: 1 GB available space
Customer reviews
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Positive (35 reviews)
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24 reviews match the filters above ( Positive)
Most Helpful Reviews  Overall
309 of 353 people (88%) found this review helpful
304 people found this review funny
15.6 hrs on record
Posted: January 11
I don't exactly know what the game is about or what is going on, but I hold the world record for completing this game the fastest at 13.2 seconds from start to finish.
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96 of 125 people (77%) found this review helpful
105 people found this review funny
17.5 hrs on record
Posted: January 10
Nice game. Played it for 39 minutes. Got world record and everything. Would play again.
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48 of 54 people (89%) found this review helpful
1 person found this review funny
2.6 hrs on record
Posted: April 16, 2015
Before I continue, I will mention this is a rough recommend. A low recommend, if you will. In The House of Caravan, you spend the game exploring a house, you have limited lighting, and must make use of matches to light things in the environment, and a flashlight with limited battery life (I only managed to find a couple of batteries during the game). You mostly go around, looking and collecting items for puzzles, and keys to unlock doors. It's a first-person adventure game where you freely walk around, and has some slight horror tones, though nothing particularly scary happens (there's two light jump scares and some strange audio cues at points, and the house starts shaking at random intervals, but nothing particularly spooky happens from it).

The house is nicely designed, and is fun enough to explore. Some of the puzzles are a bit of fun, none are too hard and most are easily solved. There's some physics when you pick things up. Some of the music is nice. The story isn't bad, but there isn't anything remarkable about it either. Game is on kind of the short side, probably taking someone 90-120 minutes to complete it. There are optional documents laying around you can pick up which have voiced dialogue talking more about the background of the game.

If you can get it for a cheap price and don't mind a sort of light adventure game, it's worth playing. There are much better game's than it in the same sort of genre, but for a cheaper price it's not a bad bet. There are a few niggles with it, I witnessed some frame drops, and a few glitches of me dropping something on the floor and it flinging me into the air a bit, but nothing too bad and some light polish could easily fix this. Some audio volume elements were also a little low in my opinion.

If you want to explore a house with some light puzzles in it, then it's decent. If not your cup of tea, you won't be missing anything amazing by skipping out on it.
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36 of 41 people (88%) found this review helpful
2 people found this review funny
3.5 hrs on record
Posted: November 21, 2015
Story begins in mansion, where you woke up in a room on the floor. You remember, that you were captured by man, on your way from school.

It's a first-person adventure game. This game is just about exploring house and rooms. Yes, there are some puzzles but they are not that too hard. You can have flashlight (it's limited but you can find batteries in house). Then there we have matches, which can light candles in rooms. Be careful and open each cabinet because you can find parts of the puzzles (photos, books). The game has a terrifying sounds (opening cabinets is quite scary) but it's not a horror game. However, there are some scary moments (something falls on the ground). House is really cozy. Thanks to fireplaces, photos and paintings of family you feels like at home. The story isn't bad but there is always something that could be even better. Voices are seriously perfect. I always listened to reading of letters till the end. Playing time is really short.

I don't know why but House of Caravan is really similar to game "Amnesia". Glitch here and glitch there. Game has a lot of glitches. Things often get stuck in walls, tables, floors. Even happened to me that I was standing in a drawer and i have seen floor over me.

+ graphics
+ scary sounds
+ easy puzzles
+ voices

- glitches
- playing time
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26 of 29 people (90%) found this review helpful
2.0 hrs on record
Posted: April 16, 2015
A pretty short game, but well worth the $6. Not really horror, but an atmospheric, creepy game much more like "Gone Home". The puzzles are pretty strightforward, there were one or two that had me scratching my head, but all in all a good game. My only real complaints are that it could use a bit more optimization, and some of the physics on the items are a bit wonky. Recommended!
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18 of 20 people (90%) found this review helpful
4.9 hrs on record
Posted: April 19, 2015
House of Caravan is a perfect example of games being more than a simple gameplay. You won't run from monsters, track down a serial killer or lose your sanity, but you will become immersed in a surprisingly very well-written drama with great visuals (maybe a bit too dark but still great).

Of course there is a lack of action in this game, but being immersed in such deep way to the story being told, I didn’t missed it at all.

I had fun playing this the game, specially the end part that comes with the credits as the voiceover made me understand some things I missed at first, and left me wanting to know more about the Caravan’s universe, when we will see House of Caravan 2?
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14 of 16 people (88%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: July 28, 2015
I had a good time with this one. The story is a weird one told through text on-screen but it's done in a way that's easier to understand then some of these FP adventures.

I did find it at time a little difficult to work out where I was meant to be going, especially at one point towards the end and there still seems to be no clues. I just ended up getting lucky. The game looks good but again fairly short.
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11 of 11 people (100%) found this review helpful
5.0 hrs on record
Posted: May 29
House of Caravan is a first person exploration game that drops you in the middle of a mystery with the intention of trying to escape. The question becomes, will you escape, or are you trapped forever?

This first person exploration game has a few puzzles and lot of things to explore. You start in a house and must explore the house to figure out why you are there and the mystery surrounding your circumstances. Honestly there are few bugs in the game that I noticed. Occasionally my character would 'jump' if I did something weird like opened a drawer and looked up in some weird fashion, but overall, the game was a very smooth experience that I didn't expect at all. Seeing as the game has been bundled, I was not expecting such a nice experience.

Sound: The background music is rather appropriate and ominous which makes sense as you're trying to figure things out and you're not quite sure how bad things will get. The individual sound assets seemed very fitting and I never questioned them. Your character will respond to certain prompts with one phrase over and over again, which gets mildly irritating as there is no variation, but it's completely ignorable. One thing I really enjoyed was the voice acting for certain things. I could take a break during certain segments and listen to it while I took care of some small task at my desk.

Graphics: A lot of time was put into making a full experience here. While the graphics may not be the best in the world, I can definitely say that they tried their best to make a complete experience. For the price tag, I have zero issues with them. Kudos to the dev.

Story: The story is rather well put together. You discover bits of it as you explore and it's rather well done. A few bits could be a little more fluid, but really no complaints at all. It was rather enjoyable to find out what had happened and why between solving mysteries and puzzles.

Controls: Zero complaints. Though I would have liked a bit faster running speed, it's really nothing to stress about. Everything pretty much makes sense and works. The rotation speed of objects is a little slow, but I don't really know why you'd care, unless you want to inspect everything up close and see it from every angle. Personally wasn't a factor for me.

Overall: 6.9/10 - Honestly the game is very good for what it is. Even though the game has been bundled in the past, I don't see any reason not to spend $5 on it. I think the developers did a great job on this game and deserve support. It's a cohesive gaming experience that immerses you into the world of the protagonist and challenges you with some fun puzzles in between your explorations. A very nice experience.
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17 of 22 people (77%) found this review helpful
1 person found this review funny
4.1 hrs on record
Posted: May 17, 2015
It's a fun mystery and puzzle game. The atmosphere reminded me of Amnesia, but it's definitely not a horror game. It is shorter than I would have liked, but for the price it's not bad at all.
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13 of 17 people (76%) found this review helpful
1 person found this review funny
2.6 hrs on record
Posted: September 27, 2015
Tentative positive review. I LOVE "explore the old house while figuring out what happened there" games. And this one does quite a bit right. The actual story content is short and lacks detail, but remains solid and interesting. The graphics and atmosphere, in still images, are brilliant. However...

I don't know what game engine was used to make this, but it's an awful fit. The physics in play is frequently inappropriate and distracting. Your character clips onto random surfaces like open drawers and any miscellaneous stuff strewn about. As a result, the camera seems so shakey that you might feel some slight motion sickness by the end. Occasionally, completely ridiculous things happen, like getting caught up in a tapestry and being launched up to hit your head against the ceiling.

The game includes flashlights that run out of batteries and a finite supply of matches. Neither is really in short supply, which means this is just a pointless annoyance. You're just reluctant to use these things, which distracts you from the good part of the game: intense exploration.

Puzzles are well designed, but poorly implimented. For about half, your character refuses to begin until you've found a handful of nearby objects. That would be fine, except your character is unwilling to tell you what he imagines you still need beyond phrases like "I need something."

As a plus, I find the game's estimate of "60-90 minutes on a first playthrough" to be weirdly modest. If you don't have a walkthrough propped up in front of you the whole time, I'd really expect it to be double that, at least.

It really was fun. And it's hardly expensive. Just expect it to feel a little rough around the edges in a handful of ways.
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Recently Posted
3.2 hrs
Posted: September 4
House of Caravan is a short atmospheric puzzle game that offers an interesting premise but fails to provide proper immersion due to its poor voice acting and buggy gameplay.
Helpful? Yes No Funny
1.8 hrs
Posted: August 30
Rating: 5.5/10
Overview: First Person Point and Click Adventure

The Bad:

-slow movement speed

- puzzles that are too easy to solve

- lackluster story

- must search every drawer/cupboard to find essential items

- lackluster voice acting

- 1-2 hour playtime

There are many other games out there to fill your time. A decent game if you can get it in a bundle but otherwise move on to something else.
Helpful? Yes No Funny
4.3 hrs
Posted: June 16
Thank you based Cr1TiKaL, good job on the WR : ^)
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Emblem Parade
1.8 hrs
Posted: April 23
An exploration game with trivial point-and-click adventuring, insignificant puzzles, and minor jump scares. The mansion is pretty and the visuals very atmospheric, but unfortunately the story is uninteresting, obvious, and very poorly told. The voice acting is very amateurish and breaks whatever atmosphere is created by the visuals.

There's some raw talent behind this game, but the production team really needs to sit down and design an engaging story before building a complete game.
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Mongoloid Mike
0.4 hrs
Posted: February 7
Slightly intriguing openinc cut scene then ... nothing. I'd had my fill after wandering around an empty, excessively dark house aimlessly for 20 minutes.
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2.7 hrs
Posted: February 7
Things I learned playing House of Caravan:

- books are very nervous, they tend to shake when taken up
- books can also frequently fall _into_ walls, closed cupboards and armchairs
- be careful when you gently move the book - you may make large armchairs fall
- one needs to open all drawers to find answers - 30 times is just about enough (per room)
- when you drop a small sack under your feet, it may be impossible to step over it and you will have to go around
- a child who is unable to see what's in the top drawers without jumping will have no problems connecting electrical circuits, and combining wires together
- a child who is unable to come up with an idea to escape the house through a window (on the ground floor) will be able to investigate clues and solve puzzles that need analytical knowledge
- each closed box has only one, specific for that box, way of brute force opening
- in early XX century all murderers and kidnappers were informing their employers what they have done by mail signing with their full names
- no keys are ever hidden in the jars (checked all of them)
- windows tend to break, objects tend to fall without any specific reason at times
- candles are very heavy and can never be taken with you, it's good that...
- ... there are lots of matches, yet that seems to never cease to amaze me. A matchbox!

Play Gone Home instead.
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6.4 hrs
Posted: February 3
I wasn't expecting that ending. Pretty good story. Great puzzles and the art is awesome.
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4.1 hrs
Posted: January 26
People, if some of you will buy this game, Death In Candlewood will go live much sooner.
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1.3 hrs
Posted: January 14
House of Caravan is a slow paced puzzle game, where you explore a mysterious mansion and solve puzzles to figure out how to get out.

The game was fun, up until the point where I encountered a game breaking bug, about ten minutes from the end of the game. The developers have failed to respond, and I’ve yet to find a solution, so until that time comes, I can’t recommend the game, on the off chance it happens.

  • Decent graphics
  • Interesting story, mainly told through the documents you can find
  • Puzzles aren’t overly complicated
  • Every time you pick something up, your character comments. Picking up the 11th matchbox to hear him say “a matchbox” for the eleventh time is redundant
  • Pretty short for its price
  • Puzzles are repetitive
  • Doesn’t tell you anything
It started out interesting until the bug. While doing an electrical puzzle (connect end to end), the switch pulled and my character said “perfect!” as if it was complete. I then went to pull the rod, but it didn’t work. Double checked the electric box, and I couldn’t interact with it, which led me to believe that yes, I actually did finish it.

I reloaded my game, same thing. I quit the game, started it back up, loaded, and same issue; I just could not proceed. POTENTIAL SPOILER: For those who are curious, it’s at the entrance to the crypt, trying to open the jail door.

I then decided to start a new game, then quit and load, but no, starting a new game overwrites the save. The game did not inform me that starting new would erase my save, and I didn’t even attempt to save after starting fresh. Not that the game is overly long (easily finished in half an hour), but I didn’t feel like redoing all that just to see two more rooms and the ending.

Until the developer corrects this issue, I can’t recommend this as a buy. Give it a try if you get it in a bundle, or you’re somehow given a free copy. Should this be corrected, I’ll gladly revise this review in favor of the developer.
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