Bombshell is an Action Shooter game in which bomb disposal technician turned mercenary for hire, Shelly "Bombshell" Harrison must strong-arm her way across 4 planets in an Unreal Engine-powered galactic adventure to rescue the president (and humanity) from an apocalyptic alien threat.
User reviews:
Mixed (156 reviews) - 69% of the 156 user reviews for this game are positive.
Release Date: Jan 29, 2016

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June 9

The state of Bombshell 1.3 and Console Versions

The state of Bombshell 1.3 and Console Versions

Hi Guys!

Thank you so much for all the great feedback we've gotten.
I want to update you all on the future of Bombshell, and what you can expect in the following months.

First of all, we've been continously collecting feedback, bugs and suggestions from you guys, and we've established a great list of things to improve. You can find the list of what's to come at the end of this post.

Secondly, the console versions of Bombshell.
We wanted to delay Bombshell on consoles, in order to pack as much content into those versions as possible. The next update for Bombshell will be a "Definitive" update, that includes everything we've been able to collect in terms of feedback. This is the version that will launch on consoles. But we will continue to support Bombshell, and if more great feedback, ideas and suggestions should arise, we'll dive right back into development, and supply further updates to you guys!

Below you'll find a list of new Features, Additions, Tweaks and Bugfixes in the upcoming 1.3 version of Bombshell:

Features and Tweaks:
- GDF Codex "Lore" section to be added to main- and pause menu.
You'll be able to read about enemies, weapons, worlds, and items, as you unlock them through your journey.

Full Version:

Full Version:

- Mission Select section added to the main menu, including specific mission challenges, statistics, etc.

Full Version:

Full Version:

- Abilities tweaked and balaced
- Biohazard Icon changed
- Ghostshell Icon changed
- Enemy attack effects improved
- Bombshell overall visuals improved to make her better stand out on the different worlds
- Bigger and better visual effects for Bombshell
- Controller movement responsibility improved
- Minibosses are now tougher
- Health Kits revamped. They are now more critical to the survival of Bombshell
- Map and Character Upgrade Buttons swapped by default
- Player HP and Armor system revamped. Values have been balanced, enemies now drop Armor and Health orbs, that gives you a small boost. Visual indicators have been drastically improved, and Bombshell now shows different visual effect when loosing armor and health.
- Attack on the Camp in Frozen Paradise has been improved, and made considerably more challenging
- P.M.S has been balanced
- Abomination Boss has been balanced
- The shop has been improved with new features. You can now "Reset" your Tech-Trees in a Shop. This will give you 50% of your KY back, spent on a specific Tech-Tree. You'll be able to re-spend the KY on other Tech-Trees to try new weapon modifications.
- More small enemies have been added overall, to increase the intensity of the battles.
- Nhorr Proponents now have more health.
- Executions are now faster, more dramatic and includes more gore!
- Objectives now fade away, and only show when a quest updates. The objectives can be brought up at any time by using the Map button.
- Heskel Challenge 4 has been made more difficult.
- You can now tap the "Y" button on the controller to Quick-swap between weapons. Holding "Y" brings up the weapons wheel.
- Shellshock charge indicator added to show when you can fire the weapon.
- HUD has been improved visually. The XP bar has been re-coloured and health, armor and XP are easier to read.

- Missing subtitles for certain movies have been added.
- Missing Death sounds for enemies added.
- Respawn option (KY warning), removed from Boss fights and Shellshock missions.
- Enemies reflecting bullets, now have flashing shields everytime a bullet is reflected.
- Amiga no longer drains ammo when getting hurt by enemies.
- P.M.S splash damage no longer hurts the player.
- Animations for certain Kyrron creatues have been improved.
- You can now skip the level-start screens with the controller.
- Broken XP and Player Level in Shellshock missions have been fixed.
- You can now scroll the through the map using the controller.
- A timer has been added to timer-based Shellshock missions.
- You can now use the "B" button on the controller to go "Back" in the Character menu, including the weapon upgrade menu.
- Movement indicator will now stay on the ground when you jump.
- Flytrap death improved.
- Executions with floating weapons have been fixed.
- Bindings showing up incorrect in the options menu, have been fixed.
- Player will no longer "Jump" in the beginning of a level, if you use "Space" to skip a cutscene.
- Armor, Energy and Armor now re-charges gradually (still fast), instead of appearing re-instantly.
- A bug where you had to fire your primary fire, before you can use your secondary fire, has been fixed.
- Ghost Shell that can't be picked up in Frozen Paradise, has been fixed.
- A door where you could get stuck in the Electrocutioner Heskel Challende, has been fixed.
- Controller issue where multiple button presses would glitch the UI, and player controls, has been fixed.
- Elevators not working in later levels, has been fixed.

10 comments Read more

May 6

Bombshell 1.2 Released, 40%-OFF This Weekend!

To commemorate the release of Bombshell 1.2, you can get Bombshell 40%-OFF on Steam this weekend! Offer ends Monday @ 10am PT.

  • Enemies now announce their attack when they spot the player
  • Removed splash damage on PMS
  • You can now tap "Y" on an Xbox controller to switch to the next weapon, and double tap "Y" to change to the previous weapon. You can hold "Y" to open the weapon wheel as per usual
  • Amiga no longer gets damaged by enemy bullets
  • Changed Holoshell icon
  • Holoshell will be teleported near the player if too far away
  • Possible fix for A1 cutscene issue
  • Tweaked Abomination Health to make the boss less frustrating
  • Tweaked Pickup Health amount. Changed HP pickup to 70 across the board
  • Executions instantly skippable by using the activate button
  • Weapon Effects improved to create more interesting visuals
This patch is more modest than our previous, but be sure to check out all the changes from 1.1 as well, which included FREE DLC in the form of our Shellshock Missions!

Thanks for all the continued support. Hope you're having a blast with Bombshell!

13 comments Read more


“Bombshell was a very pleasant experience. I assure you that once you play this game, you'll see that you have not wasted your time!"”
9 / 10 – IGN Romania

“Stunningly crafted, downright epic environments and tight, responsive gamepad controls steal the show.”

“a surprisingly great game especially considering it was 3D Realms first new game in over a decade.”
9 / 10 – Gamerassault Weekly

Digital Deluxe Edition

About This Game

From the creators of Rise of the Triad and legendary game maker 3D Realms comes Bombshell, an action shooter game. Bomb disposal technician turned mercenary for hire, Shelly "Bombshell" Harrison must strong-arm her way across 4 planets in an Unreal Engine-powered galactic adventure to rescue the president from an apocalyptic alien threat. With out-of-this-world enemies, a never-before-seen arsenal of devastating weaponry and a host of genre-crossing mechanics, Bombshell is set to blow you away.


History in the Breaking
Be part of Bombshell's debut as she fights to save the president and her people from a maniac's mechanical monstrosity.

Brave New Worlds
Traverse the dying world of Kyrron as it's consumed by its neighboring sun, discover the secrets of a civilization frozen in time on the distant world of Zeroth and travel to the epitome of technology -- a villain's vision which threatens to consume all that exists.

Robot-Armed and Dangerous
Shell, shock and shatter your way through vicious, bloodthirsty predators, an augmented alien species, and the remnants of an ancient race re-animated, with more than 10 weaponized arm modifications.

Heavy Handed
Fierce finishing moves and interactive environments make Bombshell as dynamic as she is deadly.

Isometric Ingenuity
Brilliantly brutal isometric shooting layered with some classic role-playing mechanics, including experience points, upgrades, side quests, and non-linear levels. All with a twist of first-person shooter mechanics.

What Are You Lookin' At?
Yeah, she has a robot arm. Deal with it.

System Requirements

    • OS: Win 7 SP1, Win 8.1, Win 10 (64-bit Operating System Required)
    • Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom II X4 965, 3.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 550 (2 GB Memory Minimum) | AMD Radeon HD 7870 (2 GB Memory Minimum)
    • DirectX: Version 9.0c
    • Storage: 10 GB available space
    • OS: Win 7 SP1, Win 8.1, Win 10 (64-bit Operating System Required)
    • Processor: Intel Core i7-3770, 3.4 GHz | AMD FX-8350, 4.0 GHz
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce GTX 760 - 3 GB Memory Recommended | AMD Radeon HD 7950 - 3 GB Memory Recommended
    • DirectX: Version 11
    • Storage: 20 GB available space
Customer reviews
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Mixed (156 reviews)
Recently Posted
20.8 hrs
Posted: August 25
I recommend this game to you if you like:
-Bad-a** female leads!
-Bad-a** weapons!
-Bad-a** music! (There are times it gets repetitive though, or gets stuck due to a bug).
-Great level design with nice visuals.
-Cheesy one-liners! (There is an option to disable them but idk why would you want to do that :P).
-Blow aliens to peices!

I love this game! But I won't lie, it could use some polishing. There are still some bugs here and there, and at times it is like "what did just happen? How did I die so quickly?". and excution animations look rather stiff (Although you won't get to do that much because you blow aliens to peices most of the time lol).

Also, it starts a bit slow, but gets better as you find more weapons and unlock more upgrades. I finished the game and still had a lot of upgrades to unlock, and most of side-challenges unfinished, so I started NG+ and I was having much more fun! For the purpose of my gameplay hour count, I'll say I didn't finish NG+, because I had other unfinished games.

**In short: Fun game with replay value and great lead character, but some rough edges. Worth the price imo.

I played on:
i7 2700k 3.5 GHz
R9 270x 2GB
Win 10 pro 64bit
DX 11

Performance-wise the only problem I had was I couldn't get V-sync to work, so I had to play in boarderless window.
Helpful? Yes No Funny
The Dragoon
4.2 hrs
Posted: August 14
Nothing wrong with this game. I'm having a blast playing it.
Helpful? Yes No Funny
21.9 hrs
Posted: July 18
Great game, old school style, with a fabulous soundtrack and level design, good controls and a bunch of weapons.

Thanks 3D Realms' for the awesome game.
Helpful? Yes No Funny
1.1 hrs
Posted: July 16
Incredibly painful to play. Enemies never stun-lock, so fights are basically you and multiple enemies constantly shooting each other until someone dies or you use a special power - which rarely works properly - to hope to gain more time. The dialogue is full of terrible "jokes" and forced movie-references, with the rather decent voice cast clearly pained by the lines they're forced to spout. I thought this would be the fun kind of terrible, but it's not. It's just terrible.
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16.7 hrs
Posted: July 4
Bombshell may have problems, but it is in no way a bad game.
A quick summary of the positives and negatives:
+ Decent range of weapons
+ Shelly is quite likeable as is her AI pal, Amiga
+ Maps are quite well designed and the game relies on Resident Evil lock and key gameplay for its quests
+ It's got a nice riffing soundtrack

- Feels a little low-budget, like it needed more polish
- Often feels a little glitchy
- Achievement don't all seem to work and some pop up at random times on restarts
- Sidequests require backtracking, but enemies don't respawn, leaving you with a lot of empty running if you're trying to do everything

The challenge in the game is quite odd. At times it feels too easy, but then you can get mobbed and killed quite easily if you're not paying attention. The difficulty is pretty much like Diablo 3 - not very. The story is pretty forgettable - reminds me on Vanquish in how throwaway everything is.
A good game - it's a shame there probably won't be a sequel as most critics blasted it into a black hole.
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1.6 hrs
Posted: July 3
a pretty good game, but horribly optimized, to the point that it's not really playable. dont buy the game if you have an amd processor.
Helpful? Yes No Funny
7.2 hrs
Posted: July 2
Mediocre buggy mess. Buy Zombie/Alien shooter insted.
Helpful? Yes No Funny
10.7 hrs
Posted: June 30
Product received for free
I am writing this review before completing the game, and I'll update accordingly once I do, but...

So far, this game is incredibly fun! I'm not usually one for top-down shooters, but it really reminds me of one of my old favorites, Loaded (and Re-Loaded).

It's fast, gory and brimming with tounge in cheek humor, and dear God the music... The soundtrack alone is worth the asking price!

I received a key for this game to do a little playtesting, and I've literally put down other games like DOOM and MGS:V to focus on this. I really wasnt expeting that at all.

But as it is with all good things, there are a few hiccups. Shelly spouts the same one liners too often... OK so that's actually it with the hiccups.

The game runs smoothly on my less than beefed out system, and after a short adjustment period to the controls and RPG elements, I began grooving with the mechanics and laying down some serious "whoop-♥♥♥" on the baddies.

Even though I did receive the game for free, I would HIGHLY recommend it and it was on my wishlist until I could afford it (thank you again Interceptor Ent.). It's a well polished game, and a great time if you're a fan of fast paced shooters, and did I mention that the soundtrack is amazing?

My only real gripe is that I'm an idiot and keep stepping on those damned exploding bugs instead of paying attention and shooting them before they splash me.

So what are you waiting for dear person searching for a good time on Steam? Buy this game and feel the soothing waves of joy and relaxation as you crush the alien horde. Do it! DO IT NOW!!
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0.8 hrs
Posted: June 23
loved the game unfortnately my Cpu ( Radeon R3) did not meet the system requirments so I had a terrible time playing the game.
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8.5 hrs
Posted: June 17
I have honestly no idea what people have against this game. I had no performance issues even through that I have amd card. I enjoyed the gameplay, the level design is good, well actually the game looks damn amazing. The story is missing few elements, like the begging, but otherwise it is good. The guns feel good, overall the whole game is very well polished. I just dont see why peole dislike this game so much.
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Most Helpful Reviews  Overall
416 of 521 people (80%) found this review helpful
28 people found this review funny
Not Recommended
10.1 hrs on record
Posted: January 29

No matter which way I cut it, Bombshell is a game that for every awesome thing it has going for it, it lets me down with two more. It leaves a good first impression, and man it’s nice to shoot some evil aliens in a 3D Realms game again! But it’s a character-driven action game that seems to have forgotten the character part, and instead just relies on action with no soul. The ten hour campaign was a real slog to get through, with boring levels, standard weapons, weak "role-playing" elements, and an utterly forgettable story. Seeing as there are lots of similar games that do this kind of gameplay better, I cannot recommend picking it up for the asking price of $35. I still look forward to seeing what the team at Interceptor comes up with next, but for me, Bombshell was more bomb than... er... shell.
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138 of 196 people (70%) found this review helpful
2 people found this review funny
Not Recommended
3.2 hrs on record
Posted: January 29
I played this game for a good 3-4 hours and I have both good and bad things to say about it. But with the bad things it have I can't recommend this game....

- Graphics, it looks really nice
- Soundtrack, the music is amazing
- Performance, it runs really well for me on the extreme settings
- The upgrade system is nice
- Shelly is badass

- You can die during cut scenes and boss transitions. It happened to me several times
- The jumping is so bad and floaty.
- Enemies seem to be able to attacl from off screen but you can't?
- Voice acting.... some of the soldiers have the worst kind of voice acting I've heard in a while.
- There seem to be invisible walls all over the place that you can get stuck to when moving around fighting a lot of enemies.
- Why can't you skip dialogue?
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124 of 176 people (70%) found this review helpful
4 people found this review funny
Not Recommended
10.0 hrs on record
Posted: January 29

Textual summary:
First thing first - it's VERY obvious this game was re-branded after the 2011 court case where they no longer had the duke Nukem license, so Shelly was born and with her BombShell. 3d Realms isn't the one that died back in 2009, this is the new Danish studio.

The main "general", "main villain" and one lines totally are not the duke nukem ones. definitely not. (i beg ye, forgive the sarcasm). The game is a top down Aesthetics much like diablo 3, and tries to emulate the same feel and combat. Sadly for bombshell, it fails.

The Fighting is boring with very limited weapons that range from Bland to Expected (machine gun, mini-gun, shotgun, rocket launcher... you get the idea) and all of this is dukes , er.. shellies special prosthetic arm that is also an AI and turns in to a turret, because the arm is alien tech. the duke nukem cheese story really doesn't hold up in this title, with painfully repetitive one lines and even more painfully bad dialogue & story progression.

The combat is bland, sure shooting and executing enemies is great fun, but sadly the half dozen executions of an equally small number of enemies do bring you to sleep a few hours in.... and the first boss is about 4 hours in. This means digging though "okay-ish" and repetitive mobs to the first actually challenging fight. While you CAN level your character, the customization is extremity limited boiling down to HP, Shield, Special power as well as a few weapon upgrades (damage + alt fire mode). Also the AI is dummer than a brick and bugs out quite handidly as well. with going non responsive, jumping of ledges and even shooting the wrong direction.

There are no actual drops in the game outside of money (used to upgrade your weapon) and ammo. which drops like candy on Halloween. And there is no physical customization in any way you can control.

As far as being like diablo, it's exactly that - except for all the things that make diabo fun.

Moving on to performance: the game does perform pretty well, with frame-rates in the high 80-90, except when the game decides to magically drop it down to 20 for no apparent reason.

Sound is probably the games best aspect and is pretty well done, but it doesn't make the rest of the game any better. If you're REALLY Desperate for a shooty-runny-action-adventure game... Get diablo or torchlight for better experience.

Outside of acceptable PC settings & performance, the game-play just doesn't deliver at all.
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45 of 64 people (70%) found this review helpful
1 person found this review funny
23.4 hrs on record
Posted: February 20
Thought you could stop Interceptor from making a Duke Nukem game? Pffffffffffftttttt.
While it has its own cons, its really fun and smooth to play, the controls give feedback very well and the enemies are very fun to fight against.
Huge kudos to the art and design team, they have done a really good job on Bombshells graphics, the game looks absolutley beautiful and Shelly is a badass.
All the weapons were fun to use (Especially the Electrocutioner, really nice!) and their upgrade trees were awesome.
Thanks to Andrew Hulshult for making an awesome soundtrack for Bombshell!

Bombshell is awesome for what it is.

I do recommend playing the game!
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39 of 55 people (71%) found this review helpful
6 people found this review funny
8.6 hrs on record
Posted: March 16
Alright I have never written a review before, but I after seeing some of the negative reviews and reading some of the forum posts, I had to come and give my 2 cents. First of all to the people complaining that Shelly isn't completely oversexualized so they can fap off while playing the game, shockingly there are many different body types that a human (yes including women) can have, and no not in any way does she look like a female face stuck on a male body, if that's what you think then you are really confused about male vs female body shapes. She is a badass woman, nuff said. Now on to the actual game. There are definitely cons about this game I'm not gonna lie but I would definitely still recommend it, here's a list of my pros and cons.

- Strong Female Lead Character
- Cheesy but awesome humor, one liners, puns, and I think most importantly sarcastic remarks about fetch quests and pushing buttons which while that is a lot of the gameplay actually helps keep it entertaining
- Very smooth and interesting gameplay
- Weapons that all feel unique and for the most part all feel powerful for different purposes (surprisingly hard to get right), and they all have fairly interesting upgrade paths.
- Good pacing for the story
- Really good music choices and fairly decent sound fx
- Aesthetics are fantastic, major props to the artists that worked on this

- This game does have quite a number of bugs (health circle flickering and unrepresentative of your current health, voices randomly changing in volume and quality from one to the next was particularly irritating, bugged out enemies which just stood still and let you wail on them, and a few others)
- Fairly bad quest markers that often were not representative of where you actually had to go along with the map not allowing you to actually drag it around to view the full area
- In the weapon screen for upgrades you had to switch tabs just to go and select another weapon and you could not view the different upgrades you had actually gotten, along with no way to switch the secondary fire upgrade which was annoying to me because I would have to start another game to try out the different weapon abilities.
- Level design was actually really interesting, but due to how it was made running back and forth long distances for quests started becoming annoying and for anyone else less into the game would probably have found very annoying
- Quest variety definitely could've used some work, a lot of it was fetch quests, or hitting panels, I feel like the amiga separation should've been used more as it made for an interesting mechanic.

There is definitely more I could say but for the most part the game was a ton of fun and I can easily recommend, I look forward to seeing any future dlc and updates that come to this game, and this may be the first game in a long time I actually do a second playthrough of. I am a solo game developer myself and thus know how hard making a game actually is, so I can very much appreciate the insane amount of work that went into this, don't let the bad reviews get you down developers, you guys made something really awesome!
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20 of 28 people (71%) found this review helpful
3 people found this review funny
15.2 hrs on record
Posted: March 26
A solid twin stick shooter featuring light RPG elements marred by some overall bugginess (mostly ironed out since release) and questionable design choices. Absolutely gorgeous visuals and some of Jon St. John's best voice work to date. Could have certainly used more ludicrous gibs and perhaps a supernatural baseball bat.
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41 of 67 people (61%) found this review helpful
Not Recommended
5.3 hrs on record
Posted: January 31
Bombshell is one of those games that could've been good if it wasn't plagued with so many problems. The biggest issue is the FPS being atrocious, slowing down constantly when so much happens in both the background and during combat. The visual aren't the worst I've seen, but even when I set them to max, they're still terrible. The story feels more like exposition that doesn't offer much to the overall plot, and the writing is filled with obnoxious one liners. Gameplay-wise, it boils down to keep moving and shooting with tedious backtracking and buggy exploration. It's boring, tedious, and tries to be Duke Nukem, and failing horribly.

Edit: Recent patch resolved most of the issues I had with the game, so although I still find the game tedious, it's much more tolerable now.

Rating(Post-Patch): C
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40 of 66 people (61%) found this review helpful
Not Recommended
10.3 hrs on record
Posted: February 6
Pretty boring and generic feeling isometric shooter. I'd rather play Hatred than this game.

Execute animations are horrible, repetitive, and slow the game down more than anything. Achievements were also broken after the first one.

I only bought this game because of the announced Build Engine prequel. I have more hope for a deluxe edition bonus item than the core game itself.
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29 of 47 people (62%) found this review helpful
1 person found this review funny
Not Recommended
3.4 hrs on record
Posted: March 12
This one leaves a lot more to be desired.

A top down shoot em up that doesn't seem to want to push past it's boundaries. I was intrigued at first with the story line and was actually really pumped to try the game out. Unfortunately, it fell quite short of my expectations. Bombshell follows your typical action lady that always has to swoop in and save the day. The catch? This lady has a mechanical blaster for an arm that can be swapped out for other weapons such as a mini-gun or a shotgun. The features of these guns may be upgraded with currency upon collecting it and defeating enemies. Besides having the ability to shoot, Bombshell also hones the ability to "rush". Meaning, pressing a bumper will make her slide and attack. Alternatively, there is a "punching" feature that resembles the sliding attack. There isn't much variance in either but they can stun enemies.

There are enemies that will actively dodge this attack with a jet pack. Enemies themselves are decent and are somewhat varied. It can start getting old after the second level as their attacks are not varied. They will simply chase you around and shoot while other enemies are poisonous and will slowly eat at your life. Jumping is a bit awkward in the game and some areas will look like you cannot reach them. Most areas are accessible but require a well timed jump. For beginning players, this will be frustrating as the jumps have to be at diagonals for it to be successful. The way they chose to go with the mapping scheme was a good decision. Fog of war is on and as the player explores, more of the map is available for view. Boss characters themselves I found to be sometimes unresponsive. Although they were bigger in size, they were not at all more intimidating. Some stood there just letting me shoot at them from a distance. There are consumables you can pick up along your journey. You will definitely need health packs to keep your player going. If you die no big deal. Simply respawn but lose a little cash.

The graphics themselves are okay and can be boosted to maximize the performance of your computer. Still though, nothing exceptionally amazing to catch the eye. The game will give you a small indication on the ground as to where your pointing your gun. It will auto-lock to some enemies in order to assist you. Sounds are decent but do not go over the top. Blasting sounds will get annoying whereas the dialogue from Bombshell is alright at best.

Overall, would not recommend for it's full price. I would recommend on a steep sale but not at all for the full price. The game starts getting old after the second level. Sad as it seems there could have been a lot more destruction added to the game. Just wasn't there.

RATING : 6.25/10

Gameplay C
Story / Campaign C+
Visuals / User Interface C+
Sounds / Music C+
Replay-ability C
Overall C

ScreenShots :

Joystick involvement

Game does jump over the shoulder for certain things

Overview of the map

In the process of using special

Does this need an app
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97 of 174 people (56%) found this review helpful
4 people found this review funny
Not Recommended
7.3 hrs on record
Posted: January 29

Bombshell is an action-RPG developed by Interceptor Entertainment and published by 3D Realms. You play as Shelly “Bombshell” Harrison as you invade an alien world to stop a mad scientist who’s kidnapped the President. While playing I was reminded of cheesy sci-fi action movies from the '80s and '90s. The story is campy and the dialogue even more so. The gameplay is sufficient, but nothing to write home about. In short, Bombshell is much like the sci-fi mvies it takes inspiration from, entertaining while it lasts, but largely forgettable.

To give a little back story, Shelly was once a member of an elite team of soldiers. During an ill-fated mission, she lost her team, and her arm, at the hands of Dr. Jadus Heskel. The game opens with Shelly being called back into service to get revenge on Dr. Haskel who, with an army of aliens called the Kyrr, has attacked the White House in an attempt to kidnap the President, Aurora Skye.

The story seems to be purposefully cheesy and is delivered through mostly competent voice acting. The main characters are voiced well, but the random NPCs that give you side quests deliver their lines poorly and Shelly’s one-liners during combat are woefully overused. For a game that seems to be going for a particular style and attitude, I would have liked to see a little more exposition and character development to sell the world it takes place in. Shelly could have been a great new character had she been more developed, and the futuristic world on display is compelling, but it feels like it only exists to give you enemies to kill.

Speaking of killing enemies, you do that a lot here. In fact, unless you are talking to an NPC or being forced to walk painfully slow during a radio conversation, you are shooting enemies. You fight pretty standard enemies with a variety of different weapons that you collect along the way. None of the enemies I encountered, even the bosses, required much strategy to dispatch; as long as I was shooting them I was doing it right

The weapons you have access to include basic machine guns, shotguns, and even a flamethrower and rocket launcher. You pick up money as you defeat enemies and explore the world, and use it to upgrade your weapons. You can increase the damage they deal and access alternate fire modes, so each weapon is essentially two archetypes. All-in-all the weapons are fairly generic and nothing really stood out to me as being unique. Ammo for everything but your starting weapon is scarce, so I found myself shying away from the other weapons and reserving their ammo for major fights. This meant that I played most of the game with the starting weapon and grew bored dispatching enemies the same way over and over again.

I also felt like game’s controls weren’t as responsive as they should have been. I often resorted to the “spray and pray” approach when enemies were attacking me from off screen or my bullets weren’t going where I wanted them to, which stinks when alternate weapon ammo is limited. I also dreaded anytime I had to jump from one platform to another because the orientation of the camera sometimes made it difficult to judge how far apart ledges were from each other. Most of my deaths were from falling. I tired the game with both a mouse and keyboard and an Xbox One gamepad. Both were adequate ways to play the game, but there were some gamepad quirks like an inability to scroll the fullscreen map which I found odd.*

The RPG elements aren’t limited to your just weapons, you can also upgrade Shelly herself by spending experience points you earn from killing enemies and completing objectives. It’s pretty standard stuff like increasing your maximum health, armor, or energy to perform her special abilities. When you access the menu it has a cool animation that looks like Shelly is glancing down at her wrist which contains a computer. However, I found navigating the upgrade trees and abilities menu to be cumbersome. I think they were trying to mimic an old computer when they designed the menu, but instead just made it difficult for you to be sure you are choosing the right upgrade.

The audio visual presentation is on point. Bombshell isn’t going to win any awards for best looking game, but the action stays fluid even when there are a dozen or more enemies on screen. I wish there was more variety in the levels though. The weapon sounds are also great and change in pitch as you near the bottom of your ammo reserve, giving you an important audio cue that warns you when your magazine is about to run dry. The soundtrack is filled with appropriate rock and metal tunes that I actually didn’t notice as much as I thought I would because the sound effects tend to overpower the music most of the time. Dr. Heskel’s voice acting stands out to me as the best in the game. He is appropriately menacing and taunts you along the way. As I mentioned before, Shelly’s one-liners are overused and by the end I was sick of her quips about her beloved car that we see for a total of three minutes at the beginning of the game. We get it, you liked your car and are upset the aliens blew it up!

In all honesty it’s hard for me to whole-heatedly recommend Bombshell. The $30 price tag may help you overlook some of the game’s flaws, but those flaws are still there. The game suffers from a lack of polish that would have made the game more enjoyable, memorable, and less frustrating. If you’re looking for a somewhat competent action-RPG and can appreciate the campy story, then perhaps Bombshell is worth a look, otherwise you may be better off playing Diablo III and watching a Dolph Lundgren joint.

Good sound effects
Campy dialogue and cheesy story…

… Campy dialogue and cheesy story
Weak enemy design
Levels are boring
Menu system can be confusing
Controls can be imprecise
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