Leave the farms and cities behind, jump straight into managing your own planets in The Universim, a brand new God-game in development by Crytivo Games and Alexander Koshelkov.
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The Universim brings with it enough innovation to create somewhat of a new genre in the gaming world. We don’t want to restrict your control over the game to a mere farm, town, or city, we want you to control entire, procedurally-generated planets, complete with wildlife and dynamic environmental conditions. You will certainly spot some familiar mechanics in The Universim, adapted from some of the best god games of all time, but it’s almost entirely designed from the ground up. Some of the mechanics in the game will be introduced to you for the first time ever, and that is why your feedback is absolutely crucial for us. We want to position ourselves as an indie studio that is driven by your positive feedback. We came here to make fun games, and to do that we need your help and support. The Universim is our first game as a studio, and that is why it’s very important for us to deliver an excellent product.

Please keep in mind that we’re planning to add features and new mechanics along the way, which means that the game won’t be packed with action and content from the very beginning. Overall, The Universim is a slow-paced game, where you will guide a species as it evolves from the Stone Age all the way to Space Era and beyond.”

Approximately how long will this game be in Early Access?

“Until we’re happy with what we’ve got. We’re planning to be in ongoing development for as long as we need to. Depending on the game’s success, we will also continue developing new features that the community wants to see in the final release for absolutely no extra charge. However, we expect The Universim to show its full potential within 12-18 months from now. Again, that doesn’t mean you won’t be able to have a lot of fun in the game much sooner. We’re just making sure you understand what to expect.”

How is the full version planned to differ from the Early Access version?

“The Universim will be dramatically different and far more polished closer to release. As we said earlier, we will continue introducing new mechanics and developing new features as we go. New features will either break the game or make it far more enjoyable. That’s where we will need your feedback. Taking part in our Early Access puts you right beside us on this journey, and we have a long way to go. If you’re the type of person who expects no bugs, glitches, or missing content in the game, we highly recommend you to wait for proper reviews or the full version of the game to be completed. We encourage you to invest some time into researching more about The Universim before purchasing it. As much confidence as we have in The Universim, your expectations can be very different, and we want do our best to ensure you aren’t disappointed with what you get.”

What is the current state of the Early Access version?

“We have spent a huge amount of time developing an in-game planet generation engine by the name of Prometheus. We made it capable of generating procedural planets with dynamic life conditions on them. At this time, we have a main planet with a certain generation scheme on which you’ll start playing. We call it Mother Planet. This planet will make you feel right at home, as it’s based on the planet you’re currently sitting upon. New features and mechanics will be added as we progress, along with new eras and planets. Currently, your civilization begins with two citizens that can evolve and spread. We are restricting gameplay to the Stone Age to test all of the major systems before additional eras are introduced. Later on, you’ll be able to help them evolve through different eras, such as: the Stone Age, Medieval Era, Modern Age, and Space Era. Our team are working hard every day on new features and bug fixes. As you read this message, we probably fixed a whole bunch of issues in the game. Naturally, it can be quite difficult to describe the current state of The Universim, as it changes all the time, but you can keep up to date by reading updates on all of our major channels. We just want to assure you that we’re doing our best to implement new features as soon as we can, but we’re not prioritizing time over quality.”

Will the game be priced differently during and after Early Access?

“This is still up for debate, as we want to ensure that the product’s final pricing will be fair based on the functionality of the finished game. We still have many features that we’re discussing internally, things that change the game drastically, and those features might take us a lot more time to develop. That is why some things might change down the road. However, we will always do our best to keep the price as fair as possible. Once more, we didn’t come here to make tons of profit, our aim is to acquire a large enough budget to make The Universim the best planet-management god game ever and continue to amaze you with our new games in the future.”

How are you planning on involving the Community in your development process?

“Even though Crytivo Games is new name on the market, we are already known as a responsive and supportive developer. The Universim is our product and the success of it is incredibly important to us. And without you, we will not have success. We will do our best to communicate with you on Steam and in our official forums to make sure you are as satisfied as possible. We want to be an indie studio you can rely on, not one that came here to make tons of profit on sketchy DLC’s or in-game purchases. We’re all about fun and innovation, and we want you to be a part of it.”
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Recent updates View all (45)

December 31, 2016

Happy New Year!



Oh boy, what a year. It’s been a blast to share this year with you, our friends. The Universim continues to grow and shine ever more each day, thanks to you. A lot of fundamental work was done in 2016 that will allow us to implement more features at a quicker pace. Our team has been working tirelessly and did everything possible to ensure we deliver our promises on time. We really appreciate your amazing support and understanding. The Universim generates a lot of attention - our fan base continues to grow every day with absolutely nothing spent on PR or marketing. That can mean only one thing: you shared your excitement with your friends and family, and that’s what made this project successful. Since our Kickstarter, we have made some risky moves that allowed us to increase the production quality and overall scope of the game. We have also reached out to multiple suppliers in order to choose the best-quality physical rewards for our Kickstarter supporters. All of our Kickstarter backers have received access to the game, and your physical rewards are ready to be packed into delivery trucks and delivered within the first few months of 2017.

After our Kickstarter, we decided to extend the development time of The Universim, because with a little extra time we can make The Universim so much better. We want it to be a dynamic and emotional experience for everyone. There are lot of soulless projects on the market that players forget about within a few months, if that, and we don’t want to be just another forgotten title. The Universim is in open-ended development, which means we will continue developing the game even after we release all of the planned features. As long as the community stays active and supportive, we'll be here gold-plating the game. We really love what we’re doing. The Universim is such a unique and riveting project. In 2017, we will continue to update you regularly and remain 100% transparent. We will stay true to our vision.

Thank you all for the amazing journey that you shared with us in 2016. We wish you a very Happy New Year. May you, your friends, and your family stay healthy and happy! We will do everything we can to make you proud to be a pioneer of The Universim.

Happy New Year!

Yours sincerely,
Crytivo Games

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December 22, 2016

Happy Holidays From Crytivo Games!



It’s that time of year again!

Ah, the sound of bells and cash registers echo throughout the streets as Christmas nears yet again. Very soon you’ll have to deal with your awkward cousins and distant relatives. But fret not, you can always escape to your safe haven and play some more of The Universim while the roast cooks.

Speaking of The Universim, it’s been quite the year, hasn’t it? We’ve come a long way, in terms of both development and the knowledge we uncovered therein. There have been many laughs, a few hair-pulling antics, and the occasional cry, but we’ve made it out stronger than ever. And so has The Universim. Thank you all so very much for being with us on this journey. Your encouragement and enthusiasm is the best present our small team could ever ask for, and you’ve provided buckets of it.

The game has expanded so much since our initial reveal on Kickstarter, with features changing for the better and new systems making their way into the game. It is finally beginning to shape into the game we all dreamed of. The next year promises to be even better!

Have a fantastic holiday!
Thanks again, The Crytivo Crew


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About This Game

  • Meet the Universim


The Universim aims to revive the glory days of the god-game genre, and bring it into the new generation with fresh ideas and ambitious gameplay. With the powers of a god, you are unleashed upon the universe to begin forging your galactic empire in the stars. From dust to the cosmos beyond, your civilization will rise through the ages under your guidance. Yet, this is not the same static world you may be accustomed to, this is a dynamic, living world that is just as unpredictable as it is beautiful. Everything in The Universim revolves around dynamic gameplay. No two planets will ever be the same, natural disasters and other events can be triggered at any time, and the AI will react to the world in an organic and believable way. Although, it wouldn’t be any fun if things don’t get a little silly every now and then.



Your citizens (Nuggets) will make their own decisions and always seek to better the civilization in some way, but, at times, things may not always go to plan. Fortunately, you are there to keep them on the straight and narrow. Or, rather, to keep them from getting themselves killed, at least. One such situation that may arise from bad decision-making is that two or more AI cities declare war on one another. You then have an important choice to make: intervene and attempt to bring an end to the chaos, or simply watch as they destroy one another. Some people just want to watch the world burn, and we’re okay with that.
Research plays a pivotal role in The Universim, and is therefore an area that will require your utmost attention. Without certain discoveries or technology, your civilization may not even be able to progress beyond the Stone Age. For instance, fire is a crucial invention to ensure the warmth and safety of your early civilization, amongst other useful applications. New research options become available as your civilization progresses through the ages.



Learn More About Nuggets

Due to the dynamism of the game, natural disasters, alien visitors, disease, war, famine, riots, and so much more can be thrown at your civilization at any time. All of these factors will leave their mark on the civilization, but can be dealt with in numerous ways. When something like the plague strikes, it is up to you to quickly strategize on how you will help your civilization overcome this disaster. The way in which you fight certain disasters varies from era to era, depending on the current research level and available technology.

When it comes to disasters, the world itself is not the only bringer of doom. You, too, can trigger disasters if you are displeased with your civilization’s decisions. Your influence over the world is dependent on two basic elements, Power and Wrath. Power comes from having a loyal civilization under your control. Successful completion of tasks and other activities will generate the Power you need to alter the very world itself, such as changing the weather or triggering events. It can also be used to initiate a major civilization action. Conversely, if your civilization begins to lose loyalty due to failed events, every action they perform that displeases you will generate Wrath. This, in turn, allows you to unleash destruction upon them at any time.

The more loyal a civilization is, the better they will follow your orders. Sometimes, you just need to remind them who is boss. What better way to do that than to send a meteor down with a friendly note strapped to the side? There are also less destructive ways of maintaining loyalty, though. You kind of need a civilization to exist in the first place if you plan to rule over one. Although, it’s sometimes just fun to blow things up, isn’t it? You monster.

Disasters will also have many simulated secondary effects. Something like a meteor crashing into the planet will not only leave a sizeable crater, but it could also set trees and buildings on fire. Fires spread dynamically, making it rather dangerous for any structures or citizens within range. However, YOU can prevent forest fires! By wielding your Creator Abilities, you can drag a storm cloud over the impact zone and cool the situation down before things get out of hand. Creator abilities are your way of interacting directly with the world and assisting with various issues that may arise. These kinds of abilities drain Power, though, so use them wisely!



Buildings and society will evolve as you progress from era to era. Every era will bring with it entirely new types of buildings that will impact your civilization in some way. All buildings will be constructed around what we call The Epicenter, the central heart of every city in the game. You can place an Epicenter in any feasible region on the planet that supports cities, and buildings will begin developing around it as your population grows. Normal housing structures can be built automatically, but you will need to explicitly choose where special buildings go up. Special buildings include things like farms and nuclear power plants. Civilization development and expansion is based on the conditions around your Epicenters. In certain environments, your population and buildings will grow faster. However, in cold environments, deserts, and other rather inhospitable areas, resources like food may be scarce and will thus hinder development.

In a vibrant, living world driven by dynamic events, realistic natural processes, and ever-changing environments, you need an in-game simulation engine that is capable of going above and beyond expectations. This is what the Prometheus In-Game Engine™ aims to be. Developed from the ground up in Unity3D, it will form the foundation upon which every element in the game is built.

Thanks to Prometheus, every planet you encounter in the game will be as unique and vibrant as the last. Doesn’t random generation rock? You will come across planets with varying temperatures and environmental conditions, as well as a wide range of characteristics that make them special. Planets will also undergo the changing of seasons, which affects the many environmental biomes on the planet. It has the potential to cause rapid changes in temperature and conditions, leading to a significant change in the rate of resource gathering and civilization development.



Seasons will change according to the in-game timeline. Summer offers the best food yield and growth period due to its favourable weather, while winter can have a negative impact on the wellbeing of your civilization. Some winters may go by quickly, while others will drag on. There is even a chance for the most brutal winter of all to ravage your civilization for months on Mother Planet. Fortunately, our in-game News System will inform you about upcoming winters, giving you enough time to react and begin preparing for the long winter months ahead by storing food and researching the appropriate technologies. Fire, clothing, storage of food, and building shelters are all excellent examples of proper preparation.

The space era will be the culmination of all your hard work. All of the decisions you have made thus far will truly begin to bear fruit or reveal their consequences, if any exist. This is when you will begin to discover all of the beauty and mercilessness of alien planets.

Colonization plays a huge role in the Space Era, as it allows you to spread your civilization across the stars. New research opportunities, technologies, resources, and more can be discovered by exploring and colonizing planets! However, colonizing a planet requires a little preparation beforehand. Simply hitting the GO button when initiating a mission will likely result in unhappy endings. If adequate research about the planet is not done, it may lead to the untimely demise of your colonization team. After all, it can be rather difficult to traverse molten lava while fending off giant space mosquitoes with nothing but a tube of sunblock! Even more so, if they happen to be wearing the previous mission's sub-zero equipment.



Every planet in the game can be colonized. They may just require a dash of scientific magic to make them habitable. Certain planets could even possess extremely valuable resources, but there is always a catch. Such planets may also have a ticking timer attached to them, indicating that the planet is going to explode or the sun is minutes away from going supernova. Are you brave enough to risk it all and attempt to harvest those resources before time runs out? There is always the option to leave the planet to die in peace, of course. You may already have a cargo hold full of valuable resources and new discoveries. It would be a shame to see all of that go to waste! Oh, and your poor colonization team, too. Imagine all the paperwork…

Naturally, the hardships may not always end at having to harvest all of the resources before the timer hits zero. The planet could still have unsuitable conditions for your team to get the job done. You will most likely need to place atmosphere generators to generate air and thermal regulators to keep the temperatures on the planet at suitable levels. It’s not going to be an easy process, but the rewards may just be worth it.

Most alien planets will also likely have a few strange creatures roaming around. Some may be friendly, and could even become good friends with your crewmembers. Others have sharp teeth and a general dislike for everything that moves. Better pack a few weapons as a precaution! You will encounter many unique and interesting creatures, vegetation, and environments in your travels. Be sure to send any interesting combinations you find to us! Prometheus might get a little ‘creative’ sometimes.



A lot of extra detail is planned to go into numerous planets in The Universim. You can expect to find many easter-eggs and secrets scattered across the universe. There are even plans to possibly include mod support somewhere down the line. After all, no modern game would be complete without inappropriately-shaped rocket ships!

By utilizing an intuitive GUI, you can keep track of the various planets in the universe and manage your intergalactic endeavours with ease. Every star in the sky is actually a different planet that you can discover and explore. This is another area where research and technology can make or break your experience. One such technology is the Discovery Rover. This vehicle can be sent to distant planets to acquire information about the conditions, colonization requirements, hidden dangers, and available resources. However, as with everything else, you will need to prepare your Rover adequately for the mission. Additional technologies like Environmental Armour, Thermal Shielding, weaponry, resource probes, and more will need to be acquired in order to get the most out of your rover and protect it from the dangers of alien planets. There is even the ability to add an all-purpose camera to it, which allows you to take direct control and drive it on alien planets! Did someone say VR? We might have. Maybe.

What will you do with the power to control the universe? With the fate of galaxies resting in your hands, and the fragile lives of so many under your influence, there is no telling what you may accomplish. Through your every decision, you are writing the history of a species. This is your story now, so make it one to remember.

System Requirements

Windows
Mac OS X
SteamOS + Linux
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    • OS: TBA
    • Processor: TBA
    • Graphics: TBA
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    • OS: TBA
    Minimum:
    • OS: TBA
    Recommended:
    • OS: TBA
    Minimum:
    • OS: TBA
    Recommended:
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