It’s been two years since Atcchan, our protagonist, left his hometown; a small, sleepy village with a tiny population. Now he is finally able to return - but only for three days. How will his old friends react to him, and will their relationships be able to stand the test of time?
User reviews:
Overall:
Very Positive (60 reviews) - 95% of the 60 user reviews for this game are positive.
Release Date: Mar 24, 2015

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July 20

Empty Horizons released

Hi guys,

My newest VN, Empty Horizons, has been released on Steam! It's a GxB story with a lot of silly banter and... some not so silly elements. Tonally, it's rather different from TWWAG, but it was still written entirely by me. If you like the writing in TWWAG, you might be interested, maybe...? Possibly...?

http://store.steampowered.com/app/496630/

- Ebi x

1 comments Read more

About This Game

It’s been two years since Atcchan, our protagonist, left his hometown; a small, sleepy village with a tiny population. Now he is finally able to return - but only for three days. How will his old friends react to him, and will their relationships be able to stand the test of time?

For a person who’s always been afraid of change, this is a worrying prospect for our hero… but it’s something he will have to overcome if he can ever hope to right his past wrongs. And a failure to do so can result in some rather unpleasant outcomes...

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Win XP+
    • Processor: 1Ghz
    • Memory: 512 MB RAM
    • Graphics: DirectX or OpenGL compatible card
    • DirectX: Version 9.0c
    • Storage: 400 MB available space
    • Sound Card: Integrated
    Minimum:
    • OS: 10.6
    • Processor: 1Ghz
    • Memory: 512 MB RAM
    • Graphics: DirectX or OpenGL compatible card
    • Storage: 400 MB available space
    Minimum:
    • OS: x86/x86_64
    • Processor: 1Ghz
    • Memory: 512 MB RAM
    • Graphics: DirectX or OpenGL compatible card
    • Storage: 400 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (60 reviews)
Recently Posted
A Star in Darkness
14.3 hrs
Posted: August 12
I have mixed feelings on this visual novel. Overall, I'll say that I do like it, but there are definitely some flaws.

The art really bothered me. I think it clashes a lot. The background images look like pictures that were converted on an app to look like paintings. Putting anime-style character art over realistic images looks so out of place and visually unappealing. I did like the CG images though, especially the chibi stuff.

At first I was really bored with the story. It was mundane; since I wasn't familiar with the characters, their trivial banter felt like a chore to read through. However, once I got to the first ending (out of 21 endings), I realized that it was probably intentionally mundane to make the ending(s) even more surprising/shocking. The reader might feel that it's just an average slice-of-life kind of story, but get rudely awoken once they reach the first ending. I certainly did get a shock when I found out that Noelle has some serious psychological issues that cause her to become a psychopath if you don't make the right choices in the VN. The choices in the game definitely affect the outcome of the ending. Going through all 21 endings was very entertaining and interesting. The last one, #21, was my favorite, because it included all possible characters that can be encountered during the story.

The characters become more likeable once they're developed. During my first playthrough, I found the two main female characters a bit dull. However, through several playthroughs, various different information is revealed about them, particularly Noelle, and they become more interesting. Noelle is by far my favorite character of the story, because I can relate to her life experiences a bit; however, I can't say that I like her entirely, because it's difficult to like someone who killed innocent, defenseless bunnies. I couldn't stand the protagonist. Even after going through all the endings, I just couldn't get past how passive, boring, and dumb he is.

Overall, I recommend this visual novel. Bear through the first playthrough and get to the first ending, at least, before deciding whether it's for you or not.
Helpful? Yes No Funny
Sona's Vixen
4.2 hrs
Posted: July 8
I really enjoy the writing style of this VN, very descriptive, so much so that even if there wasn't images on the screen I'd still be able to see them. Although the dicton is phenomenal and this person has a superb lexicon; the images are subpar, they aren't as vibrant as other VN's but that doesn't lower the quality of this at all.
Helpful? Yes No Funny
The Fire Salamander
8.7 hrs
Posted: July 5
skipping simulator 10/10
Helpful? Yes No Funny
wwpatterson
9.4 hrs
Posted: July 2
Amazing! Generally I don't replay visual novels to get all the endings; the first ending I get is the true ending for me, the one I reached by choosing as I thought appropriate. But this is one of the exceptions... the alternate paths add so much more to the story. And sometimes, briefly, the point of view changes from that of the main character to another (which confused me the first time it happened! I couldn't figure out why the protagonist's opinion of another character had changed so much). Exceptional writing too, this is not a VN for speedreading! A suggestion, especially in the beginning when you've only played a few paths so have less knowledge upon which to base your decisions: Save at every choice. Sometimes the protagonist's thoughts, as revealed immediately after the choice, led me to reconsider; for example, what I thought would have been the honest choice was actually not (as the protagonist knew, but I did not yet).
Helpful? Yes No Funny
MadGirl The SHSL Fangirl
15.0 hrs
Posted: June 22
This game is very entertaining, I found myself spending all my free time playing it until I got an ending, then frequently re-visiting it to get another ending. The characters are relatable and the story is done very well, so well that I found myself actually feeling a strong connection to the characters. There are many endings in this dating sim/visual novel and each ending I have reached made me understand the characters a little more. I would suggest this game to anyone looking for a story-rich dating sim or visual novel.
Helpful? Yes No Funny
Allyncd
12.0 hrs
Posted: June 20
im not a vn type of guy but this game was a blast. It sucked me in and it really hit close to home on my pre-teen memories. The story was great and its expansive as hell. I highly recomend this game
Helpful? Yes No Funny
Faudraline
30.4 hrs
Posted: June 18
“In three words I can sum up everything I've learned about life: it goes on.” ― Robert Frost

It does, doesn't it? And we all end up taking our gradual courses as it goes on; making choices, counting wins and losses and ending up in the most unforeseeable of places. The Way We All Go is Ebi-Hime's first visual novel - really impressive for a first too - which centers around a bunch of childhood friends and their interactions as their life follows to take another wild turn in their seemingly mundane world.

Our protagonist is an introverted young boy called as "Attchan" by all his friends, who returns to the village that he grew up for a 3 day vacation. It's been 2 years since Attchan moved away to live in the city, leaving his childhood friends and all the familiar geography of his own history behind. Going back to the stage of his past, he coincides with the stage of many his friends' present. Throughout his choices - and the order of actions he'd chose to take - Attchan will be able to either amend for past mistakes and make shining new memories, or make new mistakes that could bear dire consequences. Will he be able to find friendly faces shyly smiling despite the time in between, or all that he'd ever find would be the futility of nostalgia?

Fair warning: aside its cutesy, anime art style and the weeaboo humor that dominates some interactions, The Way We All Go bears a dark undertone with some really disturbing endings and occasional graphic narrative with gore material. It is most certainly NOT kid friendly. All characters - some more than others - bear insecurities, overcompensations, traumas, personality defects. Some of these come with brutal conclusions, underlining the cause-consequence relationship and the impact of our own disabilities on other people.

Now that's being stated, first thing is first: narrative is extraordinarily well-done! Attchan's stream of consciousness is always masterfully presented both in observations and impressions. Even though the artwork isn't a major plus in this game, you are able to visualize the tiniest of details for each scene and got engulfed by the mood. Immersion is done right here. I personally found the protagonist not much sympathetic though. Attchan is a seemingly gentle, shy and over-critical young boy when it comes to his own insecurities but essentially he really is a coward and hideously self-centered if you are to take a close reading to the text. He is overly passive, and sometimes you wonder "how the heck that ended up happening???". It's as if the boy has no free will at all! Aside the crybaby protagonist, I especially liked Amu as a character with her marvelous inner strength, and about Noelle... well, any comment about that would come as heavy spoilers. I won't do that kind of evil deed on you.

The game bears 21 different endings and characters are so vivid, so consistent with presented backgrounds and personalities, every single one of those endings are believable. Playing this game, you'll come across the most heartwarming and the most disturbing in the same context which is a degree of presentation masterfully hard to reach. Kudos, Ebi-Hime!

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
Helpful? Yes No Funny
mastermack0
23.9 hrs
Posted: May 28
I have to admit, at first, when I started playing. I was a little bored and not interested. It had lots of talk and lots of unnecessary details. As others said, the main character isn't very good or relatable. But honestly? It fits the story and might be creative (not GREAT, but it fits the story and characters; this matters for VNs after all) choice. Once I neared one of the good endings, I started enjoying it. It was almost a fun romance VN. Definitely interesting again.
I would have said 6/10 perhaps with that ending. Then I started hunting all ends. Unanswered questions started to be answered and I saw the truth of the VN, the gritty story.

Now I like it alot. 8/10 perhaps. It's definitely fun and I liked it alot. It's not a pure innocent story (not even in the good ending I got on my own). It's definitely SIMILAR to Higurashi but not the same thing. I think it's worth trying out. Definitely do a bad ending for good measure. And it DOES give you emotions and feelings. it's not an empty VN and wil make you feel true emotions.

It's good if not a bit slow.

Only real complaint:
>MC is a bit weak
>Slow scenes
>CG scenes for ONE girl are bad, but amazing for another girl
Helpful? Yes No Funny
Ninja Jungkook
15.4 hrs
Posted: April 28
I got this game thinking this will be a decent yandere game from the reviews and everything but NO! IT WAS NOT! It is pointlessly long, so far I have gotten through 4-5 endings and all I can think of is how annoying and wimpy the main character is. I do not want to read 12 pages worth of text about how out of shape you are from living in the city now that you are visiting the countryside where transportation is not as easy every 5 minutes. Sure there were funny parts like the main character's grandpa loves wearing Hawaiian shirts under his hama and other things I will not spoil, but the main character got on my nerves that I cannot continue reading.This reminds me too much of the anime School Days, I thought this would be more like Mira Nikki or Higurashi.

So if you want to get this game, please know the main character is annoying and wimpy.
Helpful? Yes No Funny
Lyonesse
45.1 hrs
Posted: April 20
Clearly inspired in Higurashi - When They Cry, The Way We All Go does a great job as a horror Visual Novel in it's own way. One of the greatest points of this masterpiece is the awesomely well-done mixing between violence/horror and comedy moments.

If you liked Higurashi, this is a "must play" game for you.

WARNING: Prepare yourself to experience some heavy subjects as depression, murderer (in a brutal way), bullying, intense paranoia, violence in general and animal killing & dissection.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
8 of 8 people (100%) found this review helpful
Recommended
14.3 hrs on record
Posted: August 12
I have mixed feelings on this visual novel. Overall, I'll say that I do like it, but there are definitely some flaws.

The art really bothered me. I think it clashes a lot. The background images look like pictures that were converted on an app to look like paintings. Putting anime-style character art over realistic images looks so out of place and visually unappealing. I did like the CG images though, especially the chibi stuff.

At first I was really bored with the story. It was mundane; since I wasn't familiar with the characters, their trivial banter felt like a chore to read through. However, once I got to the first ending (out of 21 endings), I realized that it was probably intentionally mundane to make the ending(s) even more surprising/shocking. The reader might feel that it's just an average slice-of-life kind of story, but get rudely awoken once they reach the first ending. I certainly did get a shock when I found out that Noelle has some serious psychological issues that cause her to become a psychopath if you don't make the right choices in the VN. The choices in the game definitely affect the outcome of the ending. Going through all 21 endings was very entertaining and interesting. The last one, #21, was my favorite, because it included all possible characters that can be encountered during the story.

The characters become more likeable once they're developed. During my first playthrough, I found the two main female characters a bit dull. However, through several playthroughs, various different information is revealed about them, particularly Noelle, and they become more interesting. Noelle is by far my favorite character of the story, because I can relate to her life experiences a bit; however, I can't say that I like her entirely, because it's difficult to like someone who killed innocent, defenseless bunnies. I couldn't stand the protagonist. Even after going through all the endings, I just couldn't get past how passive, boring, and dumb he is.

Overall, I recommend this visual novel. Bear through the first playthrough and get to the first ending, at least, before deciding whether it's for you or not.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
44 of 45 people (98%) found this review helpful
Recommended
30.4 hrs on record
Posted: June 18
“In three words I can sum up everything I've learned about life: it goes on.” ― Robert Frost

It does, doesn't it? And we all end up taking our gradual courses as it goes on; making choices, counting wins and losses and ending up in the most unforeseeable of places. The Way We All Go is Ebi-Hime's first visual novel - really impressive for a first too - which centers around a bunch of childhood friends and their interactions as their life follows to take another wild turn in their seemingly mundane world.

Our protagonist is an introverted young boy called as "Attchan" by all his friends, who returns to the village that he grew up for a 3 day vacation. It's been 2 years since Attchan moved away to live in the city, leaving his childhood friends and all the familiar geography of his own history behind. Going back to the stage of his past, he coincides with the stage of many his friends' present. Throughout his choices - and the order of actions he'd chose to take - Attchan will be able to either amend for past mistakes and make shining new memories, or make new mistakes that could bear dire consequences. Will he be able to find friendly faces shyly smiling despite the time in between, or all that he'd ever find would be the futility of nostalgia?

Fair warning: aside its cutesy, anime art style and the weeaboo humor that dominates some interactions, The Way We All Go bears a dark undertone with some really disturbing endings and occasional graphic narrative with gore material. It is most certainly NOT kid friendly. All characters - some more than others - bear insecurities, overcompensations, traumas, personality defects. Some of these come with brutal conclusions, underlining the cause-consequence relationship and the impact of our own disabilities on other people.

Now that's being stated, first thing is first: narrative is extraordinarily well-done! Attchan's stream of consciousness is always masterfully presented both in observations and impressions. Even though the artwork isn't a major plus in this game, you are able to visualize the tiniest of details for each scene and got engulfed by the mood. Immersion is done right here. I personally found the protagonist not much sympathetic though. Attchan is a seemingly gentle, shy and over-critical young boy when it comes to his own insecurities but essentially he really is a coward and hideously self-centered if you are to take a close reading to the text. He is overly passive, and sometimes you wonder "how the heck that ended up happening???". It's as if the boy has no free will at all! Aside the crybaby protagonist, I especially liked Amu as a character with her marvelous inner strength, and about Noelle... well, any comment about that would come as heavy spoilers. I won't do that kind of evil deed on you.

The game bears 21 different endings and characters are so vivid, so consistent with presented backgrounds and personalities, every single one of those endings are believable. Playing this game, you'll come across the most heartwarming and the most disturbing in the same context which is a degree of presentation masterfully hard to reach. Kudos, Ebi-Hime!

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
Was this review helpful? Yes No Funny
48 of 52 people (92%) found this review helpful
5 people found this review funny
Recommended
1.5 hrs on record
Posted: March 24, 2015
This VN has the typical setup of the main character returning to town for a few days after being away for a few years. You spend your time back visiting two girls each with very different personalities. One is your typical loud & fun loving girl (Amu) and the other is the shy & reserved type (Noelle). There are a decent amount of choices to be made. Start to finish clocked in at 61 minutes for me, I could see it being around 90 minutes or so if you're a slower reader. There are also 21 endings to see!

That being said the game suffers from Subpar artwork (downright horrid in some places), Terrible Music & an incredible amount of filler that drags some scenes on for far too long. I was practically falling asleep at my PC reading this. With faults like that, why would I recommend this VN? The answer is simple. The final chapter. The game takes quite a turn fast and suddenly these faults take a backseat to the chain of events that happen. I don't want to say what exactly because that would spoil the fun but trust me it's absolutely mental and made this worthwhile. I went from falling asleep to the edge of my seat in 30 seconds flat. If you're an anime watcher, I'll just say that this is the "School Days" of VNs. Glad I bought it.

Edit: 5/21 endings now. All of which are very well done. Most things struggle to have a satisfying ending, but at this rate this VN is going to have 21 of them. It's just a shame that the first 70% of it is so bland.
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31 of 31 people (100%) found this review helpful
Recommended
19.5 hrs on record
Posted: May 30, 2015
Dark, Dark, Dark...Dark.
At times this made my heart sick and I wanted to scream.
There are 21 endings and I have completed them all (thanks to this walk through: http://lemmasoft.renai.us/forums/viewtopic.php?f=55&t=28135) and they are not all rainbows and unicorns.

That is not what I really expected with blood spatter on the title page but some of these endings took my breath away.
There are some happy endings, but overall I have a not-so-happy feeling when all the endings are added together.

The amazing thing is that each ending is believable. Despite the twists and turns, you can say 'I see how I arrived here' in the end. It was surprising to see how simple choices had a major impact on the story and you arrived at different endings.

At the completion of some endings, there is a little behind the scenes or after story. It explains some of what happened before or shows what happens after the ending. Again the detail that went into all this is impressive. It all fits so well together and really is an excellent story / game / VN.


The only down side I found was some of the dialog was long - that is just me though, a little impatient. There is an option to skip thorough that dialog which is helpful particularly if you have already gone through that chain once before.

So if you are wondering if you should get this, the answer is: Yes. ... and prepare to have a not so happy but incredible adventure.
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20 of 21 people (95%) found this review helpful
Recommended
31.4 hrs on record
Posted: April 4, 2015
The Way We ALL GO is a visual novel about a shy, generally incompetent boy returning to his small-town home for a few days after two years in the city. He meets up with old friends and neighbors and hopefully makes up for old mistakes that he had been running away from.

The Way We ALL GO is hard not to compare to Higurashi, at least initially. It has a similar setting with some similar elements and the backgrounds in particular would fit perfectly in the original version of Higurashi. Even the name and blood-splatter theme of the UI evoke Higurashi somewhat.

However, the game itself is decidedly not a Higurashi ripoff. For starters, it has choices. Lots of them. There are 21 endings in total and the routes leading to them vary significantly, especially for that 21st ending. Also, the story remains rooted in something resembling reality.

The game does get violent sometimes, as the blood-splatters imply, but I wouldn't say that's the point of the game. I've certainly played some VNs whose stories seemed more like an excuse for torture porn than an actual narrative, but thankfully this is not one of them. It is more than possible to achieve an actual happy ending.

The game can take a while to get going. Sometimes it feels like it takes about twice as long as it needs to in order to get something across in a conversation. However, once you get through the early game and can start working through the endings, it really picks up. I was pretty down on it early on, to be honest, but in the end I genuinely think this is one of the better western VNs I've played.

P.S. Paya is the best.
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15 of 15 people (100%) found this review helpful
Recommended
10.1 hrs on record
Posted: March 31
I bought this VN since it reminded me of Higurashi. And I’m really shocked by the fact that there’s a TON of things to do: your choices, all of them, really matter on changing your destiny. Art style, BG, BGM were nicely done. Story and characters were also amazing.

This VN is worth every cent! Although, I do not recommend this game if you feel triggered about violence, blood, depression, paranoia… If you don’t mind, go for it without fear: the game is so good and worth to pay the full price.

I love how the art style is cute, but the story itself is a different thing. And 21 different endings are quite an accomplishment.

10/10.
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16 of 17 people (94%) found this review helpful
Recommended
5.8 hrs on record
Posted: April 12, 2015
I've bought several games on Steam and for whatever reason this is the first one that I wanted to sit down and review.

Whether you call this a game is up for debate, since it's arguably a visual novel. To really enjoy it, you need to like strong narratives and character driven plots.

But this little slice of life, quirky game drew me in, with characters that had depth and moments where I, the player, had to make a choice completely drawing me in. It also helps that there are 21 ENDINGS, and the first one I got came so completely out of the blue (#6) that I just had to find the rest, since the story is set up so that you know there's more to discover than you can on a single playthrough.

Graphically, it's anime-ish with some still pictures, changing expressions and watercolour backgrounds. The hairstyles are very anime, but realism doesn't seem to be the goal here. Instead, it's a unique, immersive little experience. It'd be nice to see this game get more reviews and support, since production values are smooth and professional.

If I still feel the same after playing through all 21 endings, I might amend my statement. However, the game also has some handy little features (like letting you skip dialogue) to make repeat playthroughs more bearable.

The only thing I would say I dislike is that if this turns into a love sim type experience, it feels as though the developers expects the player to favour one girl over another, and in my case I prefer the other character. This can lead to making some choices in the game out of belligerence and getting annoyed if the game's responding text reprimands you. This was also present in the demo!

However, if you like visual novels I'd say give this a go.
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14 of 17 people (82%) found this review helpful
2 people found this review funny
Recommended
9.7 hrs on record
Posted: August 26, 2015
It has not the best art, no voice acting but a quite small price tag.
Some endings are realy worth it, others not but with 21 endings you'll provably find one that suits you if you are brave enought to look for it.
would give it switzerland/10. Neutral.
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12 of 15 people (80%) found this review helpful
Recommended
16.0 hrs on record
Posted: March 26, 2015
Heavily reminiscient of the Higurashi line of visual novels in its style (with even some seeming references to the series) and in the fact that underneath some of the dodgy production values, there's a pretty good story being told.
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13 of 17 people (76%) found this review helpful
Recommended
10.8 hrs on record
Posted: June 5, 2015
My review for: The Way We All Go

Pros-
Interesting story
Choices determine wich ending you get
Good backstory
Trading cards worth a LOT of money
Fitting music
A horror visual novel, showing the dark side of life
Any of this could happen in real life, making it even scarier
Demo leaves you wanting more
Demo has an interesting talk between the two main girls fighting over who is the main character
Secret side characters only found in certain endings
You have to play the game a lot to get all of the endings
You can choose to be able to skip stuff you've read or you can choose to be able to skip everything
Shows main characters face
Shows the perspective and thoughts of the main "heroine" at some endings

Cons-
Very bloody and gory, with lots of death, although this is good for some, it means that many people won't want to but it
Not an option for porn, which I'm perfectly fine with, but I know that no porn makes some little pervs out there very sad
Turns characters you wanted to marry into ones that you want to lock in a mental assylum

Overall rating- 7/10 Great game with good twists and makes me wanting more. The dev/devs (I don't know) did a great job on this game, and I really hope to see more soon.
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