Escape the asteroid mining prison, while being forced to mine in a space mech suit. Explore an procedurally generated open world with fully destructible environments governed by Newtonian physics in this psychological space flight sim, survival horror game. Join the Community and help shape Episode one.
User reviews:
Mixed (26 reviews) - 57% of the 26 user reviews for this game are positive.
Release Date: Sep 15, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to hear from you, for feedback on gameplay and storytelling. NDi is an independent game studio and we need your honest opinions & suggestions. We care about the Community and we want to make sure we build, what the community wants. Feedback, testing and iterative design are essential in game development; you can count on us to listen and utilize feedback generated by the Community and include them in our road map.

BONUS Purchase Early Access for Episode 1 and include a Free future Key to continue in Episode 2

We believe we’ve created something really special here, and we want your input to take ARM Planetary Prospectors to the next level. As we continue to improve and support ARMPP into the future and beyond.

Approximately how long will this game be in Early Access?
The full version of ARM Planetary Prospectors is expected to be released in Fall 2016, on PC and MacOS. Then later on other platforms such as PS4 and Xbox One.

How is the full version planned to differ from the Early Access version?
The full version will build on the core features that already make the Early Access version enjoyable, but we’re dedicated to adding and improving new ones with every update. Feedback from Early Access players will undoubtedly bring in suggestions that we can use to make the full version more robust and packed with improved content. We’re currently working on clever ways to play in Free-For-All mode while building out amazing storylines, all while developing a unique type of multiplayer. The current graphics and gameplay are not final, and will be subject to change.

What is the current state of the Early Access version?
The core gameplay is there, although the player is imprisoned aboard a Mining Barge, and has to mine and craft a way to freedom. Players can also currently pilot Mining Repair Rescue Mechs in a realistic space-mining simulator that is focused on fun, and not just click and mine. Space mining is very dangerous and risky job, there are many things that can go wrong and hidden dangers lurking in the unknown.

Will the game be priced differently during and after Early Access?
Yes. ARM Planetary Prospectors is currently discounted for Early Access, as we are adding more content bi-weekly. We want to encourage and reward our early adapters and contributors with digital and physical rewards.

How are you planning on involving the Community in your development process?
Community support will be the backbone to the success of ARM Planetary Prospectors We want to hear your thoughts on the game so we can make improvements during Early Access while we still have time to significantly improve the game.

We’ve integrated an idea and bug report tool into the game, which allows us to track the amount of contributions any community member makes. We want to thank our contributors with well-deserved rewards!

The community is encouraged to connect with us via our website and social media as well, if they’d like to learn more about NDi, the game itself, and keep informed about our updates:


Like us on Facebook, and Follow us on Twitter, we will be giving reward points, for the Community sharing on social media. The more success we have, the better we can make the final version.

Approximately how long will this game be in Early Access?

“The plan currently is that the game will be in early access from 10 to 12 months. Then Release the full game, then begin releasing the following episodes. Although we plan to keep it in early access until it's polished and ready to ship.

We are also planing a Kickstarter for the iOS/Android cross platform Companion game that will have Cross Platform Multiplayer with ARM Planetary Prospectors”

How is the full version planned to differ from the Early Access version?

“The final release of "Episode One" will include a procedurally generated "near infinite" open world multiverse, destructible environments, simulated Newtonian physics, component system damage and much more. Players will "Choose their own Adventure" as they find ways to break free from the Mining Barge. They will meet enemies and friends along the way, as they come together to prevent the two galaxies Milky Way and Andromeda from colliding.

After the final version we will work to bring a Multiplayer experience, where friends can join in and help collect minerals. Later on, once mass amounts of minerals are collected, we will add a module that will allow player to design, craft and construct there own mining colonies, refineries and setup defensive fortifications. Explore, Prospect, Mine and Survive against rival mining corporations, pirates, bounty hunters and atrocious aliens.”

What is the current state of the Early Access version?

“The game is currently in Alpha PvA (Asteroids) form with additional episodes, new tools, new mechs/spacecraft, more branching stories and additional planets to be added over time.

The graphics and content are not final and subject to change

Xterminators AI Security bots
Merchant Ships to trade and upgrade the mech and tools
Friend MRRM mining AI (give orders, they will listen...if they like you)
Dialog System and Quests
Fully Destructible and Procedural generated Asteroids
Component Damage (Damage certain parts will have gameplay effects)
Simulated Newtonian Physics (Experience what its like to pilot a Mining Mech in zero gravity)
Upgrade system (Spend credits to further improve and upgrade the Mech)
Defensive Turrets
Meteor Storms
Inventory system with NPCs that can craft tools and items
Oculus Rift VR supported
HOTAS and gamepad supported”

Will the game be priced differently during and after Early Access?

“The price may go up after Early Access, as the community helps steer the final design and destination of ARM PP. The exact pricing has not been decided at this time.

Xbox One and PS4 prices may also be different

How are you planning on involving the Community in your development process?

“We will discuss content and features with the Early Access community and see where they can help us make changes or implement their ideas. We are not a secretive gaming company, we want to be open and transparent with the community and have them involved with our development process. After all we are making this game for the Community and not just for ourselves.”
Read more

Buy Planetary Prospectors: A.R.M. (Asteroid Resource Mining) EARLY ACCESS


Recent updates View all (29)

September 6

UPDATE after ordeal systems Back ONLINE

Hi Community,

It may seem like our ship may have malfunctioned and was blown out of the air, but we have regain control and adjusting coarse set to finalize for Episode one. We had some issues where our developer server was hacked and we nearly lost everything. Luckily we were with a bit of work, we were able to bring back ARM in its new form that has it inside a Prison Mining Barge. We are going with a much darker tone, and giving a miners perspective, that's duty is search and scavenge for minerals while avoiding detection of pirates and other entities. Risk wandering further into the belt for greater rewards, and risk being captured....just a few of the many changes major and subtle that continue to change over time, and with the feedback and input from the community. If you don't like something, make a report and we will fix it. Make a suggestion, and we will do our best to make it happen. We want our community to help shape the game, you want play. Plus we will also be awarding community members for participation and skills contributed.

Players with better video cards can generate larger and denser asteroids, while slower video cards are optimized to only generate a few smaller ones. Like mining in real life, having better tools makes the job easier. This is a feature we continue to develop to provide more and larger sized asteroids and eventually fully destructible planet size asteroids, with atmosphere and some type of civilization. Of coarse this all takes time, and feedback from the community, we much rather take our time and craft a masterpiece.

4 comments Read more

August 17

UPDATE on UPDATE Prison Mining Barge leaving the docks

Hey community, just a quick update that we are nearly ready to release the next update that has the new Prison Mining Barge along with some other improvements. The Prison Mining Barge will be undergoing some additional changes before final release and will need the communities feedback to make sure its the best possible experience. Sorry for the delay, just we had some technical and hardware issues that came up, long story about mobos burnt out and server issues.

We are also interested on what the community things about dropping the psychological horror aspect and focusing more on the core gameplay of being a survival space mining game where the player has to escape a prison barge and eventually have freedom and operate a mining fleets with your friends online, while avoiding raiders, rival mining companies and other unknown alien entities that are unlocked as the ancient xeno-archaeological digs reveals the multiverse deep dark secrets.

I would also like to remind the community that the art is not final and will be changing throughout development. That also this game will stay in early access until its reached the desired level of quality so that we can then go after some awards at shows.

Some of you maybe already playing NMS, and although there are some similarity to what we are doing being a space game that uses procedural systems. However we want to point out that we have for more differences than similarities. I do recall working on the ARM prototype in early 2014, when I saw the announcement of NMS, I was also excited to see what they could come up with and what kind of things we at NDi can learn from their mistakes, to make ARM a more entertaining survival space mining simulator.

Some say that NMS over promised and under delivered, with such things as no real multiplayer nor fully destructible planets. These are all things that we eventually plan to have, just it will take development time for us to get there.

We are still on the lookout for Senior game developers that have some similar titles behind them, were also interested in chatting with passionate juniors that are looking to make a difference and learn and work together.

Thanks again, and looking forward to your feedback.

If you have a negative review, please contact me with any requests on what we should change so that you can change your review into a positive one.

NDi Crew

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About This Game

Reminder we are in Early ACCESS and our graphics and gameplay are subject to change. We reward our community for making suggestions and finding bugs. We are an indie team that will keep ARM in Early Access until it is ready to LAUNCH! Come join the community and make a difference. Also if you are having difficulty with the game, please reach out to us first before putting negative comments. We want to work with you and make ARM a memorable and amazing game that players will appreciate for generations to come.

+Procedural Generated near infinite Open world Multiverse centered around Non-linear story lines
+Fully Destructible Environments, mine asteroids and collect minerals to trade
+Trade with merchant ships, while avoiding hostile raiders and rival mining corporations
+Find tools and craft them in order to escape the prison
+Simulated Newtonian Physics based on hard science
+Component and Systems damage, oxygen, water, fuel are only some of the systems for survival
+Episodic content including rescue, repair, racing and archeological missions
+Psychological Survival Horror mixed with Quest and RPG elements
+VR Oculus Rift and HOTAS/Gamepad Support (Vive HMD support coming soon)
+Community driven receives points and rewards for finding bugs and coming up with new ideas

Can you be clever and find a way to escape the prison of being a slave space miner? Then build a mining fleet and become the wealthiest mining mofo in the Universe?

Episode One EARLY ACCESS (ND crew vows to continue to support Planetary Prospectors for years to come)

Bonus Future Steam Early Access for ARM:Planetary Prospectors Episode II

You have to wonder, “Am I free to be a slave, or is the AI messing with my mind?” There’s only one way to find out. Hatch an escape plan while you mine for the Company. Pound lasers into asteroids long enough, you might find an alien artifact and never work again. That is, if the pirates and corporate raiders don’t get there first. Their lasers are bigger, no offense, but you can upgrade, craft tools, and raid other mining camps for supplies. You do what you need to survive. Unless the AI controls you. Then all bets are off.

Your life in the 99% isn’t easy, not like the old days when there was enough for everyone. A debt slave to the Megamine Corporation, you scrape asteroids in the hope that one day you’ll find your little piece of the pie, just enough to peel off your bondage license and buy a ticket back to Euloo New Earth II.... If you don’t die first.

‘Cause dying is easy. Plenty of Luckless out here, poor bastards done in by ruptured oxygen lines, damaged comms, or off-kilter nav kits, the standard end-of-the-line equipment your credit chit can afford. That’s not counting the gas itself, which you extract night after night for propellant and Megamine profits. Sometimes, it propels you, deep into the everlasting darkness.

Nights are all the same. Wake up in a cage somewhere outside Koops Asteroid Belt, take orders from an evil machine, pound rocks all day will lasers and, if you’re lucky, slide some home brewed Hava past the collar to unwind.

It’s a lonely line of work, your friends being not so trustworthy, but there’s always the odd pirate ship to keep you company and spice up your day, even if it is your last. Megamine isn’t the only big player out here, and the gas isn’t the only treasure.

Ever since Deepworld scientists confirmed the existence of microbial life somewhere in the vicinity of Eeloa, your stomping ground has gotten a whole lot more crowded. Aliens are in vogue, and finding the first signs of intelligent life have brought out the crazies. Yeah, even crazier than you.

Just yesterday, the crew next door went off the reservation when their Debris Field Scanning Analyst (DFSA) identified a very strange anomaly coming from an oddly shaped asteroid. Could have been a wild goose chase, ‘cept they didn’t come back.

Wake up! Megamine just tasked you with finding them. Your orders are to fly into the asteroid tunnels and see what happened.

Just another one of those crazy dreams, this time without the night tremors...Well I better get out of bed, before that Xterminator comes for inspection. I really rather dream of breaking out of this prison, and find my family, that I only have a photo of ...that is...if they are still alive.

Try not to be a Luckless.

Daily Journal -Mining Cycle 632
Dr. Whoknows
Slave Tag #3-259-00-9201


System Requirements

    • OS: Windows 7
    • Processor: Intel Core Duo 2.20 GHz or equalivant
    • Memory: 4 GB RAM
    • Graphics: 2 GB video card Dedicated DX 11 Compatible GPU
    • DirectX: Version 9.0
    • Storage: 3 GB available space
    • Sound Card: generic
    • OS: Windows 10
    • Processor: Intel i7 3.60 GHz or equalivant
    • Memory: 8 GB RAM
    • Graphics: 4 GB video card Dedicated DX 11 Compatible GPU
    • DirectX: Version 9.0
    • Storage: 3 GB available space
    • Sound Card: generic
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (26 reviews)
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25 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
136 of 154 people (88%) found this review helpful
4 people found this review funny
Not Recommended
1.8 hrs on record
Early Access Review
Posted: January 6
Very interesting concept, very weird decision to enable Early Access on such a "Pre-Alpha" early stage.

A space game with decent simulation and an actual interesting plot which challenges you to break away from its chains? Definitely interesting.

In A.R.M. you are a (possible) criminal locked up in a Mining Barge, and mining asteroids with a mech for as long as the system tells you to is your sentence.
If you try to misbehave, they come for you. If you try to escape, they come for you.

Your mech has upgradable parts, and there's a modular damage system.
There's a really cool system by which you use the ARM tool of your mech to pick things, like bombs, wedges or other tools, and you can also activate a jet on the "hand" in order to propel whatever you're holding, or use it as a reverse thruster. Never seen that before - very interesting.
There's other simulated variables, like heat, oxygen, fuel, energy, battery, and newtonian flight.

However, this is all there is to this game at the moment.
When I first bought it, you couldn't even play for more than 5 minutes without something breaking.
Now it's a little bit better, but all you get is a very little sample of what the game COULD be, with some weird gameflow issues.

In my own, personal and honest opinion, releasing a game this early is an horrible idea.
There's not even an actual clue to where the game is going - it could become a Sandbox game, or a linear story game with open-world elements. It doesn't seem like the devs have a consensus about it, either.

ARM is all concept, no game. I wish all the best for the developers, which seems to be a brand new company. They seem really interested in making something good. And for Early Access games, the developers matter more than the current state of their product.
But, again, you can't just release something in this state. It's more of a weird Kickstarter than an Early Access purchase. And as a reviewer writing for fellow gamers, I can't just pretend it's not.
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43 of 53 people (81%) found this review helpful
8 people found this review funny
399.7 hrs on record
Early Access Review
Posted: October 9, 2015
Kinda creepy, claustrphoic and mysterious being locked inside a prison, then being forced to work as a mining slave for a strange and humurous Ai. Kinda reminds of 2001 space movie.

Then when I try to escape these Xterminator robots chased after me, warning me to return to the barge.So I disobeyed and tried to attack the barge and they blew me up!

The survial and managment of systems is really instersting, the devs did put a lot of work in the amount of things going on under the hood.

Can I get to the planets? They seem far away, and the MRRM seems too damn slow...hopefully I can commender the Mining Barge and fly to the planet? How do you escape the jail, I can't find any materials for the lockpick?

Hope there are freaky aliens like xenomorphs or something

There are lots of bugs, guess because it is early access, although the devs seem active in fixing them. They also seem to care about what the community thinks about the future of how the game goes. I would much prefer it goes dark, and be more of a psychological horror game rather than a Mine Craft clone.

Lots of potiental from the indie team, excited to see what they could do once they recieve funding. Let's support them so that we can help them build this game even more, I think they will be in early access for the next year. Can't wait for the final version.
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18 of 22 people (82%) found this review helpful
1 person found this review funny
8.5 hrs on record
Early Access Review
Posted: January 9
This review is written from state of today.
I agree It is really alpha version like the devs said 0.3 version last update.

Now you can
1. controlling mining machine (It's biggest contents in this current)
2. earning credit (debt pay off content will be added in near future) from mining work
3. walking around in jail
4. talking with NPCs
5. commanding AI mining machine
6. crafting some tools (I have not tried yet)

There are several bugs. something is critical.
You should wait 6 months at least if you want have long-time playable game.

The devs keep managing forum and doing feed-back. also it is including in-game reporting bug.
Monthly update is worth waiting for us.
Many new contents are added and bugs are almost fixed. (few things are still not fixed though)
This is very important. Devs have been updated regularly quite an acceptable.

So, now I can say what is appeal of this game
1. Pretty horrible & dark ambience
2. Extreme mining asteroid simulator
3. Great optimization & constant 60 FPS

Unacceptable price in current state I think. But it will be improved soon enough in regular update.
I will keep watching this game and modifying review.
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6 of 6 people (100%) found this review helpful
1 person found this review funny
Not Recommended
5.6 hrs on record
Early Access Review
Posted: July 8
The game has some serious graphical glitches at the moment that make it almost unplayable: textures are low res, shaders are broken (the planet is surrounded by a black border which pops through all foreground objects), lighting and shadows are borked.

Worst thing is I posted about this two weeks ago and there's been no developer response at all.

Its an interesting concept but unfortunately the game doesn't work at the moment.
Also, the HUD doesn't look like it does in the first dozen screen shots. Its some really ugly placeholder looking thing.
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39 of 70 people (56%) found this review helpful
Not Recommended
0.9 hrs on record
Early Access Review
Posted: October 11, 2015
Not ready for prime time.

No save game, controls are awkward and feedback is unclear and strange.

I've tried to play the game numerous times, but despite manipulating everything I can't seem to refuel and then my ship spontaneously gets damaged despite not moving anywhere. Maybe that is user error but it's totally baffling to me.

No, I don't want to have to read some how-to outside of the game, either. If the game doesn't present itself, them it doesn't.
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17 of 28 people (61%) found this review helpful
1 person found this review funny
0.3 hrs on record
Early Access Review
Posted: October 25, 2015
As this is early access it is difficult to effectively review it. The core game mechanics are there, the graphics are decent. Contols leave alot to be desired, and the fact that the tutorials hardly work (if at all) just makes it downright uncomfortable giving this game a good review.

I feel this one needs more time in the oven. Like alot more time. Not worried so much about the storytelling or the writing, those things can progress natuarally as the game itself is fleshed out. I would recommend this game, but only after at the very least it gets a proper tutorial. The game already has alot of depth, there is already alot of content, alot of things you can do..... But now the game just needs to be able to teach you how to do it.

It is my hope that the devs continue to support this game, as there is really nothing else in its class.
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6 of 9 people (67%) found this review helpful
1 person found this review funny
Not Recommended
1.0 hrs on record
Early Access Review
Posted: July 1
I'll play this game in 5 or 6 years when its playable..... moved away from the barge and looked back and the planet was clipping the barge. This game has a long way to go.
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10 of 17 people (59%) found this review helpful
Not Recommended
1.6 hrs on record
Early Access Review
Posted: April 14
The screenshots and videos are not what I got (Brand new top of the line laptop, unless steam was not updating to newest version somehow)

I started playing the game, thought nothing of it, but was having an issue with mining things so I went looking for help. I went to the store page by accident and noticed the pictures do not match up with the ones in the game in the slightest. You start in a pitch black room with stuff all over the place that you can not see, as you'll notice the pictures feature a brightly lite room. You enter your mining craft and the interface is again completely different, very basic, the mining does not work particularly well, my drill and laser would hit the surface of asteroids, make noise, then stop making noise and nothing came from it but an empty battery. Unless something was seriously wrong with my download/my steam was not updated despite multiple relauches and integrity tests, the pictures and videos are outright lying.
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5 of 8 people (63%) found this review helpful
Not Recommended
0.1 hrs on record
Early Access Review
Posted: July 8
Devs dont respond, game unplayable for me because of LOD bugs. Don't buy.
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3 of 5 people (60%) found this review helpful
0.7 hrs on record
Early Access Review
Posted: June 26
Interesting concept with a lot of potential for improvement. In this mining space simulator your one and only goal is to escape the prison. You are locked in the cage and forced to work for mining company by mining different types of asteroids and what not. If you dont obey they will come for you, if you try to escape they will find you. Looking forward for more to be added. Tutorial is very useful.
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Recently Posted
3.5 hrs
Early Access Review
Posted: October 17
Got this in a bundle pack, I am a big fan of space games; always have been, from Wing Commander to the new survival crafting breed.

This... This... Simulator... This is the video game equivilent of that weird 1970's USSR science fiction movie you saw as an 11 year old at 3 a.m. on the Sci Fi channel, which is still causing you existential problems to this day.

I have only JUST got into the tutorial, but from this glance, it is clear this is going to be one hell of a ride...

The flight mechanics and tool use are wonderful, the free look allows for a VERY robust menu/stats system to be accessed, it's a little over whelming at first, but once you get it, it all makes very good sense.

The text is fairly Russianized English; which honestly adds to the atmosphere I find...

Graphics are good too, nothing to complain about, game is a bit confusing, but most space games are.
Helpful? Yes No Funny
1.6 hrs
Early Access Review
Posted: October 17
Very interesting concept. Mining survival space simulator with alot of potential.
Helpful? Yes No Funny
2.0 hrs
Early Access Review
Posted: August 22
Positive recommendation as far as EArly Access games go. It is playable and has an interesting premise. The features currently implemented are more of a proof of concept teaser trailer. They introduce novel game dynamics that once fully built out, should make for an interesting game. But as they stand they are sufficiently buggy to prevent extended gameplay.

In its current state at the time of this writing, the game has numerous bugs that, at least for me, freeze the game up constantly, requiring a restart of both the application if not the entire save game.

Buy it to get the sneak peek and support the dev. Don't buy it if you are looking for a game with hours of playability. At least for me on my system, it is little more than a brief demo before crashing. But as a demo, it demonstrates exciting possibilities.

Good job devs, looking forward to when you find an investor, quit your jobs, and stop nibbling at this game's development part time.
Helpful? Yes No Funny
0.3 hrs
Early Access Review
Posted: August 12
Please dont buy this. Its broken. It crashes and you wont be able to play. I dunno where do all these reviews come from.
Helpful? Yes No Funny
1.3 hrs
Early Access Review
Posted: July 15
This game would be good and fun if it wasn't for the constant crashes, its graphics are low and it for some reason keeps crashing at the tutorial level.

i have a good pc but i really dont know y if cant run this game so unfortunately im going to have to say this game sucks
Helpful? Yes No Funny
1.5 hrs
Early Access Review
Posted: July 9
Do you like watching the sun rise and thinking, today has possibilities?
Do you like putting cash down on the table when gambling, because you might win, and if you don't at least you had a fun game of cards?
Do you like when someone tells you "have you heard" not looking horribly stupid and silly and saying "no" but instead saying "been there mined that this is what your doing wrong son."
Do you space?
Do you like mining?
Do you like the idea of being a prisoner of boath and trying to escape build your escape with nothing but your wits and what you can beg borrow or steal?
Do you like an original concept that's not just, man with gun does pew pew, man with sword goes hack slash, or something so avantguard it barely resembles a game?
Do you like VR games that have a story, and gameplay that's more than a glorified tech demo costing way more and providing way less than a look around version of clicker heros?

Well this game is early alpha, putting money down is investing in it's future. If you like the idea then back it. This is TRUE alpha. It's not triple A, it's not beta, it's truly a work in progress, and where and when it works it's great. It can crash randomly. It can look like crap at times. If you like riding the bleeding edge, watching a project grow, and knowing you were the first one in your circle of friends to see it, and support it, and maybe even give some feedback that helped to shape it, then this is a great game for you.

If your like me take the plunge.. if not don't, or save your dimes and buy it when the cool kids tell you to and it's fully developed.
Helpful? Yes No Funny
3.7 hrs
Early Access Review
Posted: July 1
ARM is, even though it's early Alpha stage, already delivering a space walking experience that I have found missing in other games of the genre. At this point the game focuses on mining, and does it quite well at that. Mining shouldn't be easy and managing battery power, oxygen, fuel and heat while simultaneously trying to catch chunks of ore is ...challenging - in a good way!
Also worth mentioning are occasional debris fields hurtling through your area at dsiturbing speeds, giving you great opportunity to experience the detailed damage model and repair (EVA) system!

Unique mining experience.
Captures the gloomy, lonely and exposed feeling of spacewalks well (compared to other games, at least).
Lots of controls available inside the MRM (the tub you're stuck mining in atm)
Basic ontrols are easy to grasp.
Advanced controls are available (full newtonian & subsystem controls).
Great potential!
Active and attentive developers.
Ingame tutorial (could be improved though.)

Unstable (had five CTDs during the first two hours of play).
Limited content (Alpha - duh).
Manual is outdated and there is a distinct lack of "how-tos".
Tutorial repeats every time you enter the level.

In short: If you enjoy realistic, gritty space sims, keep an eye on the beauty! Well worth the price at this point!
Helpful? Yes No Funny