MechWarrior Online™ is a tactical online shooter set in the BattleTech Universe. The battlefields of the 31st century are dominated by powerful mechanized units known as BattleMechs. You will assume the role of an elite MechWarrior, fighting for supremacy over the galaxy.
User reviews:
Recent:
Mostly Positive (98 reviews) - 70% of the 98 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (3,175 reviews) - 79% of the 3,175 user reviews for this game are positive.
Release Date: Dec 10, 2015

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August 23

Patch Notes - 1.4.81 - 23-AUG-2016





Greetings MechWarriors,

The Cyclops has arrived, and is now en-route to the MechBays of eligible MechWarriors. Though some of its variants are relatively under-armored compared to other Assault BattleMechs of a similar tonnage, the above-average top speed of the Cyclops combined with the inherent Sensor Range boost of 150m for itself - and 100m for any allies within its radius - suits the Cyclops chassis toward a focus on front-line command and support.

The multiple Drop Deck system is now available for Faction Play! By default each player is provided with two Drop Deck slots already unlocked for both Scouting and Invasion respectively. Two additional slots can be purchased with MC for each mode, allowing for a total of 4 Drop Decks each for both Scouting and Invasion.

The in-game Store now has a Cart-based system to make purchasing easier and faster, particularly when purchasing multiple items at once. Once items have been added to the Cart you can increment their quantity (when applicable), rename a 'Mech, and swap between your choice of currency to use for each item individually. As part of this new Cart system we have also set the default currency in the Store to use C-Bills (when applicable), instead of the previous default of MC.

Crimson Strait has received an art update in this patch, featuring Time of Day, partially destructible columns under the saddle, and an array of other improvements to make the map more visually dynamic and pleasing. Aside from collision clean-ups and LOD improvements, Crimson Strait has undergone no layout or major gameplay-affecting changes.

92 new Decals are arriving in this patch, spread across the Basic (180 MC) and Special (500 MC) categories. A number of improvements to the Decal system are also included, such as the ability to flip a Decal when placing it. Equipped Decals can also now be swapped between slots to allow for easy layering adjustments. Check out the Decal section of these Patch Notes for all the changes.

The Art team are continuing to work on Pattern retrofits for the remaining 'Mechs without full Pattern support. In this patch the Atlas, Awesome, Centurion, Commando, Dragon, and Hunchback 'Mechs are the latest to receive Faction Pattern retrofits.

Rounding out the patch we have an array of map fixes and 'Mech fixes, including a Pattern fix for the Adder chassis and an improvement to shadow culling across all maps and all quality specs, rarity indicators for Supply Cache items, Category filtering for Decals and Cockpit Items, a Favorites system for the Select 'Mech menu to allow for quick filtering of your most-used 'Mechs, an improvement to connection times when returning from a match, and much, much more!

Read on for all the details, and we'll see you on the battlefield!

- The MechWarrior Team

READ THE REST OF THE PATCH NOTES

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About This Game

MechWarrior Online™


MechWarrior Online™ is a tactical, 'Mech-based online shooter set in the rich BattleTech Universe. The battlefields of the 31st century are dominated by immense and powerful mechanized units known as BattleMechs. Piloting these war machines are the most elite soldiers that the galaxy has ever known. To most, they are known simply as MechWarriors.

You will assume the role of an elite MechWarrior, fighting for supremacy over the galaxy against other players.

Quick Play is where you'll find fast action, fielding a single 'Mech in team-based game modes and maps. Unlike Faction Play, Quick Play matches do not influence the layout of Inner Sphere territories; these battles are fought purely for rewards and glory.

In Faction Play you will field 4 ‘Mechs per match, lending your skills and allegiance to the Faction of your choosing in prolonged team-based engagements, conquering and defending planets in their name to earn rewards and expand your Faction's territory across the Inner Sphere.

Gameplay


Piloting a 'Mech to victory requires a mastery of tactical positioning, teamwork, and firing discipline. Strike out as a Lone Wolf or seek out one of the many player-controlled Units and fight under the banners of powerful galactic empires for prestige, wealth, or nothing more than the sheer thrill of battle.

Next Gen Mobility - By the 31st century, tanks have evolved to take on humanoid shape, their treads replaced with nimble legs. Like modern tanks, 'Mechs move their upper torso and weapons independently of their legs offering unparalleled mobility while exchanging fire. Depending on their size, BattleMechs travel at vastly different speeds and offer different systems like jump jets to aid in their locomotion.

Make Every Shot Count - Pilots must balance mobility and damage output against the amount of heat generated from their weapons fire and 'Mech operation, lest they risk the temporary loss of power that comes when a 'Mech overheats. Firing all weapons simultaneously (known as an Alpha Strike) can be the quickest way to devastate an opponent, but may leave a 'Mech helpless against its enemies if the heat sinks can't handle the stress.

Fight Smart - 'Mechs possess both external armor and strong internal structural elements to help minimize the chance of a 'quick kill'. As a result, pilots must treat each encounter with the utmost attention and awareness, prioritizing weaker or more critical components before delivering the killing blow. Communication among teammates and the effective use of targeting systems can help to identify vulnerable 'Mechs and components.

Teamwork is the Difference - Targeting a 'Mech will automatically allow your teammates to achieve their own lock, allowing them to ascertain vital location data, armor status, and loadout details for the targeted enemy. Information Warfare can be a vital component for victory, providing attack-focused allies with the necessary information to tear their opponents to pieces.

Information Warfare - While fast-moving scouts feed target and tactical information back to the main battle group and the team commander, long-range Support and heavy-hitting Brawler and Assault ‘Mechs will use this information to position themselves for the perfect strike. Pilots can also shield themselves and allies from enemy sensors and weapons fire using various counter measures. It is up to each pilot to customize their BattleMech loadout to fulfill their desired role.

Find the perfect 'Mech - Hundreds of unique 'Mechs are available, offering a wide range of strengths and weaknesses. Smaller 'Mechs should never stop moving, and can rely on their sheer speed to overwhelm heavier opponents. Larger 'Mechs move slow and deliberate but can stand toe-to-toe with other large opponents. Acquire and test different 'Mechs to find those that best suit your play style.

Choose Your Allegiance - Work for the powerful empires of the galaxy to earn their loyalty and spread their influence across the stars. Band together with other pilots using the Looking For Group feature, or use the Faction Chat feature to coordinate offensive and defensive strategies to capture or defend worlds and shift the balance of power.

Get Rewarded - Pilots earn ComStar Bills (C-Bills) from playing matches and completing faction contracts, which can be used to purchase new 'Mechs and equipment.

Certain items can only be purchased using premium 'Mech Credits (MC). MC can either be purchased directly via real world money or acquired in smaller increments in-game by earning reputation with a Faction in Faction Play, or as rewards from participating in special Events.

'Mech Experience (XP) gained during combat is applied to the 'Mech used during that match, and can be used to unlock improvements to various BattleMech systems.

MechWarrior Online™ also includes a host of achievements to unlock that will challenge even the most skilled players.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel: Core 2 Duo E7300 @ 2.66 GHz / AMD: Athlon 64 X2 6400+ @ 3.2GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA: 8800 GT / AMD: Radeon HD 5670
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 16 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel: Core i5-3470 @ 3.20 GHz / AMD: FX-6300 @ 3.5 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA: GeForce GTX 660 / AMD: Radeon HD 7870
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 16 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (98 reviews)
Overall:
Mostly Positive (3,175 reviews)
Recently Posted
DarkGam3r - M.I.L.F.
84.1 hrs
Posted: August 31
(Been playing since a year before Steam's release)
The slow team-based combat of Counter Strike meets pinpoint bodypart damage and thousands of possible personal builds. There's no levelling up or Killstreak bonuses or anything like that. You simply get money at the end of each match that can be used to buy a new mech or continue customizing one for maximum speed, damage output, or versatility.
Helpful? Yes No Funny
Mr. Vulcanator
1.1 hrs
Posted: August 31
I can't login thanks to "Error 67", and support has been silent for almost a week.
Helpful? Yes No Funny
zqƒτ
1.6 hrs
Posted: August 30
When you plug in a controller, it moves the mouse cursor. Great, you say, not realizing that this means you can never rebind your left stick, as any attempt to do so just moves the mouse cursor.
Helpful? Yes No Funny
Bigboy
0.5 hrs
Posted: August 30
русский язык в студию!!!
Helpful? Yes No Funny
Honey Badger
1.3 hrs
Posted: August 30
Getting severe rubberbanding issues when playing..
literally unplayable
Helpful? Yes No Funny
Isaac
0.2 hrs
Posted: August 30
HARD
Helpful? Yes No Funny
mclovin
271.9 hrs
Posted: August 29
I've been playing this game for years now. It is the only mech game worth playing. Although I'm not really a fan of PGI, they've done an OK job with this game. I just wish PGI would do ALOT more with this game. This game has the potential to be incredible, but in it's current state it is still badass.
Helpful? Yes No Funny
Luciel
386.8 hrs
Posted: August 29
Mechwarrior Online, for better or worse its a free to play game.

If you know Battletech then you know this game. Lumbering warmachines known as mechs are used around the universe in order to control or regulate stability. etc etc...
This game is always being updated. So bare that in mind as I give a quick (ehh if you read fast!) review on the game at its current state.

-Graphics: Depending on your graphics card this game can be tolerably nice to fairly good looking. The Crytek Engine is put to use but its nothing exceptional. Its a heavy load for any card when the graphics are cranked. Yes, even with the newer Nvidia cards out there (GTX 1080). Generally the mechs are highly detailed and some are very impressive. They have done a great job at bringing the mechs from the FASA world come to life. However, the maps are not that great looking. They are bland and theres is little interaction between the player and the environment.

-Control: It pilots very similarly to previous mechwarrior games. Everything is there from night vision to picture-in-picture zoom. You will have no problems getting around even from the first time. As long as you think of your mech as tank (main gun may face a separate direction from the tracks) you will have no problems adapting.

- Fun Factor: Alright. I cant lie to you. How fun this game can be is based on several factors. 1) your skill and willing to survive and destroy 2) Skill and cooperation from your team mates 3) your ability to grind for C-bills (in game currency). Yeah this game can be very fun and even addictive, but really you have to get in the mind set that everything you obtain, you have to work for. No other way to puyt it. You can buy mechs using C-bills or with actual cash. Initially, buying them with C-bills may seem easy. That is, until you realize you are getting a bit of a c-bill boost if its your first time. After 24 matches, the grinding begins. Now, dont think this is bad. This game feels mostly complete (80% in my opinion) and paying 30-40$ for real mechs or boosters is not that bad of a deal. Ultimately, you are helping the devs. However, this game can be fun. If you experiment with different tonnages of mechs you'll see they all add a bit of flavor to the fight (except the medium mechs.. man they suck!) Dont let all that turn you off, The devs included a pool of mech variants you can try for free and they constantly keep changing them out of rotation. so you cant B*tch, alright?

-Sound: All the sounds are there. Everything fits as it should. Pulse lasers have a heavy thump sound to them, Lasers sound... lasery? Ballistics have that loud thunderous crack. Yeah, this game nails it. You will feel at home. My only complain is the UI voice. Its a female voice but rather than sounding digitally or robotic she kind of sounds like.. shes right next to you. They should have made her like in the previous mechwarrior games. Yeah seriously my only gripe.

-Game Mechanics: Man, you could really write a whole guide regarding the mechanics of the game. Let's just focus on mech customization. There are 4 classes of mechs. They differ in tonnages. The lights being the lightest are also the fastest, but they lack firepower. Mediums are a bit heavier than lights but they have more armor and sometimes more room for weapons. The heavies are much bigger but also a bit slower. They are well rounded in speed and firewpower. The Assaults are the juggernauts of the game. These mechs are expensive, slow and can carry an array of weapons. You cannot take one one of these on your own. Apart from the four classifications of mechs, there are also 2 types of mechs. There are Inner Sphere mechs, which are traditional and well known. Their capabilities are well rounded. The other Type are known as the Clan mechs. Their origin is unknown but they have newer classes of mechs and are often regarded as superior to I.S. mechs. Every mech can be fully customized, from jump jets, to weapon arrangements (mechs can be allocated weapons according to hardpoint) to arm actuators. Battletech at its finest.

After reading all that (you did, didnt you?) you can pretty much imagine the scale and ingenuity of tactics and mech designs. The community brings this game alive and its been going strong for several years now. The devs do a fine job to keep the game current, from graphics to map design. Its always evolving.
So if you are having doubts about this game, just give it a try. If you are a fan of FASA's battletech lore, this a no brainer. download it. You have nothing to lose.
Helpful? Yes No Funny
Aedarin
471.1 hrs
Posted: August 29
I will keep this one short, this game is hilariously pay to win:

Heat is an issue that prevents you from simply spamming all your weapons endlessly. Gee wouldn't it be nice to have an ability or consumable that lowers heat? Sure, we have that. We also have one that cost real money that is way better than the f2p one.

Gee, it sure would be nice if we had some method of preventing the opposing team from simply camping the objective with the heaviest mechs. Oh, artillery and airstrikes to force them to move? How about PREMIUM artillery and airstrikes that hit unavioidably fast?

Man, I wish my mech didn't all its ♥♥♥♥ing guns at waiste level preventing me from using hills to attack from. Oh, look, a PREMIUM mech with all the guns mounted at the same level as the cockpit allowing me to hill snipe.

This level of p2w goes beyond even the mighty War Thunder in its shameless bilking of the player base for obvious advantages. Do not reward these people when better games that have no pay to win model exist, or else YOU are the problem, and not greedy developers.
Helpful? Yes No Funny
Interrogator
12.6 hrs
Posted: August 28
beep boop atlas best
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
35 of 41 people (85%) found this review helpful
54 people found this review funny
Recommended
15.2 hrs on record
Posted: August 19
My experience so far:

Let's go this way!

*Warning! Incoming Missile!*

LET'S GO THE OTHER WAY!
Was this review helpful? Yes No Funny
8 of 10 people (80%) found this review helpful
Recommended
170.9 hrs on record
Posted: August 26
Now this game brings me back. Mechwarrior 2 was my game back in the era of DOS.

Nothing beats rounding a mountain and unloading three auto cannons into the back of an Atlas.

Get this game.
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
1 person found this review funny
Recommended
74.5 hrs on record
Posted: August 21
Actually very good for a free to play game (or really even for a full price AAA title.) You could very easily play this game and not spend a dime if you wished to. This and Star Trek Online have the best 'free to play' models that I have seen. Combat is very fun and engaging. Obviously there is a wide variety of skill level in opponents so you won't win every time, but you likely won't lose all the time either. You're always in a large team, so if you struggle, you can always stick with the pack and up your chances. Going off on your own is generally not a good idea.

If I had to say something bad about it, it can be a little complicated at first, it has a somewhat steep learning curve and that can be intimidating to new players. It's best not to spend any of your early money on a mech, play the free 'trial' mechs until you know what style you like and then buy something that fits your style. There are A LOT of Mechs to choose between and you're likely going to have to watch some videos and do some research, it's not a simple game.

I'm not normally a guy who likes PvP type games, but this game is great. If you can get 2 or 3 friends and travel in a pack it's even better.
Was this review helpful? Yes No Funny
11 of 17 people (65%) found this review helpful
1 person found this review funny
Recommended
249.8 hrs on record
Posted: August 14
Great game, Gimmicky name:
MechWarrior Online is bar-none one of the greatest team based shooters out there. It is extensively well balanced and has a great deal more strategy and teamwork than any other shooter I've played. The mechs are diverse and in the right hands even a garbage mech can be a war hero on the field of battle. Moreover there aren't any game breaking builds, which is unheard of in competive multiplayer games.

It has a steep learning curve and takes awhile before you can find a mech that best suits you, but once you do the game is extremely rewarding.

My biggest complaint about the game it is the name. MechWarrior Online sounds like a trashy free to play mech game so the fact that this is free to play doesn't do itself any favors as far as marketing goes. I've been a fan of the MechWarrior games for over a decade but I took years to try this because I assumed it was going to be a piece of crap due to its name. My Steam friends don't want to try it for this sole reason.

Beside the name I have no issues with the game itself, in fact I would say this is leagues better than other strategy based shooters like CSGO for instance. If you are looking for a game more involved than hiding out in a bomb simulation I would highly recommend this.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Recommended
851.3 hrs on record
Posted: August 16
Wow, im supprised at these reviews for MWO, "most toxic community i have ever been in"? far from it, most loyal players are mature people in their 30s who rarely get mad at anyone, i feel bad for anyone who has had a bad time in a match with some steam newbies argueing at eachother,

or just pure bad luck...

truely though the game is punishing on new players, for the first week i would be supprised if anyone got even a single win (assumeing you arent in a group and your doing quickplays)

lack of mechbays, a very slow grind, but once your up there it becomes much easyer.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
Recommended
119.8 hrs on record
Posted: August 14
I love this game and it really is free to play. You can have a lot of fun, and be competitive, without spending a single penny. But if you're like me you'll probably like the game so much that you'll start to spend some money here and there. And thats what I think the developers of this game were after. They offer a great game for free knowing that the majority of folks that try it will like it. Then if you want to spend money you can to "speed up" acquiring things that you can eventually earn for free anyways. Or you can buy paint, decals, and other items to pretty up your mechs - none of which effects how they fight in battle so its purely cosmetic. If you like big robots slugging it out, or are a fan of the BattleTech series, then this games for you!
Was this review helpful? Yes No Funny
6 of 10 people (60%) found this review helpful
3 people found this review funny
Recommended
179.1 hrs on record
Posted: August 14
Giant stomping robots with ♥♥♥♥ off big guns, laser and rockets yes please.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
271.9 hrs on record
Posted: August 29
I've been playing this game for years now. It is the only mech game worth playing. Although I'm not really a fan of PGI, they've done an OK job with this game. I just wish PGI would do ALOT more with this game. This game has the potential to be incredible, but in it's current state it is still badass.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
386.8 hrs on record
Posted: August 29
Mechwarrior Online, for better or worse its a free to play game.

If you know Battletech then you know this game. Lumbering warmachines known as mechs are used around the universe in order to control or regulate stability. etc etc...
This game is always being updated. So bare that in mind as I give a quick (ehh if you read fast!) review on the game at its current state.

-Graphics: Depending on your graphics card this game can be tolerably nice to fairly good looking. The Crytek Engine is put to use but its nothing exceptional. Its a heavy load for any card when the graphics are cranked. Yes, even with the newer Nvidia cards out there (GTX 1080). Generally the mechs are highly detailed and some are very impressive. They have done a great job at bringing the mechs from the FASA world come to life. However, the maps are not that great looking. They are bland and theres is little interaction between the player and the environment.

-Control: It pilots very similarly to previous mechwarrior games. Everything is there from night vision to picture-in-picture zoom. You will have no problems getting around even from the first time. As long as you think of your mech as tank (main gun may face a separate direction from the tracks) you will have no problems adapting.

- Fun Factor: Alright. I cant lie to you. How fun this game can be is based on several factors. 1) your skill and willing to survive and destroy 2) Skill and cooperation from your team mates 3) your ability to grind for C-bills (in game currency). Yeah this game can be very fun and even addictive, but really you have to get in the mind set that everything you obtain, you have to work for. No other way to puyt it. You can buy mechs using C-bills or with actual cash. Initially, buying them with C-bills may seem easy. That is, until you realize you are getting a bit of a c-bill boost if its your first time. After 24 matches, the grinding begins. Now, dont think this is bad. This game feels mostly complete (80% in my opinion) and paying 30-40$ for real mechs or boosters is not that bad of a deal. Ultimately, you are helping the devs. However, this game can be fun. If you experiment with different tonnages of mechs you'll see they all add a bit of flavor to the fight (except the medium mechs.. man they suck!) Dont let all that turn you off, The devs included a pool of mech variants you can try for free and they constantly keep changing them out of rotation. so you cant B*tch, alright?

-Sound: All the sounds are there. Everything fits as it should. Pulse lasers have a heavy thump sound to them, Lasers sound... lasery? Ballistics have that loud thunderous crack. Yeah, this game nails it. You will feel at home. My only complain is the UI voice. Its a female voice but rather than sounding digitally or robotic she kind of sounds like.. shes right next to you. They should have made her like in the previous mechwarrior games. Yeah seriously my only gripe.

-Game Mechanics: Man, you could really write a whole guide regarding the mechanics of the game. Let's just focus on mech customization. There are 4 classes of mechs. They differ in tonnages. The lights being the lightest are also the fastest, but they lack firepower. Mediums are a bit heavier than lights but they have more armor and sometimes more room for weapons. The heavies are much bigger but also a bit slower. They are well rounded in speed and firewpower. The Assaults are the juggernauts of the game. These mechs are expensive, slow and can carry an array of weapons. You cannot take one one of these on your own. Apart from the four classifications of mechs, there are also 2 types of mechs. There are Inner Sphere mechs, which are traditional and well known. Their capabilities are well rounded. The other Type are known as the Clan mechs. Their origin is unknown but they have newer classes of mechs and are often regarded as superior to I.S. mechs. Every mech can be fully customized, from jump jets, to weapon arrangements (mechs can be allocated weapons according to hardpoint) to arm actuators. Battletech at its finest.

After reading all that (you did, didnt you?) you can pretty much imagine the scale and ingenuity of tactics and mech designs. The community brings this game alive and its been going strong for several years now. The devs do a fine job to keep the game current, from graphics to map design. Its always evolving.
So if you are having doubts about this game, just give it a try. If you are a fan of FASA's battletech lore, this a no brainer. download it. You have nothing to lose.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
70.6 hrs on record
Posted: August 16
For all the bad reveiws i dont get it. But the game is hard and you need to grind a Lot honestly i find that quick play is fun because all mechs are allowed unlike faction battles where you need mechs specific to your faction. but after shooting through all the classes (Light, Medium, Heavy, Assault) i can say it really pays to know what works best so overall i would recomend this, although it may not be easy it is quite fun
Was this review helpful? Yes No Funny