MechWarrior Online™ is a tactical online shooter set in the BattleTech Universe. The battlefields of the 31st century are dominated by powerful mechanized units known as BattleMechs. You will assume the role of an elite MechWarrior, fighting for supremacy over the galaxy.
User reviews:
Mixed (96 reviews) - 65% of the 96 user reviews in the last 30 days are positive.
Mostly Positive (4,144 reviews) - 77% of the 4,144 user reviews for this game are positive.
Release Date: Dec 10, 2015

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Recent updates View all (57)

June 17

MechWarrior Online Patch Notes - June 20th

Greetings MechWarriors,

The latest wave of Inner Sphere Resistance Hero 'Mechs have arrived, and are now en-route to MechBays of eligible MechWarriors. With the arrival of these Heroes all Inner Sphere chassis currently in-game now have at least one Hero variant.

This patch sees the release of our all-new 8v8 Competitive Mode! Featuring Competitive Leaderboards, Team Registration and Management features, Map banning, detailed statistics and standings, and more, this all-new Competitive Play area will enable players to form Teams for ranked combat in competitive Conquest matches. The release of this new Competitive Mode also marks the beginning of the Qualifying Phase of the 2017 MechWarrior Online World Championships.
Check out the Competitive Mode section of these Notes for all the details!

The recently-released Incursion Game Mode has been refitted and introduced for Faction Play in this patch. This patch also sees the introduction of weighted randomness to the Tug of War bar; a specific Game Mode may still be weighted to a distinct phase of the Tug of War, but matches will now have a random chance of running any of the other eligible Game Modes.

On the gameplay and balance side, this patch brings with it a significant Energy weapon balance pass, along with minor adjustments to AMS and LRM 5 weaponry. The focus of this Energy pass is twofold: provide better role definition between the different Energy weapon types, and most importantly, foster a better baseline balance between Inner Sphere and Clan Energy weapons. A complete rundown of these changes can be found in the Gameplay section of these Patch notes.

93 new Decals and 25 new Supply Caches are arriving in this patch. This batch of Decals includes the five remaining timeline-appropriate Clan Decals, an assortment of new Shapes, and a large collection of new Word Decals. These new Words can be easily combined to form distinct combinations like Clan Death Dealer, SRM Boom Stick, Frontline Breaker, etc.

As of this patch, Premium Time is no longer required for accessing any aspect of the Private Lobby feature! Tonnage rules, Match Time, Time of Day, View Mode, and Full Team settings are now available to all.

Rounding out the patch we have optimizations to the sound caching system and in-game Turrets, the addition of a central path for both Teams on HPG Manifold, the ability to re-assign Group Leadership, and a small number of other additions and fixes.

Read on for all the details of the June patch, and we'll see you on the battlefield!

- The MechWarrior Team

18 comments Read more

May 16

MechWarrior Online Patch notes May16th 2017

Greetings MechWarriors,

The Javelin has arrived, and is now en-route to the MechBays of eligible MechWarriors. Built around a blend of mobility and firepower, the Javelin was originally designed as a mobile scout with enough firepower to deter or punish pursuit. Over its 300 years of active service within the military's of the Inner Sphere, the Javelin has gained a reputation as a premier ambush and strike 'Mech.

After a number of iterations, delays, and Public Test Sessions, the all-new Skill Tree is finally arriving in this patch, offering pilots greater control over how their 'Mechs are optimized according to their Loadout and desired role. The Skill Tree section of these Patch Notes is quite extensive, so we'll save you a bit of reading in the intro here. Check out the associated section for all the details!

A number of gameplay-related tweaks are also featured in this patch, such as the decoupling of agility-related stats from your equipped Engine size (otherwise known as 'engine desync'). With the release of engine desync in this patch, 'Mech agility stats are now determined by the overall tonnage of the chassis itself, not the size of its equipped Engine. It is important to note however that the Speed of your 'Mech will not be impacted by this; speed remains tied with Engine size. For full details on this change and its impacts, check out the associated sub-section of these notes.

In addition to the usual 'Mech-related Decals, seven of the original Clans are also receiving emblem and word Decals in this patch. We'd like to thank all Clan pilots for their patience waiting for these long-requested Decals. We'd also like to note that Decals for the five remaining Clans active in the current timeline are already complete and will be released this June, along with the missing word Decal for Clan Star Adder.

As part of the Skill Tree release, the Cadet Bonus 25 Achievement will now provide the player with 48,000 GXP in addition to the existing reward for that Achievement of 200,000 C-Bills. This GXP reward has also been retroactively provided to all players who have already achieved Cadet Bonus 25 at the time of this patch.

Rounding out the patch we have the MC release of all Clan Wave 1 Hero 'Mechs, missile weapon retrofits for the Quickdraw and Victor 'Mechs to provide them with accurate weapon visuals according to Loadout, and a small number of general fixes and changes.

We would also like to alert everyone that the downtime required during this patch window will be longer than normal to perform some necessary database work as part of the player account transfer process into the new Skill Tree. We are expecting this patch downtime to last ~3 hours in total.

Follow the link for all the details of the May patch, and we'll see you on the battlefield!

- The MechWarrior Team

34 comments Read more

About This Game

MechWarrior Online™

MechWarrior Online™ is a tactical, 'Mech-based online shooter set in the rich BattleTech Universe. The battlefields of the 31st century are dominated by immense and powerful mechanized units known as BattleMechs. Piloting these war machines are the most elite soldiers that the galaxy has ever known. To most, they are known simply as MechWarriors.

You will assume the role of an elite MechWarrior, fighting for supremacy over the galaxy against other players.

Quick Play is where you'll find fast action, fielding a single 'Mech in team-based game modes and maps. Unlike Faction Play, Quick Play matches do not influence the layout of Inner Sphere territories; these battles are fought purely for rewards and glory.

In Faction Play you will field 4 ‘Mechs per match, lending your skills and allegiance to the Faction of your choosing in prolonged team-based engagements, conquering and defending planets in their name to earn rewards and expand your Faction's territory across the Inner Sphere.


Piloting a 'Mech to victory requires a mastery of tactical positioning, teamwork, and firing discipline. Strike out as a Lone Wolf or seek out one of the many player-controlled Units and fight under the banners of powerful galactic empires for prestige, wealth, or nothing more than the sheer thrill of battle.

Next Gen Mobility - By the 31st century, tanks have evolved to take on humanoid shape, their treads replaced with nimble legs. Like modern tanks, 'Mechs move their upper torso and weapons independently of their legs offering unparalleled mobility while exchanging fire. Depending on their size, BattleMechs travel at vastly different speeds and offer different systems like jump jets to aid in their locomotion.

Make Every Shot Count - Pilots must balance mobility and damage output against the amount of heat generated from their weapons fire and 'Mech operation, lest they risk the temporary loss of power that comes when a 'Mech overheats. Firing all weapons simultaneously (known as an Alpha Strike) can be the quickest way to devastate an opponent, but may leave a 'Mech helpless against its enemies if the heat sinks can't handle the stress.

Fight Smart - 'Mechs possess both external armor and strong internal structural elements to help minimize the chance of a 'quick kill'. As a result, pilots must treat each encounter with the utmost attention and awareness, prioritizing weaker or more critical components before delivering the killing blow. Communication among teammates and the effective use of targeting systems can help to identify vulnerable 'Mechs and components.

Teamwork is the Difference - Targeting a 'Mech will automatically allow your teammates to achieve their own lock, allowing them to ascertain vital location data, armor status, and loadout details for the targeted enemy. Information Warfare can be a vital component for victory, providing attack-focused allies with the necessary information to tear their opponents to pieces.

Information Warfare - While fast-moving scouts feed target and tactical information back to the main battle group and the team commander, long-range Support and heavy-hitting Brawler and Assault ‘Mechs will use this information to position themselves for the perfect strike. Pilots can also shield themselves and allies from enemy sensors and weapons fire using various counter measures. It is up to each pilot to customize their BattleMech loadout to fulfill their desired role.

Find the perfect 'Mech - Hundreds of unique 'Mechs are available, offering a wide range of strengths and weaknesses. Smaller 'Mechs should never stop moving, and can rely on their sheer speed to overwhelm heavier opponents. Larger 'Mechs move slow and deliberate but can stand toe-to-toe with other large opponents. Acquire and test different 'Mechs to find those that best suit your play style.

Choose Your Allegiance - Work for the powerful empires of the galaxy to earn their loyalty and spread their influence across the stars. Band together with other pilots using the Looking For Group feature, or use the Faction Chat feature to coordinate offensive and defensive strategies to capture or defend worlds and shift the balance of power.

Get Rewarded - Pilots earn ComStar Bills (C-Bills) from playing matches and completing faction contracts, which can be used to purchase new 'Mechs and equipment.

Certain items can only be purchased using premium 'Mech Credits (MC). MC can either be purchased directly via real world money or acquired in smaller increments in-game by earning reputation with a Faction in Faction Play, or as rewards from participating in special Events.

'Mech Experience (XP) gained during combat is applied to the 'Mech used during that match, and can be used to unlock improvements to various BattleMech systems.

MechWarrior Online™ also includes a host of achievements to unlock that will challenge even the most skilled players.

System Requirements

    • OS: Windows 7
    • Processor: Intel: Core 2 Duo E7300 @ 2.66 GHz / AMD: Athlon 64 X2 6400+ @ 3.2GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA: 8800 GT / AMD: Radeon HD 5670
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 16 GB available space
    • Additional Notes: 45GB temporarily required during installation
    • OS: Windows 7
    • Processor: Intel: Core i5-3470 @ 3.20 GHz / AMD: FX-6300 @ 3.5 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA: GeForce GTX 660 / AMD: Radeon HD 7870
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 45 GB available space
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