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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
Includes the Artbook and Soundtrack
If there exists an afterlife, what would it look like? The place itself, mind you, would it be a physical space or are you just floating around? Well, that’s something we’ve tried to imagine this week. Also part of the team has been at Startup Sweden, what’s that all about? There’s also been a lot of programming work focused on story data gathering and resource management.
Read all about it on the dev blog.
“Indirect god game Crest is rough, but there is a gem awaiting polish in there”
“Crest’s ambition is a good and interesting one: to create a systemic god-game around manipulating an AI’s programmatic grammar, and it did give me two procedural stories I am glad to have had”
Rock, Paper, Shotgun
“The player position is not so much one of pure divinity, but an allegory of sociological evolution and progression. This is what makes Crest so refreshing in the face of even the elder statesmen of the genre”
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