Medieval Engineers is a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology. Players build castles; construct mechanical devices and underground mining. There is an entire planet to explore!
User reviews:
Recent:
Mixed (66 reviews) - 66% of the 66 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (3,321 reviews) - 73% of the 3,321 user reviews for this game are positive.
Release Date: Feb 19, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Medieval Engineers is an Early Access game, which means that it is released while under development but is already in a very playable state and contains a vast amount of features. The game is being improved on a regular basis through updates that add and polish features and content, optimizations and bug fixes.

Getting real feedback from our community is our topmost priority. Working on a game behind the veil isn’t fun and is altogether much less effective. Real people with real needs and real voices you can listen to are the heart of game development. We invite all players to give us their feedback and suggestions and help us create the best game possible!

Buy now, play on Steam and receive future updates.

Everything in the game is subject to change.”

Approximately how long will this game be in Early Access?

“Medieval Engineers will remain in Early Access development until we gather enough feedback from the Community. We need to see how people play our game and what do they want us to focus on. Community feedback is expected and will direct our future decisions. We want to ensure that our players have the best experience possible and we will continue to develop the game in Early Access for as long as it is required in order to achieve it.”

How is the full version planned to differ from the Early Access version?

“We are planning to release new updates on a regular basis. These updates will contain new features, optimizations and bug fixes. The same model has been used for our first Early Access title, Space Engineers (http://store.steampowered.com/app/244850), with great success. New additions to the game will be also depended on player feedback.”

What is the current state of the Early Access version?

“The first release of Medieval Engineers will feature: Creative mode (unlimited resources, instant building, invulnerability, levitation), Steam Workshop (SDK + API), damage, and structural integrity. Multi-player and survival modes will come later. A full list of all the features can be found on our website: http://www.medievalengineers.com/features.html

Will the game be priced differently during and after Early Access?

“All players who decide to purchase the game in Early Access will receive future updates. The price of Medieval Engineers is going increase gradually for as long as it is under development and more features are being added.”

How are you planning on involving the Community in your development process?

“Our studio has a very good reputation for developing Early Access titles and the way we involve our players in this process. Our first Early Access game, Space Engineers, is considered to be among the most successful Early Access projects on Steam. Getting real feedback from the Community is our topmost priority. Real people with real needs and real voices you can listen to are the heart of game development. There is a dedicated sub-forum where players can report bugs that they find in the game (http://forums.keenswh.com/?forum=415209). Similar to our forum, players can use our Reddit page as well (http://www.reddit.com/r/MedievalEngineers/).”
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Buy Medieval Engineers and Space Engineers

Includes 2 items: Medieval Engineers, Space Engineers

Downloadable Content For This Game

 

Recent updates View all (101)

November 29

Update 0.3.7 - More Door Blocks

This week we are adding the last of the missing door blocks, you will now be able to properly door your castle up! We also applied the same way of building the windows to the doors, this will make it easier to figure out how to orient and place the doors.
The team has been working hard on the farming update the past few weeks, and we are getting closer to releasing the results.
Finally, we will be doing a live stream this Thursday where we will showcase the work-in-progress farming, so please tune in at 18:00 UTC to Keen Community Network! https://www.twitch.tv/keencommunitynetwork

https://www.youtube.com/watch?v=nGdtHNzYpMo
Full list of new features and fixes: http://forums.keenswh.com/threads/7389638

8 comments Read more

November 22

Update 0.3.6 - Improvements, Bugfixes and Farming Preview

Hello Engineers! This week we are previewing our progress with the farming systems and we have even more fixes and improvements for the manipulation tool. It should be no longer possible to pick up whole tree trunks, the locking option is now enabled by default for the Lockable Drum and we made loading the catapult bucket even easier now. The catapult now takes the projectile straight from your inventory and loads it up!

https://www.youtube.com/watch?v=NyTij4BzGKQ
Full list of new features and fixes: http://forums.keenswh.com/threads/7389470

12 comments Read more
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Reviews

“Medieval Engineers has set the bar for future sandbox games quite high.”
http://mmohuts.com/news/medieval-engineers-early-access-preview

About This Game

Medieval Engineers is a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology. Players build cities, castles and fortifications; construct mechanical devices and engines; perform landscaping and underground mining. There is an entire planet to explore!

The game is inspired by real medieval technology and the way people built architectural works and mechanical equipment using medieval technology. Medieval Engineers strives to follow the laws of physics and history and doesn't use any technologies that were not available in the 5th to 15th centuries.

Medieval Engineers concentrates on construction aspects, but can be played as an action game too. We expect players to avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications. Medieval Engineers shouldn’t be about troops; it should be about the machinery you build.

Medieval Engineers is the second “engineering” game developed by Keen Software House. The first one is Space Engineers, which sold over 2 million copies in its first year and is still a bestseller.

Early Access

  • Game modes
    - Creative - unlimited resources, instant building, invulnerability, levitation
    - Survival - this mode is work-in-progress. Currently available: death/respawn, survival building, resource management, inventory, character stats (health, stamina, food)
  • Single-player
  • Multiplayer
    - Creative and survival mode with your friends
    - Cooperative: build together with your friends, protect your castles/cities from barbarian raids
    - Competitive: battle against other players
    - Privacy customization: offline, private, friends only, public
  • Crafting - craft your tools using the basic resources such as scrap wood or small stones
  • Dedicated servers - players can connect to a third party host, rather than using a player-host, in a peer-to-peer set-up. The result is a faster connection and a more fluid multiplayer performance with less lag
  • Barbarians - first prototype of enemy AI
  • Weapons - Crossbow, sword
  • First-person & Third-person
  • Block types:
    - Small: 0.25 meter (25 centimeters)
    - Large: 2.5 meters
    - Dynamic: can be used to construct carriages and machinery that is supposed to be moved around
    - Static: immovable and connected to earth; if a heavy load breaks its structural integrity it cracks and unsupported parts become dynamic
  • Building blocks: stone walls (various shapes - from blocky to rounded), wooden walls and flooring, roofs (ceramic, thatched, hay), power source blocks (manual human labor), stored energy blocks (torsion spring), leverages, weights, swings, ropes, wooden beams of various length and shape… More will be added in future!
  • Realistic physics – structural integrity, destructible objects (everything: from blocks to terrain), real proportions, volume, mass, storage capacity, integrity
  • Steam Workshop – share your creations with the Community
  • Modding - world files, 3D models, textures, shaders, API (scripting in-game objects in C#)
  • 64-bit
  • World management – generate new worlds, “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings
  • Decay system - to keep your world clean and running fast
  • Area ownership - claim part of the planet as your own
  • Contextual GUI - interact with the world in a quick and easy way
  • Wardrobe - to customize the character, including male and female skins
  • World map with fast travel - see what is going on in the world and travel there
  • Compass - find your way in the world
  • Customizable banners - your banner becomes your identity in the medieval world
  • Working doors and gates - control access to your castle and lands

    More to be added later

    Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.medievalengineers.com/features.html

    Performance Notes

    Medieval Engineers is in development and undergoing frequent optimizations. The performance will get better. The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.
    Minimum requirements represent the bare minimum to run simple scenes and don’t guarantee a perfect experience.

System Requirements

    Minimum:
    • OS: Microsoft Windows 7 (latest SP) 64-bit
    • Processor: Intel Core2 Duo 2.0 GHz (or AMD equivalent)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 / AMD Radeon HD 5830 / Intel HD Graphics 4000
    • DirectX: Version 11
    • Storage: 10 GB available space
    • Sound Card: DirectX® compatible on-board
    Recommended:
    • OS: Microsoft Windows 7 (latest SP) 64-bit
    • Processor: Core i5-680 @ 3.6GHz, Phenom II X4 810 or better
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon HD 7870 / NVIDIA Geforce GTX 660 with 3 GB VRAM or better
    • DirectX: Version 11
    • Storage: 10 GB available space
    • Sound Card: DirectX® compatible on-board
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Mixed (66 reviews)
Overall:
Mostly Positive (3,321 reviews)
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