Prince of Persia The Forgotten Sands is the next chapter in the fan-favorite Sands of Time universe. Visiting his brother's kingdom following his adventure in Azad, the Prince finds the royal palace under siege from a mighty army bent on its destruction.
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Data di rilascio: 8 giu 2010
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Acquista Prince of Persia: The Forgotten Sands™

Acquista Prince of Persia: The Forgotten Sands™ Digital Deluxe Edition

L'Edizione Digitale Deluxe include due skin esclusive, una mappa esclusiva, la colonna sonora del gioco, e una copia gratuita digitale di Prince of Persia Le Sabbie del Tempo da giocare subito.


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Prince of Persia The Forgotten Sands is the next chapter in the fan-favorite Sands of Time universe. Visiting his brother's kingdom following his adventure in Azad,
the Prince finds the royal palace under siege from a mighty army bent on its destruction. When the decision is made to use the ancient power of the Sand in a desperate gamble to save the kingdom from total annihilation,
the Prince will embark on an epic adventure in which he will learn to bear the mantle of true leadership, and discover that great power often comes with a great cost. Game features include:
  • Classic Gameplay Reinvented: From huge-scale multi-enemy combat to dizzying feats of acrobatic prowess in gigantic environments enhanced by the Prince's ability to control nature and time,
    Prince of Persia The Forgotten Sands will push the Prince's prodigious abilities to unseen levels.
  • A Blockbuster Experience: Prince of Persia The Forgotten Sands will offer players unforgettable set pieces made possible by the advanced technology offered by the award-winning Anvil engine.
    With all-out war at the gates of the kingdom, the Prince's abilities will be challenged like never before through the course of epic wow moments.
  • Mastery Over Nature: Wielding powers of nature and time, the Prince will have unparalleled mastery over his environment and his enemies.
    The Prince will discover that harnessing the forces of nature itself will prove to be a devastating companion to his ability to rewind time.
  • Return of a Fan-Favorite Franchise: Set between Prince of Persia: The Sands of Time™ and Prince of Persia: Warrior Within™,
    Prince of Persia The Forgotten Sands will provide fans a new chapter in the Prince of Persia universe and deepen their understanding of the Sands of Time series.

Online Requirement


Requisiti di sistema

    • OS: Windows XP (SP3) / Windows Vista (SP2) / Windows 7
    • Processor: 2.6 GHz dual-core Intel Pentium D or AMD Athlon 64 X2 3800+ (2.2 GHz Intel Core 2 Duo or AMD Athlon 64 X2 4400+ or higher recommended)
    • Memory: 1 GB Windows XP / 2 GB Windows Vista, Windows 7 (2 GB / 4 GB recommended)
    • Graphics: 256 MB DirectX 9.0c–compliant card with Shader Model 3.0 or higher (512 MB recommended) (see supported list*)
    • DirectX®: DirectX 9.0c
    • Hard Drive: 8 GB
    • Sound: DirectX 9.0c–compliant sound card (5.1 sound card recommended)
    • Peripherals Supported: Windows-compliant keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
    • Internet Connection: Broadband Internet connection with 128 kbps or faster
    *Supported Video Cards at Time of Release:

    NVIDIA GeForce 6800 / 7 / 8 / 9 / 100 / 200 / GTX series

    ATI RADEON X1600 / HD 2000 / HD 3000 / HD 4000 / HD 5000 series

    Laptop versions of these cards may work but are NOT supported. These chipsets are the only ones that will run this game.
Recensioni utili dai clienti
3 persone su 4 (75%) hanno trovato questa recensione utile
8.3 ore in totale
Pubblicata: 31 luglio
لعبة قديمة ع ايآمم سوني 2 ششي مجنون صراحة
Questa recensione ti è stata utile? No Divertente
4 persone su 6 (67%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
9.8 ore in totale
Pubblicata: 21 febbraio
A great game that follows the styles of combat, obstacles and most things from the original trilogy of Prince Of Persia (The Sands of Time, Warrior Within and The Two Thrones).

Been a fan of this series for a huge long time, I used to think the game didn't have that kind of charm and fun in adventure and platforming like the original trilogy, after the spin-off game Prince Of Persia was released back in 2008. (which in my opinion was a good game that has nice story with good characters, though it was a strange spin-off) but I'm really glad I was so wrong

Obstacles and platforming:
- One of the two special charms of the whole series, hard to dispute this game can pull off without these beautifully made mechanism of traps, and the design of the way to guide the player through them.
- Some of the obstacles are back from the Original Trilogy (the Spikes, the straight-up high walls, the swinging axes, the running saw wheel..) and some even from the 2008 spin-off game (sliding slope..)
- Newer, bigger and much harder obstacles in the game (one of which is the multiple layers of water wall, which in my opinion is the hardest of all obstacles I have ever seen in the whole series, and also the swinging huge thorn tree log)
- The platforming has been upgraded to a higher new level, this means whoever still got the mind back when playing the original trilogy, now can rest assured that their style of platforming will be upgraded to a higher new level. Since it requires 1 or 2 more steps to pass the ostacles.
- The Saving Checkpoints were arranged nicely , typical of the whole series itself

- No longer a young prince, this guy now can make a lot of nicer attacks, combos and smoother acrobatic movements. However, The Forgotten Sands does not have the old mechanism of using 2 swords + combos (which were in the original Trilogy) , or stealth kill (The Two Thrones)
- One thing has returned from The Sands of Time: You got a fight with a huge platoon of enemies by yourself! But that doesn't mean you can't take them all out.
- In fact, the enemies in this game are pretty not that hard to face, which doesn't seem to be much of a concentration in this game, since the design, scenery, platforming element and story of the game are the main focus.
- The new system of using 4 natural elements in this game are pretty nice to help you with all the combat, though after a while, you'll recognize that they are only useful in facing some types of enemies.
- A whole new system of upgrading (which was only from the spin-off game, not the original trilogy) will help you get so much better. And I agree with this decision of Ubisoft Montreal. No more running around trying to find the upgrades and water sink to recover the health (Warrior Within), you can get Health, Energy and XP from the enemies and vases (which is an old point of the original trilogy)

Design and graphic:
- The design of the obstacles, the platforming in The Forgotten Sands are smooth
- The color when using the elements are really nice, especially when you freeze the time flow of the water, each drop of the water wall is so clear to see and beautifully made.
- However,... once again, it seems the enemies are not really the main focus of the game, so they are quite not that well designed, but it doesn't matter, what matters is what they can do to you though.

I believe most people who used to play the original trilogy should check this game out and get immersed in the World of the Prince of Persia once more. Even if you haven't played the Trilogy, this game still won't make you feel disappoint at all. In fact, it may even bring you back to play the original trilogy itself!

Rating: 9/10 by me. -0.5 because the Djin temple quite lacked the design and change in the 2 pictures (you'll see, they should have recorded the moments of the game) , -0.5 because the challenge mode lacks too much effort invested by Ubisoft.

Have fun!

P.S: Ezio is also spotted in the game, though in different shape. But who knows, maybe someday AC and POP can be brought together.
- Of course, since it was released back in 2010, try to buy the game when it's on sale.
Questa recensione ti è stata utile? No Divertente
2 persone su 3 (67%) hanno trovato questa recensione utile
7.2 ore in totale
Pubblicata: 1 maggio
This is another installment of the Sands of Time series of the Prince of Persia. While is not the best in the series, proves to add some improvements to the whole gameplay; a new and somehow fresh story about the Prince of Persia (kinda short if you ask me) has the typical elements of the series, such as: the puzzle rooms, sword fights and some confusing "extra" powers. One of the big differences compared to the other games is definitely the combat as this time you fight hordes of enemies which will grant you experience to unlock more skills and/or powers. At first can be fun to fight a lot of enemies, but after a while it is somehow repetitive as there are too many enemy variations.

Graphics and the environments are okay and probably way better compared to the other games. Music is okay too. Probably where the game shines is in their puzzles and room exploration as you progress you will get a power which will change the room exploration greatly (you will know while going through the story, but don't want to spoil it for you).

Compared to the other games this game has a challenge mode, which is pretty much survive 7 waves of enemies to get more experience and unlock the Prince's skills in story mode. Not really difficult to beat, specially if you have the sword and life upgrades already.

I'd recommend this game only if you played the previous games in the series and you are curious about this game, otherwise you will feel the game is really short and doesn't have too much content, for the same reason pick it up when is on sale.
Questa recensione ti è stata utile? No Divertente
3 persone su 3 (100%) hanno trovato questa recensione utile
10.5 ore in totale
Pubblicata: 7 ottobre 2014
Questo gioco segna un po' l'ultimo tentativo di far sopravvivere una saga che ha segnato una generazione con la trilogia de "Le sabbie del tempo", non riuscendo nell'intento ma non per questo presentandosi come un brutto prodotto. Anzi. Le sabbie dimenticate si possono descrivere come un'enorme operazione di marketing: non essendo stata molto di successo la via del reboot, Ubisoft si buttò sulla pubblicizzazione cinematografica e su una serie di titoli che riproponevano le meccaniche della celebre trilogia con l'espediente narrativo dell'"interquel" (precisamente collocati tra il primo e il secondo titolo). Titoli che cercavano di aggiornare il consolidato gameplay della trilogia in seguito all'esperienza di enorme successo dei primi due capitoli di Assassin's Creed, ricordiamo nato da un concept proprio di un nuovo PoP. Il tempo e l'esperienza trascorsa dalla software house si fa sentire in un parkour molto più sciolto e meno farraginoso, mentre invece non riesce del tutto il tentativo di innovare più in profondità: i nuovi poteri proposti sono due, uno concettualmente blando (concretizzare parti dello scenario a comando), uno abbastanza interessante (fermare il tempo delle acque facendole passare da stato liquido a solido). La produzione cerca con sforzi immensi di combinare in maniera interessante fino alla fine queste due meccaniche, ma la sensazione di ripetizione è notevole: si sente la mancanza di una più libera manipolazione del tempo, che in questo capitolo rimane abbastanza in ombra, quasi "scontata". Il level design è di livello notevole, crea atmosfere accattivanti non arrivando però mai al livello di complessità immersiva della trilogia (anche se il finale gareggia fortemente per il ruolo di crescendo più epico della saga). Stessa cosa per gli enigmi (ricordano da vicino la trilogia, ma sono decisamente troppo semplicistici) e i combattimenti, dove è tentato un approccio "di massa" in cui però si appiattiscono pesantemente le varianti del combattimento in uno spam di un unico tasto. In questo senso la sensazione che questo gioco lascia è che sia un "PoP, la trilogia: la Demo": cerca di combinare gli elementi più accattivanti della saga in maniera presentativamente accettabile, ma contenutisticamente impoverita. Inspiegabile è l'assenza di vere e proprie boss battle: da momenti impegnativi pieni di situazioni inedite nella trilogia a ripetitivi giganti che tirano mazzate a vuoto. Grandissimo neo del gioco, forse il più macroscopico, è la trama: persino la figura femminile è in questo capitolo completamente scialba, il suo senso di lealtà verso il passato del regno raccontato senza sentimento, lo svolgersi degli eventi non trasmette affatto quel senso di "battaglia contro il destino" che caratterizza in meglio la saga.
In conclusione: Prince of Persia: Le sabbie dimenticate è un po' l'emblema di un'epoca. Visivamente ancora accettabile e capace di far sognare sulle notti d'Arabia, dal gameplay felicemente aggiornato dopo l'evoluzione del concetto di parkour videoludico degli ultimi anni, rimane tuttavia allo stadio di bel guscio vuoto, in una saga che evidentemente non aveva più niente da narrare e a cui giustamente è stata posta la parola "pausa". Discorso a parte meriterebbe l'omonimo titolo per Wii, sicuramente più "fresco" sia dal punto del gameplay che narrativo (anche se forse un po' troppo bighellone), ma questo è un altro discorso. Mi auguro che questa saga torni presto a incantarci con gli standard della trilogia, di cui questo titolo è buon riassunto. Niente di più.
Questa recensione ti è stata utile? No Divertente
1 persone su 3 (33%) hanno trovato questa recensione utile
7.2 ore in totale
Pubblicata: 4 settembre 2014
corto e con combattimenti molto semplici MA il platform stile Prince of Persia c'è ed è pure bello e complicato. non manca nemmeno la figa persiana di turno stile trilogia delle sabbie del tempo. consiglio.
Questa recensione ti è stata utile? No Divertente