A colorful pixel-art metroidvania/point-and-click adventure hybrid about magic, cute witches and joys of vandalism.
All Reviews:
Very Positive (95) - 87% of the 95 user reviews for this game are positive.
Release Date:
15 May, 2015
Developer:
Publisher:

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$14.99 USD
 

Recent updates View all (15)

17 October

About the "floaty" thing...



Hello guys and gals!
With Belle releasing on consoles, the game finally got a bit of the attention from the mainstream audience, and with that began a new wave of complaints about its "floaty" jumps. Personally, I prefer the slower, more controlled jumps, but this seems to be an unpopular opinion. Therefore I have updated the Beta branch of the game with, among other things, a new, quicker jump for Belle. Let's hope it's more to everyone's liking.

Here's what's new in RC5A59:

  • Changed player gravity to minimize "floaty" complaints.
  • Changed how double-jump works. Can now be executed at any point of the trajectory.
  • Minor platform tweaks across the map to eliminate close call jumps and just-out-of-reach ledges.
  • Replaced player walk animation with a jog to make it look "faster".
  • Lowered some of the enemy HP early in the game to make them less annoying to take out with Belle's base shot.
  • Added item name popups - the pickup names should be located at index $$371, otherwise default names are used.
  • Made the Turbo mode the game default (thinking of locking the game to Turbo and removing the option in future updates. What do you think?)
  • Fixed up the 30 fps mode, as it's been falling by the wayside.
  • Increased frog sleep timer by one second. Might not be enough.
  • Fixed plant-shooter-platforms to spawn at consistent height.
  • Some changes to Sinclair's portrait and model. Added another state for him during end-game.
  • Fixed a bug with Bitterwarts, where her item collision could become picky.
  • Fixed Skelebro's AI, so he wouldn't jump onto platforms, or flicker when backed into a corner.
  • Added a few new sound effects.

I'd love to hear if the new physics make the game better or worse. You can currently switch to the old jumping physics by pressing I in the debug mode.

Beta branch password is as usual nowheretorun

8 comments Read more

3 October

Mystik Belle launches on PS4 and Xbox One today!



Hello Guys and Gals!
The day is finally upon us - today Mystik Belle was released for PS4 and Xbox One consoles by the awesome WayForward. Let us hope it does better there than it did over the last two years here, on Steam (which is to say not very well: ).

In case the consoles aren't your cup of tea, and you prefer your games with slightly more potty-mouth than E10 rating would allow for, get the Steam version! (the optional E10 version is still included here)

Cheers.
Andrew.
15 comments Read more

Reviews

“Mystik Belle is a great title and quite an accomplishment considering it is mostly the work of a single developer.”
8.7 – GameRamble

“The game looks fabulous, and by combining point-and-click item puzzles and solid sidescrolling combat, it's just a fun, intelligent game to play.”
IndieGames

“The game is also gorgeous, a real impressive work of sprite graphics. Every character and monster is huge and finely detailed, from their slightest movements to their clothing and features.”
HardcoreGaming101

About This Game



Being a student of mystical arts is hard work, doubly so if you are Belle MacFae - a freshman student at Hagmore School of Magic. The teachers and the staff are mean, her friends are few, and her grades suck. Worst of all – Belle has a tendency to be at exactly the wrong place at exactly the wrongest time. Like tonight, for example, when she stayed up late to practice her fire magic, but instead got framed for upsetting an ancient ritual. And what better way is there to punish an unlucky first-year student, than to charge her with an impossible task on the worst night of the year? Re-create the Walpurgisnacht Brew, or be expelled, and with all manner of spooks taking over the school, expulsion is starting to sound better by the minute.

Inspired by games like Slightly Magic, Puff in Dragonland, and the Dizzy series, Mystik Belle is a hybrid of a classic point-and-click adventure and a modern metroidvania.



While playing it you can expect to do some of the following:

  • Get hopelessly lost in the massive school building and its surrounding areas.
  • Find items and solve inventory puzzles. Or just clog up your pockets with useless junk.
  • Interact with other inhabitants of Hagmore. Learn clues, help them out, ruin their day with angry flies.
  • Fight through hallways infested by over 60 unique monster types.
  • Defeat 8 bosses.
  • Learn new magical and not-so-magical abilities.
  • Ogle at retina-burningly colorful pixel art.
  • Punch Cthulhu in the face.





  • PLEASE be advised: Mystik Belle is NOT just a metroidvania - it's a true adventure game. You will not get far without having to solve inventory puzzles or talking to people.
  • By default, the game contains some language not suitable for younger kids. A much more kid-friendly E-10 version of the dialogue is included, and can be selected from the options menu.
  • OSx version of the game doesn't support the Steam features like the overlay, achievements and trading cards. I will look for a way to get this sorted out as soon as I can. You can still get the game's internal achievements which will transfer to your Steam achievements once this is fixed.
  • I am temporarily unable to update the Mac version of the game due to changes to OSX and introduction of mandatory developer fees. I will resume Mac updates once I have the money to pay Apple their ransom.
  • Linux version of the game appears to only reliably support the Xbox 360 controller. This is a known issue of all GameMaker Studio games. More information regarding it can be found here.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3
    • Processor: Intel Atom 230
    • Memory: 512 MB RAM
    • Graphics: Intel 945 Express
    • DirectX: Version 9.0c
    • Storage: 25 MB available space
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: Intel Atom 230
    • Memory: 512 MB RAM
    • Graphics: Intel 945 Express
    • Storage: 25 MB available space
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