CAN YOU SAVE THE SCIENTISTS ON APOXUS PRIME? PixelJunk™ Shooter Ultimate is a twin-stick shooter with equal elements of action and puzzle solving.
User reviews:
Positive (35 reviews) - 80% of the 35 user reviews for this game are positive.
Release Date: Oct 21, 2015

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Buy PixelJunk™ Shooter Ultimate



“PixelJunk Shooter Ultimate is finely crafted with subtle complexities and craftsmanship, and it is now on PC.”

“Every inch of every level looks and plays beautifully”
9/10 – PC Gaming Enthusiast

About This Game


PixelJunk™ Shooter Ultimate is a twin-stick shooter with equal elements of action and puzzle solving.

Saving scientists and uncovering the mysteries of an ill-fated research trip requires you to study and manipulate your environment! Blast through rock, grapple huge blocks of ice, detonate explosive gas or unleash torrents of water, lava, magnetic oil and even corrosive stomach acid onto unsuspecting enemies! All powered by an advanced dynamic fluid simulation.

  • Enjoy PixelJunk™ Shooter and Shooter 2 in a seamless campaign stretching across 150 levels
  • Carry across your progress from PixelJunk™ Shooter and jump straight in where you left off.
  • Brand new UI, enhanced environmental lighting, reimagined VFX and vivid fluids.
  • Fly the campaign solo or alongside a friend in local co-op
  • Take on the world in the chaotic Online Battle mode.
  • Prove you've got what it takes and rise to the top of the Global Rankings
  • Play in both the “Classic” Shooter art style and the brand new “Ultimate” style.
  • Capture your most epic moments with the new Photo Mode.

System Requirements

    • OS: Windows 7 / 8 / 10 32 bit
    • Processor: Intel Core i5 CPU 760 @ 2.80GHz / AMD Phenom II X6 1035T Processor @ 2.6GHz
    • Memory: 2 GB RAM
    • Graphics: GeForce GTX 470 / AMD Radeon HD 6770
    • DirectX: Version 10
    • Storage: 475 MB available space
    • Sound Card: XAudio 2-Compatible Sound Card
    • Additional Notes: Recommended Graphical Settings: Low / Classic Art Style - Only XInput Controllers are supported --- Please Note: A DirectX 10.1 compatible Graphics Card is required! ---
    • OS: Windows 7 / 8 / 10 64 bit
    • Processor: Intel Core i5 CPU 760 @ 2.80GHz / AMD Phenom II X6 1035T Processor @ 2.6GHz
    • Memory: 2 GB RAM
    • Graphics: GeForce GTX 650 / Radeon HD 7850
    • DirectX: Version 11
    • Storage: 475 MB available space
    • Sound Card: XAudio 2-Compatible Sound Card
    • Additional Notes: Recommended Graphical Settings: High / Ultimate Art Style - Only XInput Controllers are supported
Customer reviews
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Positive (35 reviews)
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26 reviews match the filters above ( Positive)
Most Helpful Reviews  Overall
19 of 21 people (90%) found this review helpful
1 person found this review funny
9.2 hrs on record
Posted: November 16, 2015
One of the best casual twinstick shooter/puzzle games on steam imo. Worthy upgrade to the original as it combines all the levels from 1 + 2 and completely overhauls the visuals. Already played it to death on vita, has me hooked all over again.
Focus of the game is adventure mode and gameplay is simple, each level broken into several segments which contain scientists that much be rescued, hidden ores to collect and enemies that must be killed, avoided or possibly used to solve puzzles. Puzzles are heavily focused on physics, generally involving liquids that visually are some of the best you will see in a 2d game. Game does support co-op play but unfortunately it's local only, battle mode is provided for online play, though player numbers are low.

Beautiful graphics which provided options to help on a range of systems. Screen resolutions of 4k+, toggles for dustclouds/filmgrain/anti-aliasing and the ability to use either 'classic' or the new and improved 'ultimate' style visuals. Gamepad would be suggested though keyboard is manageable and controls could all be remapped to personal preference. One welcomed feature is being able to play the game locally using a combination of both.

Over 150+ levels, global scoreboards and the previously mentioned battle and co-op modes. Pixeljunk Ultimate provides a fair bit of content for the price. Couple that with a chill soundtrack, responsive controls, lovely presentation and we have a winner. Personally I find the game relaxing though it's more a matter playstyle, still rewards those seeking more of a challenge. Easily recommended for people unfamiliar with the series as it's the best and most complete starting point. For anyone else it's worth a look at, don't hesitate when it's on sale. Cheers folks.

Copy was provided by dev, doesn't change my thoughts
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13 of 13 people (100%) found this review helpful
4.9 hrs on record
Posted: October 23, 2015
They fixed the DirectX 10.1 issue and now I can play the game. This is a great product, it's PixelJunk Shooter 1 and 2 in one package with updated graphics and 60fps! It's cheap and fun and totally worth buying if you enjoy physics-based games.

The only issue is the lack of online coop. That would have been amazingly fun, but oh well.
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14 of 16 people (88%) found this review helpful
14.9 hrs on record
Posted: October 22, 2015
Played this game on PS3 and it was awesome, now with the graphics upgrade it's even more awesome! Great art style, catchy music and sweet physics puzzles, only down side is not enough people playing online. Definitely recommend you pick this one up!
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8 of 8 people (100%) found this review helpful
9.1 hrs on record
Posted: October 28, 2015
This is an amazing physics liquid based action puzzle game. Own it on 3 systems because it is just that damned great. If playing with liquids and gasses is your thing, while you dodge bullets, save people, and find an intreresting story being told, this is your jam.
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7 of 7 people (100%) found this review helpful
12.6 hrs on record
Posted: December 14, 2015
A true hidden gem, this has everything. Unique graphic style, buttery smooth controls, great level design, shooting, explosions, physic based puzzles, fluid simulation, an endless array of elements, bosses, hidden things to collect...
Even the music is awesome. Try this game, you'll love it.
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7 of 7 people (100%) found this review helpful
1 person found this review funny
8.1 hrs on record
Posted: October 24, 2015
A very nice twin stick shooter with good character momentum and level variety.
The highlight of the game is definitely it's fun and satisfying fluid dynamics which it let's you play with a whole bunch as the game progresses.
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6 of 6 people (100%) found this review helpful
3.5 hrs on record
Posted: November 26, 2015
Excellent, and has a fantastic soundtrack. Worth the asking price easily. Something of a shooter/puzzle game mashup, and includes all the levels from 1&2.
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7 of 8 people (88%) found this review helpful
1.9 hrs on record
Posted: November 10, 2015
Totally recommend. Especially with a controller.
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5 of 5 people (100%) found this review helpful
10.7 hrs on record
Posted: October 25, 2015
"PixelJunk Shooter is a twin-stick shooter/puzzle game with some neat liquid physics. I found it very reminiscent of indie puzzle platformers, only based on a twin-stick shooter engine instead of, well, a platformer engine, with some tricky levels and fun boss fights at the end of each of the three chapters.

The only real drawbacks are that it's a bit on the short side and, when it comes to finding all of the treasures and secret areas, the game often turns into Pixel♥♥♥♥♥ Shooter, with you needing to flail your grapple around in corners, destroy all the soft rock in large levels, and try pushing your ship into all of the dead ends in order to get 100% completion. That's... not quite as entertaining as actually playing the game for progression.

Still, it ends up a solid enough game to earn my recommendation."

That's what I said about the original PixelJunk Shooter. Ultimate is twice as long, significantly better-looking, and significantly harder, with the new stages picking up both in story and difficulty where the first game left off and continuing to add new and interesting gimmicks with each set of levels. (Unfortunately, one of those, the Hungry Suit, felt terrible to me. It replaces your controls with very awkward square-based movement and block pushing, in a game not really built for it. Thankfully, it's never used again after chapter 4.)

I would recommend it to people who liked the first game, as long as they weren't having too much difficulty with it, and especially so to people who haven't played either, since it's a solid 10-hour game just to complete it, likely with several more hours of content for people who like poking in corners for all of the treasures, which is now required to unlock the true final level. Unfortunately, that's not me - I felt the treasure-poking was tedious in the original, and with the significantly harder levels, I'm very uninterested in trying to get the 26 I missed. If you're a completionist, you should probably keep that in mind before choosing to play this.

Even with that caveat, though, it's a solid game and gets a thumbs-up from me.
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4 of 4 people (100%) found this review helpful
2.1 hrs on record
Posted: October 29, 2015
so glad i bough this game... such a fun game with great music. i also have it for ps4 but you really cant go wrong playing it on steam and its a better version than the ps4 version because of the extra graphical updates etc.
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Recently Posted
13.4 hrs
Posted: October 3
I completed the first half of the game in adventure mode and found it to be mostly enjoyable. The levels where you rescue trapped miners are interesting and have a good variety of things to do. Controls, particularly the guided missle, could use a bit of improving though.

I hated the boss battles but I always hate boss battles. The final one in the first half of the game where you battle Alf was boring and frustrating, the game would have been a lot better without that.

I started the second half and some of the new game elements were interesting. Some, particularly the chomper that eats rocks were really bad. The controls for the rock chomper are so bad I stopped played. Too bad, I would have like to complete the second half.
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3.7 hrs
Posted: August 28
I think the joys of good co-op often get overlooked in this age of widespread multiplayer deathmatches. The best part of Portal 2 was the co-op mode, for instance, since it took the established gameplay and spun it into something fresh with a reliance on teamwork. PixelJunk Shooter is a fairly obscure game with a fairly terrible name, but it might offer some of the most polished and fun co-op of its generation.

It’s a twin-stick 2D shooter where you control little ships and navigate underground caverns filled with lava, water and other hazards while rescuing colonists and collecting diamonds. The fun comes from how the different elements interact and the inevitable hijinks that ensue when two players try to work together only to end up setting each other on fire. This is one of those games where failing can be utterly hilarious rather than aggravating, especially since most of the challenge comes from the need for teamwork rather than the levels being particularly hard in themselves. So many times we had to restart a checkpoint because one of us managed to kill the colonist we were trying to rescue while clearing an obstacle.

The environmental puzzles in each level start simple and get gradually more complex, effectively teaching you each new mechanic in sequence while still allowing some freedom as to how a level is approached. Then lessons you’ve learned get flipped on you, most obviously when you find the reversal module for your ship that makes you vulnerable to water but safe in lava. The fact that your life bar is a measure of how hot your ship is getting also makes for some nice risk-and-reward gameplay, because firing weapons or getting too close to heat sources will quickly overheat your ship until it crashes to the floor and explodes, but you can save yourself before impact by steering into something cold. Those near-miss moments are another big part of the fun, since your victories are usually snatched from the jaws of defeat.

You need a certain number of diamonds in order to unlock each level, and these are fun to collect because they’re often cunningly hidden under the one pile of rubble you wouldn’t otherwise have bothered shooting, although it is annoying that diamonds can hide under the tiniest pixel of scenery, meaning that you need to thoroughly destroy every last bit of rock to be sure you haven’t missed one of the precious stones. Still, it’s a fun challenge to aim for, and I like these kind of games that cater to both casual and experienced players by offering an optional goal that’s not necessary to enjoy yourself.

I was delighted to find that both PixelJunk Shooter 1 and 2 can be nabbed on Steam for less than a tenner, as part of the confusingly-named PixelJunk Shooter Ultimate, which is even stranger given that you can also buy the original game by itself for the same price. So make sure to only buy PixelJunk Shooter Ultimate, since there doesn’t seem to be any reason whatsoever to buy the first game separately. Just remember that the co-op seems to be local-only, but you’d lose something without the simple pleasure of hitting your friend when they accidentally drown your ship in lava. Or at least, they said it was an accident…
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27.5 hrs
Posted: July 17
Awesome twin-stick shooters. Levels are fun, simple and very fluid. Local multiplayer is also very fun.
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God, owner of the Universe
0.8 hrs
Posted: July 1
THIS GAME SCORES [1 *2* 3 4]

It would easily have 4of4 were it not for some really really stupid rendering issues that its original version PixelJunk Shooter did not have, and were it not for a support that does the good old "The hand. See the hand? Talk to it. Do it."

Bought for 3€ even though I already had (and played through) the original. And yes, I do recommend it. So, why the thumbs down?

Because 1) this developer needs some pressure, and 2) you look for technical information in the negative reviews.

There is a fundamental technical problem of a kind that just must not exist nowadays in games, the devs have known this for more than half a year, and it's still not fixed.

If you have a 4K display, the game will not allow you to change the resolution, only the Hz count. Additionally, and this might be new to them, when you just choose "fullscreen windowed" to remedy this by using desktop resolution, the game will still be rendered at the wrong resolution (but will be scaled to the proper size).

The scaling has very annoying artifacts. Because even though the users who reported this issue have 3840 x 2160 screens, the game assumes 4096 x 2160, and the down-scaling in "fullscreen windowed" for 1920x1080 has vertical black bars (Logically one would assume that they are at the top and bottom instead.) and has stair steps in regular distances on both axes.

See this discussion for details:

It's unacceptable that the resolution settings of a game in the year 2016 have this crass of a bug, especially when this is the spiced-up re-release of the original game. Which did not have such issues.

Also, when I tried to open a support account, the email took 2 hours to arrive.

Aaaaand ... I just found another bug. After I had played through a whole stage without problems and quit the game, just now when I started it again and played the next stage, there was a persistent big square behind the ship where the graphics were a wee bit darker, and no I'm not referring to the ambient-occlusion-esque smooth darkening around the ship. Only occurred once so far, can't reproduce.

Right. I forgot to mention that the music, which is very good, does very obviously not loop correctly, I mean you don't have to have been a e-musican for about 15 years to notice. It only happens occasionally and is bearable, but HOW did this pass testing? *shakes head*

It's not my computer btw. - i7-6700K, GTX980 4GB, 16 GB RAM

I've just opened three support tickets accordingly. [EDIT: After 1 month, no reaction of any kind.]

The game itself is stellar, and the improvements the Ultimate version brings are well worth the 3€ I paid for it even though I had already played through the original. But these technical issues don't fly. I'll flip my vote once the devs do their job.
Helpful? Yes No Funny
27.2 hrs
Posted: June 30
gud game
fun couch co-op
reminiscent of early arcade twin-stick shooters kinda
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10.7 hrs
Posted: May 16
A Good Game.
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9.2 hrs
Posted: May 7
I 100% completed the game on PS3 and now I can play the sequel too. Shooter is one of my favourite indie games of all time and this is just more of that. You can switch between the original paper cut out style or the newer slightly more 3d looking one. Great visuals, satisfying controls and level design that will keep you replaying over and over.
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Incredible General
1.9 hrs
Posted: April 30
For some reason, pouring water onto lava in this game is like popping bubble-wrap. This was pretty much the only game I missed after selling my PS3 years ago, so was happy to find it on Steam. Gorgeous art style & music, polished controls, and the gameplay starts off at a relaxed pace then gets very challenging and inventive later on. A hidden gem! :D
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Vitek R
0.2 hrs
Posted: February 6
Completely broken import from the original game, developer has no interest in fixing it. I have no desire to play right back through the areas I just completed in the original game. Pointless purchase, maybe some day I will feel the urge the replay the original stages but probably not. Would most certainly not reccommend this unless you have NEVER played the original.
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4.4 hrs
Posted: January 13
Jan '16: Devs are putting in more work ++rep

There's not much competition in the junk-shooting genre - maybe What's Under Your Blanket - so if you've seen a few seconds of gameplay you'll know if this suits you and whomever is on your couch, or not.
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