Enter the post-apocalyptic world of Heavy Metal Machines, an ONLINE and FREE MULTIPLAYER game that unites action, car-chases, and battles in an extremely competitive setting. Meet our Metal City and all our characters in this game that is much more than a MOBA.
User reviews:
Mixed (101 reviews) - 62% of the 101 user reviews in the last 30 days are positive.
Mostly Positive (1,245 reviews) - 74% of the 1,245 user reviews for this game are positive.
Release Date: Jan 31, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are launching Heavy Metal Machines in early access right now because we want to bring more players into the game. We had been running a Closed Beta for a year now on steam, and we believe that, thanks to all the feedback and efforts of our Community, the game is now ready to be played by a larger audience.
Therefore the decision to go into Early Access was made, we'd like to get everyone's input into the state of the game and how can we make it better for the players.”

Approximately how long will this game be in Early Access?

“We plan to have the game in Early Access for around 6 months.”

How is the full version planned to differ from the Early Access version?

“The current Heavy Metal Machines experience is pretty close to what the core game play of the final product will be. That said, we have a lot of features planned to be added.
  • For starters, we will be consistently releasing new characters, so the finished version will have a larger pool.
  • Along the road inside Early Access we will be adding multiple features that help with the competitive side of Heavy Metal Machines, those include but are not limited to:
    • Custom Lobby: So you can play against another specific team of players.
    • Meta-changing characters: We plan to be revisiting balance and adding new fun ways to compete in the Arena regularly.
  • We also have things planned for improving how much fun you can have inside HMM, these will include different game modes, fully custom lobbies so you can change the rules of the game and more.
In the end, it is a matter of maturity of the game in itself. The idea is that we will have a more complete, polished game that will have a wider array of things that you can do inside it, suiting to each player's wants and needs. Right now we have just the core game play.”

What is the current state of the Early Access version?

“Right now we have the core experience that one can expect from Heavy Metal Machines. There's a Matchmaking system that will match you against other players, balancing the skill levels on both teams. Then you will compete inside the Arena on our main Game Mode - Deliver the bomb. There is already an early - functional - version of the Voice chat and Party/Group features, those will be improved along the road.
Expanded features that are close to ready include an account and machine progression system, daily missions and playing solo or in Party against the A.I. The in-game cosmetic store is also ready, and can be accessed directly from the menu.”

Will the game be priced differently during and after Early Access?

“The game is and will always be free to play. During Early Access you can buy the exclusive Founder's packs that will be gone once we officially launch - Buying the packs is not a requirement for playing.
We sell cosmetic - virtual - items for the machines and to customize how the game looks, never how it plays. This means we will never sell “pay to win” items that have a direct impact on game play.”

How are you planning on involving the Community in your development process?

“We have dedicated Community Managers whose sole job is taking care of the Community. We will constantly be interacting on our dedicated Forums and official Discord server, hosting discussions on specific features that we want your input on, and more than that, we will be listening and communicating accordingly.
Our Community Team will ensure that your feedback is passed along to the development team, and this will be a two way conversation. We want to regularly provide feedback on what we are doing and how, so everyone can be on the same page.”
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Recent updates View all (78)

August 11

Scheduled Maintenance Friday [11/08/2017] at 4pm EDT [22:00 CEST]

Friday [11/08/2017] at 4pm EDT [22:00 CEST] we'll be doing a full maintenance on all our services, which means that HMM will be unplayable for the entirety of the maintenance. We expect everything will be back online by 6:00pm EDT [24:00 CEST].
2 comments Read more

August 10

Patch Notes beta.0.427 - 10/08/2017

About this Update
  • This update is a Lil bit smaller than the others, and sooner! It comes with a few important adjustments the Community has been requesting and we are back with the Leaderboard's fourth Season - reviewed and featuring the rounds won category for now. We're still collecting feedback on the new arena and balancing, so keep it coming! We also have an adjustment made regarding the servers that is fully explained below.
Merging of European and North American Servers
  • The North American and European servers have been merged, both now are located in Amsterdam and share a queue.
    • We are always striving to make our players' experience better. After the feedback of our Community, and the game being in early access, we've opted to merge the North American and European servers starting on 10/08. This will benefit the European community with new players, and a North Americans will see an even bigger improvement, the queue times should go from 10 minutes to 2.
      It's important to note that our North American players had a match-find rate of less than 25%, this number should go up to more than 70% now.
      Being fully transparent, we are aware that some NA players can face lag due to the change. We are always open on our support page and communities for your feedback so we can take appropriate measures if the problem is significant. We thank you for your support and trust in us.

Daily Rewards
  • Upon logging in to the game for 7 consecutive days, you can get 6 boosters and 850 of Fame for free!
    • 1 Day XP Booster on the 1st day.
    • 1 Day Fame Booster on the 2nd day.
    • 150 Fame on the 3rd day.
    • 1 Day XP Booster on the 4th day.
    • 300 Fame on the 5th day.
    • 1 Day Fame booster on the 6th day.
    • 1 Day Fame & XP Booster and 500 Fame on the 7th day.

  • Killer J price has been reduced from 15.000 to 10.000 Fame.
  • Nitro now starts on cooldown.
  • The velocity bonus for hitting the green space has been adjusted - it now should be more noticeable the difference between hitting it or not.
    • The initial push forward has been reduced.
    • The gained acceleration has been increased.
1 comments Read more
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“In a world filled to the brim with MOBAs, Heavy Metal Machines puts a spin on the genre that's genuinely got me interested in it. It's free-to-play, and developer Hoplon specifically said on its steam page that it will only sell cosmetic items.”
PC Gamer

“You love MOBAs and cars? Heavy Metal Machines could scratch that itch.”
Spiele Tester

“Free to play games come in all shapes and sizes, but Heavy Metal Machines stands out as a top-down car combat game.”
Windows Central

About This Game

System Requirements

    • OS: Windows 7 or Newer
    • Processor: 2.0 GHz Dual core
    • Memory: 4 GB RAM
    • Graphics: Intel Graphics HD 4000 or Nvidia GT 620
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: Required
    • OS: Windows 7 or Newer
    • Processor: 2.3+ GHz Quad core
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 650 or Radeon HD 6770
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: Required

What Curators Say

14 Curators have reviewed this product. Click here to see them.
Customer reviews Learn More
Mixed (101 reviews)
Mostly Positive (1,245 reviews)
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